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Diffstat (limited to 'lldb/source/Core/Communication.cpp')
| -rw-r--r-- | lldb/source/Core/Communication.cpp | 431 |
1 files changed, 431 insertions, 0 deletions
diff --git a/lldb/source/Core/Communication.cpp b/lldb/source/Core/Communication.cpp new file mode 100644 index 000000000000..0afd897a2093 --- /dev/null +++ b/lldb/source/Core/Communication.cpp @@ -0,0 +1,431 @@ +//===-- Communication.cpp ---------------------------------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "lldb/Core/Communication.h" + +#include "lldb/Host/HostThread.h" +#include "lldb/Host/ThreadLauncher.h" +#include "lldb/Utility/Connection.h" +#include "lldb/Utility/ConstString.h" +#include "lldb/Utility/Event.h" +#include "lldb/Utility/Listener.h" +#include "lldb/Utility/Log.h" +#include "lldb/Utility/Logging.h" +#include "lldb/Utility/Status.h" + +#include "llvm/ADT/None.h" +#include "llvm/ADT/Optional.h" +#include "llvm/Support/Compiler.h" + +#include <algorithm> +#include <chrono> +#include <cstring> +#include <memory> + +#include <errno.h> +#include <inttypes.h> +#include <stdio.h> + +using namespace lldb; +using namespace lldb_private; + +ConstString &Communication::GetStaticBroadcasterClass() { + static ConstString class_name("lldb.communication"); + return class_name; +} + +Communication::Communication(const char *name) + : Broadcaster(nullptr, name), m_connection_sp(), + m_read_thread_enabled(false), m_read_thread_did_exit(false), m_bytes(), + m_bytes_mutex(), m_write_mutex(), m_synchronize_mutex(), + m_callback(nullptr), m_callback_baton(nullptr), m_close_on_eof(true) + +{ + + LLDB_LOG(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_OBJECT | + LIBLLDB_LOG_COMMUNICATION), + "{0} Communication::Communication (name = {1})", this, name); + + SetEventName(eBroadcastBitDisconnected, "disconnected"); + SetEventName(eBroadcastBitReadThreadGotBytes, "got bytes"); + SetEventName(eBroadcastBitReadThreadDidExit, "read thread did exit"); + SetEventName(eBroadcastBitReadThreadShouldExit, "read thread should exit"); + SetEventName(eBroadcastBitPacketAvailable, "packet available"); + SetEventName(eBroadcastBitNoMorePendingInput, "no more pending input"); + + CheckInWithManager(); +} + +Communication::~Communication() { + LLDB_LOG(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_OBJECT | + LIBLLDB_LOG_COMMUNICATION), + "{0} Communication::~Communication (name = {1})", this, + GetBroadcasterName().AsCString()); + Clear(); +} + +void Communication::Clear() { + SetReadThreadBytesReceivedCallback(nullptr, nullptr); + Disconnect(nullptr); + StopReadThread(nullptr); +} + +ConnectionStatus Communication::Connect(const char *url, Status *error_ptr) { + Clear(); + + LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION), + "{0} Communication::Connect (url = {1})", this, url); + + lldb::ConnectionSP connection_sp(m_connection_sp); + if (connection_sp) + return connection_sp->Connect(url, error_ptr); + if (error_ptr) + error_ptr->SetErrorString("Invalid connection."); + return eConnectionStatusNoConnection; +} + +ConnectionStatus Communication::Disconnect(Status *error_ptr) { + LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION), + "{0} Communication::Disconnect ()", this); + + lldb::ConnectionSP connection_sp(m_connection_sp); + if (connection_sp) { + ConnectionStatus status = connection_sp->Disconnect(error_ptr); + // We currently don't protect connection_sp with any mutex for multi- + // threaded environments. So lets not nuke our connection class without + // putting some multi-threaded protections in. We also probably don't want + // to pay for the overhead it might cause if every time we access the + // connection we have to take a lock. + // + // This unique pointer will cleanup after itself when this object goes + // away, so there is no need to currently have it destroy itself + // immediately upon disconnect. + // connection_sp.reset(); + return status; + } + return eConnectionStatusNoConnection; +} + +bool Communication::IsConnected() const { + lldb::ConnectionSP connection_sp(m_connection_sp); + return (connection_sp ? connection_sp->IsConnected() : false); +} + +bool Communication::HasConnection() const { + return m_connection_sp.get() != nullptr; +} + +size_t Communication::Read(void *dst, size_t dst_len, + const Timeout<std::micro> &timeout, + ConnectionStatus &status, Status *error_ptr) { + Log *log = GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION); + LLDB_LOG( + log, + "this = {0}, dst = {1}, dst_len = {2}, timeout = {3}, connection = {4}", + this, dst, dst_len, timeout, m_connection_sp.get()); + + if (m_read_thread_enabled) { + // We have a dedicated read thread that is getting data for us + size_t cached_bytes = GetCachedBytes(dst, dst_len); + if (cached_bytes > 0 || (timeout && timeout->count() == 0)) { + status = eConnectionStatusSuccess; + return cached_bytes; + } + + if (!m_connection_sp) { + if (error_ptr) + error_ptr->SetErrorString("Invalid connection."); + status = eConnectionStatusNoConnection; + return 0; + } + + ListenerSP listener_sp(Listener::MakeListener("Communication::Read")); + listener_sp->StartListeningForEvents( + this, eBroadcastBitReadThreadGotBytes | eBroadcastBitReadThreadDidExit); + EventSP event_sp; + while (listener_sp->GetEvent(event_sp, timeout)) { + const uint32_t event_type = event_sp->GetType(); + if (event_type & eBroadcastBitReadThreadGotBytes) { + return GetCachedBytes(dst, dst_len); + } + + if (event_type & eBroadcastBitReadThreadDidExit) { + if (GetCloseOnEOF()) + Disconnect(nullptr); + break; + } + } + return 0; + } + + // We aren't using a read thread, just read the data synchronously in this + // thread. + return ReadFromConnection(dst, dst_len, timeout, status, error_ptr); +} + +size_t Communication::Write(const void *src, size_t src_len, + ConnectionStatus &status, Status *error_ptr) { + lldb::ConnectionSP connection_sp(m_connection_sp); + + std::lock_guard<std::mutex> guard(m_write_mutex); + LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION), + "{0} Communication::Write (src = {1}, src_len = %" PRIu64 + ") connection = {2}", + this, src, (uint64_t)src_len, connection_sp.get()); + + if (connection_sp) + return connection_sp->Write(src, src_len, status, error_ptr); + + if (error_ptr) + error_ptr->SetErrorString("Invalid connection."); + status = eConnectionStatusNoConnection; + return 0; +} + +bool Communication::StartReadThread(Status *error_ptr) { + if (error_ptr) + error_ptr->Clear(); + + if (m_read_thread.IsJoinable()) + return true; + + LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION), + "{0} Communication::StartReadThread ()", this); + + char thread_name[1024]; + snprintf(thread_name, sizeof(thread_name), "<lldb.comm.%s>", + GetBroadcasterName().AsCString()); + + m_read_thread_enabled = true; + m_read_thread_did_exit = false; + auto maybe_thread = ThreadLauncher::LaunchThread( + thread_name, Communication::ReadThread, this); + if (maybe_thread) { + m_read_thread = *maybe_thread; + } else { + if (error_ptr) + *error_ptr = Status(maybe_thread.takeError()); + else { + LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST), + "failed to launch host thread: {}", + llvm::toString(maybe_thread.takeError())); + } + } + + if (!m_read_thread.IsJoinable()) + m_read_thread_enabled = false; + + return m_read_thread_enabled; +} + +bool Communication::StopReadThread(Status *error_ptr) { + if (!m_read_thread.IsJoinable()) + return true; + + LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION), + "{0} Communication::StopReadThread ()", this); + + m_read_thread_enabled = false; + + BroadcastEvent(eBroadcastBitReadThreadShouldExit, nullptr); + + // error = m_read_thread.Cancel(); + + Status error = m_read_thread.Join(nullptr); + return error.Success(); +} + +bool Communication::JoinReadThread(Status *error_ptr) { + if (!m_read_thread.IsJoinable()) + return true; + + Status error = m_read_thread.Join(nullptr); + return error.Success(); +} + +size_t Communication::GetCachedBytes(void *dst, size_t dst_len) { + std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex); + if (!m_bytes.empty()) { + // If DST is nullptr and we have a thread, then return the number of bytes + // that are available so the caller can call again + if (dst == nullptr) + return m_bytes.size(); + + const size_t len = std::min<size_t>(dst_len, m_bytes.size()); + + ::memcpy(dst, m_bytes.c_str(), len); + m_bytes.erase(m_bytes.begin(), m_bytes.begin() + len); + + return len; + } + return 0; +} + +void Communication::AppendBytesToCache(const uint8_t *bytes, size_t len, + bool broadcast, + ConnectionStatus status) { + LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION), + "{0} Communication::AppendBytesToCache (src = {1}, src_len = {2}, " + "broadcast = {3})", + this, bytes, (uint64_t)len, broadcast); + if ((bytes == nullptr || len == 0) && + (status != lldb::eConnectionStatusEndOfFile)) + return; + if (m_callback) { + // If the user registered a callback, then call it and do not broadcast + m_callback(m_callback_baton, bytes, len); + } else if (bytes != nullptr && len > 0) { + std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex); + m_bytes.append((const char *)bytes, len); + if (broadcast) + BroadcastEventIfUnique(eBroadcastBitReadThreadGotBytes); + } +} + +size_t Communication::ReadFromConnection(void *dst, size_t dst_len, + const Timeout<std::micro> &timeout, + ConnectionStatus &status, + Status *error_ptr) { + lldb::ConnectionSP connection_sp(m_connection_sp); + if (connection_sp) + return connection_sp->Read(dst, dst_len, timeout, status, error_ptr); + + if (error_ptr) + error_ptr->SetErrorString("Invalid connection."); + status = eConnectionStatusNoConnection; + return 0; +} + +bool Communication::ReadThreadIsRunning() { return m_read_thread_enabled; } + +lldb::thread_result_t Communication::ReadThread(lldb::thread_arg_t p) { + Communication *comm = (Communication *)p; + + Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION)); + + LLDB_LOGF(log, "%p Communication::ReadThread () thread starting...", p); + + uint8_t buf[1024]; + + Status error; + ConnectionStatus status = eConnectionStatusSuccess; + bool done = false; + while (!done && comm->m_read_thread_enabled) { + size_t bytes_read = comm->ReadFromConnection( + buf, sizeof(buf), std::chrono::seconds(5), status, &error); + if (bytes_read > 0) + comm->AppendBytesToCache(buf, bytes_read, true, status); + else if ((bytes_read == 0) && status == eConnectionStatusEndOfFile) { + if (comm->GetCloseOnEOF()) + comm->Disconnect(); + comm->AppendBytesToCache(buf, bytes_read, true, status); + } + + switch (status) { + case eConnectionStatusSuccess: + break; + + case eConnectionStatusEndOfFile: + done = true; + break; + case eConnectionStatusError: // Check GetError() for details + if (error.GetType() == eErrorTypePOSIX && error.GetError() == EIO) { + // EIO on a pipe is usually caused by remote shutdown + comm->Disconnect(); + done = true; + } + if (error.Fail()) + LLDB_LOG(log, "error: {0}, status = {1}", error, + Communication::ConnectionStatusAsCString(status)); + break; + case eConnectionStatusInterrupted: // Synchronization signal from + // SynchronizeWithReadThread() + // The connection returns eConnectionStatusInterrupted only when there is + // no input pending to be read, so we can signal that. + comm->BroadcastEvent(eBroadcastBitNoMorePendingInput); + break; + case eConnectionStatusNoConnection: // No connection + case eConnectionStatusLostConnection: // Lost connection while connected to + // a valid connection + done = true; + LLVM_FALLTHROUGH; + case eConnectionStatusTimedOut: // Request timed out + if (error.Fail()) + LLDB_LOG(log, "error: {0}, status = {1}", error, + Communication::ConnectionStatusAsCString(status)); + break; + } + } + log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION); + if (log) + LLDB_LOGF(log, "%p Communication::ReadThread () thread exiting...", p); + + comm->m_read_thread_did_exit = true; + // Let clients know that this thread is exiting + comm->BroadcastEvent(eBroadcastBitNoMorePendingInput); + comm->BroadcastEvent(eBroadcastBitReadThreadDidExit); + return {}; +} + +void Communication::SetReadThreadBytesReceivedCallback( + ReadThreadBytesReceived callback, void *callback_baton) { + m_callback = callback; + m_callback_baton = callback_baton; +} + +void Communication::SynchronizeWithReadThread() { + // Only one thread can do the synchronization dance at a time. + std::lock_guard<std::mutex> guard(m_synchronize_mutex); + + // First start listening for the synchronization event. + ListenerSP listener_sp( + Listener::MakeListener("Communication::SyncronizeWithReadThread")); + listener_sp->StartListeningForEvents(this, eBroadcastBitNoMorePendingInput); + + // If the thread is not running, there is no point in synchronizing. + if (!m_read_thread_enabled || m_read_thread_did_exit) + return; + + // Notify the read thread. + m_connection_sp->InterruptRead(); + + // Wait for the synchronization event. + EventSP event_sp; + listener_sp->GetEvent(event_sp, llvm::None); +} + +void Communication::SetConnection(Connection *connection) { + Disconnect(nullptr); + StopReadThread(nullptr); + m_connection_sp.reset(connection); +} + +const char * +Communication::ConnectionStatusAsCString(lldb::ConnectionStatus status) { + switch (status) { + case eConnectionStatusSuccess: + return "success"; + case eConnectionStatusError: + return "error"; + case eConnectionStatusTimedOut: + return "timed out"; + case eConnectionStatusNoConnection: + return "no connection"; + case eConnectionStatusLostConnection: + return "lost connection"; + case eConnectionStatusEndOfFile: + return "end of file"; + case eConnectionStatusInterrupted: + return "interrupted"; + } + + static char unknown_state_string[64]; + snprintf(unknown_state_string, sizeof(unknown_state_string), + "ConnectionStatus = %i", status); + return unknown_state_string; +} |
