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Diffstat (limited to 'llvm/lib/CodeGen/SafeStackLayout.cpp')
| -rw-r--r-- | llvm/lib/CodeGen/SafeStackLayout.cpp | 153 | 
1 files changed, 153 insertions, 0 deletions
| diff --git a/llvm/lib/CodeGen/SafeStackLayout.cpp b/llvm/lib/CodeGen/SafeStackLayout.cpp new file mode 100644 index 000000000000..09964866e4d3 --- /dev/null +++ b/llvm/lib/CodeGen/SafeStackLayout.cpp @@ -0,0 +1,153 @@ +//===- SafeStackLayout.cpp - SafeStack frame layout -----------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "SafeStackLayout.h" +#include "SafeStackColoring.h" +#include "llvm/IR/Value.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Compiler.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/MathExtras.h" +#include "llvm/Support/raw_ostream.h" +#include <algorithm> +#include <cassert> + +using namespace llvm; +using namespace llvm::safestack; + +#define DEBUG_TYPE "safestacklayout" + +static cl::opt<bool> ClLayout("safe-stack-layout", +                              cl::desc("enable safe stack layout"), cl::Hidden, +                              cl::init(true)); + +LLVM_DUMP_METHOD void StackLayout::print(raw_ostream &OS) { +  OS << "Stack regions:\n"; +  for (unsigned i = 0; i < Regions.size(); ++i) { +    OS << "  " << i << ": [" << Regions[i].Start << ", " << Regions[i].End +       << "), range " << Regions[i].Range << "\n"; +  } +  OS << "Stack objects:\n"; +  for (auto &IT : ObjectOffsets) { +    OS << "  at " << IT.getSecond() << ": " << *IT.getFirst() << "\n"; +  } +} + +void StackLayout::addObject(const Value *V, unsigned Size, unsigned Alignment, +                            const StackColoring::LiveRange &Range) { +  StackObjects.push_back({V, Size, Alignment, Range}); +  ObjectAlignments[V] = Alignment; +  MaxAlignment = std::max(MaxAlignment, Alignment); +} + +static unsigned AdjustStackOffset(unsigned Offset, unsigned Size, +                                  unsigned Alignment) { +  return alignTo(Offset + Size, Alignment) - Size; +} + +void StackLayout::layoutObject(StackObject &Obj) { +  if (!ClLayout) { +    // If layout is disabled, just grab the next aligned address. +    // This effectively disables stack coloring as well. +    unsigned LastRegionEnd = Regions.empty() ? 0 : Regions.back().End; +    unsigned Start = AdjustStackOffset(LastRegionEnd, Obj.Size, Obj.Alignment); +    unsigned End = Start + Obj.Size; +    Regions.emplace_back(Start, End, Obj.Range); +    ObjectOffsets[Obj.Handle] = End; +    return; +  } + +  LLVM_DEBUG(dbgs() << "Layout: size " << Obj.Size << ", align " +                    << Obj.Alignment << ", range " << Obj.Range << "\n"); +  assert(Obj.Alignment <= MaxAlignment); +  unsigned Start = AdjustStackOffset(0, Obj.Size, Obj.Alignment); +  unsigned End = Start + Obj.Size; +  LLVM_DEBUG(dbgs() << "  First candidate: " << Start << " .. " << End << "\n"); +  for (const StackRegion &R : Regions) { +    LLVM_DEBUG(dbgs() << "  Examining region: " << R.Start << " .. " << R.End +                      << ", range " << R.Range << "\n"); +    assert(End >= R.Start); +    if (Start >= R.End) { +      LLVM_DEBUG(dbgs() << "  Does not intersect, skip.\n"); +      continue; +    } +    if (Obj.Range.Overlaps(R.Range)) { +      // Find the next appropriate location. +      Start = AdjustStackOffset(R.End, Obj.Size, Obj.Alignment); +      End = Start + Obj.Size; +      LLVM_DEBUG(dbgs() << "  Overlaps. Next candidate: " << Start << " .. " +                        << End << "\n"); +      continue; +    } +    if (End <= R.End) { +      LLVM_DEBUG(dbgs() << "  Reusing region(s).\n"); +      break; +    } +  } + +  unsigned LastRegionEnd = Regions.empty() ? 0 : Regions.back().End; +  if (End > LastRegionEnd) { +    // Insert a new region at the end. Maybe two. +    if (Start > LastRegionEnd) { +      LLVM_DEBUG(dbgs() << "  Creating gap region: " << LastRegionEnd << " .. " +                        << Start << "\n"); +      Regions.emplace_back(LastRegionEnd, Start, StackColoring::LiveRange()); +      LastRegionEnd = Start; +    } +    LLVM_DEBUG(dbgs() << "  Creating new region: " << LastRegionEnd << " .. " +                      << End << ", range " << Obj.Range << "\n"); +    Regions.emplace_back(LastRegionEnd, End, Obj.Range); +    LastRegionEnd = End; +  } + +  // Split starting and ending regions if necessary. +  for (unsigned i = 0; i < Regions.size(); ++i) { +    StackRegion &R = Regions[i]; +    if (Start > R.Start && Start < R.End) { +      StackRegion R0 = R; +      R.Start = R0.End = Start; +      Regions.insert(&R, R0); +      continue; +    } +    if (End > R.Start && End < R.End) { +      StackRegion R0 = R; +      R0.End = R.Start = End; +      Regions.insert(&R, R0); +      break; +    } +  } + +  // Update live ranges for all affected regions. +  for (StackRegion &R : Regions) { +    if (Start < R.End && End > R.Start) +      R.Range.Join(Obj.Range); +    if (End <= R.End) +      break; +  } + +  ObjectOffsets[Obj.Handle] = End; +} + +void StackLayout::computeLayout() { +  // Simple greedy algorithm. +  // If this is replaced with something smarter, it must preserve the property +  // that the first object is always at the offset 0 in the stack frame (for +  // StackProtectorSlot), or handle stack protector in some other way. + +  // Sort objects by size (largest first) to reduce fragmentation. +  if (StackObjects.size() > 2) +    std::stable_sort(StackObjects.begin() + 1, StackObjects.end(), +                     [](const StackObject &a, const StackObject &b) { +                       return a.Size > b.Size; +                     }); + +  for (auto &Obj : StackObjects) +    layoutObject(Obj); + +  LLVM_DEBUG(print(dbgs())); +} | 
