diff options
Diffstat (limited to 'lldb/source/Breakpoint/BreakpointLocationList.cpp')
| -rw-r--r-- | lldb/source/Breakpoint/BreakpointLocationList.cpp | 312 | 
1 files changed, 312 insertions, 0 deletions
diff --git a/lldb/source/Breakpoint/BreakpointLocationList.cpp b/lldb/source/Breakpoint/BreakpointLocationList.cpp new file mode 100644 index 000000000000..ee586127ee78 --- /dev/null +++ b/lldb/source/Breakpoint/BreakpointLocationList.cpp @@ -0,0 +1,312 @@ +//===-- BreakpointLocationList.cpp ------------------------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "lldb/Breakpoint/BreakpointLocationList.h" + +#include "lldb/Breakpoint/Breakpoint.h" +#include "lldb/Breakpoint/BreakpointLocation.h" +#include "lldb/Core/Module.h" +#include "lldb/Core/Section.h" +#include "lldb/Target/SectionLoadList.h" +#include "lldb/Target/Target.h" +#include "lldb/Utility/ArchSpec.h" + +using namespace lldb; +using namespace lldb_private; + +BreakpointLocationList::BreakpointLocationList(Breakpoint &owner) +    : m_owner(owner), m_locations(), m_address_to_location(), m_mutex(), +      m_next_id(0), m_new_location_recorder(nullptr) {} + +BreakpointLocationList::~BreakpointLocationList() = default; + +BreakpointLocationSP +BreakpointLocationList::Create(const Address &addr, +                               bool resolve_indirect_symbols) { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  // The location ID is just the size of the location list + 1 +  lldb::break_id_t bp_loc_id = ++m_next_id; +  BreakpointLocationSP bp_loc_sp( +      new BreakpointLocation(bp_loc_id, m_owner, addr, LLDB_INVALID_THREAD_ID, +                             m_owner.IsHardware(), resolve_indirect_symbols)); +  m_locations.push_back(bp_loc_sp); +  m_address_to_location[addr] = bp_loc_sp; +  return bp_loc_sp; +} + +bool BreakpointLocationList::ShouldStop(StoppointCallbackContext *context, +                                        lldb::break_id_t break_id) { +  BreakpointLocationSP bp = FindByID(break_id); +  if (bp) { +    // Let the BreakpointLocation decide if it should stop here (could not have +    // reached it's target hit count yet, or it could have a callback that +    // decided it shouldn't stop (shared library loads/unloads). +    return bp->ShouldStop(context); +  } +  // We should stop here since this BreakpointLocation isn't valid anymore or +  // it doesn't exist. +  return true; +} + +lldb::break_id_t BreakpointLocationList::FindIDByAddress(const Address &addr) { +  BreakpointLocationSP bp_loc_sp = FindByAddress(addr); +  if (bp_loc_sp) { +    return bp_loc_sp->GetID(); +  } +  return LLDB_INVALID_BREAK_ID; +} + +static bool Compare(BreakpointLocationSP lhs, lldb::break_id_t val) { +  return lhs->GetID() < val; +} + +BreakpointLocationSP +BreakpointLocationList::FindByID(lldb::break_id_t break_id) const { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  collection::const_iterator end = m_locations.end(); +  collection::const_iterator pos = +      std::lower_bound(m_locations.begin(), end, break_id, Compare); +  if (pos != end && (*pos)->GetID() == break_id) +    return *(pos); +  else +    return BreakpointLocationSP(); +} + +size_t BreakpointLocationList::FindInModule( +    Module *module, BreakpointLocationCollection &bp_loc_list) { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  const size_t orig_size = bp_loc_list.GetSize(); +  collection::iterator pos, end = m_locations.end(); + +  for (pos = m_locations.begin(); pos != end; ++pos) { +    BreakpointLocationSP break_loc = (*pos); +    SectionSP section_sp(break_loc->GetAddress().GetSection()); +    if (section_sp && section_sp->GetModule().get() == module) { +      bp_loc_list.Add(break_loc); +    } +  } +  return bp_loc_list.GetSize() - orig_size; +} + +const BreakpointLocationSP +BreakpointLocationList::FindByAddress(const Address &addr) const { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  BreakpointLocationSP bp_loc_sp; +  if (!m_locations.empty()) { +    Address so_addr; + +    if (addr.IsSectionOffset()) { +      so_addr = addr; +    } else { +      // Try and resolve as a load address if possible. +      m_owner.GetTarget().GetSectionLoadList().ResolveLoadAddress( +          addr.GetOffset(), so_addr); +      if (!so_addr.IsValid()) { +        // The address didn't resolve, so just set to passed in addr. +        so_addr = addr; +      } +    } + +    addr_map::const_iterator pos = m_address_to_location.find(so_addr); +    if (pos != m_address_to_location.end()) +      bp_loc_sp = pos->second; +  } + +  return bp_loc_sp; +} + +void BreakpointLocationList::Dump(Stream *s) const { +  s->Printf("%p: ", static_cast<const void *>(this)); +  // s->Indent(); +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  s->Printf("BreakpointLocationList with %" PRIu64 " BreakpointLocations:\n", +            (uint64_t)m_locations.size()); +  s->IndentMore(); +  collection::const_iterator pos, end = m_locations.end(); +  for (pos = m_locations.begin(); pos != end; ++pos) +    (*pos)->Dump(s); +  s->IndentLess(); +} + +BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  BreakpointLocationSP bp_loc_sp; +  if (i < m_locations.size()) +    bp_loc_sp = m_locations[i]; + +  return bp_loc_sp; +} + +const BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) const { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  BreakpointLocationSP bp_loc_sp; +  if (i < m_locations.size()) +    bp_loc_sp = m_locations[i]; + +  return bp_loc_sp; +} + +void BreakpointLocationList::ClearAllBreakpointSites() { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  collection::iterator pos, end = m_locations.end(); +  for (pos = m_locations.begin(); pos != end; ++pos) +    (*pos)->ClearBreakpointSite(); +} + +void BreakpointLocationList::ResolveAllBreakpointSites() { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  collection::iterator pos, end = m_locations.end(); + +  for (pos = m_locations.begin(); pos != end; ++pos) { +    if ((*pos)->IsEnabled()) +      (*pos)->ResolveBreakpointSite(); +  } +} + +uint32_t BreakpointLocationList::GetHitCount() const { +  uint32_t hit_count = 0; +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  collection::const_iterator pos, end = m_locations.end(); +  for (pos = m_locations.begin(); pos != end; ++pos) +    hit_count += (*pos)->GetHitCount(); +  return hit_count; +} + +size_t BreakpointLocationList::GetNumResolvedLocations() const { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  size_t resolve_count = 0; +  collection::const_iterator pos, end = m_locations.end(); +  for (pos = m_locations.begin(); pos != end; ++pos) { +    if ((*pos)->IsResolved()) +      ++resolve_count; +  } +  return resolve_count; +} + +void BreakpointLocationList::GetDescription(Stream *s, +                                            lldb::DescriptionLevel level) { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  collection::iterator pos, end = m_locations.end(); + +  for (pos = m_locations.begin(); pos != end; ++pos) { +    s->Printf(" "); +    (*pos)->GetDescription(s, level); +  } +} + +BreakpointLocationSP BreakpointLocationList::AddLocation( +    const Address &addr, bool resolve_indirect_symbols, bool *new_location) { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); + +  if (new_location) +    *new_location = false; +  BreakpointLocationSP bp_loc_sp(FindByAddress(addr)); +  if (!bp_loc_sp) { +    bp_loc_sp = Create(addr, resolve_indirect_symbols); +    if (bp_loc_sp) { +      bp_loc_sp->ResolveBreakpointSite(); + +      if (new_location) +        *new_location = true; +      if (m_new_location_recorder) { +        m_new_location_recorder->Add(bp_loc_sp); +      } +    } +  } +  return bp_loc_sp; +} + +void BreakpointLocationList::SwapLocation( +    BreakpointLocationSP to_location_sp, +    BreakpointLocationSP from_location_sp) { +  if (!from_location_sp || !to_location_sp) +    return; + +  m_address_to_location.erase(to_location_sp->GetAddress()); +  to_location_sp->SwapLocation(from_location_sp); +  RemoveLocation(from_location_sp); +  m_address_to_location[to_location_sp->GetAddress()] = to_location_sp; +  to_location_sp->ResolveBreakpointSite(); +} + +bool BreakpointLocationList::RemoveLocation( +    const lldb::BreakpointLocationSP &bp_loc_sp) { +  if (bp_loc_sp) { +    std::lock_guard<std::recursive_mutex> guard(m_mutex); + +    m_address_to_location.erase(bp_loc_sp->GetAddress()); + +    size_t num_locations = m_locations.size(); +    for (size_t idx = 0; idx < num_locations; idx++) { +      if (m_locations[idx].get() == bp_loc_sp.get()) { +        RemoveLocationByIndex(idx); +        return true; +      } +    } +  } +  return false; +} + +void BreakpointLocationList::RemoveLocationByIndex(size_t idx) { +  assert (idx < m_locations.size()); +  m_address_to_location.erase(m_locations[idx]->GetAddress()); +  m_locations.erase(m_locations.begin() + idx); +} + +void BreakpointLocationList::RemoveInvalidLocations(const ArchSpec &arch) { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  size_t idx = 0; +  // Don't cache m_location.size() as it will change since we might remove +  // locations from our vector... +  while (idx < m_locations.size()) { +    BreakpointLocation *bp_loc = m_locations[idx].get(); +    if (bp_loc->GetAddress().SectionWasDeleted()) { +      // Section was deleted which means this breakpoint comes from a module +      // that is no longer valid, so we should remove it. +      RemoveLocationByIndex(idx); +      continue; +    } +    if (arch.IsValid()) { +      ModuleSP module_sp(bp_loc->GetAddress().GetModule()); +      if (module_sp) { +        if (!arch.IsCompatibleMatch(module_sp->GetArchitecture())) { +          // The breakpoint was in a module whose architecture is no longer +          // compatible with "arch", so we need to remove it +          RemoveLocationByIndex(idx); +          continue; +        } +      } +    } +    // Only increment the index if we didn't remove the locations at index +    // "idx" +    ++idx; +  } +} + +void BreakpointLocationList::StartRecordingNewLocations( +    BreakpointLocationCollection &new_locations) { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  assert(m_new_location_recorder == nullptr); +  m_new_location_recorder = &new_locations; +} + +void BreakpointLocationList::StopRecordingNewLocations() { +  std::lock_guard<std::recursive_mutex> guard(m_mutex); +  m_new_location_recorder = nullptr; +} + +void BreakpointLocationList::Compact() { +  lldb::break_id_t highest_id = 0; + +  for (BreakpointLocationSP loc_sp : m_locations) { +    lldb::break_id_t cur_id = loc_sp->GetID(); +    if (cur_id > highest_id) +      highest_id = cur_id; +  } +  m_next_id = highest_id; +}  | 
