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Diffstat (limited to 'lldb/source/Core/Debugger.cpp')
| -rw-r--r-- | lldb/source/Core/Debugger.cpp | 1629 |
1 files changed, 1629 insertions, 0 deletions
diff --git a/lldb/source/Core/Debugger.cpp b/lldb/source/Core/Debugger.cpp new file mode 100644 index 000000000000..18397d00dcaa --- /dev/null +++ b/lldb/source/Core/Debugger.cpp @@ -0,0 +1,1629 @@ +//===-- Debugger.cpp --------------------------------------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "lldb/Core/Debugger.h" + +#include "lldb/Breakpoint/Breakpoint.h" +#include "lldb/Core/FormatEntity.h" +#include "lldb/Core/Mangled.h" +#include "lldb/Core/ModuleList.h" +#include "lldb/Core/PluginManager.h" +#include "lldb/Core/StreamAsynchronousIO.h" +#include "lldb/Core/StreamFile.h" +#include "lldb/DataFormatters/DataVisualization.h" +#include "lldb/Expression/REPL.h" +#include "lldb/Host/File.h" +#include "lldb/Host/FileSystem.h" +#include "lldb/Host/HostInfo.h" +#include "lldb/Host/Terminal.h" +#include "lldb/Host/ThreadLauncher.h" +#include "lldb/Interpreter/CommandInterpreter.h" +#include "lldb/Interpreter/OptionValue.h" +#include "lldb/Interpreter/OptionValueProperties.h" +#include "lldb/Interpreter/OptionValueSInt64.h" +#include "lldb/Interpreter/OptionValueString.h" +#include "lldb/Interpreter/Property.h" +#include "lldb/Interpreter/ScriptInterpreter.h" +#include "lldb/Symbol/Function.h" +#include "lldb/Symbol/Symbol.h" +#include "lldb/Symbol/SymbolContext.h" +#include "lldb/Target/Language.h" +#include "lldb/Target/Process.h" +#include "lldb/Target/StructuredDataPlugin.h" +#include "lldb/Target/Target.h" +#include "lldb/Target/TargetList.h" +#include "lldb/Target/Thread.h" +#include "lldb/Target/ThreadList.h" +#include "lldb/Utility/AnsiTerminal.h" +#include "lldb/Utility/Event.h" +#include "lldb/Utility/Listener.h" +#include "lldb/Utility/Log.h" +#include "lldb/Utility/Reproducer.h" +#include "lldb/Utility/State.h" +#include "lldb/Utility/Stream.h" +#include "lldb/Utility/StreamCallback.h" +#include "lldb/Utility/StreamString.h" + +#if defined(_WIN32) +#include "lldb/Host/windows/PosixApi.h" +#include "lldb/Host/windows/windows.h" +#endif + +#include "llvm/ADT/None.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/StringRef.h" +#include "llvm/ADT/iterator.h" +#include "llvm/Support/DynamicLibrary.h" +#include "llvm/Support/FileSystem.h" +#include "llvm/Support/Process.h" +#include "llvm/Support/Threading.h" +#include "llvm/Support/raw_ostream.h" + +#include <list> +#include <memory> +#include <mutex> +#include <set> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <string> +#include <system_error> + +namespace lldb_private { +class Address; +} + +using namespace lldb; +using namespace lldb_private; + +static lldb::user_id_t g_unique_id = 1; +static size_t g_debugger_event_thread_stack_bytes = 8 * 1024 * 1024; + +#pragma mark Static Functions + +typedef std::vector<DebuggerSP> DebuggerList; +static std::recursive_mutex *g_debugger_list_mutex_ptr = + nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain +static DebuggerList *g_debugger_list_ptr = + nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain + +static constexpr OptionEnumValueElement g_show_disassembly_enum_values[] = { + { + Debugger::eStopDisassemblyTypeNever, + "never", + "Never show disassembly when displaying a stop context.", + }, + { + Debugger::eStopDisassemblyTypeNoDebugInfo, + "no-debuginfo", + "Show disassembly when there is no debug information.", + }, + { + Debugger::eStopDisassemblyTypeNoSource, + "no-source", + "Show disassembly when there is no source information, or the source " + "file " + "is missing when displaying a stop context.", + }, + { + Debugger::eStopDisassemblyTypeAlways, + "always", + "Always show disassembly when displaying a stop context.", + }, +}; + +static constexpr OptionEnumValueElement g_language_enumerators[] = { + { + eScriptLanguageNone, + "none", + "Disable scripting languages.", + }, + { + eScriptLanguagePython, + "python", + "Select python as the default scripting language.", + }, + { + eScriptLanguageDefault, + "default", + "Select the lldb default as the default scripting language.", + }, +}; + +#define MODULE_WITH_FUNC \ + "{ " \ + "${module.file.basename}{`${function.name-with-args}" \ + "{${frame.no-debug}${function.pc-offset}}}}" + +#define MODULE_WITH_FUNC_NO_ARGS \ + "{ " \ + "${module.file.basename}{`${function.name-without-args}" \ + "{${frame.no-debug}${function.pc-offset}}}}" + +#define FILE_AND_LINE \ + "{ at ${ansi.fg.cyan}${line.file.basename}${ansi.normal}" \ + ":${ansi.fg.yellow}${line.number}${ansi.normal}" \ + "{:${ansi.fg.yellow}${line.column}${ansi.normal}}}" + +#define IS_OPTIMIZED "{${function.is-optimized} [opt]}" + +#define IS_ARTIFICIAL "{${frame.is-artificial} [artificial]}" + +#define DEFAULT_THREAD_FORMAT \ + "thread #${thread.index}: tid = ${thread.id%tid}" \ + "{, ${frame.pc}}" MODULE_WITH_FUNC FILE_AND_LINE \ + "{, name = ${ansi.fg.green}'${thread.name}'${ansi.normal}}" \ + "{, queue = ${ansi.fg.green}'${thread.queue}'${ansi.normal}}" \ + "{, activity = " \ + "${ansi.fg.green}'${thread.info.activity.name}'${ansi.normal}}" \ + "{, ${thread.info.trace_messages} messages}" \ + "{, stop reason = ${ansi.fg.red}${thread.stop-reason}${ansi.normal}}" \ + "{\\nReturn value: ${thread.return-value}}" \ + "{\\nCompleted expression: ${thread.completed-expression}}" \ + "\\n" + +#define DEFAULT_THREAD_STOP_FORMAT \ + "thread #${thread.index}{, name = '${thread.name}'}" \ + "{, queue = ${ansi.fg.green}'${thread.queue}'${ansi.normal}}" \ + "{, activity = " \ + "${ansi.fg.green}'${thread.info.activity.name}'${ansi.normal}}" \ + "{, ${thread.info.trace_messages} messages}" \ + "{, stop reason = ${ansi.fg.red}${thread.stop-reason}${ansi.normal}}" \ + "{\\nReturn value: ${thread.return-value}}" \ + "{\\nCompleted expression: ${thread.completed-expression}}" \ + "\\n" + +#define DEFAULT_FRAME_FORMAT \ + "frame #${frame.index}: " \ + "${ansi.fg.yellow}${frame.pc}${ansi.normal}" MODULE_WITH_FUNC FILE_AND_LINE \ + IS_OPTIMIZED IS_ARTIFICIAL "\\n" + +#define DEFAULT_FRAME_FORMAT_NO_ARGS \ + "frame #${frame.index}: " \ + "${ansi.fg.yellow}${frame.pc}${ansi.normal}" MODULE_WITH_FUNC_NO_ARGS \ + FILE_AND_LINE IS_OPTIMIZED IS_ARTIFICIAL "\\n" + +// Three parts to this disassembly format specification: +// 1. If this is a new function/symbol (no previous symbol/function), print +// dylib`funcname:\n +// 2. If this is a symbol context change (different from previous +// symbol/function), print +// dylib`funcname:\n +// 3. print +// address <+offset>: +#define DEFAULT_DISASSEMBLY_FORMAT \ + "{${function.initial-function}{${module.file.basename}`}{${function.name-" \ + "without-args}}:\\n}{${function.changed}\\n{${module.file.basename}`}{${" \ + "function.name-without-args}}:\\n}{${current-pc-arrow} " \ + "}${addr-file-or-load}{ " \ + "<${function.concrete-only-addr-offset-no-padding}>}: " + +// gdb's disassembly format can be emulated with ${current-pc-arrow}${addr- +// file-or-load}{ <${function.name-without-args}${function.concrete-only-addr- +// offset-no-padding}>}: + +// lldb's original format for disassembly would look like this format string - +// {${function.initial-function}{${module.file.basename}`}{${function.name- +// without- +// args}}:\n}{${function.changed}\n{${module.file.basename}`}{${function.name- +// without-args}}:\n}{${current-pc-arrow} }{${addr-file-or-load}}: + +static constexpr OptionEnumValueElement s_stop_show_column_values[] = { + { + eStopShowColumnAnsiOrCaret, + "ansi-or-caret", + "Highlight the stop column with ANSI terminal codes when color/ANSI " + "mode is enabled; otherwise, fall back to using a text-only caret (^) " + "as if \"caret-only\" mode was selected.", + }, + { + eStopShowColumnAnsi, + "ansi", + "Highlight the stop column with ANSI terminal codes when running LLDB " + "with color/ANSI enabled.", + }, + { + eStopShowColumnCaret, + "caret", + "Highlight the stop column with a caret character (^) underneath the " + "stop column. This method introduces a new line in source listings " + "that display thread stop locations.", + }, + { + eStopShowColumnNone, + "none", + "Do not highlight the stop column.", + }, +}; + +#define LLDB_PROPERTIES_debugger +#include "CoreProperties.inc" + +enum { +#define LLDB_PROPERTIES_debugger +#include "CorePropertiesEnum.inc" +}; + +LoadPluginCallbackType Debugger::g_load_plugin_callback = nullptr; + +Status Debugger::SetPropertyValue(const ExecutionContext *exe_ctx, + VarSetOperationType op, + llvm::StringRef property_path, + llvm::StringRef value) { + bool is_load_script = + (property_path == "target.load-script-from-symbol-file"); + // These properties might change how we visualize data. + bool invalidate_data_vis = (property_path == "escape-non-printables"); + invalidate_data_vis |= + (property_path == "target.max-zero-padding-in-float-format"); + if (invalidate_data_vis) { + DataVisualization::ForceUpdate(); + } + + TargetSP target_sp; + LoadScriptFromSymFile load_script_old_value; + if (is_load_script && exe_ctx->GetTargetSP()) { + target_sp = exe_ctx->GetTargetSP(); + load_script_old_value = + target_sp->TargetProperties::GetLoadScriptFromSymbolFile(); + } + Status error(Properties::SetPropertyValue(exe_ctx, op, property_path, value)); + if (error.Success()) { + // FIXME it would be nice to have "on-change" callbacks for properties + if (property_path == g_debugger_properties[ePropertyPrompt].name) { + llvm::StringRef new_prompt = GetPrompt(); + std::string str = lldb_private::ansi::FormatAnsiTerminalCodes( + new_prompt, GetUseColor()); + if (str.length()) + new_prompt = str; + GetCommandInterpreter().UpdatePrompt(new_prompt); + auto bytes = std::make_unique<EventDataBytes>(new_prompt); + auto prompt_change_event_sp = std::make_shared<Event>( + CommandInterpreter::eBroadcastBitResetPrompt, bytes.release()); + GetCommandInterpreter().BroadcastEvent(prompt_change_event_sp); + } else if (property_path == g_debugger_properties[ePropertyUseColor].name) { + // use-color changed. Ping the prompt so it can reset the ansi terminal + // codes. + SetPrompt(GetPrompt()); + } else if (is_load_script && target_sp && + load_script_old_value == eLoadScriptFromSymFileWarn) { + if (target_sp->TargetProperties::GetLoadScriptFromSymbolFile() == + eLoadScriptFromSymFileTrue) { + std::list<Status> errors; + StreamString feedback_stream; + if (!target_sp->LoadScriptingResources(errors, &feedback_stream)) { + Stream &s = GetErrorStream(); + for (auto error : errors) { + s.Printf("%s\n", error.AsCString()); + } + if (feedback_stream.GetSize()) + s.PutCString(feedback_stream.GetString()); + } + } + } + } + return error; +} + +bool Debugger::GetAutoConfirm() const { + const uint32_t idx = ePropertyAutoConfirm; + return m_collection_sp->GetPropertyAtIndexAsBoolean( + nullptr, idx, g_debugger_properties[idx].default_uint_value != 0); +} + +const FormatEntity::Entry *Debugger::GetDisassemblyFormat() const { + const uint32_t idx = ePropertyDisassemblyFormat; + return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx); +} + +const FormatEntity::Entry *Debugger::GetFrameFormat() const { + const uint32_t idx = ePropertyFrameFormat; + return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx); +} + +const FormatEntity::Entry *Debugger::GetFrameFormatUnique() const { + const uint32_t idx = ePropertyFrameFormatUnique; + return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx); +} + +bool Debugger::GetNotifyVoid() const { + const uint32_t idx = ePropertyNotiftVoid; + return m_collection_sp->GetPropertyAtIndexAsBoolean( + nullptr, idx, g_debugger_properties[idx].default_uint_value != 0); +} + +llvm::StringRef Debugger::GetPrompt() const { + const uint32_t idx = ePropertyPrompt; + return m_collection_sp->GetPropertyAtIndexAsString( + nullptr, idx, g_debugger_properties[idx].default_cstr_value); +} + +void Debugger::SetPrompt(llvm::StringRef p) { + const uint32_t idx = ePropertyPrompt; + m_collection_sp->SetPropertyAtIndexAsString(nullptr, idx, p); + llvm::StringRef new_prompt = GetPrompt(); + std::string str = + lldb_private::ansi::FormatAnsiTerminalCodes(new_prompt, GetUseColor()); + if (str.length()) + new_prompt = str; + GetCommandInterpreter().UpdatePrompt(new_prompt); +} + +llvm::StringRef Debugger::GetReproducerPath() const { + auto &r = repro::Reproducer::Instance(); + return r.GetReproducerPath().GetCString(); +} + +const FormatEntity::Entry *Debugger::GetThreadFormat() const { + const uint32_t idx = ePropertyThreadFormat; + return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx); +} + +const FormatEntity::Entry *Debugger::GetThreadStopFormat() const { + const uint32_t idx = ePropertyThreadStopFormat; + return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx); +} + +lldb::ScriptLanguage Debugger::GetScriptLanguage() const { + const uint32_t idx = ePropertyScriptLanguage; + return (lldb::ScriptLanguage)m_collection_sp->GetPropertyAtIndexAsEnumeration( + nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::SetScriptLanguage(lldb::ScriptLanguage script_lang) { + const uint32_t idx = ePropertyScriptLanguage; + return m_collection_sp->SetPropertyAtIndexAsEnumeration(nullptr, idx, + script_lang); +} + +uint32_t Debugger::GetTerminalWidth() const { + const uint32_t idx = ePropertyTerminalWidth; + return m_collection_sp->GetPropertyAtIndexAsSInt64( + nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::SetTerminalWidth(uint32_t term_width) { + const uint32_t idx = ePropertyTerminalWidth; + return m_collection_sp->SetPropertyAtIndexAsSInt64(nullptr, idx, term_width); +} + +bool Debugger::GetUseExternalEditor() const { + const uint32_t idx = ePropertyUseExternalEditor; + return m_collection_sp->GetPropertyAtIndexAsBoolean( + nullptr, idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::SetUseExternalEditor(bool b) { + const uint32_t idx = ePropertyUseExternalEditor; + return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b); +} + +bool Debugger::GetUseColor() const { + const uint32_t idx = ePropertyUseColor; + return m_collection_sp->GetPropertyAtIndexAsBoolean( + nullptr, idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::SetUseColor(bool b) { + const uint32_t idx = ePropertyUseColor; + bool ret = m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b); + SetPrompt(GetPrompt()); + return ret; +} + +bool Debugger::GetHighlightSource() const { + const uint32_t idx = ePropertyHighlightSource; + return m_collection_sp->GetPropertyAtIndexAsBoolean( + nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +StopShowColumn Debugger::GetStopShowColumn() const { + const uint32_t idx = ePropertyStopShowColumn; + return (lldb::StopShowColumn)m_collection_sp->GetPropertyAtIndexAsEnumeration( + nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +llvm::StringRef Debugger::GetStopShowColumnAnsiPrefix() const { + const uint32_t idx = ePropertyStopShowColumnAnsiPrefix; + return m_collection_sp->GetPropertyAtIndexAsString(nullptr, idx, ""); +} + +llvm::StringRef Debugger::GetStopShowColumnAnsiSuffix() const { + const uint32_t idx = ePropertyStopShowColumnAnsiSuffix; + return m_collection_sp->GetPropertyAtIndexAsString(nullptr, idx, ""); +} + +uint32_t Debugger::GetStopSourceLineCount(bool before) const { + const uint32_t idx = + before ? ePropertyStopLineCountBefore : ePropertyStopLineCountAfter; + return m_collection_sp->GetPropertyAtIndexAsSInt64( + nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +Debugger::StopDisassemblyType Debugger::GetStopDisassemblyDisplay() const { + const uint32_t idx = ePropertyStopDisassemblyDisplay; + return (Debugger::StopDisassemblyType) + m_collection_sp->GetPropertyAtIndexAsEnumeration( + nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +uint32_t Debugger::GetDisassemblyLineCount() const { + const uint32_t idx = ePropertyStopDisassemblyCount; + return m_collection_sp->GetPropertyAtIndexAsSInt64( + nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::GetAutoOneLineSummaries() const { + const uint32_t idx = ePropertyAutoOneLineSummaries; + return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true); +} + +bool Debugger::GetEscapeNonPrintables() const { + const uint32_t idx = ePropertyEscapeNonPrintables; + return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true); +} + +bool Debugger::GetAutoIndent() const { + const uint32_t idx = ePropertyAutoIndent; + return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true); +} + +bool Debugger::SetAutoIndent(bool b) { + const uint32_t idx = ePropertyAutoIndent; + return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b); +} + +bool Debugger::GetPrintDecls() const { + const uint32_t idx = ePropertyPrintDecls; + return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true); +} + +bool Debugger::SetPrintDecls(bool b) { + const uint32_t idx = ePropertyPrintDecls; + return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b); +} + +uint32_t Debugger::GetTabSize() const { + const uint32_t idx = ePropertyTabSize; + return m_collection_sp->GetPropertyAtIndexAsUInt64( + nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::SetTabSize(uint32_t tab_size) { + const uint32_t idx = ePropertyTabSize; + return m_collection_sp->SetPropertyAtIndexAsUInt64(nullptr, idx, tab_size); +} + +#pragma mark Debugger + +// const DebuggerPropertiesSP & +// Debugger::GetSettings() const +//{ +// return m_properties_sp; +//} +// + +void Debugger::Initialize(LoadPluginCallbackType load_plugin_callback) { + assert(g_debugger_list_ptr == nullptr && + "Debugger::Initialize called more than once!"); + g_debugger_list_mutex_ptr = new std::recursive_mutex(); + g_debugger_list_ptr = new DebuggerList(); + g_load_plugin_callback = load_plugin_callback; +} + +void Debugger::Terminate() { + assert(g_debugger_list_ptr && + "Debugger::Terminate called without a matching Debugger::Initialize!"); + + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + // Clear our master list of debugger objects + { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + for (const auto &debugger : *g_debugger_list_ptr) + debugger->Clear(); + g_debugger_list_ptr->clear(); + } + } +} + +void Debugger::SettingsInitialize() { Target::SettingsInitialize(); } + +void Debugger::SettingsTerminate() { Target::SettingsTerminate(); } + +bool Debugger::LoadPlugin(const FileSpec &spec, Status &error) { + if (g_load_plugin_callback) { + llvm::sys::DynamicLibrary dynlib = + g_load_plugin_callback(shared_from_this(), spec, error); + if (dynlib.isValid()) { + m_loaded_plugins.push_back(dynlib); + return true; + } + } else { + // The g_load_plugin_callback is registered in SBDebugger::Initialize() and + // if the public API layer isn't available (code is linking against all of + // the internal LLDB static libraries), then we can't load plugins + error.SetErrorString("Public API layer is not available"); + } + return false; +} + +static FileSystem::EnumerateDirectoryResult +LoadPluginCallback(void *baton, llvm::sys::fs::file_type ft, + llvm::StringRef path) { + Status error; + + static ConstString g_dylibext(".dylib"); + static ConstString g_solibext(".so"); + + if (!baton) + return FileSystem::eEnumerateDirectoryResultQuit; + + Debugger *debugger = (Debugger *)baton; + + namespace fs = llvm::sys::fs; + // If we have a regular file, a symbolic link or unknown file type, try and + // process the file. We must handle unknown as sometimes the directory + // enumeration might be enumerating a file system that doesn't have correct + // file type information. + if (ft == fs::file_type::regular_file || ft == fs::file_type::symlink_file || + ft == fs::file_type::type_unknown) { + FileSpec plugin_file_spec(path); + FileSystem::Instance().Resolve(plugin_file_spec); + + if (plugin_file_spec.GetFileNameExtension() != g_dylibext && + plugin_file_spec.GetFileNameExtension() != g_solibext) { + return FileSystem::eEnumerateDirectoryResultNext; + } + + Status plugin_load_error; + debugger->LoadPlugin(plugin_file_spec, plugin_load_error); + + return FileSystem::eEnumerateDirectoryResultNext; + } else if (ft == fs::file_type::directory_file || + ft == fs::file_type::symlink_file || + ft == fs::file_type::type_unknown) { + // Try and recurse into anything that a directory or symbolic link. We must + // also do this for unknown as sometimes the directory enumeration might be + // enumerating a file system that doesn't have correct file type + // information. + return FileSystem::eEnumerateDirectoryResultEnter; + } + + return FileSystem::eEnumerateDirectoryResultNext; +} + +void Debugger::InstanceInitialize() { + const bool find_directories = true; + const bool find_files = true; + const bool find_other = true; + char dir_path[PATH_MAX]; + if (FileSpec dir_spec = HostInfo::GetSystemPluginDir()) { + if (FileSystem::Instance().Exists(dir_spec) && + dir_spec.GetPath(dir_path, sizeof(dir_path))) { + FileSystem::Instance().EnumerateDirectory(dir_path, find_directories, + find_files, find_other, + LoadPluginCallback, this); + } + } + + if (FileSpec dir_spec = HostInfo::GetUserPluginDir()) { + if (FileSystem::Instance().Exists(dir_spec) && + dir_spec.GetPath(dir_path, sizeof(dir_path))) { + FileSystem::Instance().EnumerateDirectory(dir_path, find_directories, + find_files, find_other, + LoadPluginCallback, this); + } + } + + PluginManager::DebuggerInitialize(*this); +} + +DebuggerSP Debugger::CreateInstance(lldb::LogOutputCallback log_callback, + void *baton) { + DebuggerSP debugger_sp(new Debugger(log_callback, baton)); + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + g_debugger_list_ptr->push_back(debugger_sp); + } + debugger_sp->InstanceInitialize(); + return debugger_sp; +} + +void Debugger::Destroy(DebuggerSP &debugger_sp) { + if (!debugger_sp) + return; + + debugger_sp->Clear(); + + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); + for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { + if ((*pos).get() == debugger_sp.get()) { + g_debugger_list_ptr->erase(pos); + return; + } + } + } +} + +DebuggerSP Debugger::FindDebuggerWithInstanceName(ConstString instance_name) { + DebuggerSP debugger_sp; + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); + for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { + if ((*pos)->m_instance_name == instance_name) { + debugger_sp = *pos; + break; + } + } + } + return debugger_sp; +} + +TargetSP Debugger::FindTargetWithProcessID(lldb::pid_t pid) { + TargetSP target_sp; + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); + for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { + target_sp = (*pos)->GetTargetList().FindTargetWithProcessID(pid); + if (target_sp) + break; + } + } + return target_sp; +} + +TargetSP Debugger::FindTargetWithProcess(Process *process) { + TargetSP target_sp; + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); + for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { + target_sp = (*pos)->GetTargetList().FindTargetWithProcess(process); + if (target_sp) + break; + } + } + return target_sp; +} + +Debugger::Debugger(lldb::LogOutputCallback log_callback, void *baton) + : UserID(g_unique_id++), + Properties(std::make_shared<OptionValueProperties>()), + m_input_file_sp(std::make_shared<NativeFile>(stdin, false)), + m_output_stream_sp(std::make_shared<StreamFile>(stdout, false)), + m_error_stream_sp(std::make_shared<StreamFile>(stderr, false)), + m_input_recorder(nullptr), + m_broadcaster_manager_sp(BroadcasterManager::MakeBroadcasterManager()), + m_terminal_state(), m_target_list(*this), m_platform_list(), + m_listener_sp(Listener::MakeListener("lldb.Debugger")), + m_source_manager_up(), m_source_file_cache(), + m_command_interpreter_up( + std::make_unique<CommandInterpreter>(*this, false)), + m_script_interpreter_sp(), m_input_reader_stack(), m_instance_name(), + m_loaded_plugins(), m_event_handler_thread(), m_io_handler_thread(), + m_sync_broadcaster(nullptr, "lldb.debugger.sync"), + m_forward_listener_sp(), m_clear_once() { + char instance_cstr[256]; + snprintf(instance_cstr, sizeof(instance_cstr), "debugger_%d", (int)GetID()); + m_instance_name.SetCString(instance_cstr); + if (log_callback) + m_log_callback_stream_sp = + std::make_shared<StreamCallback>(log_callback, baton); + m_command_interpreter_up->Initialize(); + // Always add our default platform to the platform list + PlatformSP default_platform_sp(Platform::GetHostPlatform()); + assert(default_platform_sp); + m_platform_list.Append(default_platform_sp, true); + + m_dummy_target_sp = m_target_list.GetDummyTarget(*this); + assert(m_dummy_target_sp.get() && "Couldn't construct dummy target?"); + + m_collection_sp->Initialize(g_debugger_properties); + m_collection_sp->AppendProperty( + ConstString("target"), + ConstString("Settings specify to debugging targets."), true, + Target::GetGlobalProperties()->GetValueProperties()); + m_collection_sp->AppendProperty( + ConstString("platform"), ConstString("Platform settings."), true, + Platform::GetGlobalPlatformProperties()->GetValueProperties()); + m_collection_sp->AppendProperty( + ConstString("symbols"), ConstString("Symbol lookup and cache settings."), + true, ModuleList::GetGlobalModuleListProperties().GetValueProperties()); + if (m_command_interpreter_up) { + m_collection_sp->AppendProperty( + ConstString("interpreter"), + ConstString("Settings specify to the debugger's command interpreter."), + true, m_command_interpreter_up->GetValueProperties()); + } + OptionValueSInt64 *term_width = + m_collection_sp->GetPropertyAtIndexAsOptionValueSInt64( + nullptr, ePropertyTerminalWidth); + term_width->SetMinimumValue(10); + term_width->SetMaximumValue(1024); + + // Turn off use-color if this is a dumb terminal. + const char *term = getenv("TERM"); + if (term && !strcmp(term, "dumb")) + SetUseColor(false); + // Turn off use-color if we don't write to a terminal with color support. + if (!GetOutputFile().GetIsTerminalWithColors()) + SetUseColor(false); + +#if defined(_WIN32) && defined(ENABLE_VIRTUAL_TERMINAL_PROCESSING) + // Enabling use of ANSI color codes because LLDB is using them to highlight + // text. + llvm::sys::Process::UseANSIEscapeCodes(true); +#endif +} + +Debugger::~Debugger() { Clear(); } + +void Debugger::Clear() { + // Make sure we call this function only once. With the C++ global destructor + // chain having a list of debuggers and with code that can be running on + // other threads, we need to ensure this doesn't happen multiple times. + // + // The following functions call Debugger::Clear(): + // Debugger::~Debugger(); + // static void Debugger::Destroy(lldb::DebuggerSP &debugger_sp); + // static void Debugger::Terminate(); + llvm::call_once(m_clear_once, [this]() { + ClearIOHandlers(); + StopIOHandlerThread(); + StopEventHandlerThread(); + m_listener_sp->Clear(); + int num_targets = m_target_list.GetNumTargets(); + for (int i = 0; i < num_targets; i++) { + TargetSP target_sp(m_target_list.GetTargetAtIndex(i)); + if (target_sp) { + ProcessSP process_sp(target_sp->GetProcessSP()); + if (process_sp) + process_sp->Finalize(); + target_sp->Destroy(); + } + } + m_broadcaster_manager_sp->Clear(); + + // Close the input file _before_ we close the input read communications + // class as it does NOT own the input file, our m_input_file does. + m_terminal_state.Clear(); + GetInputFile().Close(); + + m_command_interpreter_up->Clear(); + }); +} + +bool Debugger::GetCloseInputOnEOF() const { + // return m_input_comm.GetCloseOnEOF(); + return false; +} + +void Debugger::SetCloseInputOnEOF(bool b) { + // m_input_comm.SetCloseOnEOF(b); +} + +bool Debugger::GetAsyncExecution() { + return !m_command_interpreter_up->GetSynchronous(); +} + +void Debugger::SetAsyncExecution(bool async_execution) { + m_command_interpreter_up->SetSynchronous(!async_execution); +} + +repro::DataRecorder *Debugger::GetInputRecorder() { return m_input_recorder; } + +void Debugger::SetInputFile(FileSP file_sp, repro::DataRecorder *recorder) { + assert(file_sp && file_sp->IsValid()); + m_input_recorder = recorder; + m_input_file_sp = file_sp; + // Save away the terminal state if that is relevant, so that we can restore + // it in RestoreInputState. + SaveInputTerminalState(); +} + +void Debugger::SetOutputFile(FileSP file_sp) { + assert(file_sp && file_sp->IsValid()); + m_output_stream_sp = std::make_shared<StreamFile>(file_sp); +} + +void Debugger::SetErrorFile(FileSP file_sp) { + assert(file_sp && file_sp->IsValid()); + m_error_stream_sp = std::make_shared<StreamFile>(file_sp); +} + +void Debugger::SaveInputTerminalState() { + int fd = GetInputFile().GetDescriptor(); + if (fd != File::kInvalidDescriptor) + m_terminal_state.Save(fd, true); +} + +void Debugger::RestoreInputTerminalState() { m_terminal_state.Restore(); } + +ExecutionContext Debugger::GetSelectedExecutionContext() { + ExecutionContext exe_ctx; + TargetSP target_sp(GetSelectedTarget()); + exe_ctx.SetTargetSP(target_sp); + + if (target_sp) { + ProcessSP process_sp(target_sp->GetProcessSP()); + exe_ctx.SetProcessSP(process_sp); + if (process_sp && !process_sp->IsRunning()) { + ThreadSP thread_sp(process_sp->GetThreadList().GetSelectedThread()); + if (thread_sp) { + exe_ctx.SetThreadSP(thread_sp); + exe_ctx.SetFrameSP(thread_sp->GetSelectedFrame()); + if (exe_ctx.GetFramePtr() == nullptr) + exe_ctx.SetFrameSP(thread_sp->GetStackFrameAtIndex(0)); + } + } + } + return exe_ctx; +} + +void Debugger::DispatchInputInterrupt() { + std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); + IOHandlerSP reader_sp(m_input_reader_stack.Top()); + if (reader_sp) + reader_sp->Interrupt(); +} + +void Debugger::DispatchInputEndOfFile() { + std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); + IOHandlerSP reader_sp(m_input_reader_stack.Top()); + if (reader_sp) + reader_sp->GotEOF(); +} + +void Debugger::ClearIOHandlers() { + // The bottom input reader should be the main debugger input reader. We do + // not want to close that one here. + std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); + while (m_input_reader_stack.GetSize() > 1) { + IOHandlerSP reader_sp(m_input_reader_stack.Top()); + if (reader_sp) + PopIOHandler(reader_sp); + } +} + +void Debugger::ExecuteIOHandlers() { + while (true) { + IOHandlerSP reader_sp(m_input_reader_stack.Top()); + if (!reader_sp) + break; + + reader_sp->Run(); + + // Remove all input readers that are done from the top of the stack + while (true) { + IOHandlerSP top_reader_sp = m_input_reader_stack.Top(); + if (top_reader_sp && top_reader_sp->GetIsDone()) + PopIOHandler(top_reader_sp); + else + break; + } + } + ClearIOHandlers(); +} + +bool Debugger::IsTopIOHandler(const lldb::IOHandlerSP &reader_sp) { + return m_input_reader_stack.IsTop(reader_sp); +} + +bool Debugger::CheckTopIOHandlerTypes(IOHandler::Type top_type, + IOHandler::Type second_top_type) { + return m_input_reader_stack.CheckTopIOHandlerTypes(top_type, second_top_type); +} + +void Debugger::PrintAsync(const char *s, size_t len, bool is_stdout) { + lldb_private::StreamFile &stream = + is_stdout ? GetOutputStream() : GetErrorStream(); + m_input_reader_stack.PrintAsync(&stream, s, len); +} + +ConstString Debugger::GetTopIOHandlerControlSequence(char ch) { + return m_input_reader_stack.GetTopIOHandlerControlSequence(ch); +} + +const char *Debugger::GetIOHandlerCommandPrefix() { + return m_input_reader_stack.GetTopIOHandlerCommandPrefix(); +} + +const char *Debugger::GetIOHandlerHelpPrologue() { + return m_input_reader_stack.GetTopIOHandlerHelpPrologue(); +} + +void Debugger::RunIOHandler(const IOHandlerSP &reader_sp) { + PushIOHandler(reader_sp); + + IOHandlerSP top_reader_sp = reader_sp; + while (top_reader_sp) { + top_reader_sp->Run(); + + if (top_reader_sp.get() == reader_sp.get()) { + if (PopIOHandler(reader_sp)) + break; + } + + while (true) { + top_reader_sp = m_input_reader_stack.Top(); + if (top_reader_sp && top_reader_sp->GetIsDone()) + PopIOHandler(top_reader_sp); + else + break; + } + } +} + +void Debugger::AdoptTopIOHandlerFilesIfInvalid(FileSP &in, StreamFileSP &out, + StreamFileSP &err) { + // Before an IOHandler runs, it must have in/out/err streams. This function + // is called when one ore more of the streams are nullptr. We use the top + // input reader's in/out/err streams, or fall back to the debugger file + // handles, or we fall back onto stdin/stdout/stderr as a last resort. + + std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); + IOHandlerSP top_reader_sp(m_input_reader_stack.Top()); + // If no STDIN has been set, then set it appropriately + if (!in || !in->IsValid()) { + if (top_reader_sp) + in = top_reader_sp->GetInputFileSP(); + else + in = GetInputFileSP(); + // If there is nothing, use stdin + if (!in) + in = std::make_shared<NativeFile>(stdin, false); + } + // If no STDOUT has been set, then set it appropriately + if (!out || !out->GetFile().IsValid()) { + if (top_reader_sp) + out = top_reader_sp->GetOutputStreamFileSP(); + else + out = GetOutputStreamSP(); + // If there is nothing, use stdout + if (!out) + out = std::make_shared<StreamFile>(stdout, false); + } + // If no STDERR has been set, then set it appropriately + if (!err || !err->GetFile().IsValid()) { + if (top_reader_sp) + err = top_reader_sp->GetErrorStreamFileSP(); + else + err = GetErrorStreamSP(); + // If there is nothing, use stderr + if (!err) + err = std::make_shared<StreamFile>(stderr, false); + } +} + +void Debugger::PushIOHandler(const IOHandlerSP &reader_sp, + bool cancel_top_handler) { + if (!reader_sp) + return; + + std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); + + // Get the current top input reader... + IOHandlerSP top_reader_sp(m_input_reader_stack.Top()); + + // Don't push the same IO handler twice... + if (reader_sp == top_reader_sp) + return; + + // Push our new input reader + m_input_reader_stack.Push(reader_sp); + reader_sp->Activate(); + + // Interrupt the top input reader to it will exit its Run() function and let + // this new input reader take over + if (top_reader_sp) { + top_reader_sp->Deactivate(); + if (cancel_top_handler) + top_reader_sp->Cancel(); + } +} + +bool Debugger::PopIOHandler(const IOHandlerSP &pop_reader_sp) { + if (!pop_reader_sp) + return false; + + std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); + + // The reader on the stop of the stack is done, so let the next read on the + // stack refresh its prompt and if there is one... + if (m_input_reader_stack.IsEmpty()) + return false; + + IOHandlerSP reader_sp(m_input_reader_stack.Top()); + + if (pop_reader_sp != reader_sp) + return false; + + reader_sp->Deactivate(); + reader_sp->Cancel(); + m_input_reader_stack.Pop(); + + reader_sp = m_input_reader_stack.Top(); + if (reader_sp) + reader_sp->Activate(); + + return true; +} + +StreamSP Debugger::GetAsyncOutputStream() { + return std::make_shared<StreamAsynchronousIO>(*this, true); +} + +StreamSP Debugger::GetAsyncErrorStream() { + return std::make_shared<StreamAsynchronousIO>(*this, false); +} + +size_t Debugger::GetNumDebuggers() { + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + return g_debugger_list_ptr->size(); + } + return 0; +} + +lldb::DebuggerSP Debugger::GetDebuggerAtIndex(size_t index) { + DebuggerSP debugger_sp; + + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + if (index < g_debugger_list_ptr->size()) + debugger_sp = g_debugger_list_ptr->at(index); + } + + return debugger_sp; +} + +DebuggerSP Debugger::FindDebuggerWithID(lldb::user_id_t id) { + DebuggerSP debugger_sp; + + if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { + std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); + DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); + for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { + if ((*pos)->GetID() == id) { + debugger_sp = *pos; + break; + } + } + } + return debugger_sp; +} + +bool Debugger::FormatDisassemblerAddress(const FormatEntity::Entry *format, + const SymbolContext *sc, + const SymbolContext *prev_sc, + const ExecutionContext *exe_ctx, + const Address *addr, Stream &s) { + FormatEntity::Entry format_entry; + + if (format == nullptr) { + if (exe_ctx != nullptr && exe_ctx->HasTargetScope()) + format = exe_ctx->GetTargetRef().GetDebugger().GetDisassemblyFormat(); + if (format == nullptr) { + FormatEntity::Parse("${addr}: ", format_entry); + format = &format_entry; + } + } + bool function_changed = false; + bool initial_function = false; + if (prev_sc && (prev_sc->function || prev_sc->symbol)) { + if (sc && (sc->function || sc->symbol)) { + if (prev_sc->symbol && sc->symbol) { + if (!sc->symbol->Compare(prev_sc->symbol->GetName(), + prev_sc->symbol->GetType())) { + function_changed = true; + } + } else if (prev_sc->function && sc->function) { + if (prev_sc->function->GetMangled() != sc->function->GetMangled()) { + function_changed = true; + } + } + } + } + // The first context on a list of instructions will have a prev_sc that has + // no Function or Symbol -- if SymbolContext had an IsValid() method, it + // would return false. But we do get a prev_sc pointer. + if ((sc && (sc->function || sc->symbol)) && prev_sc && + (prev_sc->function == nullptr && prev_sc->symbol == nullptr)) { + initial_function = true; + } + return FormatEntity::Format(*format, s, sc, exe_ctx, addr, nullptr, + function_changed, initial_function); +} + +void Debugger::SetLoggingCallback(lldb::LogOutputCallback log_callback, + void *baton) { + // For simplicity's sake, I am not going to deal with how to close down any + // open logging streams, I just redirect everything from here on out to the + // callback. + m_log_callback_stream_sp = + std::make_shared<StreamCallback>(log_callback, baton); +} + +bool Debugger::EnableLog(llvm::StringRef channel, + llvm::ArrayRef<const char *> categories, + llvm::StringRef log_file, uint32_t log_options, + llvm::raw_ostream &error_stream) { + const bool should_close = true; + const bool unbuffered = true; + + std::shared_ptr<llvm::raw_ostream> log_stream_sp; + if (m_log_callback_stream_sp) { + log_stream_sp = m_log_callback_stream_sp; + // For now when using the callback mode you always get thread & timestamp. + log_options |= + LLDB_LOG_OPTION_PREPEND_TIMESTAMP | LLDB_LOG_OPTION_PREPEND_THREAD_NAME; + } else if (log_file.empty()) { + log_stream_sp = std::make_shared<llvm::raw_fd_ostream>( + GetOutputFile().GetDescriptor(), !should_close, unbuffered); + } else { + auto pos = m_log_streams.find(log_file); + if (pos != m_log_streams.end()) + log_stream_sp = pos->second.lock(); + if (!log_stream_sp) { + llvm::sys::fs::OpenFlags flags = llvm::sys::fs::OF_Text; + if (log_options & LLDB_LOG_OPTION_APPEND) + flags |= llvm::sys::fs::OF_Append; + int FD; + if (std::error_code ec = llvm::sys::fs::openFileForWrite( + log_file, FD, llvm::sys::fs::CD_CreateAlways, flags)) { + error_stream << "Unable to open log file: " << ec.message(); + return false; + } + log_stream_sp = + std::make_shared<llvm::raw_fd_ostream>(FD, should_close, unbuffered); + m_log_streams[log_file] = log_stream_sp; + } + } + assert(log_stream_sp); + + if (log_options == 0) + log_options = + LLDB_LOG_OPTION_PREPEND_THREAD_NAME | LLDB_LOG_OPTION_THREADSAFE; + + return Log::EnableLogChannel(log_stream_sp, log_options, channel, categories, + error_stream); +} + +ScriptInterpreter *Debugger::GetScriptInterpreter(bool can_create) { + std::lock_guard<std::recursive_mutex> locker(m_script_interpreter_mutex); + + if (!m_script_interpreter_sp) { + if (!can_create) + return nullptr; + m_script_interpreter_sp = PluginManager::GetScriptInterpreterForLanguage( + GetScriptLanguage(), *this); + } + + return m_script_interpreter_sp.get(); +} + +SourceManager &Debugger::GetSourceManager() { + if (!m_source_manager_up) + m_source_manager_up = std::make_unique<SourceManager>(shared_from_this()); + return *m_source_manager_up; +} + +// This function handles events that were broadcast by the process. +void Debugger::HandleBreakpointEvent(const EventSP &event_sp) { + using namespace lldb; + const uint32_t event_type = + Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent( + event_sp); + + // if (event_type & eBreakpointEventTypeAdded + // || event_type & eBreakpointEventTypeRemoved + // || event_type & eBreakpointEventTypeEnabled + // || event_type & eBreakpointEventTypeDisabled + // || event_type & eBreakpointEventTypeCommandChanged + // || event_type & eBreakpointEventTypeConditionChanged + // || event_type & eBreakpointEventTypeIgnoreChanged + // || event_type & eBreakpointEventTypeLocationsResolved) + // { + // // Don't do anything about these events, since the breakpoint + // commands already echo these actions. + // } + // + if (event_type & eBreakpointEventTypeLocationsAdded) { + uint32_t num_new_locations = + Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent( + event_sp); + if (num_new_locations > 0) { + BreakpointSP breakpoint = + Breakpoint::BreakpointEventData::GetBreakpointFromEvent(event_sp); + StreamSP output_sp(GetAsyncOutputStream()); + if (output_sp) { + output_sp->Printf("%d location%s added to breakpoint %d\n", + num_new_locations, num_new_locations == 1 ? "" : "s", + breakpoint->GetID()); + output_sp->Flush(); + } + } + } + // else if (event_type & eBreakpointEventTypeLocationsRemoved) + // { + // // These locations just get disabled, not sure it is worth spamming + // folks about this on the command line. + // } + // else if (event_type & eBreakpointEventTypeLocationsResolved) + // { + // // This might be an interesting thing to note, but I'm going to + // leave it quiet for now, it just looked noisy. + // } +} + +void Debugger::FlushProcessOutput(Process &process, bool flush_stdout, + bool flush_stderr) { + const auto &flush = [&](Stream &stream, + size_t (Process::*get)(char *, size_t, Status &)) { + Status error; + size_t len; + char buffer[1024]; + while ((len = (process.*get)(buffer, sizeof(buffer), error)) > 0) + stream.Write(buffer, len); + stream.Flush(); + }; + + std::lock_guard<std::mutex> guard(m_output_flush_mutex); + if (flush_stdout) + flush(*GetAsyncOutputStream(), &Process::GetSTDOUT); + if (flush_stderr) + flush(*GetAsyncErrorStream(), &Process::GetSTDERR); +} + +// This function handles events that were broadcast by the process. +void Debugger::HandleProcessEvent(const EventSP &event_sp) { + using namespace lldb; + const uint32_t event_type = event_sp->GetType(); + ProcessSP process_sp = + (event_type == Process::eBroadcastBitStructuredData) + ? EventDataStructuredData::GetProcessFromEvent(event_sp.get()) + : Process::ProcessEventData::GetProcessFromEvent(event_sp.get()); + + StreamSP output_stream_sp = GetAsyncOutputStream(); + StreamSP error_stream_sp = GetAsyncErrorStream(); + const bool gui_enabled = IsForwardingEvents(); + + if (!gui_enabled) { + bool pop_process_io_handler = false; + assert(process_sp); + + bool state_is_stopped = false; + const bool got_state_changed = + (event_type & Process::eBroadcastBitStateChanged) != 0; + const bool got_stdout = (event_type & Process::eBroadcastBitSTDOUT) != 0; + const bool got_stderr = (event_type & Process::eBroadcastBitSTDERR) != 0; + const bool got_structured_data = + (event_type & Process::eBroadcastBitStructuredData) != 0; + + if (got_state_changed) { + StateType event_state = + Process::ProcessEventData::GetStateFromEvent(event_sp.get()); + state_is_stopped = StateIsStoppedState(event_state, false); + } + + // Display running state changes first before any STDIO + if (got_state_changed && !state_is_stopped) { + Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(), + pop_process_io_handler); + } + + // Now display STDOUT and STDERR + FlushProcessOutput(*process_sp, got_stdout || got_state_changed, + got_stderr || got_state_changed); + + // Give structured data events an opportunity to display. + if (got_structured_data) { + StructuredDataPluginSP plugin_sp = + EventDataStructuredData::GetPluginFromEvent(event_sp.get()); + if (plugin_sp) { + auto structured_data_sp = + EventDataStructuredData::GetObjectFromEvent(event_sp.get()); + if (output_stream_sp) { + StreamString content_stream; + Status error = + plugin_sp->GetDescription(structured_data_sp, content_stream); + if (error.Success()) { + if (!content_stream.GetString().empty()) { + // Add newline. + content_stream.PutChar('\n'); + content_stream.Flush(); + + // Print it. + output_stream_sp->PutCString(content_stream.GetString()); + } + } else { + error_stream_sp->Printf("Failed to print structured " + "data with plugin %s: %s", + plugin_sp->GetPluginName().AsCString(), + error.AsCString()); + } + } + } + } + + // Now display any stopped state changes after any STDIO + if (got_state_changed && state_is_stopped) { + Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(), + pop_process_io_handler); + } + + output_stream_sp->Flush(); + error_stream_sp->Flush(); + + if (pop_process_io_handler) + process_sp->PopProcessIOHandler(); + } +} + +void Debugger::HandleThreadEvent(const EventSP &event_sp) { + // At present the only thread event we handle is the Frame Changed event, and + // all we do for that is just reprint the thread status for that thread. + using namespace lldb; + const uint32_t event_type = event_sp->GetType(); + const bool stop_format = true; + if (event_type == Thread::eBroadcastBitStackChanged || + event_type == Thread::eBroadcastBitThreadSelected) { + ThreadSP thread_sp( + Thread::ThreadEventData::GetThreadFromEvent(event_sp.get())); + if (thread_sp) { + thread_sp->GetStatus(*GetAsyncOutputStream(), 0, 1, 1, stop_format); + } + } +} + +bool Debugger::IsForwardingEvents() { return (bool)m_forward_listener_sp; } + +void Debugger::EnableForwardEvents(const ListenerSP &listener_sp) { + m_forward_listener_sp = listener_sp; +} + +void Debugger::CancelForwardEvents(const ListenerSP &listener_sp) { + m_forward_listener_sp.reset(); +} + +void Debugger::DefaultEventHandler() { + ListenerSP listener_sp(GetListener()); + ConstString broadcaster_class_target(Target::GetStaticBroadcasterClass()); + ConstString broadcaster_class_process(Process::GetStaticBroadcasterClass()); + ConstString broadcaster_class_thread(Thread::GetStaticBroadcasterClass()); + BroadcastEventSpec target_event_spec(broadcaster_class_target, + Target::eBroadcastBitBreakpointChanged); + + BroadcastEventSpec process_event_spec( + broadcaster_class_process, + Process::eBroadcastBitStateChanged | Process::eBroadcastBitSTDOUT | + Process::eBroadcastBitSTDERR | Process::eBroadcastBitStructuredData); + + BroadcastEventSpec thread_event_spec(broadcaster_class_thread, + Thread::eBroadcastBitStackChanged | + Thread::eBroadcastBitThreadSelected); + + listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp, + target_event_spec); + listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp, + process_event_spec); + listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp, + thread_event_spec); + listener_sp->StartListeningForEvents( + m_command_interpreter_up.get(), + CommandInterpreter::eBroadcastBitQuitCommandReceived | + CommandInterpreter::eBroadcastBitAsynchronousOutputData | + CommandInterpreter::eBroadcastBitAsynchronousErrorData); + + // Let the thread that spawned us know that we have started up and that we + // are now listening to all required events so no events get missed + m_sync_broadcaster.BroadcastEvent(eBroadcastBitEventThreadIsListening); + + bool done = false; + while (!done) { + EventSP event_sp; + if (listener_sp->GetEvent(event_sp, llvm::None)) { + if (event_sp) { + Broadcaster *broadcaster = event_sp->GetBroadcaster(); + if (broadcaster) { + uint32_t event_type = event_sp->GetType(); + ConstString broadcaster_class(broadcaster->GetBroadcasterClass()); + if (broadcaster_class == broadcaster_class_process) { + HandleProcessEvent(event_sp); + } else if (broadcaster_class == broadcaster_class_target) { + if (Breakpoint::BreakpointEventData::GetEventDataFromEvent( + event_sp.get())) { + HandleBreakpointEvent(event_sp); + } + } else if (broadcaster_class == broadcaster_class_thread) { + HandleThreadEvent(event_sp); + } else if (broadcaster == m_command_interpreter_up.get()) { + if (event_type & + CommandInterpreter::eBroadcastBitQuitCommandReceived) { + done = true; + } else if (event_type & + CommandInterpreter::eBroadcastBitAsynchronousErrorData) { + const char *data = reinterpret_cast<const char *>( + EventDataBytes::GetBytesFromEvent(event_sp.get())); + if (data && data[0]) { + StreamSP error_sp(GetAsyncErrorStream()); + if (error_sp) { + error_sp->PutCString(data); + error_sp->Flush(); + } + } + } else if (event_type & CommandInterpreter:: + eBroadcastBitAsynchronousOutputData) { + const char *data = reinterpret_cast<const char *>( + EventDataBytes::GetBytesFromEvent(event_sp.get())); + if (data && data[0]) { + StreamSP output_sp(GetAsyncOutputStream()); + if (output_sp) { + output_sp->PutCString(data); + output_sp->Flush(); + } + } + } + } + } + + if (m_forward_listener_sp) + m_forward_listener_sp->AddEvent(event_sp); + } + } + } +} + +lldb::thread_result_t Debugger::EventHandlerThread(lldb::thread_arg_t arg) { + ((Debugger *)arg)->DefaultEventHandler(); + return {}; +} + +bool Debugger::StartEventHandlerThread() { + if (!m_event_handler_thread.IsJoinable()) { + // We must synchronize with the DefaultEventHandler() thread to ensure it + // is up and running and listening to events before we return from this + // function. We do this by listening to events for the + // eBroadcastBitEventThreadIsListening from the m_sync_broadcaster + ConstString full_name("lldb.debugger.event-handler"); + ListenerSP listener_sp(Listener::MakeListener(full_name.AsCString())); + listener_sp->StartListeningForEvents(&m_sync_broadcaster, + eBroadcastBitEventThreadIsListening); + + auto thread_name = + full_name.GetLength() < llvm::get_max_thread_name_length() + ? full_name.AsCString() + : "dbg.evt-handler"; + + // Use larger 8MB stack for this thread + llvm::Expected<HostThread> event_handler_thread = + ThreadLauncher::LaunchThread(thread_name, EventHandlerThread, this, + g_debugger_event_thread_stack_bytes); + + if (event_handler_thread) { + m_event_handler_thread = *event_handler_thread; + } else { + LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST), + "failed to launch host thread: {}", + llvm::toString(event_handler_thread.takeError())); + } + + // Make sure DefaultEventHandler() is running and listening to events + // before we return from this function. We are only listening for events of + // type eBroadcastBitEventThreadIsListening so we don't need to check the + // event, we just need to wait an infinite amount of time for it (nullptr + // timeout as the first parameter) + lldb::EventSP event_sp; + listener_sp->GetEvent(event_sp, llvm::None); + } + return m_event_handler_thread.IsJoinable(); +} + +void Debugger::StopEventHandlerThread() { + if (m_event_handler_thread.IsJoinable()) { + GetCommandInterpreter().BroadcastEvent( + CommandInterpreter::eBroadcastBitQuitCommandReceived); + m_event_handler_thread.Join(nullptr); + } +} + +lldb::thread_result_t Debugger::IOHandlerThread(lldb::thread_arg_t arg) { + Debugger *debugger = (Debugger *)arg; + debugger->ExecuteIOHandlers(); + debugger->StopEventHandlerThread(); + return {}; +} + +bool Debugger::HasIOHandlerThread() { return m_io_handler_thread.IsJoinable(); } + +bool Debugger::StartIOHandlerThread() { + if (!m_io_handler_thread.IsJoinable()) { + llvm::Expected<HostThread> io_handler_thread = ThreadLauncher::LaunchThread( + "lldb.debugger.io-handler", IOHandlerThread, this, + 8 * 1024 * 1024); // Use larger 8MB stack for this thread + if (io_handler_thread) { + m_io_handler_thread = *io_handler_thread; + } else { + LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST), + "failed to launch host thread: {}", + llvm::toString(io_handler_thread.takeError())); + } + } + return m_io_handler_thread.IsJoinable(); +} + +void Debugger::StopIOHandlerThread() { + if (m_io_handler_thread.IsJoinable()) { + GetInputFile().Close(); + m_io_handler_thread.Join(nullptr); + } +} + +void Debugger::JoinIOHandlerThread() { + if (HasIOHandlerThread()) { + thread_result_t result; + m_io_handler_thread.Join(&result); + m_io_handler_thread = LLDB_INVALID_HOST_THREAD; + } +} + +Target *Debugger::GetSelectedOrDummyTarget(bool prefer_dummy) { + Target *target = nullptr; + if (!prefer_dummy) { + target = m_target_list.GetSelectedTarget().get(); + if (target) + return target; + } + + return GetDummyTarget(); +} + +Status Debugger::RunREPL(LanguageType language, const char *repl_options) { + Status err; + FileSpec repl_executable; + + if (language == eLanguageTypeUnknown) { + LanguageSet repl_languages = Language::GetLanguagesSupportingREPLs(); + + if (auto single_lang = repl_languages.GetSingularLanguage()) { + language = *single_lang; + } else if (repl_languages.Empty()) { + err.SetErrorStringWithFormat( + "LLDB isn't configured with REPL support for any languages."); + return err; + } else { + err.SetErrorStringWithFormat( + "Multiple possible REPL languages. Please specify a language."); + return err; + } + } + + Target *const target = + nullptr; // passing in an empty target means the REPL must create one + + REPLSP repl_sp(REPL::Create(err, language, this, target, repl_options)); + + if (!err.Success()) { + return err; + } + + if (!repl_sp) { + err.SetErrorStringWithFormat("couldn't find a REPL for %s", + Language::GetNameForLanguageType(language)); + return err; + } + + repl_sp->SetCompilerOptions(repl_options); + repl_sp->RunLoop(); + + return err; +} |
