diff options
Diffstat (limited to 'source/Breakpoint/BreakpointResolverFileLine.cpp')
-rw-r--r-- | source/Breakpoint/BreakpointResolverFileLine.cpp | 97 |
1 files changed, 79 insertions, 18 deletions
diff --git a/source/Breakpoint/BreakpointResolverFileLine.cpp b/source/Breakpoint/BreakpointResolverFileLine.cpp index acdd29736260..610c8c956cf5 100644 --- a/source/Breakpoint/BreakpointResolverFileLine.cpp +++ b/source/Breakpoint/BreakpointResolverFileLine.cpp @@ -14,11 +14,11 @@ // Other libraries and framework includes // Project includes #include "lldb/Breakpoint/BreakpointLocation.h" -#include "lldb/Core/Log.h" #include "lldb/Core/Module.h" -#include "lldb/Core/StreamString.h" #include "lldb/Symbol/CompileUnit.h" #include "lldb/Symbol/Function.h" +#include "lldb/Utility/Log.h" +#include "lldb/Utility/StreamString.h" using namespace lldb; using namespace lldb_private; @@ -108,6 +108,68 @@ BreakpointResolverFileLine::SerializeToStructuredData() { return WrapOptionsDict(options_dict_sp); } +// Filter the symbol context list to remove contexts where the line number was +// moved into a new function. We do this conservatively, so if e.g. we cannot +// resolve the function in the context (which can happen in case of +// line-table-only debug info), we leave the context as is. The trickiest part +// here is handling inlined functions -- in this case we need to make sure we +// look at the declaration line of the inlined function, NOT the function it was +// inlined into. +void BreakpointResolverFileLine::FilterContexts(SymbolContextList &sc_list) { + if (m_exact_match) + return; // Nothing to do. Contexts are precise. + + Log * log = GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS); + for(uint32_t i = 0; i < sc_list.GetSize(); ++i) { + SymbolContext sc; + sc_list.GetContextAtIndex(i, sc); + if (! sc.block) + continue; + + FileSpec file; + uint32_t line; + const Block *inline_block = sc.block->GetContainingInlinedBlock(); + if (inline_block) { + const Declaration &inline_declaration = inline_block->GetInlinedFunctionInfo()->GetDeclaration(); + if (!inline_declaration.IsValid()) + continue; + file = inline_declaration.GetFile(); + line = inline_declaration.GetLine(); + } else if (sc.function) + sc.function->GetStartLineSourceInfo(file, line); + else + continue; + + if (file != sc.line_entry.file) { + LLDB_LOG(log, "unexpected symbol context file {0}", sc.line_entry.file); + continue; + } + + // Compare the requested line number with the line of the function + // declaration. In case of a function declared as: + // + // int + // foo() + // { + // ... + // + // the compiler will set the declaration line to the "foo" line, which is + // the reason why we have -1 here. This can fail in case of two inline + // functions defined back-to-back: + // + // inline int foo1() { ... } + // inline int foo2() { ... } + // + // but that's the best we can do for now. + const int decl_line_is_too_late_fudge = 1; + if (m_line_number < line - decl_line_is_too_late_fudge) { + LLDB_LOG(log, "removing symbol context at {0}:{1}", file, line); + sc_list.RemoveContextAtIndex(i); + --i; + } + } +} + Searcher::CallbackReturn BreakpointResolverFileLine::SearchCallback(SearchFilter &filter, SymbolContext &context, @@ -117,24 +179,20 @@ BreakpointResolverFileLine::SearchCallback(SearchFilter &filter, assert(m_breakpoint != NULL); // There is a tricky bit here. You can have two compilation units that - // #include the same file, and - // in one of them the function at m_line_number is used (and so code and a - // line entry for it is generated) but in the - // other it isn't. If we considered the CU's independently, then in the - // second inclusion, we'd move the breakpoint - // to the next function that actually generated code in the header file. That - // would end up being confusing. - // So instead, we do the CU iterations by hand here, then scan through the - // complete list of matches, and figure out - // the closest line number match, and only set breakpoints on that match. + // #include the same file, and in one of them the function at m_line_number is + // used (and so code and a line entry for it is generated) but in the other it + // isn't. If we considered the CU's independently, then in the second + // inclusion, we'd move the breakpoint to the next function that actually + // generated code in the header file. That would end up being confusing. So + // instead, we do the CU iterations by hand here, then scan through the + // complete list of matches, and figure out the closest line number match, and + // only set breakpoints on that match. // Note also that if file_spec only had a file name and not a directory, there - // may be many different file spec's in - // the resultant list. The closest line match for one will not be right for - // some totally different file. - // So we go through the match list and pull out the sets that have the same - // file spec in their line_entry - // and treat each set separately. + // may be many different file spec's in the resultant list. The closest line + // match for one will not be right for some totally different file. So we go + // through the match list and pull out the sets that have the same file spec + // in their line_entry and treat each set separately. const size_t num_comp_units = context.module_sp->GetNumCompileUnits(); for (size_t i = 0; i < num_comp_units; i++) { @@ -146,6 +204,9 @@ BreakpointResolverFileLine::SearchCallback(SearchFilter &filter, sc_list); } } + + FilterContexts(sc_list); + StreamString s; s.Printf("for %s:%d ", m_file_spec.GetFilename().AsCString("<Unknown>"), m_line_number); |