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-rw-r--r--llvm/lib/Transforms/Scalar/FlattenCFGPass.cpp89
1 files changed, 89 insertions, 0 deletions
diff --git a/llvm/lib/Transforms/Scalar/FlattenCFGPass.cpp b/llvm/lib/Transforms/Scalar/FlattenCFGPass.cpp
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+++ b/llvm/lib/Transforms/Scalar/FlattenCFGPass.cpp
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+//===- FlattenCFGPass.cpp - CFG Flatten Pass ----------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements flattening of CFG.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Analysis/AliasAnalysis.h"
+#include "llvm/IR/CFG.h"
+#include "llvm/IR/ValueHandle.h"
+#include "llvm/Pass.h"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Transforms/Utils/Local.h"
+
+using namespace llvm;
+
+#define DEBUG_TYPE "flattencfg"
+
+namespace {
+struct FlattenCFGPass : public FunctionPass {
+ static char ID; // Pass identification, replacement for typeid
+public:
+ FlattenCFGPass() : FunctionPass(ID) {
+ initializeFlattenCFGPassPass(*PassRegistry::getPassRegistry());
+ }
+ bool runOnFunction(Function &F) override;
+
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
+ AU.addRequired<AAResultsWrapperPass>();
+ }
+
+private:
+ AliasAnalysis *AA;
+};
+}
+
+char FlattenCFGPass::ID = 0;
+INITIALIZE_PASS_BEGIN(FlattenCFGPass, "flattencfg", "Flatten the CFG", false,
+ false)
+INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
+INITIALIZE_PASS_END(FlattenCFGPass, "flattencfg", "Flatten the CFG", false,
+ false)
+
+// Public interface to the FlattenCFG pass
+FunctionPass *llvm::createFlattenCFGPass() { return new FlattenCFGPass(); }
+
+/// iterativelyFlattenCFG - Call FlattenCFG on all the blocks in the function,
+/// iterating until no more changes are made.
+static bool iterativelyFlattenCFG(Function &F, AliasAnalysis *AA) {
+ bool Changed = false;
+ bool LocalChange = true;
+
+ // Use block handles instead of iterating over function blocks directly
+ // to avoid using iterators invalidated by erasing blocks.
+ std::vector<WeakVH> Blocks;
+ Blocks.reserve(F.size());
+ for (auto &BB : F)
+ Blocks.push_back(&BB);
+
+ while (LocalChange) {
+ LocalChange = false;
+
+ // Loop over all of the basic blocks and try to flatten them.
+ for (WeakVH &BlockHandle : Blocks) {
+ // Skip blocks erased by FlattenCFG.
+ if (auto *BB = cast_or_null<BasicBlock>(BlockHandle))
+ if (FlattenCFG(BB, AA))
+ LocalChange = true;
+ }
+ Changed |= LocalChange;
+ }
+ return Changed;
+}
+
+bool FlattenCFGPass::runOnFunction(Function &F) {
+ AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
+ bool EverChanged = false;
+ // iterativelyFlattenCFG can make some blocks dead.
+ while (iterativelyFlattenCFG(F, AA)) {
+ removeUnreachableBlocks(F);
+ EverChanged = true;
+ }
+ return EverChanged;
+}