diff options
Diffstat (limited to 'llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.cpp')
-rw-r--r-- | llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.cpp | 512 |
1 files changed, 512 insertions, 0 deletions
diff --git a/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.cpp b/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.cpp new file mode 100644 index 000000000000..7dd0f11c95de --- /dev/null +++ b/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.cpp @@ -0,0 +1,512 @@ +//===- SIMachineFunctionInfo.cpp - SI Machine Function Info ---------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "SIMachineFunctionInfo.h" +#include "AMDGPUArgumentUsageInfo.h" +#include "AMDGPUSubtarget.h" +#include "SIRegisterInfo.h" +#include "MCTargetDesc/AMDGPUMCTargetDesc.h" +#include "Utils/AMDGPUBaseInfo.h" +#include "llvm/ADT/Optional.h" +#include "llvm/CodeGen/MachineBasicBlock.h" +#include "llvm/CodeGen/MachineFrameInfo.h" +#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/IR/CallingConv.h" +#include "llvm/IR/Function.h" +#include <cassert> +#include <vector> + +#define MAX_LANES 64 + +using namespace llvm; + +SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF) + : AMDGPUMachineFunction(MF), + Mode(MF.getFunction()), + PrivateSegmentBuffer(false), + DispatchPtr(false), + QueuePtr(false), + KernargSegmentPtr(false), + DispatchID(false), + FlatScratchInit(false), + WorkGroupIDX(false), + WorkGroupIDY(false), + WorkGroupIDZ(false), + WorkGroupInfo(false), + PrivateSegmentWaveByteOffset(false), + WorkItemIDX(false), + WorkItemIDY(false), + WorkItemIDZ(false), + ImplicitBufferPtr(false), + ImplicitArgPtr(false), + GITPtrHigh(0xffffffff), + HighBitsOf32BitAddress(0), + GDSSize(0) { + const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); + const Function &F = MF.getFunction(); + FlatWorkGroupSizes = ST.getFlatWorkGroupSizes(F); + WavesPerEU = ST.getWavesPerEU(F); + + Occupancy = ST.computeOccupancy(MF, getLDSSize()); + CallingConv::ID CC = F.getCallingConv(); + + if (CC == CallingConv::AMDGPU_KERNEL || CC == CallingConv::SPIR_KERNEL) { + if (!F.arg_empty()) + KernargSegmentPtr = true; + WorkGroupIDX = true; + WorkItemIDX = true; + } else if (CC == CallingConv::AMDGPU_PS) { + PSInputAddr = AMDGPU::getInitialPSInputAddr(F); + } + + if (!isEntryFunction()) { + // Non-entry functions have no special inputs for now, other registers + // required for scratch access. + ScratchRSrcReg = AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3; + ScratchWaveOffsetReg = AMDGPU::SGPR33; + + // TODO: Pick a high register, and shift down, similar to a kernel. + FrameOffsetReg = AMDGPU::SGPR34; + StackPtrOffsetReg = AMDGPU::SGPR32; + + ArgInfo.PrivateSegmentBuffer = + ArgDescriptor::createRegister(ScratchRSrcReg); + ArgInfo.PrivateSegmentWaveByteOffset = + ArgDescriptor::createRegister(ScratchWaveOffsetReg); + + if (F.hasFnAttribute("amdgpu-implicitarg-ptr")) + ImplicitArgPtr = true; + } else { + if (F.hasFnAttribute("amdgpu-implicitarg-ptr")) { + KernargSegmentPtr = true; + MaxKernArgAlign = std::max(ST.getAlignmentForImplicitArgPtr(), + MaxKernArgAlign); + } + } + + if (F.hasFnAttribute("amdgpu-work-group-id-x")) + WorkGroupIDX = true; + + if (F.hasFnAttribute("amdgpu-work-group-id-y")) + WorkGroupIDY = true; + + if (F.hasFnAttribute("amdgpu-work-group-id-z")) + WorkGroupIDZ = true; + + if (F.hasFnAttribute("amdgpu-work-item-id-x")) + WorkItemIDX = true; + + if (F.hasFnAttribute("amdgpu-work-item-id-y")) + WorkItemIDY = true; + + if (F.hasFnAttribute("amdgpu-work-item-id-z")) + WorkItemIDZ = true; + + const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); + bool HasStackObjects = FrameInfo.hasStackObjects(); + + if (isEntryFunction()) { + // X, XY, and XYZ are the only supported combinations, so make sure Y is + // enabled if Z is. + if (WorkItemIDZ) + WorkItemIDY = true; + + PrivateSegmentWaveByteOffset = true; + + // HS and GS always have the scratch wave offset in SGPR5 on GFX9. + if (ST.getGeneration() >= AMDGPUSubtarget::GFX9 && + (CC == CallingConv::AMDGPU_HS || CC == CallingConv::AMDGPU_GS)) + ArgInfo.PrivateSegmentWaveByteOffset = + ArgDescriptor::createRegister(AMDGPU::SGPR5); + } + + bool isAmdHsaOrMesa = ST.isAmdHsaOrMesa(F); + if (isAmdHsaOrMesa) { + PrivateSegmentBuffer = true; + + if (F.hasFnAttribute("amdgpu-dispatch-ptr")) + DispatchPtr = true; + + if (F.hasFnAttribute("amdgpu-queue-ptr")) + QueuePtr = true; + + if (F.hasFnAttribute("amdgpu-dispatch-id")) + DispatchID = true; + } else if (ST.isMesaGfxShader(F)) { + ImplicitBufferPtr = true; + } + + if (F.hasFnAttribute("amdgpu-kernarg-segment-ptr")) + KernargSegmentPtr = true; + + if (ST.hasFlatAddressSpace() && isEntryFunction() && isAmdHsaOrMesa) { + auto hasNonSpillStackObjects = [&]() { + // Avoid expensive checking if there's no stack objects. + if (!HasStackObjects) + return false; + for (auto OI = FrameInfo.getObjectIndexBegin(), + OE = FrameInfo.getObjectIndexEnd(); OI != OE; ++OI) + if (!FrameInfo.isSpillSlotObjectIndex(OI)) + return true; + // All stack objects are spill slots. + return false; + }; + // TODO: This could be refined a lot. The attribute is a poor way of + // detecting calls that may require it before argument lowering. + if (hasNonSpillStackObjects() || F.hasFnAttribute("amdgpu-flat-scratch")) + FlatScratchInit = true; + } + + Attribute A = F.getFnAttribute("amdgpu-git-ptr-high"); + StringRef S = A.getValueAsString(); + if (!S.empty()) + S.consumeInteger(0, GITPtrHigh); + + A = F.getFnAttribute("amdgpu-32bit-address-high-bits"); + S = A.getValueAsString(); + if (!S.empty()) + S.consumeInteger(0, HighBitsOf32BitAddress); + + S = F.getFnAttribute("amdgpu-gds-size").getValueAsString(); + if (!S.empty()) + S.consumeInteger(0, GDSSize); +} + +void SIMachineFunctionInfo::limitOccupancy(const MachineFunction &MF) { + limitOccupancy(getMaxWavesPerEU()); + const GCNSubtarget& ST = MF.getSubtarget<GCNSubtarget>(); + limitOccupancy(ST.getOccupancyWithLocalMemSize(getLDSSize(), + MF.getFunction())); +} + +unsigned SIMachineFunctionInfo::addPrivateSegmentBuffer( + const SIRegisterInfo &TRI) { + ArgInfo.PrivateSegmentBuffer = + ArgDescriptor::createRegister(TRI.getMatchingSuperReg( + getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SGPR_128RegClass)); + NumUserSGPRs += 4; + return ArgInfo.PrivateSegmentBuffer.getRegister(); +} + +unsigned SIMachineFunctionInfo::addDispatchPtr(const SIRegisterInfo &TRI) { + ArgInfo.DispatchPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( + getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); + NumUserSGPRs += 2; + return ArgInfo.DispatchPtr.getRegister(); +} + +unsigned SIMachineFunctionInfo::addQueuePtr(const SIRegisterInfo &TRI) { + ArgInfo.QueuePtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( + getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); + NumUserSGPRs += 2; + return ArgInfo.QueuePtr.getRegister(); +} + +unsigned SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI) { + ArgInfo.KernargSegmentPtr + = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( + getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); + NumUserSGPRs += 2; + return ArgInfo.KernargSegmentPtr.getRegister(); +} + +unsigned SIMachineFunctionInfo::addDispatchID(const SIRegisterInfo &TRI) { + ArgInfo.DispatchID = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( + getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); + NumUserSGPRs += 2; + return ArgInfo.DispatchID.getRegister(); +} + +unsigned SIMachineFunctionInfo::addFlatScratchInit(const SIRegisterInfo &TRI) { + ArgInfo.FlatScratchInit = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( + getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); + NumUserSGPRs += 2; + return ArgInfo.FlatScratchInit.getRegister(); +} + +unsigned SIMachineFunctionInfo::addImplicitBufferPtr(const SIRegisterInfo &TRI) { + ArgInfo.ImplicitBufferPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg( + getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass)); + NumUserSGPRs += 2; + return ArgInfo.ImplicitBufferPtr.getRegister(); +} + +static bool isCalleeSavedReg(const MCPhysReg *CSRegs, MCPhysReg Reg) { + for (unsigned I = 0; CSRegs[I]; ++I) { + if (CSRegs[I] == Reg) + return true; + } + + return false; +} + +/// \p returns true if \p NumLanes slots are available in VGPRs already used for +/// SGPR spilling. +// +// FIXME: This only works after processFunctionBeforeFrameFinalized +bool SIMachineFunctionInfo::haveFreeLanesForSGPRSpill(const MachineFunction &MF, + unsigned NumNeed) const { + const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); + unsigned WaveSize = ST.getWavefrontSize(); + return NumVGPRSpillLanes + NumNeed <= WaveSize * SpillVGPRs.size(); +} + +/// Reserve a slice of a VGPR to support spilling for FrameIndex \p FI. +bool SIMachineFunctionInfo::allocateSGPRSpillToVGPR(MachineFunction &MF, + int FI) { + std::vector<SpilledReg> &SpillLanes = SGPRToVGPRSpills[FI]; + + // This has already been allocated. + if (!SpillLanes.empty()) + return true; + + const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); + const SIRegisterInfo *TRI = ST.getRegisterInfo(); + MachineFrameInfo &FrameInfo = MF.getFrameInfo(); + MachineRegisterInfo &MRI = MF.getRegInfo(); + unsigned WaveSize = ST.getWavefrontSize(); + + unsigned Size = FrameInfo.getObjectSize(FI); + assert(Size >= 4 && Size <= 64 && "invalid sgpr spill size"); + assert(TRI->spillSGPRToVGPR() && "not spilling SGPRs to VGPRs"); + + int NumLanes = Size / 4; + + const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); + + // Make sure to handle the case where a wide SGPR spill may span between two + // VGPRs. + for (int I = 0; I < NumLanes; ++I, ++NumVGPRSpillLanes) { + unsigned LaneVGPR; + unsigned VGPRIndex = (NumVGPRSpillLanes % WaveSize); + + if (VGPRIndex == 0) { + LaneVGPR = TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass, MF); + if (LaneVGPR == AMDGPU::NoRegister) { + // We have no VGPRs left for spilling SGPRs. Reset because we will not + // partially spill the SGPR to VGPRs. + SGPRToVGPRSpills.erase(FI); + NumVGPRSpillLanes -= I; + return false; + } + + Optional<int> CSRSpillFI; + if ((FrameInfo.hasCalls() || !isEntryFunction()) && CSRegs && + isCalleeSavedReg(CSRegs, LaneVGPR)) { + CSRSpillFI = FrameInfo.CreateSpillStackObject(4, 4); + } + + SpillVGPRs.push_back(SGPRSpillVGPRCSR(LaneVGPR, CSRSpillFI)); + + // Add this register as live-in to all blocks to avoid machine verifer + // complaining about use of an undefined physical register. + for (MachineBasicBlock &BB : MF) + BB.addLiveIn(LaneVGPR); + } else { + LaneVGPR = SpillVGPRs.back().VGPR; + } + + SpillLanes.push_back(SpilledReg(LaneVGPR, VGPRIndex)); + } + + return true; +} + +/// Reserve AGPRs or VGPRs to support spilling for FrameIndex \p FI. +/// Either AGPR is spilled to VGPR to vice versa. +/// Returns true if a \p FI can be eliminated completely. +bool SIMachineFunctionInfo::allocateVGPRSpillToAGPR(MachineFunction &MF, + int FI, + bool isAGPRtoVGPR) { + MachineRegisterInfo &MRI = MF.getRegInfo(); + MachineFrameInfo &FrameInfo = MF.getFrameInfo(); + const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); + + assert(ST.hasMAIInsts() && FrameInfo.isSpillSlotObjectIndex(FI)); + + auto &Spill = VGPRToAGPRSpills[FI]; + + // This has already been allocated. + if (!Spill.Lanes.empty()) + return Spill.FullyAllocated; + + unsigned Size = FrameInfo.getObjectSize(FI); + unsigned NumLanes = Size / 4; + Spill.Lanes.resize(NumLanes, AMDGPU::NoRegister); + + const TargetRegisterClass &RC = + isAGPRtoVGPR ? AMDGPU::VGPR_32RegClass : AMDGPU::AGPR_32RegClass; + auto Regs = RC.getRegisters(); + + auto &SpillRegs = isAGPRtoVGPR ? SpillAGPR : SpillVGPR; + const SIRegisterInfo *TRI = ST.getRegisterInfo(); + Spill.FullyAllocated = true; + + // FIXME: Move allocation logic out of MachineFunctionInfo and initialize + // once. + BitVector OtherUsedRegs; + OtherUsedRegs.resize(TRI->getNumRegs()); + + const uint32_t *CSRMask = + TRI->getCallPreservedMask(MF, MF.getFunction().getCallingConv()); + if (CSRMask) + OtherUsedRegs.setBitsInMask(CSRMask); + + // TODO: Should include register tuples, but doesn't matter with current + // usage. + for (MCPhysReg Reg : SpillAGPR) + OtherUsedRegs.set(Reg); + for (MCPhysReg Reg : SpillVGPR) + OtherUsedRegs.set(Reg); + + SmallVectorImpl<MCPhysReg>::const_iterator NextSpillReg = Regs.begin(); + for (unsigned I = 0; I < NumLanes; ++I) { + NextSpillReg = std::find_if( + NextSpillReg, Regs.end(), [&MRI, &OtherUsedRegs](MCPhysReg Reg) { + return MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg) && + !OtherUsedRegs[Reg]; + }); + + if (NextSpillReg == Regs.end()) { // Registers exhausted + Spill.FullyAllocated = false; + break; + } + + OtherUsedRegs.set(*NextSpillReg); + SpillRegs.push_back(*NextSpillReg); + Spill.Lanes[I] = *NextSpillReg++; + } + + return Spill.FullyAllocated; +} + +void SIMachineFunctionInfo::removeDeadFrameIndices(MachineFrameInfo &MFI) { + // The FP spill hasn't been inserted yet, so keep it around. + for (auto &R : SGPRToVGPRSpills) { + if (R.first != FramePointerSaveIndex) + MFI.RemoveStackObject(R.first); + } + + // All other SPGRs must be allocated on the default stack, so reset the stack + // ID. + for (int i = MFI.getObjectIndexBegin(), e = MFI.getObjectIndexEnd(); i != e; + ++i) + if (i != FramePointerSaveIndex) + MFI.setStackID(i, TargetStackID::Default); + + for (auto &R : VGPRToAGPRSpills) { + if (R.second.FullyAllocated) + MFI.RemoveStackObject(R.first); + } +} + +MCPhysReg SIMachineFunctionInfo::getNextUserSGPR() const { + assert(NumSystemSGPRs == 0 && "System SGPRs must be added after user SGPRs"); + return AMDGPU::SGPR0 + NumUserSGPRs; +} + +MCPhysReg SIMachineFunctionInfo::getNextSystemSGPR() const { + return AMDGPU::SGPR0 + NumUserSGPRs + NumSystemSGPRs; +} + +static yaml::StringValue regToString(unsigned Reg, + const TargetRegisterInfo &TRI) { + yaml::StringValue Dest; + { + raw_string_ostream OS(Dest.Value); + OS << printReg(Reg, &TRI); + } + return Dest; +} + +static Optional<yaml::SIArgumentInfo> +convertArgumentInfo(const AMDGPUFunctionArgInfo &ArgInfo, + const TargetRegisterInfo &TRI) { + yaml::SIArgumentInfo AI; + + auto convertArg = [&](Optional<yaml::SIArgument> &A, + const ArgDescriptor &Arg) { + if (!Arg) + return false; + + // Create a register or stack argument. + yaml::SIArgument SA = yaml::SIArgument::createArgument(Arg.isRegister()); + if (Arg.isRegister()) { + raw_string_ostream OS(SA.RegisterName.Value); + OS << printReg(Arg.getRegister(), &TRI); + } else + SA.StackOffset = Arg.getStackOffset(); + // Check and update the optional mask. + if (Arg.isMasked()) + SA.Mask = Arg.getMask(); + + A = SA; + return true; + }; + + bool Any = false; + Any |= convertArg(AI.PrivateSegmentBuffer, ArgInfo.PrivateSegmentBuffer); + Any |= convertArg(AI.DispatchPtr, ArgInfo.DispatchPtr); + Any |= convertArg(AI.QueuePtr, ArgInfo.QueuePtr); + Any |= convertArg(AI.KernargSegmentPtr, ArgInfo.KernargSegmentPtr); + Any |= convertArg(AI.DispatchID, ArgInfo.DispatchID); + Any |= convertArg(AI.FlatScratchInit, ArgInfo.FlatScratchInit); + Any |= convertArg(AI.PrivateSegmentSize, ArgInfo.PrivateSegmentSize); + Any |= convertArg(AI.WorkGroupIDX, ArgInfo.WorkGroupIDX); + Any |= convertArg(AI.WorkGroupIDY, ArgInfo.WorkGroupIDY); + Any |= convertArg(AI.WorkGroupIDZ, ArgInfo.WorkGroupIDZ); + Any |= convertArg(AI.WorkGroupInfo, ArgInfo.WorkGroupInfo); + Any |= convertArg(AI.PrivateSegmentWaveByteOffset, + ArgInfo.PrivateSegmentWaveByteOffset); + Any |= convertArg(AI.ImplicitArgPtr, ArgInfo.ImplicitArgPtr); + Any |= convertArg(AI.ImplicitBufferPtr, ArgInfo.ImplicitBufferPtr); + Any |= convertArg(AI.WorkItemIDX, ArgInfo.WorkItemIDX); + Any |= convertArg(AI.WorkItemIDY, ArgInfo.WorkItemIDY); + Any |= convertArg(AI.WorkItemIDZ, ArgInfo.WorkItemIDZ); + + if (Any) + return AI; + + return None; +} + +yaml::SIMachineFunctionInfo::SIMachineFunctionInfo( + const llvm::SIMachineFunctionInfo& MFI, + const TargetRegisterInfo &TRI) + : ExplicitKernArgSize(MFI.getExplicitKernArgSize()), + MaxKernArgAlign(MFI.getMaxKernArgAlign()), + LDSSize(MFI.getLDSSize()), + IsEntryFunction(MFI.isEntryFunction()), + NoSignedZerosFPMath(MFI.hasNoSignedZerosFPMath()), + MemoryBound(MFI.isMemoryBound()), + WaveLimiter(MFI.needsWaveLimiter()), + HighBitsOf32BitAddress(MFI.get32BitAddressHighBits()), + ScratchRSrcReg(regToString(MFI.getScratchRSrcReg(), TRI)), + ScratchWaveOffsetReg(regToString(MFI.getScratchWaveOffsetReg(), TRI)), + FrameOffsetReg(regToString(MFI.getFrameOffsetReg(), TRI)), + StackPtrOffsetReg(regToString(MFI.getStackPtrOffsetReg(), TRI)), + ArgInfo(convertArgumentInfo(MFI.getArgInfo(), TRI)), + Mode(MFI.getMode()) {} + +void yaml::SIMachineFunctionInfo::mappingImpl(yaml::IO &YamlIO) { + MappingTraits<SIMachineFunctionInfo>::mapping(YamlIO, *this); +} + +bool SIMachineFunctionInfo::initializeBaseYamlFields( + const yaml::SIMachineFunctionInfo &YamlMFI) { + ExplicitKernArgSize = YamlMFI.ExplicitKernArgSize; + MaxKernArgAlign = assumeAligned(YamlMFI.MaxKernArgAlign); + LDSSize = YamlMFI.LDSSize; + HighBitsOf32BitAddress = YamlMFI.HighBitsOf32BitAddress; + IsEntryFunction = YamlMFI.IsEntryFunction; + NoSignedZerosFPMath = YamlMFI.NoSignedZerosFPMath; + MemoryBound = YamlMFI.MemoryBound; + WaveLimiter = YamlMFI.WaveLimiter; + return false; +} |