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diff --git a/llvm/lib/Transforms/Utils/BasicBlockUtils.cpp b/llvm/lib/Transforms/Utils/BasicBlockUtils.cpp
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+//===- BasicBlockUtils.cpp - BasicBlock Utilities --------------------------==//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This family of functions perform manipulations on basic blocks, and
+// instructions contained within basic blocks.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Twine.h"
+#include "llvm/Analysis/CFG.h"
+#include "llvm/Analysis/DomTreeUpdater.h"
+#include "llvm/Analysis/LoopInfo.h"
+#include "llvm/Analysis/MemoryDependenceAnalysis.h"
+#include "llvm/Analysis/MemorySSAUpdater.h"
+#include "llvm/Analysis/PostDominators.h"
+#include "llvm/IR/BasicBlock.h"
+#include "llvm/IR/CFG.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/DebugInfoMetadata.h"
+#include "llvm/IR/Dominators.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/InstrTypes.h"
+#include "llvm/IR/Instruction.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/LLVMContext.h"
+#include "llvm/IR/Type.h"
+#include "llvm/IR/User.h"
+#include "llvm/IR/Value.h"
+#include "llvm/IR/ValueHandle.h"
+#include "llvm/Support/Casting.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Transforms/Utils/Local.h"
+#include <cassert>
+#include <cstdint>
+#include <string>
+#include <utility>
+#include <vector>
+
+using namespace llvm;
+
+#define DEBUG_TYPE "basicblock-utils"
+
+void llvm::DetatchDeadBlocks(
+ ArrayRef<BasicBlock *> BBs,
+ SmallVectorImpl<DominatorTree::UpdateType> *Updates,
+ bool KeepOneInputPHIs) {
+ for (auto *BB : BBs) {
+ // Loop through all of our successors and make sure they know that one
+ // of their predecessors is going away.
+ SmallPtrSet<BasicBlock *, 4> UniqueSuccessors;
+ for (BasicBlock *Succ : successors(BB)) {
+ Succ->removePredecessor(BB, KeepOneInputPHIs);
+ if (Updates && UniqueSuccessors.insert(Succ).second)
+ Updates->push_back({DominatorTree::Delete, BB, Succ});
+ }
+
+ // Zap all the instructions in the block.
+ while (!BB->empty()) {
+ Instruction &I = BB->back();
+ // If this instruction is used, replace uses with an arbitrary value.
+ // Because control flow can't get here, we don't care what we replace the
+ // value with. Note that since this block is unreachable, and all values
+ // contained within it must dominate their uses, that all uses will
+ // eventually be removed (they are themselves dead).
+ if (!I.use_empty())
+ I.replaceAllUsesWith(UndefValue::get(I.getType()));
+ BB->getInstList().pop_back();
+ }
+ new UnreachableInst(BB->getContext(), BB);
+ assert(BB->getInstList().size() == 1 &&
+ isa<UnreachableInst>(BB->getTerminator()) &&
+ "The successor list of BB isn't empty before "
+ "applying corresponding DTU updates.");
+ }
+}
+
+void llvm::DeleteDeadBlock(BasicBlock *BB, DomTreeUpdater *DTU,
+ bool KeepOneInputPHIs) {
+ DeleteDeadBlocks({BB}, DTU, KeepOneInputPHIs);
+}
+
+void llvm::DeleteDeadBlocks(ArrayRef <BasicBlock *> BBs, DomTreeUpdater *DTU,
+ bool KeepOneInputPHIs) {
+#ifndef NDEBUG
+ // Make sure that all predecessors of each dead block is also dead.
+ SmallPtrSet<BasicBlock *, 4> Dead(BBs.begin(), BBs.end());
+ assert(Dead.size() == BBs.size() && "Duplicating blocks?");
+ for (auto *BB : Dead)
+ for (BasicBlock *Pred : predecessors(BB))
+ assert(Dead.count(Pred) && "All predecessors must be dead!");
+#endif
+
+ SmallVector<DominatorTree::UpdateType, 4> Updates;
+ DetatchDeadBlocks(BBs, DTU ? &Updates : nullptr, KeepOneInputPHIs);
+
+ if (DTU)
+ DTU->applyUpdatesPermissive(Updates);
+
+ for (BasicBlock *BB : BBs)
+ if (DTU)
+ DTU->deleteBB(BB);
+ else
+ BB->eraseFromParent();
+}
+
+bool llvm::EliminateUnreachableBlocks(Function &F, DomTreeUpdater *DTU,
+ bool KeepOneInputPHIs) {
+ df_iterator_default_set<BasicBlock*> Reachable;
+
+ // Mark all reachable blocks.
+ for (BasicBlock *BB : depth_first_ext(&F, Reachable))
+ (void)BB/* Mark all reachable blocks */;
+
+ // Collect all dead blocks.
+ std::vector<BasicBlock*> DeadBlocks;
+ for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
+ if (!Reachable.count(&*I)) {
+ BasicBlock *BB = &*I;
+ DeadBlocks.push_back(BB);
+ }
+
+ // Delete the dead blocks.
+ DeleteDeadBlocks(DeadBlocks, DTU, KeepOneInputPHIs);
+
+ return !DeadBlocks.empty();
+}
+
+void llvm::FoldSingleEntryPHINodes(BasicBlock *BB,
+ MemoryDependenceResults *MemDep) {
+ if (!isa<PHINode>(BB->begin())) return;
+
+ while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) {
+ if (PN->getIncomingValue(0) != PN)
+ PN->replaceAllUsesWith(PN->getIncomingValue(0));
+ else
+ PN->replaceAllUsesWith(UndefValue::get(PN->getType()));
+
+ if (MemDep)
+ MemDep->removeInstruction(PN); // Memdep updates AA itself.
+
+ PN->eraseFromParent();
+ }
+}
+
+bool llvm::DeleteDeadPHIs(BasicBlock *BB, const TargetLibraryInfo *TLI) {
+ // Recursively deleting a PHI may cause multiple PHIs to be deleted
+ // or RAUW'd undef, so use an array of WeakTrackingVH for the PHIs to delete.
+ SmallVector<WeakTrackingVH, 8> PHIs;
+ for (PHINode &PN : BB->phis())
+ PHIs.push_back(&PN);
+
+ bool Changed = false;
+ for (unsigned i = 0, e = PHIs.size(); i != e; ++i)
+ if (PHINode *PN = dyn_cast_or_null<PHINode>(PHIs[i].operator Value*()))
+ Changed |= RecursivelyDeleteDeadPHINode(PN, TLI);
+
+ return Changed;
+}
+
+bool llvm::MergeBlockIntoPredecessor(BasicBlock *BB, DomTreeUpdater *DTU,
+ LoopInfo *LI, MemorySSAUpdater *MSSAU,
+ MemoryDependenceResults *MemDep,
+ bool PredecessorWithTwoSuccessors) {
+ if (BB->hasAddressTaken())
+ return false;
+
+ // Can't merge if there are multiple predecessors, or no predecessors.
+ BasicBlock *PredBB = BB->getUniquePredecessor();
+ if (!PredBB) return false;
+
+ // Don't break self-loops.
+ if (PredBB == BB) return false;
+ // Don't break unwinding instructions.
+ if (PredBB->getTerminator()->isExceptionalTerminator())
+ return false;
+
+ // Can't merge if there are multiple distinct successors.
+ if (!PredecessorWithTwoSuccessors && PredBB->getUniqueSuccessor() != BB)
+ return false;
+
+ // Currently only allow PredBB to have two predecessors, one being BB.
+ // Update BI to branch to BB's only successor instead of BB.
+ BranchInst *PredBB_BI;
+ BasicBlock *NewSucc = nullptr;
+ unsigned FallThruPath;
+ if (PredecessorWithTwoSuccessors) {
+ if (!(PredBB_BI = dyn_cast<BranchInst>(PredBB->getTerminator())))
+ return false;
+ BranchInst *BB_JmpI = dyn_cast<BranchInst>(BB->getTerminator());
+ if (!BB_JmpI || !BB_JmpI->isUnconditional())
+ return false;
+ NewSucc = BB_JmpI->getSuccessor(0);
+ FallThruPath = PredBB_BI->getSuccessor(0) == BB ? 0 : 1;
+ }
+
+ // Can't merge if there is PHI loop.
+ for (PHINode &PN : BB->phis())
+ for (Value *IncValue : PN.incoming_values())
+ if (IncValue == &PN)
+ return false;
+
+ LLVM_DEBUG(dbgs() << "Merging: " << BB->getName() << " into "
+ << PredBB->getName() << "\n");
+
+ // Begin by getting rid of unneeded PHIs.
+ SmallVector<AssertingVH<Value>, 4> IncomingValues;
+ if (isa<PHINode>(BB->front())) {
+ for (PHINode &PN : BB->phis())
+ if (!isa<PHINode>(PN.getIncomingValue(0)) ||
+ cast<PHINode>(PN.getIncomingValue(0))->getParent() != BB)
+ IncomingValues.push_back(PN.getIncomingValue(0));
+ FoldSingleEntryPHINodes(BB, MemDep);
+ }
+
+ // DTU update: Collect all the edges that exit BB.
+ // These dominator edges will be redirected from Pred.
+ std::vector<DominatorTree::UpdateType> Updates;
+ if (DTU) {
+ Updates.reserve(1 + (2 * succ_size(BB)));
+ // Add insert edges first. Experimentally, for the particular case of two
+ // blocks that can be merged, with a single successor and single predecessor
+ // respectively, it is beneficial to have all insert updates first. Deleting
+ // edges first may lead to unreachable blocks, followed by inserting edges
+ // making the blocks reachable again. Such DT updates lead to high compile
+ // times. We add inserts before deletes here to reduce compile time.
+ for (auto I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
+ // This successor of BB may already have PredBB as a predecessor.
+ if (llvm::find(successors(PredBB), *I) == succ_end(PredBB))
+ Updates.push_back({DominatorTree::Insert, PredBB, *I});
+ for (auto I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
+ Updates.push_back({DominatorTree::Delete, BB, *I});
+ Updates.push_back({DominatorTree::Delete, PredBB, BB});
+ }
+
+ Instruction *PTI = PredBB->getTerminator();
+ Instruction *STI = BB->getTerminator();
+ Instruction *Start = &*BB->begin();
+ // If there's nothing to move, mark the starting instruction as the last
+ // instruction in the block.
+ if (Start == STI)
+ Start = PTI;
+
+ // Move all definitions in the successor to the predecessor...
+ PredBB->getInstList().splice(PTI->getIterator(), BB->getInstList(),
+ BB->begin(), STI->getIterator());
+
+ if (MSSAU)
+ MSSAU->moveAllAfterMergeBlocks(BB, PredBB, Start);
+
+ // Make all PHI nodes that referred to BB now refer to Pred as their
+ // source...
+ BB->replaceAllUsesWith(PredBB);
+
+ if (PredecessorWithTwoSuccessors) {
+ // Delete the unconditional branch from BB.
+ BB->getInstList().pop_back();
+
+ // Update branch in the predecessor.
+ PredBB_BI->setSuccessor(FallThruPath, NewSucc);
+ } else {
+ // Delete the unconditional branch from the predecessor.
+ PredBB->getInstList().pop_back();
+
+ // Move terminator instruction.
+ PredBB->getInstList().splice(PredBB->end(), BB->getInstList());
+ }
+ // Add unreachable to now empty BB.
+ new UnreachableInst(BB->getContext(), BB);
+
+ // Eliminate duplicate dbg.values describing the entry PHI node post-splice.
+ for (auto Incoming : IncomingValues) {
+ if (isa<Instruction>(*Incoming)) {
+ SmallVector<DbgValueInst *, 2> DbgValues;
+ SmallDenseSet<std::pair<DILocalVariable *, DIExpression *>, 2>
+ DbgValueSet;
+ llvm::findDbgValues(DbgValues, Incoming);
+ for (auto &DVI : DbgValues) {
+ auto R = DbgValueSet.insert({DVI->getVariable(), DVI->getExpression()});
+ if (!R.second)
+ DVI->eraseFromParent();
+ }
+ }
+ }
+
+ // Inherit predecessors name if it exists.
+ if (!PredBB->hasName())
+ PredBB->takeName(BB);
+
+ if (LI)
+ LI->removeBlock(BB);
+
+ if (MemDep)
+ MemDep->invalidateCachedPredecessors();
+
+ // Finally, erase the old block and update dominator info.
+ if (DTU) {
+ assert(BB->getInstList().size() == 1 &&
+ isa<UnreachableInst>(BB->getTerminator()) &&
+ "The successor list of BB isn't empty before "
+ "applying corresponding DTU updates.");
+ DTU->applyUpdatesPermissive(Updates);
+ DTU->deleteBB(BB);
+ } else {
+ BB->eraseFromParent(); // Nuke BB if DTU is nullptr.
+ }
+
+ return true;
+}
+
+void llvm::ReplaceInstWithValue(BasicBlock::InstListType &BIL,
+ BasicBlock::iterator &BI, Value *V) {
+ Instruction &I = *BI;
+ // Replaces all of the uses of the instruction with uses of the value
+ I.replaceAllUsesWith(V);
+
+ // Make sure to propagate a name if there is one already.
+ if (I.hasName() && !V->hasName())
+ V->takeName(&I);
+
+ // Delete the unnecessary instruction now...
+ BI = BIL.erase(BI);
+}
+
+void llvm::ReplaceInstWithInst(BasicBlock::InstListType &BIL,
+ BasicBlock::iterator &BI, Instruction *I) {
+ assert(I->getParent() == nullptr &&
+ "ReplaceInstWithInst: Instruction already inserted into basic block!");
+
+ // Copy debug location to newly added instruction, if it wasn't already set
+ // by the caller.
+ if (!I->getDebugLoc())
+ I->setDebugLoc(BI->getDebugLoc());
+
+ // Insert the new instruction into the basic block...
+ BasicBlock::iterator New = BIL.insert(BI, I);
+
+ // Replace all uses of the old instruction, and delete it.
+ ReplaceInstWithValue(BIL, BI, I);
+
+ // Move BI back to point to the newly inserted instruction
+ BI = New;
+}
+
+void llvm::ReplaceInstWithInst(Instruction *From, Instruction *To) {
+ BasicBlock::iterator BI(From);
+ ReplaceInstWithInst(From->getParent()->getInstList(), BI, To);
+}
+
+BasicBlock *llvm::SplitEdge(BasicBlock *BB, BasicBlock *Succ, DominatorTree *DT,
+ LoopInfo *LI, MemorySSAUpdater *MSSAU) {
+ unsigned SuccNum = GetSuccessorNumber(BB, Succ);
+
+ // If this is a critical edge, let SplitCriticalEdge do it.
+ Instruction *LatchTerm = BB->getTerminator();
+ if (SplitCriticalEdge(
+ LatchTerm, SuccNum,
+ CriticalEdgeSplittingOptions(DT, LI, MSSAU).setPreserveLCSSA()))
+ return LatchTerm->getSuccessor(SuccNum);
+
+ // If the edge isn't critical, then BB has a single successor or Succ has a
+ // single pred. Split the block.
+ if (BasicBlock *SP = Succ->getSinglePredecessor()) {
+ // If the successor only has a single pred, split the top of the successor
+ // block.
+ assert(SP == BB && "CFG broken");
+ SP = nullptr;
+ return SplitBlock(Succ, &Succ->front(), DT, LI, MSSAU);
+ }
+
+ // Otherwise, if BB has a single successor, split it at the bottom of the
+ // block.
+ assert(BB->getTerminator()->getNumSuccessors() == 1 &&
+ "Should have a single succ!");
+ return SplitBlock(BB, BB->getTerminator(), DT, LI, MSSAU);
+}
+
+unsigned
+llvm::SplitAllCriticalEdges(Function &F,
+ const CriticalEdgeSplittingOptions &Options) {
+ unsigned NumBroken = 0;
+ for (BasicBlock &BB : F) {
+ Instruction *TI = BB.getTerminator();
+ if (TI->getNumSuccessors() > 1 && !isa<IndirectBrInst>(TI))
+ for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
+ if (SplitCriticalEdge(TI, i, Options))
+ ++NumBroken;
+ }
+ return NumBroken;
+}
+
+BasicBlock *llvm::SplitBlock(BasicBlock *Old, Instruction *SplitPt,
+ DominatorTree *DT, LoopInfo *LI,
+ MemorySSAUpdater *MSSAU, const Twine &BBName) {
+ BasicBlock::iterator SplitIt = SplitPt->getIterator();
+ while (isa<PHINode>(SplitIt) || SplitIt->isEHPad())
+ ++SplitIt;
+ std::string Name = BBName.str();
+ BasicBlock *New = Old->splitBasicBlock(
+ SplitIt, Name.empty() ? Old->getName() + ".split" : Name);
+
+ // The new block lives in whichever loop the old one did. This preserves
+ // LCSSA as well, because we force the split point to be after any PHI nodes.
+ if (LI)
+ if (Loop *L = LI->getLoopFor(Old))
+ L->addBasicBlockToLoop(New, *LI);
+
+ if (DT)
+ // Old dominates New. New node dominates all other nodes dominated by Old.
+ if (DomTreeNode *OldNode = DT->getNode(Old)) {
+ std::vector<DomTreeNode *> Children(OldNode->begin(), OldNode->end());
+
+ DomTreeNode *NewNode = DT->addNewBlock(New, Old);
+ for (DomTreeNode *I : Children)
+ DT->changeImmediateDominator(I, NewNode);
+ }
+
+ // Move MemoryAccesses still tracked in Old, but part of New now.
+ // Update accesses in successor blocks accordingly.
+ if (MSSAU)
+ MSSAU->moveAllAfterSpliceBlocks(Old, New, &*(New->begin()));
+
+ return New;
+}
+
+/// Update DominatorTree, LoopInfo, and LCCSA analysis information.
+static void UpdateAnalysisInformation(BasicBlock *OldBB, BasicBlock *NewBB,
+ ArrayRef<BasicBlock *> Preds,
+ DominatorTree *DT, LoopInfo *LI,
+ MemorySSAUpdater *MSSAU,
+ bool PreserveLCSSA, bool &HasLoopExit) {
+ // Update dominator tree if available.
+ if (DT) {
+ if (OldBB == DT->getRootNode()->getBlock()) {
+ assert(NewBB == &NewBB->getParent()->getEntryBlock());
+ DT->setNewRoot(NewBB);
+ } else {
+ // Split block expects NewBB to have a non-empty set of predecessors.
+ DT->splitBlock(NewBB);
+ }
+ }
+
+ // Update MemoryPhis after split if MemorySSA is available
+ if (MSSAU)
+ MSSAU->wireOldPredecessorsToNewImmediatePredecessor(OldBB, NewBB, Preds);
+
+ // The rest of the logic is only relevant for updating the loop structures.
+ if (!LI)
+ return;
+
+ assert(DT && "DT should be available to update LoopInfo!");
+ Loop *L = LI->getLoopFor(OldBB);
+
+ // If we need to preserve loop analyses, collect some information about how
+ // this split will affect loops.
+ bool IsLoopEntry = !!L;
+ bool SplitMakesNewLoopHeader = false;
+ for (BasicBlock *Pred : Preds) {
+ // Preds that are not reachable from entry should not be used to identify if
+ // OldBB is a loop entry or if SplitMakesNewLoopHeader. Unreachable blocks
+ // are not within any loops, so we incorrectly mark SplitMakesNewLoopHeader
+ // as true and make the NewBB the header of some loop. This breaks LI.
+ if (!DT->isReachableFromEntry(Pred))
+ continue;
+ // If we need to preserve LCSSA, determine if any of the preds is a loop
+ // exit.
+ if (PreserveLCSSA)
+ if (Loop *PL = LI->getLoopFor(Pred))
+ if (!PL->contains(OldBB))
+ HasLoopExit = true;
+
+ // If we need to preserve LoopInfo, note whether any of the preds crosses
+ // an interesting loop boundary.
+ if (!L)
+ continue;
+ if (L->contains(Pred))
+ IsLoopEntry = false;
+ else
+ SplitMakesNewLoopHeader = true;
+ }
+
+ // Unless we have a loop for OldBB, nothing else to do here.
+ if (!L)
+ return;
+
+ if (IsLoopEntry) {
+ // Add the new block to the nearest enclosing loop (and not an adjacent
+ // loop). To find this, examine each of the predecessors and determine which
+ // loops enclose them, and select the most-nested loop which contains the
+ // loop containing the block being split.
+ Loop *InnermostPredLoop = nullptr;
+ for (BasicBlock *Pred : Preds) {
+ if (Loop *PredLoop = LI->getLoopFor(Pred)) {
+ // Seek a loop which actually contains the block being split (to avoid
+ // adjacent loops).
+ while (PredLoop && !PredLoop->contains(OldBB))
+ PredLoop = PredLoop->getParentLoop();
+
+ // Select the most-nested of these loops which contains the block.
+ if (PredLoop && PredLoop->contains(OldBB) &&
+ (!InnermostPredLoop ||
+ InnermostPredLoop->getLoopDepth() < PredLoop->getLoopDepth()))
+ InnermostPredLoop = PredLoop;
+ }
+ }
+
+ if (InnermostPredLoop)
+ InnermostPredLoop->addBasicBlockToLoop(NewBB, *LI);
+ } else {
+ L->addBasicBlockToLoop(NewBB, *LI);
+ if (SplitMakesNewLoopHeader)
+ L->moveToHeader(NewBB);
+ }
+}
+
+/// Update the PHI nodes in OrigBB to include the values coming from NewBB.
+/// This also updates AliasAnalysis, if available.
+static void UpdatePHINodes(BasicBlock *OrigBB, BasicBlock *NewBB,
+ ArrayRef<BasicBlock *> Preds, BranchInst *BI,
+ bool HasLoopExit) {
+ // Otherwise, create a new PHI node in NewBB for each PHI node in OrigBB.
+ SmallPtrSet<BasicBlock *, 16> PredSet(Preds.begin(), Preds.end());
+ for (BasicBlock::iterator I = OrigBB->begin(); isa<PHINode>(I); ) {
+ PHINode *PN = cast<PHINode>(I++);
+
+ // Check to see if all of the values coming in are the same. If so, we
+ // don't need to create a new PHI node, unless it's needed for LCSSA.
+ Value *InVal = nullptr;
+ if (!HasLoopExit) {
+ InVal = PN->getIncomingValueForBlock(Preds[0]);
+ for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
+ if (!PredSet.count(PN->getIncomingBlock(i)))
+ continue;
+ if (!InVal)
+ InVal = PN->getIncomingValue(i);
+ else if (InVal != PN->getIncomingValue(i)) {
+ InVal = nullptr;
+ break;
+ }
+ }
+ }
+
+ if (InVal) {
+ // If all incoming values for the new PHI would be the same, just don't
+ // make a new PHI. Instead, just remove the incoming values from the old
+ // PHI.
+
+ // NOTE! This loop walks backwards for a reason! First off, this minimizes
+ // the cost of removal if we end up removing a large number of values, and
+ // second off, this ensures that the indices for the incoming values
+ // aren't invalidated when we remove one.
+ for (int64_t i = PN->getNumIncomingValues() - 1; i >= 0; --i)
+ if (PredSet.count(PN->getIncomingBlock(i)))
+ PN->removeIncomingValue(i, false);
+
+ // Add an incoming value to the PHI node in the loop for the preheader
+ // edge.
+ PN->addIncoming(InVal, NewBB);
+ continue;
+ }
+
+ // If the values coming into the block are not the same, we need a new
+ // PHI.
+ // Create the new PHI node, insert it into NewBB at the end of the block
+ PHINode *NewPHI =
+ PHINode::Create(PN->getType(), Preds.size(), PN->getName() + ".ph", BI);
+
+ // NOTE! This loop walks backwards for a reason! First off, this minimizes
+ // the cost of removal if we end up removing a large number of values, and
+ // second off, this ensures that the indices for the incoming values aren't
+ // invalidated when we remove one.
+ for (int64_t i = PN->getNumIncomingValues() - 1; i >= 0; --i) {
+ BasicBlock *IncomingBB = PN->getIncomingBlock(i);
+ if (PredSet.count(IncomingBB)) {
+ Value *V = PN->removeIncomingValue(i, false);
+ NewPHI->addIncoming(V, IncomingBB);
+ }
+ }
+
+ PN->addIncoming(NewPHI, NewBB);
+ }
+}
+
+BasicBlock *llvm::SplitBlockPredecessors(BasicBlock *BB,
+ ArrayRef<BasicBlock *> Preds,
+ const char *Suffix, DominatorTree *DT,
+ LoopInfo *LI, MemorySSAUpdater *MSSAU,
+ bool PreserveLCSSA) {
+ // Do not attempt to split that which cannot be split.
+ if (!BB->canSplitPredecessors())
+ return nullptr;
+
+ // For the landingpads we need to act a bit differently.
+ // Delegate this work to the SplitLandingPadPredecessors.
+ if (BB->isLandingPad()) {
+ SmallVector<BasicBlock*, 2> NewBBs;
+ std::string NewName = std::string(Suffix) + ".split-lp";
+
+ SplitLandingPadPredecessors(BB, Preds, Suffix, NewName.c_str(), NewBBs, DT,
+ LI, MSSAU, PreserveLCSSA);
+ return NewBBs[0];
+ }
+
+ // Create new basic block, insert right before the original block.
+ BasicBlock *NewBB = BasicBlock::Create(
+ BB->getContext(), BB->getName() + Suffix, BB->getParent(), BB);
+
+ // The new block unconditionally branches to the old block.
+ BranchInst *BI = BranchInst::Create(BB, NewBB);
+ // Splitting the predecessors of a loop header creates a preheader block.
+ if (LI && LI->isLoopHeader(BB))
+ // Using the loop start line number prevents debuggers stepping into the
+ // loop body for this instruction.
+ BI->setDebugLoc(LI->getLoopFor(BB)->getStartLoc());
+ else
+ BI->setDebugLoc(BB->getFirstNonPHIOrDbg()->getDebugLoc());
+
+ // Move the edges from Preds to point to NewBB instead of BB.
+ for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
+ // This is slightly more strict than necessary; the minimum requirement
+ // is that there be no more than one indirectbr branching to BB. And
+ // all BlockAddress uses would need to be updated.
+ assert(!isa<IndirectBrInst>(Preds[i]->getTerminator()) &&
+ "Cannot split an edge from an IndirectBrInst");
+ assert(!isa<CallBrInst>(Preds[i]->getTerminator()) &&
+ "Cannot split an edge from a CallBrInst");
+ Preds[i]->getTerminator()->replaceUsesOfWith(BB, NewBB);
+ }
+
+ // Insert a new PHI node into NewBB for every PHI node in BB and that new PHI
+ // node becomes an incoming value for BB's phi node. However, if the Preds
+ // list is empty, we need to insert dummy entries into the PHI nodes in BB to
+ // account for the newly created predecessor.
+ if (Preds.empty()) {
+ // Insert dummy values as the incoming value.
+ for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++I)
+ cast<PHINode>(I)->addIncoming(UndefValue::get(I->getType()), NewBB);
+ }
+
+ // Update DominatorTree, LoopInfo, and LCCSA analysis information.
+ bool HasLoopExit = false;
+ UpdateAnalysisInformation(BB, NewBB, Preds, DT, LI, MSSAU, PreserveLCSSA,
+ HasLoopExit);
+
+ if (!Preds.empty()) {
+ // Update the PHI nodes in BB with the values coming from NewBB.
+ UpdatePHINodes(BB, NewBB, Preds, BI, HasLoopExit);
+ }
+
+ return NewBB;
+}
+
+void llvm::SplitLandingPadPredecessors(BasicBlock *OrigBB,
+ ArrayRef<BasicBlock *> Preds,
+ const char *Suffix1, const char *Suffix2,
+ SmallVectorImpl<BasicBlock *> &NewBBs,
+ DominatorTree *DT, LoopInfo *LI,
+ MemorySSAUpdater *MSSAU,
+ bool PreserveLCSSA) {
+ assert(OrigBB->isLandingPad() && "Trying to split a non-landing pad!");
+
+ // Create a new basic block for OrigBB's predecessors listed in Preds. Insert
+ // it right before the original block.
+ BasicBlock *NewBB1 = BasicBlock::Create(OrigBB->getContext(),
+ OrigBB->getName() + Suffix1,
+ OrigBB->getParent(), OrigBB);
+ NewBBs.push_back(NewBB1);
+
+ // The new block unconditionally branches to the old block.
+ BranchInst *BI1 = BranchInst::Create(OrigBB, NewBB1);
+ BI1->setDebugLoc(OrigBB->getFirstNonPHI()->getDebugLoc());
+
+ // Move the edges from Preds to point to NewBB1 instead of OrigBB.
+ for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
+ // This is slightly more strict than necessary; the minimum requirement
+ // is that there be no more than one indirectbr branching to BB. And
+ // all BlockAddress uses would need to be updated.
+ assert(!isa<IndirectBrInst>(Preds[i]->getTerminator()) &&
+ "Cannot split an edge from an IndirectBrInst");
+ Preds[i]->getTerminator()->replaceUsesOfWith(OrigBB, NewBB1);
+ }
+
+ bool HasLoopExit = false;
+ UpdateAnalysisInformation(OrigBB, NewBB1, Preds, DT, LI, MSSAU, PreserveLCSSA,
+ HasLoopExit);
+
+ // Update the PHI nodes in OrigBB with the values coming from NewBB1.
+ UpdatePHINodes(OrigBB, NewBB1, Preds, BI1, HasLoopExit);
+
+ // Move the remaining edges from OrigBB to point to NewBB2.
+ SmallVector<BasicBlock*, 8> NewBB2Preds;
+ for (pred_iterator i = pred_begin(OrigBB), e = pred_end(OrigBB);
+ i != e; ) {
+ BasicBlock *Pred = *i++;
+ if (Pred == NewBB1) continue;
+ assert(!isa<IndirectBrInst>(Pred->getTerminator()) &&
+ "Cannot split an edge from an IndirectBrInst");
+ NewBB2Preds.push_back(Pred);
+ e = pred_end(OrigBB);
+ }
+
+ BasicBlock *NewBB2 = nullptr;
+ if (!NewBB2Preds.empty()) {
+ // Create another basic block for the rest of OrigBB's predecessors.
+ NewBB2 = BasicBlock::Create(OrigBB->getContext(),
+ OrigBB->getName() + Suffix2,
+ OrigBB->getParent(), OrigBB);
+ NewBBs.push_back(NewBB2);
+
+ // The new block unconditionally branches to the old block.
+ BranchInst *BI2 = BranchInst::Create(OrigBB, NewBB2);
+ BI2->setDebugLoc(OrigBB->getFirstNonPHI()->getDebugLoc());
+
+ // Move the remaining edges from OrigBB to point to NewBB2.
+ for (BasicBlock *NewBB2Pred : NewBB2Preds)
+ NewBB2Pred->getTerminator()->replaceUsesOfWith(OrigBB, NewBB2);
+
+ // Update DominatorTree, LoopInfo, and LCCSA analysis information.
+ HasLoopExit = false;
+ UpdateAnalysisInformation(OrigBB, NewBB2, NewBB2Preds, DT, LI, MSSAU,
+ PreserveLCSSA, HasLoopExit);
+
+ // Update the PHI nodes in OrigBB with the values coming from NewBB2.
+ UpdatePHINodes(OrigBB, NewBB2, NewBB2Preds, BI2, HasLoopExit);
+ }
+
+ LandingPadInst *LPad = OrigBB->getLandingPadInst();
+ Instruction *Clone1 = LPad->clone();
+ Clone1->setName(Twine("lpad") + Suffix1);
+ NewBB1->getInstList().insert(NewBB1->getFirstInsertionPt(), Clone1);
+
+ if (NewBB2) {
+ Instruction *Clone2 = LPad->clone();
+ Clone2->setName(Twine("lpad") + Suffix2);
+ NewBB2->getInstList().insert(NewBB2->getFirstInsertionPt(), Clone2);
+
+ // Create a PHI node for the two cloned landingpad instructions only
+ // if the original landingpad instruction has some uses.
+ if (!LPad->use_empty()) {
+ assert(!LPad->getType()->isTokenTy() &&
+ "Split cannot be applied if LPad is token type. Otherwise an "
+ "invalid PHINode of token type would be created.");
+ PHINode *PN = PHINode::Create(LPad->getType(), 2, "lpad.phi", LPad);
+ PN->addIncoming(Clone1, NewBB1);
+ PN->addIncoming(Clone2, NewBB2);
+ LPad->replaceAllUsesWith(PN);
+ }
+ LPad->eraseFromParent();
+ } else {
+ // There is no second clone. Just replace the landing pad with the first
+ // clone.
+ LPad->replaceAllUsesWith(Clone1);
+ LPad->eraseFromParent();
+ }
+}
+
+ReturnInst *llvm::FoldReturnIntoUncondBranch(ReturnInst *RI, BasicBlock *BB,
+ BasicBlock *Pred,
+ DomTreeUpdater *DTU) {
+ Instruction *UncondBranch = Pred->getTerminator();
+ // Clone the return and add it to the end of the predecessor.
+ Instruction *NewRet = RI->clone();
+ Pred->getInstList().push_back(NewRet);
+
+ // If the return instruction returns a value, and if the value was a
+ // PHI node in "BB", propagate the right value into the return.
+ for (User::op_iterator i = NewRet->op_begin(), e = NewRet->op_end();
+ i != e; ++i) {
+ Value *V = *i;
+ Instruction *NewBC = nullptr;
+ if (BitCastInst *BCI = dyn_cast<BitCastInst>(V)) {
+ // Return value might be bitcasted. Clone and insert it before the
+ // return instruction.
+ V = BCI->getOperand(0);
+ NewBC = BCI->clone();
+ Pred->getInstList().insert(NewRet->getIterator(), NewBC);
+ *i = NewBC;
+ }
+ if (PHINode *PN = dyn_cast<PHINode>(V)) {
+ if (PN->getParent() == BB) {
+ if (NewBC)
+ NewBC->setOperand(0, PN->getIncomingValueForBlock(Pred));
+ else
+ *i = PN->getIncomingValueForBlock(Pred);
+ }
+ }
+ }
+
+ // Update any PHI nodes in the returning block to realize that we no
+ // longer branch to them.
+ BB->removePredecessor(Pred);
+ UncondBranch->eraseFromParent();
+
+ if (DTU)
+ DTU->applyUpdates({{DominatorTree::Delete, Pred, BB}});
+
+ return cast<ReturnInst>(NewRet);
+}
+
+Instruction *llvm::SplitBlockAndInsertIfThen(Value *Cond,
+ Instruction *SplitBefore,
+ bool Unreachable,
+ MDNode *BranchWeights,
+ DominatorTree *DT, LoopInfo *LI,
+ BasicBlock *ThenBlock) {
+ BasicBlock *Head = SplitBefore->getParent();
+ BasicBlock *Tail = Head->splitBasicBlock(SplitBefore->getIterator());
+ Instruction *HeadOldTerm = Head->getTerminator();
+ LLVMContext &C = Head->getContext();
+ Instruction *CheckTerm;
+ bool CreateThenBlock = (ThenBlock == nullptr);
+ if (CreateThenBlock) {
+ ThenBlock = BasicBlock::Create(C, "", Head->getParent(), Tail);
+ if (Unreachable)
+ CheckTerm = new UnreachableInst(C, ThenBlock);
+ else
+ CheckTerm = BranchInst::Create(Tail, ThenBlock);
+ CheckTerm->setDebugLoc(SplitBefore->getDebugLoc());
+ } else
+ CheckTerm = ThenBlock->getTerminator();
+ BranchInst *HeadNewTerm =
+ BranchInst::Create(/*ifTrue*/ThenBlock, /*ifFalse*/Tail, Cond);
+ HeadNewTerm->setMetadata(LLVMContext::MD_prof, BranchWeights);
+ ReplaceInstWithInst(HeadOldTerm, HeadNewTerm);
+
+ if (DT) {
+ if (DomTreeNode *OldNode = DT->getNode(Head)) {
+ std::vector<DomTreeNode *> Children(OldNode->begin(), OldNode->end());
+
+ DomTreeNode *NewNode = DT->addNewBlock(Tail, Head);
+ for (DomTreeNode *Child : Children)
+ DT->changeImmediateDominator(Child, NewNode);
+
+ // Head dominates ThenBlock.
+ if (CreateThenBlock)
+ DT->addNewBlock(ThenBlock, Head);
+ else
+ DT->changeImmediateDominator(ThenBlock, Head);
+ }
+ }
+
+ if (LI) {
+ if (Loop *L = LI->getLoopFor(Head)) {
+ L->addBasicBlockToLoop(ThenBlock, *LI);
+ L->addBasicBlockToLoop(Tail, *LI);
+ }
+ }
+
+ return CheckTerm;
+}
+
+void llvm::SplitBlockAndInsertIfThenElse(Value *Cond, Instruction *SplitBefore,
+ Instruction **ThenTerm,
+ Instruction **ElseTerm,
+ MDNode *BranchWeights) {
+ BasicBlock *Head = SplitBefore->getParent();
+ BasicBlock *Tail = Head->splitBasicBlock(SplitBefore->getIterator());
+ Instruction *HeadOldTerm = Head->getTerminator();
+ LLVMContext &C = Head->getContext();
+ BasicBlock *ThenBlock = BasicBlock::Create(C, "", Head->getParent(), Tail);
+ BasicBlock *ElseBlock = BasicBlock::Create(C, "", Head->getParent(), Tail);
+ *ThenTerm = BranchInst::Create(Tail, ThenBlock);
+ (*ThenTerm)->setDebugLoc(SplitBefore->getDebugLoc());
+ *ElseTerm = BranchInst::Create(Tail, ElseBlock);
+ (*ElseTerm)->setDebugLoc(SplitBefore->getDebugLoc());
+ BranchInst *HeadNewTerm =
+ BranchInst::Create(/*ifTrue*/ThenBlock, /*ifFalse*/ElseBlock, Cond);
+ HeadNewTerm->setMetadata(LLVMContext::MD_prof, BranchWeights);
+ ReplaceInstWithInst(HeadOldTerm, HeadNewTerm);
+}
+
+Value *llvm::GetIfCondition(BasicBlock *BB, BasicBlock *&IfTrue,
+ BasicBlock *&IfFalse) {
+ PHINode *SomePHI = dyn_cast<PHINode>(BB->begin());
+ BasicBlock *Pred1 = nullptr;
+ BasicBlock *Pred2 = nullptr;
+
+ if (SomePHI) {
+ if (SomePHI->getNumIncomingValues() != 2)
+ return nullptr;
+ Pred1 = SomePHI->getIncomingBlock(0);
+ Pred2 = SomePHI->getIncomingBlock(1);
+ } else {
+ pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
+ if (PI == PE) // No predecessor
+ return nullptr;
+ Pred1 = *PI++;
+ if (PI == PE) // Only one predecessor
+ return nullptr;
+ Pred2 = *PI++;
+ if (PI != PE) // More than two predecessors
+ return nullptr;
+ }
+
+ // We can only handle branches. Other control flow will be lowered to
+ // branches if possible anyway.
+ BranchInst *Pred1Br = dyn_cast<BranchInst>(Pred1->getTerminator());
+ BranchInst *Pred2Br = dyn_cast<BranchInst>(Pred2->getTerminator());
+ if (!Pred1Br || !Pred2Br)
+ return nullptr;
+
+ // Eliminate code duplication by ensuring that Pred1Br is conditional if
+ // either are.
+ if (Pred2Br->isConditional()) {
+ // If both branches are conditional, we don't have an "if statement". In
+ // reality, we could transform this case, but since the condition will be
+ // required anyway, we stand no chance of eliminating it, so the xform is
+ // probably not profitable.
+ if (Pred1Br->isConditional())
+ return nullptr;
+
+ std::swap(Pred1, Pred2);
+ std::swap(Pred1Br, Pred2Br);
+ }
+
+ if (Pred1Br->isConditional()) {
+ // The only thing we have to watch out for here is to make sure that Pred2
+ // doesn't have incoming edges from other blocks. If it does, the condition
+ // doesn't dominate BB.
+ if (!Pred2->getSinglePredecessor())
+ return nullptr;
+
+ // If we found a conditional branch predecessor, make sure that it branches
+ // to BB and Pred2Br. If it doesn't, this isn't an "if statement".
+ if (Pred1Br->getSuccessor(0) == BB &&
+ Pred1Br->getSuccessor(1) == Pred2) {
+ IfTrue = Pred1;
+ IfFalse = Pred2;
+ } else if (Pred1Br->getSuccessor(0) == Pred2 &&
+ Pred1Br->getSuccessor(1) == BB) {
+ IfTrue = Pred2;
+ IfFalse = Pred1;
+ } else {
+ // We know that one arm of the conditional goes to BB, so the other must
+ // go somewhere unrelated, and this must not be an "if statement".
+ return nullptr;
+ }
+
+ return Pred1Br->getCondition();
+ }
+
+ // Ok, if we got here, both predecessors end with an unconditional branch to
+ // BB. Don't panic! If both blocks only have a single (identical)
+ // predecessor, and THAT is a conditional branch, then we're all ok!
+ BasicBlock *CommonPred = Pred1->getSinglePredecessor();
+ if (CommonPred == nullptr || CommonPred != Pred2->getSinglePredecessor())
+ return nullptr;
+
+ // Otherwise, if this is a conditional branch, then we can use it!
+ BranchInst *BI = dyn_cast<BranchInst>(CommonPred->getTerminator());
+ if (!BI) return nullptr;
+
+ assert(BI->isConditional() && "Two successors but not conditional?");
+ if (BI->getSuccessor(0) == Pred1) {
+ IfTrue = Pred1;
+ IfFalse = Pred2;
+ } else {
+ IfTrue = Pred2;
+ IfFalse = Pred1;
+ }
+ return BI->getCondition();
+}