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diff --git a/llvm/lib/Support/Windows/DynamicLibrary.inc b/llvm/lib/Support/Windows/DynamicLibrary.inc
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+//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file provides the Win32 specific implementation of DynamicLibrary.
+//
+//===----------------------------------------------------------------------===//
+
+#include "WindowsSupport.h"
+#include "llvm/Support/ConvertUTF.h"
+#include "llvm/Support/raw_ostream.h"
+
+#include <psapi.h>
+
+//===----------------------------------------------------------------------===//
+//=== WARNING: Implementation here must contain only Win32 specific code
+//=== and must not be UNIX code.
+//===----------------------------------------------------------------------===//
+
+
+DynamicLibrary::HandleSet::~HandleSet() {
+ for (void *Handle : llvm::reverse(Handles))
+ FreeLibrary(HMODULE(Handle));
+
+ // 'Process' should not be released on Windows.
+ assert((!Process || Process==this) && "Bad Handle");
+ // llvm_shutdown called, Return to default
+ DynamicLibrary::SearchOrder = DynamicLibrary::SO_Linker;
+}
+
+void *DynamicLibrary::HandleSet::DLOpen(const char *File, std::string *Err) {
+ // Create the instance and return it to be the *Process* handle
+ // simillar to dlopen(NULL, RTLD_LAZY|RTLD_GLOBAL)
+ if (!File)
+ return &(*OpenedHandles);
+
+ SmallVector<wchar_t, MAX_PATH> FileUnicode;
+ if (std::error_code ec = windows::UTF8ToUTF16(File, FileUnicode)) {
+ SetLastError(ec.value());
+ MakeErrMsg(Err, std::string(File) + ": Can't convert to UTF-16");
+ return &DynamicLibrary::Invalid;
+ }
+
+ HMODULE Handle = LoadLibraryW(FileUnicode.data());
+ if (Handle == NULL) {
+ MakeErrMsg(Err, std::string(File) + ": Can't open");
+ return &DynamicLibrary::Invalid;
+ }
+
+ return reinterpret_cast<void*>(Handle);
+}
+
+static DynamicLibrary::HandleSet *IsOpenedHandlesInstance(void *Handle) {
+ if (!OpenedHandles.isConstructed())
+ return nullptr;
+ DynamicLibrary::HandleSet &Inst = *OpenedHandles;
+ return Handle == &Inst ? &Inst : nullptr;
+}
+
+void DynamicLibrary::HandleSet::DLClose(void *Handle) {
+ if (HandleSet* HS = IsOpenedHandlesInstance(Handle))
+ HS->Process = nullptr; // Just drop the *Process* handle.
+ else
+ FreeLibrary((HMODULE)Handle);
+}
+
+static bool GetProcessModules(HANDLE H, DWORD &Bytes, HMODULE *Data = nullptr) {
+ // EnumProcessModules will fail on Windows 64 while some versions of
+ // MingW-32 don't have EnumProcessModulesEx.
+ if (
+#ifdef _WIN64
+ !EnumProcessModulesEx(H, Data, Bytes, &Bytes, LIST_MODULES_64BIT)
+#else
+ !EnumProcessModules(H, Data, Bytes, &Bytes)
+#endif
+ ) {
+ std::string Err;
+ if (MakeErrMsg(&Err, "EnumProcessModules failure"))
+ llvm::errs() << Err << "\n";
+ return false;
+ }
+ return true;
+}
+
+void *DynamicLibrary::HandleSet::DLSym(void *Handle, const char *Symbol) {
+ HandleSet* HS = IsOpenedHandlesInstance(Handle);
+ if (!HS)
+ return (void *)uintptr_t(GetProcAddress((HMODULE)Handle, Symbol));
+
+ // Could have done a dlclose on the *Process* handle
+ if (!HS->Process)
+ return nullptr;
+
+ // Trials indicate EnumProcessModulesEx is consistantly faster than using
+ // EnumerateLoadedModules64 or CreateToolhelp32Snapshot.
+ //
+ // | Handles | DbgHelp.dll | CreateSnapshot | EnumProcessModulesEx
+ // |=========|=============|========================================
+ // | 37 | 0.0000585 * | 0.0003031 | 0.0000152
+ // | 1020 | 0.0026310 * | 0.0121598 | 0.0002683
+ // | 2084 | 0.0149418 * | 0.0369936 | 0.0005610
+ //
+ // * Not including the load time of Dbghelp.dll (~.005 sec)
+ //
+ // There's still a case to somehow cache the result of EnumProcessModulesEx
+ // across invocations, but the complication of doing that properly...
+ // Possibly using LdrRegisterDllNotification to invalidate the cache?
+
+ DWORD Bytes = 0;
+ HMODULE Self = HMODULE(GetCurrentProcess());
+ if (!GetProcessModules(Self, Bytes))
+ return nullptr;
+
+ // Get the most recent list in case any modules added/removed between calls
+ // to EnumProcessModulesEx that gets the amount of, then copies the HMODULES.
+ // MSDN is pretty clear that if the module list changes during the call to
+ // EnumProcessModulesEx the results should not be used.
+ std::vector<HMODULE> Handles;
+ do {
+ assert(Bytes && ((Bytes % sizeof(HMODULE)) == 0) &&
+ "Should have at least one module and be aligned");
+ Handles.resize(Bytes / sizeof(HMODULE));
+ if (!GetProcessModules(Self, Bytes, Handles.data()))
+ return nullptr;
+ } while (Bytes != (Handles.size() * sizeof(HMODULE)));
+
+ // Try EXE first, mirroring what dlsym(dlopen(NULL)) does.
+ if (FARPROC Ptr = GetProcAddress(HMODULE(Handles.front()), Symbol))
+ return (void *) uintptr_t(Ptr);
+
+ if (Handles.size() > 1) {
+ // This is different behaviour than what Posix dlsym(dlopen(NULL)) does.
+ // Doing that here is causing real problems for the JIT where msvc.dll
+ // and ucrt.dll can define the same symbols. The runtime linker will choose
+ // symbols from ucrt.dll first, but iterating NOT in reverse here would
+ // mean that the msvc.dll versions would be returned.
+
+ for (auto I = Handles.rbegin(), E = Handles.rend()-1; I != E; ++I) {
+ if (FARPROC Ptr = GetProcAddress(HMODULE(*I), Symbol))
+ return (void *) uintptr_t(Ptr);
+ }
+ }
+ return nullptr;
+}
+
+
+// Stack probing routines are in the support library (e.g. libgcc), but we don't
+// have dynamic linking on windows. Provide a hook.
+#define EXPLICIT_SYMBOL(SYM) \
+ extern "C" { extern void *SYM; }
+#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) EXPLICIT_SYMBOL(SYMTO)
+
+#ifdef _M_IX86
+// Win32 on x86 implements certain single-precision math functions as macros.
+// These functions are not exported by the DLL, but will still be needed
+// for symbol-resolution by the JIT loader. Therefore, this Support libray
+// provides helper functions with the same implementation.
+
+#define INLINE_DEF_SYMBOL1(TYP, SYM) \
+ extern "C" TYP inline_##SYM(TYP _X) { return SYM(_X); }
+#define INLINE_DEF_SYMBOL2(TYP, SYM) \
+ extern "C" TYP inline_##SYM(TYP _X, TYP _Y) { return SYM(_X, _Y); }
+#endif
+
+#include "explicit_symbols.inc"
+
+#undef EXPLICIT_SYMBOL
+#undef EXPLICIT_SYMBOL2
+#undef INLINE_DEF_SYMBOL1
+#undef INLINE_DEF_SYMBOL2
+
+static void *DoSearch(const char *SymbolName) {
+
+#define EXPLICIT_SYMBOL(SYM) \
+ if (!strcmp(SymbolName, #SYM)) \
+ return (void *)&SYM;
+#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \
+ if (!strcmp(SymbolName, #SYMFROM)) \
+ return (void *)&SYMTO;
+
+#ifdef _M_IX86
+#define INLINE_DEF_SYMBOL1(TYP, SYM) \
+ if (!strcmp(SymbolName, #SYM)) \
+ return (void *)&inline_##SYM;
+#define INLINE_DEF_SYMBOL2(TYP, SYM) INLINE_DEF_SYMBOL1(TYP, SYM)
+#endif
+
+ {
+#include "explicit_symbols.inc"
+ }
+
+#undef EXPLICIT_SYMBOL
+#undef EXPLICIT_SYMBOL2
+#undef INLINE_DEF_SYMBOL1
+#undef INLINE_DEF_SYMBOL2
+
+ return nullptr;
+}