diff options
Diffstat (limited to 'llvm/lib/IR/FPEnv.cpp')
-rw-r--r-- | llvm/lib/IR/FPEnv.cpp | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/llvm/lib/IR/FPEnv.cpp b/llvm/lib/IR/FPEnv.cpp new file mode 100644 index 000000000000..008852658232 --- /dev/null +++ b/llvm/lib/IR/FPEnv.cpp @@ -0,0 +1,78 @@ +//===-- FPEnv.cpp ---- FP Environment -------------------------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +/// @file +/// This file contains the implementations of entities that describe floating +/// point environment. +// +//===----------------------------------------------------------------------===// + +#include "llvm/ADT/StringSwitch.h" +#include "llvm/IR/FPEnv.h" + +namespace llvm { + +Optional<fp::RoundingMode> StrToRoundingMode(StringRef RoundingArg) { + // For dynamic rounding mode, we use round to nearest but we will set the + // 'exact' SDNodeFlag so that the value will not be rounded. + return StringSwitch<Optional<fp::RoundingMode>>(RoundingArg) + .Case("round.dynamic", fp::rmDynamic) + .Case("round.tonearest", fp::rmToNearest) + .Case("round.downward", fp::rmDownward) + .Case("round.upward", fp::rmUpward) + .Case("round.towardzero", fp::rmTowardZero) + .Default(None); +} + +Optional<StringRef> RoundingModeToStr(fp::RoundingMode UseRounding) { + Optional<StringRef> RoundingStr = None; + switch (UseRounding) { + case fp::rmDynamic: + RoundingStr = "round.dynamic"; + break; + case fp::rmToNearest: + RoundingStr = "round.tonearest"; + break; + case fp::rmDownward: + RoundingStr = "round.downward"; + break; + case fp::rmUpward: + RoundingStr = "round.upward"; + break; + case fp::rmTowardZero: + RoundingStr = "round.towardzero"; + break; + } + return RoundingStr; +} + +Optional<fp::ExceptionBehavior> StrToExceptionBehavior(StringRef ExceptionArg) { + return StringSwitch<Optional<fp::ExceptionBehavior>>(ExceptionArg) + .Case("fpexcept.ignore", fp::ebIgnore) + .Case("fpexcept.maytrap", fp::ebMayTrap) + .Case("fpexcept.strict", fp::ebStrict) + .Default(None); +} + +Optional<StringRef> ExceptionBehaviorToStr(fp::ExceptionBehavior UseExcept) { + Optional<StringRef> ExceptStr = None; + switch (UseExcept) { + case fp::ebStrict: + ExceptStr = "fpexcept.strict"; + break; + case fp::ebIgnore: + ExceptStr = "fpexcept.ignore"; + break; + case fp::ebMayTrap: + ExceptStr = "fpexcept.maytrap"; + break; + } + return ExceptStr; +} + +}
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