diff options
Diffstat (limited to 'lldb/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp')
| -rw-r--r-- | lldb/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp | 281 | 
1 files changed, 281 insertions, 0 deletions
diff --git a/lldb/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp b/lldb/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp new file mode 100644 index 000000000000..bcd6d8c2c4c1 --- /dev/null +++ b/lldb/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp @@ -0,0 +1,281 @@ +//===-- NativeThreadDarwin.cpp -------------------------------- -*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "NativeThreadDarwin.h" + +// C includes +#include <libproc.h> + +// LLDB includes +#include "lldb/Utility/Stream.h" + +#include "NativeProcessDarwin.h" + +using namespace lldb; +using namespace lldb_private; +using namespace lldb_private::process_darwin; + +uint64_t NativeThreadDarwin::GetGloballyUniqueThreadIDForMachPortID( +    ::thread_t mach_port_id) { +  thread_identifier_info_data_t tident; +  mach_msg_type_number_t tident_count = THREAD_IDENTIFIER_INFO_COUNT; + +  auto mach_err = ::thread_info(mach_port_id, THREAD_IDENTIFIER_INFO, +                                (thread_info_t)&tident, &tident_count); +  if (mach_err != KERN_SUCCESS) { +    // When we fail to get thread info for the supposed port, assume it is +    // really a globally unique thread id already, or return the best thing we +    // can, which is the thread port. +    return mach_port_id; +  } +  return tident.thread_id; +} + +NativeThreadDarwin::NativeThreadDarwin(NativeProcessDarwin *process, +                                       bool is_64_bit, +                                       lldb::tid_t unique_thread_id, +                                       ::thread_t mach_thread_port) +    : NativeThreadProtocol(process, unique_thread_id), +      m_mach_thread_port(mach_thread_port), m_basic_info(), +      m_proc_threadinfo() {} + +bool NativeThreadDarwin::GetIdentifierInfo() { +  // Don't try to get the thread info once and cache it for the life of the +  // thread.  It changes over time, for instance if the thread name changes, +  // then the thread_handle also changes...  So you have to refetch it every +  // time. +  mach_msg_type_number_t count = THREAD_IDENTIFIER_INFO_COUNT; +  kern_return_t kret = ::thread_info(m_mach_thread_port, THREAD_IDENTIFIER_INFO, +                                     (thread_info_t)&m_ident_info, &count); +  return kret == KERN_SUCCESS; + +  return false; +} + +std::string NativeThreadDarwin::GetName() { +  std::string name; + +  if (GetIdentifierInfo()) { +    auto process_sp = GetProcess(); +    if (!process_sp) { +      name = "<unavailable>"; +      return name; +    } + +    int len = ::proc_pidinfo(process_sp->GetID(), PROC_PIDTHREADINFO, +                             m_ident_info.thread_handle, &m_proc_threadinfo, +                             sizeof(m_proc_threadinfo)); + +    if (len && m_proc_threadinfo.pth_name[0]) +      name = m_proc_threadinfo.pth_name; +  } +  return name; +} + +lldb::StateType NativeThreadDarwin::GetState() { +  // TODO implement +  return eStateInvalid; +} + +bool NativeThreadDarwin::GetStopReason(ThreadStopInfo &stop_info, +                                       std::string &description) { +  // TODO implement +  return false; +} + +NativeRegisterContextSP NativeThreadDarwin::GetRegisterContext() { +  // TODO implement +  return NativeRegisterContextSP(); +} + +Status NativeThreadDarwin::SetWatchpoint(lldb::addr_t addr, size_t size, +                                         uint32_t watch_flags, bool hardware) { +  Status error; +  error.SetErrorString("not yet implemented"); +  return error; +} + +Status NativeThreadDarwin::RemoveWatchpoint(lldb::addr_t addr) { +  Status error; +  error.SetErrorString("not yet implemented"); +  return error; +} + +void NativeThreadDarwin::Dump(Stream &stream) const { +// This is what we really want once we have the thread class wired up. +#if 0 +    DNBLogThreaded("[%3u] #%3u tid: 0x%8.8" PRIx64 ", pc: 0x%16.16" PRIx64 ", sp: 0x%16.16" PRIx64 ", user: %d.%6.6d, system: %d.%6.6d, cpu: %2d, policy: %2d, run_state: %2d (%s), flags: %2d, suspend_count: %2d (current %2d), sleep_time: %d", +                   index, +                   m_seq_id, +                   m_unique_id, +                   GetPC(INVALID_NUB_ADDRESS), +                   GetSP(INVALID_NUB_ADDRESS), +                   m_basic_info.user_time.seconds,      m_basic_info.user_time.microseconds, +                   m_basic_info.system_time.seconds,    m_basic_info.system_time.microseconds, +                   m_basic_info.cpu_usage, +                   m_basic_info.policy, +                   m_basic_info.run_state, +                   thread_run_state, +                   m_basic_info.flags, +                   m_basic_info.suspend_count, m_suspend_count, +                   m_basic_info.sleep_time); + +#else +  // Here's all we have right now. +  stream.Printf("tid: 0x%8.8" PRIx64 ", thread port: 0x%4.4x", GetID(), +                m_mach_thread_port); +#endif +} + +bool NativeThreadDarwin::NotifyException(MachException::Data &exc) { +// TODO implement this. +#if 0 +    // Allow the arch specific protocol to process (MachException::Data &)exc +    // first before possible reassignment of m_stop_exception with exc. See +    // also MachThread::GetStopException(). +    bool handled = m_arch_up->NotifyException(exc); + +    if (m_stop_exception.IsValid()) +    { +        // We may have more than one exception for a thread, but we need to +        // only remember the one that we will say is the reason we stopped. We +        // may have been single stepping and also gotten a signal exception, so +        // just remember the most pertinent one. +        if (m_stop_exception.IsBreakpoint()) +            m_stop_exception = exc; +    } +    else +    { +        m_stop_exception = exc; +    } + +    return handled; +#else +  // Pretend we handled it. +  return true; +#endif +} + +bool NativeThreadDarwin::ShouldStop(bool &step_more) const { +// TODO: implement this +#if 0 +    // See if this thread is at a breakpoint? +    DNBBreakpoint *bp = CurrentBreakpoint(); + +    if (bp) +    { +        // This thread is sitting at a breakpoint, ask the breakpoint if we +        // should be stopping here. +        return true; +    } +    else +    { +        if (m_arch_up->StepNotComplete()) +        { +            step_more = true; +            return false; +        } +        // The thread state is used to let us know what the thread was trying +        // to do. MachThread::ThreadWillResume() will set the thread state to +        // various values depending if the thread was the current thread and if +        // it was to be single stepped, or resumed. +        if (GetState() == eStateRunning) +        { +            // If our state is running, then we should continue as we are in +            // the process of stepping over a breakpoint. +            return false; +        } +        else +        { +            // Stop if we have any kind of valid exception for this thread. +            if (GetStopException().IsValid()) +                return true; +        } +    } +    return false; +#else +  return false; +#endif +} + +void NativeThreadDarwin::ThreadDidStop() { +// TODO implement this. +#if 0 +    // This thread has existed prior to resuming under debug nub control, and +    // has just been stopped. Do any cleanup that needs to be done after +    // running. + +    // The thread state and breakpoint will still have the same values as they +    // had prior to resuming the thread, so it makes it easy to check if we +    // were trying to step a thread, or we tried to resume while being at a +    // breakpoint. + +    // When this method gets called, the process state is still in the state it +    // was in while running so we can act accordingly. +    m_arch_up->ThreadDidStop(); + + +    // We may have suspended this thread so the primary thread could step +    // without worrying about race conditions, so lets restore our suspend +    // count. +    RestoreSuspendCountAfterStop(); + +    // Update the basic information for a thread +    MachThread::GetBasicInfo(m_mach_port_number, &m_basic_info); + +    if (m_basic_info.suspend_count > 0) +        SetState(eStateSuspended); +    else +        SetState(eStateStopped); +#endif +} + +bool NativeThreadDarwin::MachPortNumberIsValid(::thread_t thread) { +  return thread != (::thread_t)(0); +} + +const struct thread_basic_info *NativeThreadDarwin::GetBasicInfo() const { +  if (GetBasicInfo(m_mach_thread_port, &m_basic_info)) +    return &m_basic_info; +  return NULL; +} + +bool NativeThreadDarwin::GetBasicInfo(::thread_t thread, +                                      struct thread_basic_info *basicInfoPtr) { +  if (MachPortNumberIsValid(thread)) { +    unsigned int info_count = THREAD_BASIC_INFO_COUNT; +    kern_return_t err = ::thread_info(thread, THREAD_BASIC_INFO, +                                      (thread_info_t)basicInfoPtr, &info_count); +    if (err == KERN_SUCCESS) +      return true; +  } +  ::memset(basicInfoPtr, 0, sizeof(struct thread_basic_info)); +  return false; +} + +bool NativeThreadDarwin::IsUserReady() const { +  if (m_basic_info.run_state == 0) +    GetBasicInfo(); + +  switch (m_basic_info.run_state) { +  default: +  case TH_STATE_UNINTERRUPTIBLE: +    break; + +  case TH_STATE_RUNNING: +  case TH_STATE_STOPPED: +  case TH_STATE_WAITING: +  case TH_STATE_HALTED: +    return true; +  } +  return false; +} + +NativeProcessDarwinSP NativeThreadDarwin::GetNativeProcessDarwinSP() { +  return std::static_pointer_cast<NativeProcessDarwin>(GetProcess()); +}  | 
