diff options
Diffstat (limited to 'source/Plugins/Platform/Windows/PlatformWindows.cpp')
| -rw-r--r-- | source/Plugins/Platform/Windows/PlatformWindows.cpp | 753 | 
1 files changed, 753 insertions, 0 deletions
diff --git a/source/Plugins/Platform/Windows/PlatformWindows.cpp b/source/Plugins/Platform/Windows/PlatformWindows.cpp new file mode 100644 index 000000000000..4172f80176d3 --- /dev/null +++ b/source/Plugins/Platform/Windows/PlatformWindows.cpp @@ -0,0 +1,753 @@ +//===-- PlatformWindows.cpp -------------------------------------*- C++ -*-===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "PlatformWindows.h" + +// C Includes +#include <stdio.h> +#if defined (_WIN32) +#include "lldb/Host/windows/windows.h" +#include <winsock2.h> +#endif + +// C++ Includes +// Other libraries and framework includes +// Project includes +#include "lldb/Core/Error.h" +#include "lldb/Core/Debugger.h" +#include "lldb/Core/PluginManager.h" +#include "lldb/Host/HostInfo.h" +#include "lldb/Core/ModuleSpec.h" +#include "lldb/Core/Module.h" +#include "lldb/Breakpoint/BreakpointLocation.h" +#include "lldb/Breakpoint/BreakpointSite.h" +#include "lldb/Target/Process.h" + +using namespace lldb; +using namespace lldb_private; + +static uint32_t g_initialize_count = 0; + +namespace +{ +    class SupportedArchList +    { +    public: +        SupportedArchList() +        { +            AddArch(ArchSpec("i686-pc-windows")); +            AddArch(HostInfo::GetArchitecture(HostInfo::eArchKindDefault)); +            AddArch(HostInfo::GetArchitecture(HostInfo::eArchKind32)); +            AddArch(HostInfo::GetArchitecture(HostInfo::eArchKind64)); +            AddArch(ArchSpec("i386-pc-windows")); +        } + +        size_t Count() const { return m_archs.size(); } + +        const ArchSpec& operator[](int idx) { return m_archs[idx]; } + +    private: +        void AddArch(const ArchSpec& spec) +        { +            auto iter = std::find_if( +                m_archs.begin(), m_archs.end(),  +                [spec](const ArchSpec& rhs) { return spec.IsExactMatch(rhs); }); +            if (iter != m_archs.end()) +                return; +            if (spec.IsValid()) +                m_archs.push_back(spec); +        } + +        std::vector<ArchSpec> m_archs; +    }; +} // anonymous namespace + +PlatformSP +PlatformWindows::CreateInstance (bool force, const lldb_private::ArchSpec *arch) +{ +    // The only time we create an instance is when we are creating a remote +    // windows platform +    const bool is_host = false; + +    bool create = force; +    if (create == false && arch && arch->IsValid()) +    { +        const llvm::Triple &triple = arch->GetTriple(); +        switch (triple.getVendor()) +        { +        case llvm::Triple::PC: +            create = true; +            break; + +        case llvm::Triple::UnknownArch: +            create = !arch->TripleVendorWasSpecified(); +            break; + +        default: +            break; +        } + +        if (create) +        { +            switch (triple.getOS()) +            { +            case llvm::Triple::Win32: +                break; + +            case llvm::Triple::UnknownOS: +                create = arch->TripleOSWasSpecified(); +                break; + +            default: +                create = false; +                break; +            } +        } +    } +    if (create) +        return PlatformSP(new PlatformWindows (is_host)); +    return PlatformSP(); +} + +lldb_private::ConstString +PlatformWindows::GetPluginNameStatic(bool is_host) +{ +    if (is_host) +    { +        static ConstString g_host_name(Platform::GetHostPlatformName ()); +        return g_host_name; +    } +    else +    { +        static ConstString g_remote_name("remote-windows"); +        return g_remote_name; +    } +} + +const char * +PlatformWindows::GetPluginDescriptionStatic(bool is_host) +{ +    return is_host ? +        "Local Windows user platform plug-in." : +        "Remote Windows user platform plug-in."; +} + +lldb_private::ConstString +PlatformWindows::GetPluginName() +{ +    return GetPluginNameStatic(IsHost()); +} + +void +PlatformWindows::Initialize() +{ +    Platform::Initialize (); + +    if (g_initialize_count++ == 0) +    { +#if defined (_WIN32) +        WSADATA dummy; +        WSAStartup(MAKEWORD(2,2), &dummy); +        // Force a host flag to true for the default platform object. +        PlatformSP default_platform_sp (new PlatformWindows(true)); +        default_platform_sp->SetSystemArchitecture(HostInfo::GetArchitecture()); +        Platform::SetHostPlatform (default_platform_sp); +#endif +        PluginManager::RegisterPlugin(PlatformWindows::GetPluginNameStatic(false), +                                      PlatformWindows::GetPluginDescriptionStatic(false), +                                      PlatformWindows::CreateInstance); +    } +} + +void +PlatformWindows::Terminate( void ) +{ +    if (g_initialize_count > 0) +    { +        if (--g_initialize_count == 0) +        { +#ifdef _WIN32 +            WSACleanup(); +#endif +            PluginManager::UnregisterPlugin (PlatformWindows::CreateInstance); +        } +    } + +    Platform::Terminate (); +} + +//------------------------------------------------------------------ +/// Default Constructor +//------------------------------------------------------------------ +PlatformWindows::PlatformWindows (bool is_host) : +    Platform(is_host) +{ +} + +//------------------------------------------------------------------ +/// Destructor. +/// +/// The destructor is virtual since this class is designed to be +/// inherited from by the plug-in instance. +//------------------------------------------------------------------ +PlatformWindows::~PlatformWindows() = default; + +bool +PlatformWindows::GetModuleSpec (const FileSpec& module_file_spec, +                                const ArchSpec& arch, +                                ModuleSpec &module_spec) +{ +    if (m_remote_platform_sp) +        return m_remote_platform_sp->GetModuleSpec (module_file_spec, arch, module_spec); + +    return Platform::GetModuleSpec (module_file_spec, arch, module_spec); +} + +Error +PlatformWindows::ResolveExecutable (const ModuleSpec &ms, +                                    lldb::ModuleSP &exe_module_sp, +                                    const FileSpecList *module_search_paths_ptr) +{ +    Error error; +    // Nothing special to do here, just use the actual file and architecture + +    char exe_path[PATH_MAX]; +    ModuleSpec resolved_module_spec(ms); + +    if (IsHost()) +    { +        // if we cant resolve the executable loation based on the current path variables +        if (!resolved_module_spec.GetFileSpec().Exists()) +        { +            resolved_module_spec.GetFileSpec().GetPath(exe_path, sizeof(exe_path)); +            resolved_module_spec.GetFileSpec().SetFile(exe_path, true); +        } + +        if (!resolved_module_spec.GetFileSpec().Exists()) +            resolved_module_spec.GetFileSpec().ResolveExecutableLocation (); + +        if (resolved_module_spec.GetFileSpec().Exists()) +            error.Clear(); +        else +        { +            ms.GetFileSpec().GetPath(exe_path, sizeof(exe_path)); +            error.SetErrorStringWithFormat("unable to find executable for '%s'", exe_path); +        } +    } +    else +    { +        if (m_remote_platform_sp) +        { +            error = GetCachedExecutable (resolved_module_spec, exe_module_sp, nullptr, *m_remote_platform_sp); +        } +        else +        { +            // We may connect to a process and use the provided executable (Don't use local $PATH). +            if (resolved_module_spec.GetFileSpec().Exists()) +                error.Clear(); +            else +                error.SetErrorStringWithFormat("the platform is not currently connected, and '%s' doesn't exist in the system root.", exe_path); +        } +    } + +    if (error.Success()) +    { +        if (resolved_module_spec.GetArchitecture().IsValid()) +        { +            error = ModuleList::GetSharedModule(resolved_module_spec, +                                                exe_module_sp, +                                                nullptr, +                                                nullptr, +                                                nullptr); + +            if (!exe_module_sp || exe_module_sp->GetObjectFile() == nullptr) +            { +                exe_module_sp.reset(); +                error.SetErrorStringWithFormat ("'%s' doesn't contain the architecture %s", +                                                resolved_module_spec.GetFileSpec().GetPath().c_str(), +                                                resolved_module_spec.GetArchitecture().GetArchitectureName()); +            } +        } +        else +        { +            // No valid architecture was specified, ask the platform for +            // the architectures that we should be using (in the correct order) +            // and see if we can find a match that way +            StreamString arch_names; +            for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, resolved_module_spec.GetArchitecture()); ++idx) +            { +                error = ModuleList::GetSharedModule(resolved_module_spec, +                                                    exe_module_sp, +                                                    nullptr, +                                                    nullptr, +                                                    nullptr); +                // Did we find an executable using one of the +                if (error.Success()) +                { +                    if (exe_module_sp && exe_module_sp->GetObjectFile()) +                        break; +                    else +                        error.SetErrorToGenericError(); +                } + +                if (idx > 0) +                    arch_names.PutCString (", "); +                arch_names.PutCString (resolved_module_spec.GetArchitecture().GetArchitectureName()); +            } + +            if (error.Fail() || !exe_module_sp) +            { +                if (resolved_module_spec.GetFileSpec().Readable()) +                { +                    error.SetErrorStringWithFormat ("'%s' doesn't contain any '%s' platform architectures: %s", +                                                    resolved_module_spec.GetFileSpec().GetPath().c_str(), +                                                    GetPluginName().GetCString(), +                                                    arch_names.GetString().c_str()); +                } +                else +                { +                    error.SetErrorStringWithFormat("'%s' is not readable", resolved_module_spec.GetFileSpec().GetPath().c_str()); +                } +            } +        } +    } + +    return error; +} + +size_t +PlatformWindows::GetSoftwareBreakpointTrapOpcode (Target &target, BreakpointSite *bp_site) +{ +    ArchSpec arch = target.GetArchitecture(); +    const uint8_t *trap_opcode = nullptr; +    size_t trap_opcode_size = 0; + +    switch (arch.GetMachine()) +    { +    case llvm::Triple::x86: +    case llvm::Triple::x86_64: +        { +            static const uint8_t g_i386_opcode[] = { 0xCC }; +            trap_opcode = g_i386_opcode; +            trap_opcode_size = sizeof(g_i386_opcode); +        } +        break; + +    case llvm::Triple::hexagon: +        { +            static const uint8_t g_hex_opcode[] = { 0x0c, 0xdb, 0x00, 0x54 }; +            trap_opcode = g_hex_opcode; +            trap_opcode_size = sizeof(g_hex_opcode); +        } +        break; +    default: +        llvm_unreachable("Unhandled architecture in PlatformWindows::GetSoftwareBreakpointTrapOpcode()"); +        break; +    } + +    if (bp_site->SetTrapOpcode(trap_opcode, trap_opcode_size)) +        return trap_opcode_size; + +    return 0; +} + +bool +PlatformWindows::GetRemoteOSVersion () +{ +    if (m_remote_platform_sp) +        return m_remote_platform_sp->GetOSVersion (m_major_os_version, +                                                   m_minor_os_version, +                                                   m_update_os_version); +    return false; +} + +bool +PlatformWindows::GetRemoteOSBuildString (std::string &s) +{ +    if (m_remote_platform_sp) +        return m_remote_platform_sp->GetRemoteOSBuildString (s); +    s.clear(); +    return false; +} + +bool +PlatformWindows::GetRemoteOSKernelDescription (std::string &s) +{ +    if (m_remote_platform_sp) +        return m_remote_platform_sp->GetRemoteOSKernelDescription (s); +    s.clear(); +    return false; +} + +// Remote Platform subclasses need to override this function +ArchSpec +PlatformWindows::GetRemoteSystemArchitecture () +{ +    if (m_remote_platform_sp) +        return m_remote_platform_sp->GetRemoteSystemArchitecture (); +    return ArchSpec(); +} + +const char * +PlatformWindows::GetHostname () +{ +    if (IsHost()) +        return Platform::GetHostname(); + +    if (m_remote_platform_sp) +        return m_remote_platform_sp->GetHostname (); +    return nullptr; +} + +bool +PlatformWindows::IsConnected () const +{ +    if (IsHost()) +        return true; +    else if (m_remote_platform_sp) +        return m_remote_platform_sp->IsConnected(); +    return false; +} + +Error +PlatformWindows::ConnectRemote (Args& args) +{ +    Error error; +    if (IsHost()) +    { +        error.SetErrorStringWithFormat ("can't connect to the host platform '%s', always connected", GetPluginName().AsCString() ); +    } +    else +    { +        if (!m_remote_platform_sp) +            m_remote_platform_sp = Platform::Create (ConstString("remote-gdb-server"), error); + +        if (m_remote_platform_sp) +        { +            if (error.Success()) +            { +                if (m_remote_platform_sp) +                { +                    error = m_remote_platform_sp->ConnectRemote (args); +                } +                else +                { +                    error.SetErrorString ("\"platform connect\" takes a single argument: <connect-url>"); +                } +            } +        } +        else +            error.SetErrorString ("failed to create a 'remote-gdb-server' platform"); + +        if (error.Fail()) +            m_remote_platform_sp.reset(); +    } + +    return error; +} + +Error +PlatformWindows::DisconnectRemote () +{ +    Error error; + +    if (IsHost()) +    { +        error.SetErrorStringWithFormat ("can't disconnect from the host platform '%s', always connected", GetPluginName().AsCString() ); +    } +    else +    { +        if (m_remote_platform_sp) +            error = m_remote_platform_sp->DisconnectRemote (); +        else +            error.SetErrorString ("the platform is not currently connected"); +    } +    return error; +} + +bool +PlatformWindows::GetProcessInfo (lldb::pid_t pid, ProcessInstanceInfo &process_info) +{ +    bool success = false; +    if (IsHost()) +    { +        success = Platform::GetProcessInfo (pid, process_info); +    } +    else if (m_remote_platform_sp) +    { +        success = m_remote_platform_sp->GetProcessInfo (pid, process_info); +    } +    return success; +} + +uint32_t +PlatformWindows::FindProcesses (const ProcessInstanceInfoMatch &match_info, +                               ProcessInstanceInfoList &process_infos) +{ +    uint32_t match_count = 0; +    if (IsHost()) +    { +        // Let the base class figure out the host details +        match_count = Platform::FindProcesses (match_info, process_infos); +    } +    else +    { +        // If we are remote, we can only return results if we are connected +        if (m_remote_platform_sp) +            match_count = m_remote_platform_sp->FindProcesses (match_info, process_infos); +    } +    return match_count; +} + +Error +PlatformWindows::LaunchProcess (ProcessLaunchInfo &launch_info) +{ +    Error error; +    if (IsHost()) +    { +        error = Platform::LaunchProcess (launch_info); +    } +    else +    { +        if (m_remote_platform_sp) +            error = m_remote_platform_sp->LaunchProcess (launch_info); +        else +            error.SetErrorString ("the platform is not currently connected"); +    } +    return error; +} + +ProcessSP +PlatformWindows::DebugProcess(ProcessLaunchInfo &launch_info, Debugger &debugger, Target *target, Error &error) +{ +    // Windows has special considerations that must be followed when launching or attaching to a process.  The +    // key requirement is that when launching or attaching to a process, you must do it from the same the thread +    // that will go into a permanent loop which will then receive debug events from the process.  In particular, +    // this means we can't use any of LLDB's generic mechanisms to do it for us, because it doesn't have the +    // special knowledge required for setting up the background thread or passing the right flags.   +    // +    // Another problem is that that LLDB's standard model for debugging a process is to first launch it, have +    // it stop at the entry point, and then attach to it.  In Windows this doesn't quite work, you have to  +    // specify as an argument to CreateProcess() that you're going to debug the process.  So we override DebugProcess +    // here to handle this.  Launch operations go directly to the process plugin, and attach operations almost go +    // directly to the process plugin (but we hijack the events first).  In essence, we encapsulate all the logic +    // of Launching and Attaching in the process plugin, and PlatformWindows::DebugProcess is just a pass-through +    // to get to the process plugin. + +    if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) +    { +        // This is a process attach.  Don't need to launch anything. +        ProcessAttachInfo attach_info(launch_info); +        return Attach(attach_info, debugger, target, error); +    } +    else +    { +        ProcessSP process_sp = target->CreateProcess(launch_info.GetListenerForProcess(debugger), +                                                     launch_info.GetProcessPluginName(), +                                                     nullptr); + +        // We need to launch and attach to the process. +        launch_info.GetFlags().Set(eLaunchFlagDebug); +        if (process_sp) +            error = process_sp->Launch(launch_info); + +        return process_sp; +    } +} + +lldb::ProcessSP +PlatformWindows::Attach(ProcessAttachInfo &attach_info, +                        Debugger &debugger, +                        Target *target, +                        Error &error) +{ +    error.Clear(); +    lldb::ProcessSP process_sp; +    if (!IsHost()) +    { +        if (m_remote_platform_sp) +            process_sp = m_remote_platform_sp->Attach (attach_info, debugger, target, error); +        else +            error.SetErrorString ("the platform is not currently connected"); +        return process_sp; +    } + +    if (target == nullptr) +    { +        TargetSP new_target_sp; +        FileSpec emptyFileSpec; +        ArchSpec emptyArchSpec; + +        error = debugger.GetTargetList().CreateTarget(debugger, +                                                      nullptr, +                                                      nullptr, +                                                      false, +                                                      nullptr, +                                                      new_target_sp); +        target = new_target_sp.get(); +    } + +    if (!target || error.Fail()) +        return process_sp; + +    debugger.GetTargetList().SetSelectedTarget(target); + +    const char *plugin_name = attach_info.GetProcessPluginName(); +    process_sp = target->CreateProcess(attach_info.GetListenerForProcess(debugger), plugin_name, nullptr); + +    process_sp->HijackProcessEvents(attach_info.GetHijackListener().get()); +    if (process_sp) +        error = process_sp->Attach (attach_info); + +    return process_sp; +} + +const char * +PlatformWindows::GetUserName (uint32_t uid) +{ +    // Check the cache in Platform in case we have already looked this uid up +    const char *user_name = Platform::GetUserName(uid); +    if (user_name) +        return user_name; + +    if (IsRemote() && m_remote_platform_sp) +        return m_remote_platform_sp->GetUserName(uid); +    return nullptr; +} + +const char * +PlatformWindows::GetGroupName (uint32_t gid) +{ +    const char *group_name = Platform::GetGroupName(gid); +    if (group_name) +        return group_name; + +    if (IsRemote() && m_remote_platform_sp) +        return m_remote_platform_sp->GetGroupName(gid); +    return nullptr; +} + +Error +PlatformWindows::GetFileWithUUID (const FileSpec &platform_file, +                                  const UUID *uuid_ptr, +                                  FileSpec &local_file) +{ +    if (IsRemote()) +    { +        if (m_remote_platform_sp) +            return m_remote_platform_sp->GetFileWithUUID (platform_file, uuid_ptr, local_file); +    } + +    // Default to the local case +    local_file = platform_file; +    return Error(); +} + +Error +PlatformWindows::GetSharedModule (const ModuleSpec &module_spec, +                                  Process* process, +                                  ModuleSP &module_sp, +                                  const FileSpecList *module_search_paths_ptr, +                                  ModuleSP *old_module_sp_ptr, +                                  bool *did_create_ptr) +{ +    Error error; +    module_sp.reset(); + +    if (IsRemote()) +    { +        // If we have a remote platform always, let it try and locate +        // the shared module first. +        if (m_remote_platform_sp) +        { +            error = m_remote_platform_sp->GetSharedModule (module_spec, +                                                           process, +                                                           module_sp, +                                                           module_search_paths_ptr, +                                                           old_module_sp_ptr, +                                                           did_create_ptr); +        } +    } + +    if (!module_sp) +    { +        // Fall back to the local platform and find the file locally +        error = Platform::GetSharedModule (module_spec, +                                           process, +                                           module_sp, +                                           module_search_paths_ptr, +                                           old_module_sp_ptr, +                                           did_create_ptr); +    } +    if (module_sp) +        module_sp->SetPlatformFileSpec(module_spec.GetFileSpec()); +    return error; +} + +bool +PlatformWindows::GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &arch) +{ +    static SupportedArchList architectures; + +    if (idx >= architectures.Count()) +        return false; +    arch = architectures[idx]; +    return true; +} + +void +PlatformWindows::GetStatus (Stream &strm) +{ +    Platform::GetStatus(strm); + +#ifdef _WIN32 +    uint32_t major; +    uint32_t minor; +    uint32_t update; +    if (!HostInfo::GetOSVersion(major, minor, update)) +    { +        strm << "Windows"; +        return; +    } + +    strm << "Host: Windows " << major +         << '.' << minor +         << " Build: " << update << '\n'; +#endif +} + +bool +PlatformWindows::CanDebugProcess() +{ +    return true; +} + +size_t +PlatformWindows::GetEnvironment(StringList &env) +{ +    if (IsRemote()) +    { +        if (m_remote_platform_sp) +            return m_remote_platform_sp->GetEnvironment(env); +        return 0; +    } + +    return Host::GetEnvironment(env); +} + +ConstString +PlatformWindows::GetFullNameForDylib (ConstString basename) +{ +    if (basename.IsEmpty()) +        return basename; +     +    StreamString stream; +    stream.Printf("%s.dll", basename.GetCString()); +    return ConstString(stream.GetData()); +}  | 
