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-rw-r--r--source/Plugins/Process/Windows/Common/ProcessWindows.cpp1119
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diff --git a/source/Plugins/Process/Windows/Common/ProcessWindows.cpp b/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
deleted file mode 100644
index 3fe5ab7804cb..000000000000
--- a/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
+++ /dev/null
@@ -1,1119 +0,0 @@
-//===-- ProcessWindows.cpp --------------------------------------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-
-#include "ProcessWindows.h"
-
-// Windows includes
-#include "lldb/Host/windows/windows.h"
-#include <psapi.h>
-
-#include "lldb/Core/Module.h"
-#include "lldb/Core/ModuleSpec.h"
-#include "lldb/Core/PluginManager.h"
-#include "lldb/Core/Section.h"
-#include "lldb/Host/FileSystem.h"
-#include "lldb/Host/HostNativeProcessBase.h"
-#include "lldb/Host/HostProcess.h"
-#include "lldb/Host/windows/HostThreadWindows.h"
-#include "lldb/Host/windows/windows.h"
-#include "lldb/Symbol/ObjectFile.h"
-#include "lldb/Target/DynamicLoader.h"
-#include "lldb/Target/MemoryRegionInfo.h"
-#include "lldb/Target/StopInfo.h"
-#include "lldb/Target/Target.h"
-#include "lldb/Utility/State.h"
-
-#include "llvm/Support/ConvertUTF.h"
-#include "llvm/Support/Format.h"
-#include "llvm/Support/Threading.h"
-#include "llvm/Support/raw_ostream.h"
-
-#include "DebuggerThread.h"
-#include "ExceptionRecord.h"
-#include "ForwardDecl.h"
-#include "LocalDebugDelegate.h"
-#include "ProcessWindowsLog.h"
-#include "TargetThreadWindows.h"
-
-using namespace lldb;
-using namespace lldb_private;
-
-namespace {
-std::string GetProcessExecutableName(HANDLE process_handle) {
- std::vector<wchar_t> file_name;
- DWORD file_name_size = MAX_PATH; // first guess, not an absolute limit
- DWORD copied = 0;
- do {
- file_name_size *= 2;
- file_name.resize(file_name_size);
- copied = ::GetModuleFileNameExW(process_handle, NULL, file_name.data(),
- file_name_size);
- } while (copied >= file_name_size);
- file_name.resize(copied);
- std::string result;
- llvm::convertWideToUTF8(file_name.data(), result);
- return result;
-}
-
-std::string GetProcessExecutableName(DWORD pid) {
- std::string file_name;
- HANDLE process_handle =
- ::OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pid);
- if (process_handle != NULL) {
- file_name = GetProcessExecutableName(process_handle);
- ::CloseHandle(process_handle);
- }
- return file_name;
-}
-
-DWORD ConvertLldbToWinApiProtect(uint32_t protect) {
- // We also can process a read / write permissions here, but if the debugger
- // will make later a write into the allocated memory, it will fail. To get
- // around it is possible inside DoWriteMemory to remember memory permissions,
- // allow write, write and restore permissions, but for now we process only
- // the executable permission.
- //
- // TODO: Process permissions other than executable
- if (protect & ePermissionsExecutable)
- return PAGE_EXECUTE_READWRITE;
-
- return PAGE_READWRITE;
-}
-
-} // anonymous namespace
-
-namespace lldb_private {
-
-// We store a pointer to this class in the ProcessWindows, so that we don't
-// expose Windows-specific types and implementation details from a public
-// header file.
-class ProcessWindowsData {
-public:
- ProcessWindowsData(bool stop_at_entry) : m_stop_at_entry(stop_at_entry) {
- m_initial_stop_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr);
- }
-
- ~ProcessWindowsData() { ::CloseHandle(m_initial_stop_event); }
-
- Status m_launch_error;
- DebuggerThreadSP m_debugger;
- StopInfoSP m_pending_stop_info;
- HANDLE m_initial_stop_event = nullptr;
- bool m_initial_stop_received = false;
- bool m_stop_at_entry;
- std::map<lldb::tid_t, HostThread> m_new_threads;
- std::set<lldb::tid_t> m_exited_threads;
-};
-
-ProcessSP ProcessWindows::CreateInstance(lldb::TargetSP target_sp,
- lldb::ListenerSP listener_sp,
- const FileSpec *) {
- return ProcessSP(new ProcessWindows(target_sp, listener_sp));
-}
-
-void ProcessWindows::Initialize() {
- static llvm::once_flag g_once_flag;
-
- llvm::call_once(g_once_flag, []() {
- PluginManager::RegisterPlugin(GetPluginNameStatic(),
- GetPluginDescriptionStatic(), CreateInstance);
- });
-}
-
-void ProcessWindows::Terminate() {}
-
-lldb_private::ConstString ProcessWindows::GetPluginNameStatic() {
- static ConstString g_name("windows");
- return g_name;
-}
-
-const char *ProcessWindows::GetPluginDescriptionStatic() {
- return "Process plugin for Windows";
-}
-
-//------------------------------------------------------------------------------
-// Constructors and destructors.
-
-ProcessWindows::ProcessWindows(lldb::TargetSP target_sp,
- lldb::ListenerSP listener_sp)
- : lldb_private::Process(target_sp, listener_sp) {}
-
-ProcessWindows::~ProcessWindows() {}
-
-size_t ProcessWindows::GetSTDOUT(char *buf, size_t buf_size, Status &error) {
- error.SetErrorString("GetSTDOUT unsupported on Windows");
- return 0;
-}
-
-size_t ProcessWindows::GetSTDERR(char *buf, size_t buf_size, Status &error) {
- error.SetErrorString("GetSTDERR unsupported on Windows");
- return 0;
-}
-
-size_t ProcessWindows::PutSTDIN(const char *buf, size_t buf_size,
- Status &error) {
- error.SetErrorString("PutSTDIN unsupported on Windows");
- return 0;
-}
-
-//------------------------------------------------------------------------------
-// ProcessInterface protocol.
-
-lldb_private::ConstString ProcessWindows::GetPluginName() {
- return GetPluginNameStatic();
-}
-
-uint32_t ProcessWindows::GetPluginVersion() { return 1; }
-
-Status ProcessWindows::EnableBreakpointSite(BreakpointSite *bp_site) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_BREAKPOINTS);
- LLDB_LOG(log, "bp_site = {0:x}, id={1}, addr={2:x}", bp_site,
- bp_site->GetID(), bp_site->GetLoadAddress());
-
- Status error = EnableSoftwareBreakpoint(bp_site);
- if (!error.Success())
- LLDB_LOG(log, "error: {0}", error);
- return error;
-}
-
-Status ProcessWindows::DisableBreakpointSite(BreakpointSite *bp_site) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_BREAKPOINTS);
- LLDB_LOG(log, "bp_site = {0:x}, id={1}, addr={2:x}", bp_site,
- bp_site->GetID(), bp_site->GetLoadAddress());
-
- Status error = DisableSoftwareBreakpoint(bp_site);
-
- if (!error.Success())
- LLDB_LOG(log, "error: {0}", error);
- return error;
-}
-
-Status ProcessWindows::DoDetach(bool keep_stopped) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- DebuggerThreadSP debugger_thread;
- StateType private_state;
- {
- // Acquire the lock only long enough to get the DebuggerThread.
- // StopDebugging() will trigger a call back into ProcessWindows which will
- // also acquire the lock. Thus we have to release the lock before calling
- // StopDebugging().
- llvm::sys::ScopedLock lock(m_mutex);
-
- private_state = GetPrivateState();
-
- if (!m_session_data) {
- LLDB_LOG(log, "state = {0}, but there is no active session.",
- private_state);
- return Status();
- }
-
- debugger_thread = m_session_data->m_debugger;
- }
-
- Status error;
- if (private_state != eStateExited && private_state != eStateDetached) {
- LLDB_LOG(log, "detaching from process {0} while state = {1}.",
- debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
- private_state);
- error = debugger_thread->StopDebugging(false);
- if (error.Success()) {
- SetPrivateState(eStateDetached);
- }
-
- // By the time StopDebugging returns, there is no more debugger thread, so
- // we can be assured that no other thread will race for the session data.
- m_session_data.reset();
- } else {
- LLDB_LOG(
- log,
- "error: process {0} in state = {1}, but cannot destroy in this state.",
- debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
- private_state);
- }
-
- return error;
-}
-
-Status ProcessWindows::DoLaunch(Module *exe_module,
- ProcessLaunchInfo &launch_info) {
- // Even though m_session_data is accessed here, it is before a debugger
- // thread has been kicked off. So there's no race conditions, and it
- // shouldn't be necessary to acquire the mutex.
-
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- Status result;
-
- FileSpec working_dir = launch_info.GetWorkingDirectory();
- namespace fs = llvm::sys::fs;
- if (working_dir) {
- FileSystem::Instance().Resolve(working_dir);
- if (!FileSystem::Instance().IsDirectory(working_dir)) {
- result.SetErrorStringWithFormat("No such file or directory: %s",
- working_dir.GetCString());
- return result;
- }
- }
-
- if (!launch_info.GetFlags().Test(eLaunchFlagDebug)) {
- StreamString stream;
- stream.Printf("ProcessWindows unable to launch '%s'. ProcessWindows can "
- "only be used for debug launches.",
- launch_info.GetExecutableFile().GetPath().c_str());
- std::string message = stream.GetString();
- result.SetErrorString(message.c_str());
-
- LLDB_LOG(log, "error: {0}", message);
- return result;
- }
-
- bool stop_at_entry = launch_info.GetFlags().Test(eLaunchFlagStopAtEntry);
- m_session_data.reset(new ProcessWindowsData(stop_at_entry));
-
- DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
- m_session_data->m_debugger.reset(new DebuggerThread(delegate));
- DebuggerThreadSP debugger = m_session_data->m_debugger;
-
- // Kick off the DebugLaunch asynchronously and wait for it to complete.
- result = debugger->DebugLaunch(launch_info);
- if (result.Fail()) {
- LLDB_LOG(log, "failed launching '{0}'. {1}",
- launch_info.GetExecutableFile().GetPath(), result);
- return result;
- }
-
- HostProcess process;
- Status error = WaitForDebuggerConnection(debugger, process);
- if (error.Fail()) {
- LLDB_LOG(log, "failed launching '{0}'. {1}",
- launch_info.GetExecutableFile().GetPath(), error);
- return error;
- }
-
- LLDB_LOG(log, "successfully launched '{0}'",
- launch_info.GetExecutableFile().GetPath());
-
- // We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the
- // private state should already be set to eStateStopped as a result of
- // hitting the initial breakpoint. If it was not set, the breakpoint should
- // have already been resumed from and the private state should already be
- // eStateRunning.
- launch_info.SetProcessID(process.GetProcessId());
- SetID(process.GetProcessId());
-
- return result;
-}
-
-Status
-ProcessWindows::DoAttachToProcessWithID(lldb::pid_t pid,
- const ProcessAttachInfo &attach_info) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- m_session_data.reset(
- new ProcessWindowsData(!attach_info.GetContinueOnceAttached()));
-
- DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
- DebuggerThreadSP debugger(new DebuggerThread(delegate));
-
- m_session_data->m_debugger = debugger;
-
- DWORD process_id = static_cast<DWORD>(pid);
- Status error = debugger->DebugAttach(process_id, attach_info);
- if (error.Fail()) {
- LLDB_LOG(
- log,
- "encountered an error occurred initiating the asynchronous attach. {0}",
- error);
- return error;
- }
-
- HostProcess process;
- error = WaitForDebuggerConnection(debugger, process);
- if (error.Fail()) {
- LLDB_LOG(log,
- "encountered an error waiting for the debugger to connect. {0}",
- error);
- return error;
- }
-
- LLDB_LOG(log, "successfully attached to process with pid={0}", process_id);
-
- // We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the
- // private state should already be set to eStateStopped as a result of
- // hitting the initial breakpoint. If it was not set, the breakpoint should
- // have already been resumed from and the private state should already be
- // eStateRunning.
- SetID(process.GetProcessId());
- return error;
-}
-
-Status ProcessWindows::DoResume() {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- llvm::sys::ScopedLock lock(m_mutex);
- Status error;
-
- StateType private_state = GetPrivateState();
- if (private_state == eStateStopped || private_state == eStateCrashed) {
- LLDB_LOG(log, "process {0} is in state {1}. Resuming...",
- m_session_data->m_debugger->GetProcess().GetProcessId(),
- GetPrivateState());
-
- ExceptionRecordSP active_exception =
- m_session_data->m_debugger->GetActiveException().lock();
- if (active_exception) {
- // Resume the process and continue processing debug events. Mask the
- // exception so that from the process's view, there is no indication that
- // anything happened.
- m_session_data->m_debugger->ContinueAsyncException(
- ExceptionResult::MaskException);
- }
-
- LLDB_LOG(log, "resuming {0} threads.", m_thread_list.GetSize());
-
- bool failed = false;
- for (uint32_t i = 0; i < m_thread_list.GetSize(); ++i) {
- auto thread = std::static_pointer_cast<TargetThreadWindows>(
- m_thread_list.GetThreadAtIndex(i));
- Status result = thread->DoResume();
- if (result.Fail()) {
- failed = true;
- LLDB_LOG(
- log,
- "Trying to resume thread at index {0}, but failed with error {1}.",
- i, result);
- }
- }
-
- if (failed) {
- error.SetErrorString("ProcessWindows::DoResume failed");
- return error;
- } else {
- SetPrivateState(eStateRunning);
- }
- } else {
- LLDB_LOG(log, "error: process {0} is in state {1}. Returning...",
- m_session_data->m_debugger->GetProcess().GetProcessId(),
- GetPrivateState());
- }
- return error;
-}
-
-Status ProcessWindows::DoDestroy() {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- DebuggerThreadSP debugger_thread;
- StateType private_state;
- {
- // Acquire this lock inside an inner scope, only long enough to get the
- // DebuggerThread. StopDebugging() will trigger a call back into
- // ProcessWindows which will acquire the lock again, so we need to not
- // deadlock.
- llvm::sys::ScopedLock lock(m_mutex);
-
- private_state = GetPrivateState();
-
- if (!m_session_data) {
- LLDB_LOG(log, "warning: state = {0}, but there is no active session.",
- private_state);
- return Status();
- }
-
- debugger_thread = m_session_data->m_debugger;
- }
-
- Status error;
- if (private_state != eStateExited && private_state != eStateDetached) {
- LLDB_LOG(log, "Shutting down process {0} while state = {1}.",
- debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
- private_state);
- error = debugger_thread->StopDebugging(true);
-
- // By the time StopDebugging returns, there is no more debugger thread, so
- // we can be assured that no other thread will race for the session data.
- m_session_data.reset();
- } else {
- LLDB_LOG(log, "cannot destroy process {0} while state = {1}",
- debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(),
- private_state);
- }
-
- return error;
-}
-
-Status ProcessWindows::DoHalt(bool &caused_stop) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- Status error;
- StateType state = GetPrivateState();
- if (state == eStateStopped)
- caused_stop = false;
- else {
- llvm::sys::ScopedLock lock(m_mutex);
- caused_stop = ::DebugBreakProcess(m_session_data->m_debugger->GetProcess()
- .GetNativeProcess()
- .GetSystemHandle());
- if (!caused_stop) {
- error.SetError(::GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log, "DebugBreakProcess failed with error {0}", error);
- }
- }
- return error;
-}
-
-void ProcessWindows::DidLaunch() {
- ArchSpec arch_spec;
- DidAttach(arch_spec);
-}
-
-void ProcessWindows::DidAttach(ArchSpec &arch_spec) {
- llvm::sys::ScopedLock lock(m_mutex);
-
- // The initial stop won't broadcast the state change event, so account for
- // that here.
- if (m_session_data && GetPrivateState() == eStateStopped &&
- m_session_data->m_stop_at_entry)
- RefreshStateAfterStop();
-}
-
-void ProcessWindows::RefreshStateAfterStop() {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EXCEPTION);
- llvm::sys::ScopedLock lock(m_mutex);
-
- if (!m_session_data) {
- LLDB_LOG(log, "no active session. Returning...");
- return;
- }
-
- m_thread_list.RefreshStateAfterStop();
-
- std::weak_ptr<ExceptionRecord> exception_record =
- m_session_data->m_debugger->GetActiveException();
- ExceptionRecordSP active_exception = exception_record.lock();
- if (!active_exception) {
- LLDB_LOG(log,
- "there is no active exception in process {0}. Why is the "
- "process stopped?",
- m_session_data->m_debugger->GetProcess().GetProcessId());
- return;
- }
-
- StopInfoSP stop_info;
- m_thread_list.SetSelectedThreadByID(active_exception->GetThreadID());
- ThreadSP stop_thread = m_thread_list.GetSelectedThread();
- if (!stop_thread)
- return;
-
- switch (active_exception->GetExceptionCode()) {
- case EXCEPTION_SINGLE_STEP: {
- RegisterContextSP register_context = stop_thread->GetRegisterContext();
- const uint64_t pc = register_context->GetPC();
- BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
- if (site && site->ValidForThisThread(stop_thread.get())) {
- LLDB_LOG(log,
- "Single-stepped onto a breakpoint in process {0} at "
- "address {1:x} with breakpoint site {2}",
- m_session_data->m_debugger->GetProcess().GetProcessId(), pc,
- site->GetID());
- stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(*stop_thread,
- site->GetID());
- stop_thread->SetStopInfo(stop_info);
- } else {
- LLDB_LOG(log, "single stepping thread {0}", stop_thread->GetID());
- stop_info = StopInfo::CreateStopReasonToTrace(*stop_thread);
- stop_thread->SetStopInfo(stop_info);
- }
- return;
- }
-
- case EXCEPTION_BREAKPOINT: {
- RegisterContextSP register_context = stop_thread->GetRegisterContext();
-
- // The current EIP is AFTER the BP opcode, which is one byte.
- uint64_t pc = register_context->GetPC() - 1;
-
- BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
- if (site) {
- LLDB_LOG(log,
- "detected breakpoint in process {0} at address {1:x} with "
- "breakpoint site {2}",
- m_session_data->m_debugger->GetProcess().GetProcessId(), pc,
- site->GetID());
-
- if (site->ValidForThisThread(stop_thread.get())) {
- LLDB_LOG(log,
- "Breakpoint site {0} is valid for this thread ({1:x}), "
- "creating stop info.",
- site->GetID(), stop_thread->GetID());
-
- stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(
- *stop_thread, site->GetID());
- register_context->SetPC(pc);
- } else {
- LLDB_LOG(log,
- "Breakpoint site {0} is not valid for this thread, "
- "creating empty stop info.",
- site->GetID());
- }
- stop_thread->SetStopInfo(stop_info);
- return;
- } else {
- // The thread hit a hard-coded breakpoint like an `int 3` or
- // `__debugbreak()`.
- LLDB_LOG(log,
- "No breakpoint site matches for this thread. __debugbreak()? "
- "Creating stop info with the exception.");
- // FALLTHROUGH: We'll treat this as a generic exception record in the
- // default case.
- }
- }
-
- default: {
- std::string desc;
- llvm::raw_string_ostream desc_stream(desc);
- desc_stream << "Exception "
- << llvm::format_hex(active_exception->GetExceptionCode(), 8)
- << " encountered at address "
- << llvm::format_hex(active_exception->GetExceptionAddress(), 8);
- stop_info = StopInfo::CreateStopReasonWithException(
- *stop_thread, desc_stream.str().c_str());
- stop_thread->SetStopInfo(stop_info);
- LLDB_LOG(log, "{0}", desc_stream.str());
- return;
- }
- }
-}
-
-bool ProcessWindows::CanDebug(lldb::TargetSP target_sp,
- bool plugin_specified_by_name) {
- if (plugin_specified_by_name)
- return true;
-
- // For now we are just making sure the file exists for a given module
- ModuleSP exe_module_sp(target_sp->GetExecutableModule());
- if (exe_module_sp.get())
- return FileSystem::Instance().Exists(exe_module_sp->GetFileSpec());
- // However, if there is no executable module, we return true since we might
- // be preparing to attach.
- return true;
-}
-
-bool ProcessWindows::UpdateThreadList(ThreadList &old_thread_list,
- ThreadList &new_thread_list) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_THREAD);
- // Add all the threads that were previously running and for which we did not
- // detect a thread exited event.
- int new_size = 0;
- int continued_threads = 0;
- int exited_threads = 0;
- int new_threads = 0;
-
- for (ThreadSP old_thread : old_thread_list.Threads()) {
- lldb::tid_t old_thread_id = old_thread->GetID();
- auto exited_thread_iter =
- m_session_data->m_exited_threads.find(old_thread_id);
- if (exited_thread_iter == m_session_data->m_exited_threads.end()) {
- new_thread_list.AddThread(old_thread);
- ++new_size;
- ++continued_threads;
- LLDB_LOGV(log, "Thread {0} was running and is still running.",
- old_thread_id);
- } else {
- LLDB_LOGV(log, "Thread {0} was running and has exited.", old_thread_id);
- ++exited_threads;
- }
- }
-
- // Also add all the threads that are new since the last time we broke into
- // the debugger.
- for (const auto &thread_info : m_session_data->m_new_threads) {
- ThreadSP thread(new TargetThreadWindows(*this, thread_info.second));
- thread->SetID(thread_info.first);
- new_thread_list.AddThread(thread);
- ++new_size;
- ++new_threads;
- LLDB_LOGV(log, "Thread {0} is new since last update.", thread_info.first);
- }
-
- LLDB_LOG(log, "{0} new threads, {1} old threads, {2} exited threads.",
- new_threads, continued_threads, exited_threads);
-
- m_session_data->m_new_threads.clear();
- m_session_data->m_exited_threads.clear();
-
- return new_size > 0;
-}
-
-bool ProcessWindows::IsAlive() {
- StateType state = GetPrivateState();
- switch (state) {
- case eStateCrashed:
- case eStateDetached:
- case eStateUnloaded:
- case eStateExited:
- case eStateInvalid:
- return false;
- default:
- return true;
- }
-}
-
-size_t ProcessWindows::DoReadMemory(lldb::addr_t vm_addr, void *buf,
- size_t size, Status &error) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
- llvm::sys::ScopedLock lock(m_mutex);
-
- if (!m_session_data)
- return 0;
-
- LLDB_LOG(log, "attempting to read {0} bytes from address {1:x}", size,
- vm_addr);
-
- HostProcess process = m_session_data->m_debugger->GetProcess();
- void *addr = reinterpret_cast<void *>(vm_addr);
- SIZE_T bytes_read = 0;
- if (!ReadProcessMemory(process.GetNativeProcess().GetSystemHandle(), addr,
- buf, size, &bytes_read)) {
- // Reading from the process can fail for a number of reasons - set the
- // error code and make sure that the number of bytes read is set back to 0
- // because in some scenarios the value of bytes_read returned from the API
- // is garbage.
- error.SetError(GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log, "reading failed with error: {0}", error);
- bytes_read = 0;
- }
- return bytes_read;
-}
-
-size_t ProcessWindows::DoWriteMemory(lldb::addr_t vm_addr, const void *buf,
- size_t size, Status &error) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
- llvm::sys::ScopedLock lock(m_mutex);
- LLDB_LOG(log, "attempting to write {0} bytes into address {1:x}", size,
- vm_addr);
-
- if (!m_session_data) {
- LLDB_LOG(log, "cannot write, there is no active debugger connection.");
- return 0;
- }
-
- HostProcess process = m_session_data->m_debugger->GetProcess();
- void *addr = reinterpret_cast<void *>(vm_addr);
- SIZE_T bytes_written = 0;
- lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
- if (WriteProcessMemory(handle, addr, buf, size, &bytes_written))
- FlushInstructionCache(handle, addr, bytes_written);
- else {
- error.SetError(GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log, "writing failed with error: {0}", error);
- }
- return bytes_written;
-}
-
-lldb::addr_t ProcessWindows::DoAllocateMemory(size_t size, uint32_t permissions,
- Status &error) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
- llvm::sys::ScopedLock lock(m_mutex);
- LLDB_LOG(log, "attempting to allocate {0} bytes with permissions {1}", size,
- permissions);
-
- if (!m_session_data) {
- LLDB_LOG(log, "cannot allocate, there is no active debugger connection.");
- error.SetErrorString(
- "cannot allocate, there is no active debugger connection");
- return LLDB_INVALID_ADDRESS;
- }
-
- HostProcess process = m_session_data->m_debugger->GetProcess();
- lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
- auto protect = ConvertLldbToWinApiProtect(permissions);
- auto result = VirtualAllocEx(handle, nullptr, size, MEM_COMMIT, protect);
- if (!result) {
- error.SetError(GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log, "allocating failed with error: {0}", error);
- return LLDB_INVALID_ADDRESS;
- }
-
- return reinterpret_cast<addr_t>(result);
-}
-
-Status ProcessWindows::DoDeallocateMemory(lldb::addr_t ptr) {
- Status result;
-
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
- llvm::sys::ScopedLock lock(m_mutex);
- LLDB_LOG(log, "attempting to deallocate bytes at address {0}", ptr);
-
- if (!m_session_data) {
- LLDB_LOG(log, "cannot deallocate, there is no active debugger connection.");
- result.SetErrorString(
- "cannot deallocate, there is no active debugger connection");
- return result;
- }
-
- HostProcess process = m_session_data->m_debugger->GetProcess();
- lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
- if (!VirtualFreeEx(handle, reinterpret_cast<LPVOID>(ptr), 0, MEM_RELEASE)) {
- result.SetError(GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log, "deallocating failed with error: {0}", result);
- return result;
- }
-
- return result;
-}
-
-Status ProcessWindows::GetMemoryRegionInfo(lldb::addr_t vm_addr,
- MemoryRegionInfo &info) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
- Status error;
- llvm::sys::ScopedLock lock(m_mutex);
- info.Clear();
-
- if (!m_session_data) {
- error.SetErrorString(
- "GetMemoryRegionInfo called with no debugging session.");
- LLDB_LOG(log, "error: {0}", error);
- return error;
- }
- HostProcess process = m_session_data->m_debugger->GetProcess();
- lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
- if (handle == nullptr || handle == LLDB_INVALID_PROCESS) {
- error.SetErrorString(
- "GetMemoryRegionInfo called with an invalid target process.");
- LLDB_LOG(log, "error: {0}", error);
- return error;
- }
-
- LLDB_LOG(log, "getting info for address {0:x}", vm_addr);
-
- void *addr = reinterpret_cast<void *>(vm_addr);
- MEMORY_BASIC_INFORMATION mem_info = {};
- SIZE_T result = ::VirtualQueryEx(handle, addr, &mem_info, sizeof(mem_info));
- if (result == 0) {
- if (::GetLastError() == ERROR_INVALID_PARAMETER) {
- // ERROR_INVALID_PARAMETER is returned if VirtualQueryEx is called with
- // an address past the highest accessible address. We should return a
- // range from the vm_addr to LLDB_INVALID_ADDRESS
- info.GetRange().SetRangeBase(vm_addr);
- info.GetRange().SetRangeEnd(LLDB_INVALID_ADDRESS);
- info.SetReadable(MemoryRegionInfo::eNo);
- info.SetExecutable(MemoryRegionInfo::eNo);
- info.SetWritable(MemoryRegionInfo::eNo);
- info.SetMapped(MemoryRegionInfo::eNo);
- return error;
- } else {
- error.SetError(::GetLastError(), eErrorTypeWin32);
- LLDB_LOG(log,
- "VirtualQueryEx returned error {0} while getting memory "
- "region info for address {1:x}",
- error, vm_addr);
- return error;
- }
- }
-
- // Protect bits are only valid for MEM_COMMIT regions.
- if (mem_info.State == MEM_COMMIT) {
- const bool readable = IsPageReadable(mem_info.Protect);
- const bool executable = IsPageExecutable(mem_info.Protect);
- const bool writable = IsPageWritable(mem_info.Protect);
- info.SetReadable(readable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
- info.SetExecutable(executable ? MemoryRegionInfo::eYes
- : MemoryRegionInfo::eNo);
- info.SetWritable(writable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
- } else {
- info.SetReadable(MemoryRegionInfo::eNo);
- info.SetExecutable(MemoryRegionInfo::eNo);
- info.SetWritable(MemoryRegionInfo::eNo);
- }
-
- // AllocationBase is defined for MEM_COMMIT and MEM_RESERVE but not MEM_FREE.
- if (mem_info.State != MEM_FREE) {
- info.GetRange().SetRangeBase(
- reinterpret_cast<addr_t>(mem_info.AllocationBase));
- info.GetRange().SetRangeEnd(reinterpret_cast<addr_t>(mem_info.BaseAddress) +
- mem_info.RegionSize);
- info.SetMapped(MemoryRegionInfo::eYes);
- } else {
- // In the unmapped case we need to return the distance to the next block of
- // memory. VirtualQueryEx nearly does that except that it gives the
- // distance from the start of the page containing vm_addr.
- SYSTEM_INFO data;
- GetSystemInfo(&data);
- DWORD page_offset = vm_addr % data.dwPageSize;
- info.GetRange().SetRangeBase(vm_addr);
- info.GetRange().SetByteSize(mem_info.RegionSize - page_offset);
- info.SetMapped(MemoryRegionInfo::eNo);
- }
-
- error.SetError(::GetLastError(), eErrorTypeWin32);
- LLDB_LOGV(log,
- "Memory region info for address {0}: readable={1}, "
- "executable={2}, writable={3}",
- vm_addr, info.GetReadable(), info.GetExecutable(),
- info.GetWritable());
- return error;
-}
-
-lldb::addr_t ProcessWindows::GetImageInfoAddress() {
- Target &target = GetTarget();
- ObjectFile *obj_file = target.GetExecutableModule()->GetObjectFile();
- Address addr = obj_file->GetImageInfoAddress(&target);
- if (addr.IsValid())
- return addr.GetLoadAddress(&target);
- else
- return LLDB_INVALID_ADDRESS;
-}
-
-void ProcessWindows::OnExitProcess(uint32_t exit_code) {
- // No need to acquire the lock since m_session_data isn't accessed.
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- LLDB_LOG(log, "Process {0} exited with code {1}", GetID(), exit_code);
-
- TargetSP target = CalculateTarget();
- if (target) {
- ModuleSP executable_module = target->GetExecutableModule();
- ModuleList unloaded_modules;
- unloaded_modules.Append(executable_module);
- target->ModulesDidUnload(unloaded_modules, true);
- }
-
- SetProcessExitStatus(GetID(), true, 0, exit_code);
- SetPrivateState(eStateExited);
-
- // If the process exits before any initial stop then notify the debugger
- // of the error otherwise WaitForDebuggerConnection() will be blocked.
- // An example of this issue is when a process fails to load a dependent DLL.
- if (m_session_data && !m_session_data->m_initial_stop_received) {
- Status error(exit_code, eErrorTypeWin32);
- OnDebuggerError(error, 0);
- }
-}
-
-void ProcessWindows::OnDebuggerConnected(lldb::addr_t image_base) {
- DebuggerThreadSP debugger = m_session_data->m_debugger;
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
- LLDB_LOG(log, "Debugger connected to process {0}. Image base = {1:x}",
- debugger->GetProcess().GetProcessId(), image_base);
-
- ModuleSP module = GetTarget().GetExecutableModule();
- if (!module) {
- // During attach, we won't have the executable module, so find it now.
- const DWORD pid = debugger->GetProcess().GetProcessId();
- const std::string file_name = GetProcessExecutableName(pid);
- if (file_name.empty()) {
- return;
- }
-
- FileSpec executable_file(file_name);
- FileSystem::Instance().Resolve(executable_file);
- ModuleSpec module_spec(executable_file);
- Status error;
- module = GetTarget().GetSharedModule(module_spec, &error);
- if (!module) {
- return;
- }
-
- GetTarget().SetExecutableModule(module, eLoadDependentsNo);
- }
-
- bool load_addr_changed;
- module->SetLoadAddress(GetTarget(), image_base, false, load_addr_changed);
-
- ModuleList loaded_modules;
- loaded_modules.Append(module);
- GetTarget().ModulesDidLoad(loaded_modules);
-
- // Add the main executable module to the list of pending module loads. We
- // can't call GetTarget().ModulesDidLoad() here because we still haven't
- // returned from DoLaunch() / DoAttach() yet so the target may not have set
- // the process instance to `this` yet.
- llvm::sys::ScopedLock lock(m_mutex);
- const HostThreadWindows &wmain_thread =
- debugger->GetMainThread().GetNativeThread();
- m_session_data->m_new_threads[wmain_thread.GetThreadId()] =
- debugger->GetMainThread();
-}
-
-ExceptionResult
-ProcessWindows::OnDebugException(bool first_chance,
- const ExceptionRecord &record) {
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EXCEPTION);
- llvm::sys::ScopedLock lock(m_mutex);
-
- // FIXME: Without this check, occasionally when running the test suite there
- // is
- // an issue where m_session_data can be null. It's not clear how this could
- // happen but it only surfaces while running the test suite. In order to
- // properly diagnose this, we probably need to first figure allow the test
- // suite to print out full lldb logs, and then add logging to the process
- // plugin.
- if (!m_session_data) {
- LLDB_LOG(log,
- "Debugger thread reported exception {0:x} at address {1:x}, "
- "but there is no session.",
- record.GetExceptionCode(), record.GetExceptionAddress());
- return ExceptionResult::SendToApplication;
- }
-
- if (!first_chance) {
- // Not any second chance exception is an application crash by definition.
- // It may be an expression evaluation crash.
- SetPrivateState(eStateStopped);
- }
-
- ExceptionResult result = ExceptionResult::SendToApplication;
- switch (record.GetExceptionCode()) {
- case EXCEPTION_BREAKPOINT:
- // Handle breakpoints at the first chance.
- result = ExceptionResult::BreakInDebugger;
-
- if (!m_session_data->m_initial_stop_received) {
- LLDB_LOG(
- log,
- "Hit loader breakpoint at address {0:x}, setting initial stop event.",
- record.GetExceptionAddress());
- m_session_data->m_initial_stop_received = true;
- ::SetEvent(m_session_data->m_initial_stop_event);
- } else {
- LLDB_LOG(log, "Hit non-loader breakpoint at address {0:x}.",
- record.GetExceptionAddress());
- }
- SetPrivateState(eStateStopped);
- break;
- case EXCEPTION_SINGLE_STEP:
- result = ExceptionResult::BreakInDebugger;
- SetPrivateState(eStateStopped);
- break;
- default:
- LLDB_LOG(log,
- "Debugger thread reported exception {0:x} at address {1:x} "
- "(first_chance={2})",
- record.GetExceptionCode(), record.GetExceptionAddress(),
- first_chance);
- // For non-breakpoints, give the application a chance to handle the
- // exception first.
- if (first_chance)
- result = ExceptionResult::SendToApplication;
- else
- result = ExceptionResult::BreakInDebugger;
- }
-
- return result;
-}
-
-void ProcessWindows::OnCreateThread(const HostThread &new_thread) {
- llvm::sys::ScopedLock lock(m_mutex);
- const HostThreadWindows &wnew_thread = new_thread.GetNativeThread();
- m_session_data->m_new_threads[wnew_thread.GetThreadId()] = new_thread;
-}
-
-void ProcessWindows::OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) {
- llvm::sys::ScopedLock lock(m_mutex);
-
- // On a forced termination, we may get exit thread events after the session
- // data has been cleaned up.
- if (!m_session_data)
- return;
-
- // A thread may have started and exited before the debugger stopped allowing a
- // refresh.
- // Just remove it from the new threads list in that case.
- auto iter = m_session_data->m_new_threads.find(thread_id);
- if (iter != m_session_data->m_new_threads.end())
- m_session_data->m_new_threads.erase(iter);
- else
- m_session_data->m_exited_threads.insert(thread_id);
-}
-
-void ProcessWindows::OnLoadDll(const ModuleSpec &module_spec,
- lldb::addr_t module_addr) {
- // Confusingly, there is no Target::AddSharedModule. Instead, calling
- // GetSharedModule() with a new module will add it to the module list and
- // return a corresponding ModuleSP.
- Status error;
- ModuleSP module = GetTarget().GetSharedModule(module_spec, &error);
- bool load_addr_changed = false;
- module->SetLoadAddress(GetTarget(), module_addr, false, load_addr_changed);
-
- ModuleList loaded_modules;
- loaded_modules.Append(module);
- GetTarget().ModulesDidLoad(loaded_modules);
-}
-
-void ProcessWindows::OnUnloadDll(lldb::addr_t module_addr) {
- Address resolved_addr;
- if (GetTarget().ResolveLoadAddress(module_addr, resolved_addr)) {
- ModuleSP module = resolved_addr.GetModule();
- if (module) {
- ModuleList unloaded_modules;
- unloaded_modules.Append(module);
- GetTarget().ModulesDidUnload(unloaded_modules, false);
- }
- }
-}
-
-void ProcessWindows::OnDebugString(const std::string &string) {}
-
-void ProcessWindows::OnDebuggerError(const Status &error, uint32_t type) {
- llvm::sys::ScopedLock lock(m_mutex);
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
-
- if (m_session_data->m_initial_stop_received) {
- // This happened while debugging. Do we shutdown the debugging session,
- // try to continue, or do something else?
- LLDB_LOG(log,
- "Error {0} occurred during debugging. Unexpected behavior "
- "may result. {1}",
- error.GetError(), error);
- } else {
- // If we haven't actually launched the process yet, this was an error
- // launching the process. Set the internal error and signal the initial
- // stop event so that the DoLaunch method wakes up and returns a failure.
- m_session_data->m_launch_error = error;
- ::SetEvent(m_session_data->m_initial_stop_event);
- LLDB_LOG(
- log,
- "Error {0} occurred launching the process before the initial stop. {1}",
- error.GetError(), error);
- return;
- }
-}
-
-Status ProcessWindows::WaitForDebuggerConnection(DebuggerThreadSP debugger,
- HostProcess &process) {
- Status result;
- Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS |
- WINDOWS_LOG_BREAKPOINTS);
- LLDB_LOG(log, "Waiting for loader breakpoint.");
-
- // Block this function until we receive the initial stop from the process.
- if (::WaitForSingleObject(m_session_data->m_initial_stop_event, INFINITE) ==
- WAIT_OBJECT_0) {
- LLDB_LOG(log, "hit loader breakpoint, returning.");
-
- process = debugger->GetProcess();
- return m_session_data->m_launch_error;
- } else
- return Status(::GetLastError(), eErrorTypeWin32);
-}
-
-// The Windows page protection bits are NOT independent masks that can be
-// bitwise-ORed together. For example, PAGE_EXECUTE_READ is not (PAGE_EXECUTE
-// | PAGE_READ). To test for an access type, it's necessary to test for any of
-// the bits that provide that access type.
-bool ProcessWindows::IsPageReadable(uint32_t protect) {
- return (protect & PAGE_NOACCESS) == 0;
-}
-
-bool ProcessWindows::IsPageWritable(uint32_t protect) {
- return (protect & (PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY |
- PAGE_READWRITE | PAGE_WRITECOPY)) != 0;
-}
-
-bool ProcessWindows::IsPageExecutable(uint32_t protect) {
- return (protect & (PAGE_EXECUTE | PAGE_EXECUTE_READ | PAGE_EXECUTE_READWRITE |
- PAGE_EXECUTE_WRITECOPY)) != 0;
-}
-
-} // namespace lldb_private