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+//===-- GDBRemoteCommunication.h --------------------------------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef liblldb_GDBRemoteCommunication_h_
+#define liblldb_GDBRemoteCommunication_h_
+
+#include "GDBRemoteCommunicationHistory.h"
+
+#include <condition_variable>
+#include <mutex>
+#include <queue>
+#include <string>
+#include <vector>
+
+#include "lldb/Core/Communication.h"
+#include "lldb/Host/Config.h"
+#include "lldb/Host/HostThread.h"
+#include "lldb/Utility/Args.h"
+#include "lldb/Utility/Listener.h"
+#include "lldb/Utility/Predicate.h"
+#include "lldb/Utility/StringExtractorGDBRemote.h"
+#include "lldb/lldb-public.h"
+
+namespace lldb_private {
+namespace process_gdb_remote {
+
+enum GDBStoppointType {
+ eStoppointInvalid = -1,
+ eBreakpointSoftware = 0,
+ eBreakpointHardware,
+ eWatchpointWrite,
+ eWatchpointRead,
+ eWatchpointReadWrite
+};
+
+enum class CompressionType {
+ None = 0, // no compression
+ ZlibDeflate, // zlib's deflate compression scheme, requires zlib or Apple's
+ // libcompression
+ LZFSE, // an Apple compression scheme, requires Apple's libcompression
+ LZ4, // lz compression - called "lz4 raw" in libcompression terms, compat with
+ // https://code.google.com/p/lz4/
+ LZMA, // Lempel–Ziv–Markov chain algorithm
+};
+
+class ProcessGDBRemote;
+
+class GDBRemoteCommunication : public Communication {
+public:
+ enum {
+ eBroadcastBitRunPacketSent = kLoUserBroadcastBit,
+ eBroadcastBitGdbReadThreadGotNotify =
+ kLoUserBroadcastBit << 1 // Sent when we received a notify packet.
+ };
+
+ enum class PacketType { Invalid = 0, Standard, Notify };
+
+ enum class PacketResult {
+ Success = 0, // Success
+ ErrorSendFailed, // Status sending the packet
+ ErrorSendAck, // Didn't get an ack back after sending a packet
+ ErrorReplyFailed, // Status getting the reply
+ ErrorReplyTimeout, // Timed out waiting for reply
+ ErrorReplyInvalid, // Got a reply but it wasn't valid for the packet that
+ // was sent
+ ErrorReplyAck, // Sending reply ack failed
+ ErrorDisconnected, // We were disconnected
+ ErrorNoSequenceLock // We couldn't get the sequence lock for a multi-packet
+ // request
+ };
+
+ // Class to change the timeout for a given scope and restore it to the
+ // original value when the
+ // created ScopedTimeout object got out of scope
+ class ScopedTimeout {
+ public:
+ ScopedTimeout(GDBRemoteCommunication &gdb_comm,
+ std::chrono::seconds timeout);
+ ~ScopedTimeout();
+
+ private:
+ GDBRemoteCommunication &m_gdb_comm;
+ std::chrono::seconds m_saved_timeout;
+ // Don't ever reduce the timeout for a packet, only increase it. If the
+ // requested timeout if less than the current timeout, we don't set it
+ // and won't need to restore it.
+ bool m_timeout_modified;
+ };
+
+ GDBRemoteCommunication(const char *comm_name, const char *listener_name);
+
+ ~GDBRemoteCommunication() override;
+
+ PacketResult GetAck();
+
+ size_t SendAck();
+
+ size_t SendNack();
+
+ char CalculcateChecksum(llvm::StringRef payload);
+
+ PacketType CheckForPacket(const uint8_t *src, size_t src_len,
+ StringExtractorGDBRemote &packet);
+
+ bool GetSendAcks() { return m_send_acks; }
+
+ // Set the global packet timeout.
+ //
+ // For clients, this is the timeout that gets used when sending
+ // packets and waiting for responses. For servers, this is used when waiting
+ // for ACKs.
+ std::chrono::seconds SetPacketTimeout(std::chrono::seconds packet_timeout) {
+ const auto old_packet_timeout = m_packet_timeout;
+ m_packet_timeout = packet_timeout;
+ return old_packet_timeout;
+ }
+
+ std::chrono::seconds GetPacketTimeout() const { return m_packet_timeout; }
+
+ // Start a debugserver instance on the current host using the
+ // supplied connection URL.
+ Status StartDebugserverProcess(
+ const char *url,
+ Platform *platform, // If non nullptr, then check with the platform for
+ // the GDB server binary if it can't be located
+ ProcessLaunchInfo &launch_info, uint16_t *port, const Args *inferior_args,
+ int pass_comm_fd); // Communication file descriptor to pass during
+ // fork/exec to avoid having to connect/accept
+
+ void DumpHistory(Stream &strm);
+ void SetHistoryStream(llvm::raw_ostream *strm);
+
+ static llvm::Error ConnectLocally(GDBRemoteCommunication &client,
+ GDBRemoteCommunication &server);
+
+protected:
+ std::chrono::seconds m_packet_timeout;
+ uint32_t m_echo_number;
+ LazyBool m_supports_qEcho;
+ GDBRemoteCommunicationHistory m_history;
+ bool m_send_acks;
+ bool m_is_platform; // Set to true if this class represents a platform,
+ // false if this class represents a debug session for
+ // a single process
+
+ CompressionType m_compression_type;
+
+ PacketResult SendPacketNoLock(llvm::StringRef payload);
+ PacketResult SendRawPacketNoLock(llvm::StringRef payload,
+ bool skip_ack = false);
+
+ PacketResult ReadPacket(StringExtractorGDBRemote &response,
+ Timeout<std::micro> timeout, bool sync_on_timeout);
+
+ PacketResult ReadPacketWithOutputSupport(
+ StringExtractorGDBRemote &response, Timeout<std::micro> timeout,
+ bool sync_on_timeout,
+ llvm::function_ref<void(llvm::StringRef)> output_callback);
+
+ // Pop a packet from the queue in a thread safe manner
+ PacketResult PopPacketFromQueue(StringExtractorGDBRemote &response,
+ Timeout<std::micro> timeout);
+
+ PacketResult WaitForPacketNoLock(StringExtractorGDBRemote &response,
+ Timeout<std::micro> timeout,
+ bool sync_on_timeout);
+
+ bool CompressionIsEnabled() {
+ return m_compression_type != CompressionType::None;
+ }
+
+ // If compression is enabled, decompress the packet in m_bytes and update
+ // m_bytes with the uncompressed version.
+ // Returns 'true' packet was decompressed and m_bytes is the now-decompressed
+ // text.
+ // Returns 'false' if unable to decompress or if the checksum was invalid.
+ //
+ // NB: Once the packet has been decompressed, checksum cannot be computed
+ // based
+ // on m_bytes. The checksum was for the compressed packet.
+ bool DecompressPacket();
+
+ Status StartListenThread(const char *hostname = "127.0.0.1",
+ uint16_t port = 0);
+
+ bool JoinListenThread();
+
+ static lldb::thread_result_t ListenThread(lldb::thread_arg_t arg);
+
+ // GDB-Remote read thread
+ // . this thread constantly tries to read from the communication
+ // class and stores all packets received in a queue. The usual
+ // threads read requests simply pop packets off the queue in the
+ // usual order.
+ // This setup allows us to intercept and handle async packets, such
+ // as the notify packet.
+
+ // This method is defined as part of communication.h
+ // when the read thread gets any bytes it will pass them on to this function
+ void AppendBytesToCache(const uint8_t *bytes, size_t len, bool broadcast,
+ lldb::ConnectionStatus status) override;
+
+private:
+ std::queue<StringExtractorGDBRemote> m_packet_queue; // The packet queue
+ std::mutex m_packet_queue_mutex; // Mutex for accessing queue
+ std::condition_variable
+ m_condition_queue_not_empty; // Condition variable to wait for packets
+
+ HostThread m_listen_thread;
+ std::string m_listen_url;
+
+#if defined(HAVE_LIBCOMPRESSION)
+ CompressionType m_decompression_scratch_type = CompressionType::None;
+ void *m_decompression_scratch = nullptr;
+#endif
+
+ DISALLOW_COPY_AND_ASSIGN(GDBRemoteCommunication);
+};
+
+} // namespace process_gdb_remote
+} // namespace lldb_private
+
+namespace llvm {
+template <>
+struct format_provider<
+ lldb_private::process_gdb_remote::GDBRemoteCommunication::PacketResult> {
+ static void format(const lldb_private::process_gdb_remote::
+ GDBRemoteCommunication::PacketResult &state,
+ raw_ostream &Stream, StringRef Style);
+};
+} // namespace llvm
+
+#endif // liblldb_GDBRemoteCommunication_h_