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+//===- RegAllocBase.h - basic regalloc interface and driver -----*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the RegAllocBase class, which is the skeleton of a basic
+// register allocation algorithm and interface for extending it. It provides the
+// building blocks on which to construct other experimental allocators and test
+// the validity of two principles:
+//
+// - If virtual and physical register liveness is modeled using intervals, then
+// on-the-fly interference checking is cheap. Furthermore, interferences can be
+// lazily cached and reused.
+//
+// - Register allocation complexity, and generated code performance is
+// determined by the effectiveness of live range splitting rather than optimal
+// coloring.
+//
+// Following the first principle, interfering checking revolves around the
+// LiveIntervalUnion data structure.
+//
+// To fulfill the second principle, the basic allocator provides a driver for
+// incremental splitting. It essentially punts on the problem of register
+// coloring, instead driving the assignment of virtual to physical registers by
+// the cost of splitting. The basic allocator allows for heuristic reassignment
+// of registers, if a more sophisticated allocator chooses to do that.
+//
+// This framework provides a way to engineer the compile time vs. code
+// quality trade-off without relying on a particular theoretical solver.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_LIB_CODEGEN_REGALLOCBASE_H
+#define LLVM_LIB_CODEGEN_REGALLOCBASE_H
+
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/CodeGen/RegisterClassInfo.h"
+
+namespace llvm {
+
+class LiveInterval;
+class LiveIntervals;
+class LiveRegMatrix;
+class MachineInstr;
+class MachineRegisterInfo;
+template<typename T> class SmallVectorImpl;
+class Spiller;
+class TargetRegisterInfo;
+class VirtRegMap;
+
+/// RegAllocBase provides the register allocation driver and interface that can
+/// be extended to add interesting heuristics.
+///
+/// Register allocators must override the selectOrSplit() method to implement
+/// live range splitting. They must also override enqueue/dequeue to provide an
+/// assignment order.
+class RegAllocBase {
+ virtual void anchor();
+
+protected:
+ const TargetRegisterInfo *TRI = nullptr;
+ MachineRegisterInfo *MRI = nullptr;
+ VirtRegMap *VRM = nullptr;
+ LiveIntervals *LIS = nullptr;
+ LiveRegMatrix *Matrix = nullptr;
+ RegisterClassInfo RegClassInfo;
+
+ /// Inst which is a def of an original reg and whose defs are already all
+ /// dead after remat is saved in DeadRemats. The deletion of such inst is
+ /// postponed till all the allocations are done, so its remat expr is
+ /// always available for the remat of all the siblings of the original reg.
+ SmallPtrSet<MachineInstr *, 32> DeadRemats;
+
+ RegAllocBase() = default;
+ virtual ~RegAllocBase() = default;
+
+ // A RegAlloc pass should call this before allocatePhysRegs.
+ void init(VirtRegMap &vrm, LiveIntervals &lis, LiveRegMatrix &mat);
+
+ // The top-level driver. The output is a VirtRegMap that us updated with
+ // physical register assignments.
+ void allocatePhysRegs();
+
+ // Include spiller post optimization and removing dead defs left because of
+ // rematerialization.
+ virtual void postOptimization();
+
+ // Get a temporary reference to a Spiller instance.
+ virtual Spiller &spiller() = 0;
+
+ /// enqueue - Add VirtReg to the priority queue of unassigned registers.
+ virtual void enqueue(LiveInterval *LI) = 0;
+
+ /// dequeue - Return the next unassigned register, or NULL.
+ virtual LiveInterval *dequeue() = 0;
+
+ // A RegAlloc pass should override this to provide the allocation heuristics.
+ // Each call must guarantee forward progess by returning an available PhysReg
+ // or new set of split live virtual registers. It is up to the splitter to
+ // converge quickly toward fully spilled live ranges.
+ virtual unsigned selectOrSplit(LiveInterval &VirtReg,
+ SmallVectorImpl<unsigned> &splitLVRs) = 0;
+
+ // Use this group name for NamedRegionTimer.
+ static const char TimerGroupName[];
+ static const char TimerGroupDescription[];
+
+ /// Method called when the allocator is about to remove a LiveInterval.
+ virtual void aboutToRemoveInterval(LiveInterval &LI) {}
+
+public:
+ /// VerifyEnabled - True when -verify-regalloc is given.
+ static bool VerifyEnabled;
+
+private:
+ void seedLiveRegs();
+};
+
+} // end namespace llvm
+
+#endif // LLVM_LIB_CODEGEN_REGALLOCBASE_H