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+//===-- GDBRemoteCommunicationReplayServer.h --------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef liblldb_GDBRemoteCommunicationReplayServer_h_
+#define liblldb_GDBRemoteCommunicationReplayServer_h_
+
+// Other libraries and framework includes
+#include "GDBRemoteCommunication.h"
+#include "GDBRemoteCommunicationHistory.h"
+
+// Project includes
+#include "lldb/Host/HostThread.h"
+#include "lldb/Utility/Broadcaster.h"
+#include "lldb/lldb-private-forward.h"
+#include "llvm/Support/Error.h"
+
+// C Includes
+// C++ Includes
+#include <functional>
+#include <map>
+#include <thread>
+
+class StringExtractorGDBRemote;
+
+namespace lldb_private {
+namespace process_gdb_remote {
+
+class ProcessGDBRemote;
+
+/// Dummy GDB server that replays packets from the GDB Remote Communication
+/// history. This is used to replay GDB packets.
+class GDBRemoteCommunicationReplayServer : public GDBRemoteCommunication {
+public:
+ GDBRemoteCommunicationReplayServer();
+
+ ~GDBRemoteCommunicationReplayServer() override;
+
+ PacketResult GetPacketAndSendResponse(Timeout<std::micro> timeout,
+ Status &error, bool &interrupt,
+ bool &quit);
+
+ bool HandshakeWithClient() { return GetAck() == PacketResult::Success; }
+
+ llvm::Error LoadReplayHistory(const FileSpec &path);
+
+ bool StartAsyncThread();
+ void StopAsyncThread();
+
+protected:
+ enum {
+ eBroadcastBitAsyncContinue = (1 << 0),
+ eBroadcastBitAsyncThreadShouldExit = (1 << 1),
+ };
+
+ static void ReceivePacket(GDBRemoteCommunicationReplayServer &server,
+ bool &done);
+ static lldb::thread_result_t AsyncThread(void *arg);
+
+ /// Replay history with the oldest packet at the end.
+ std::vector<GDBRemoteCommunicationHistory::Entry> m_packet_history;
+
+ /// Server thread.
+ Broadcaster m_async_broadcaster;
+ lldb::ListenerSP m_async_listener_sp;
+ HostThread m_async_thread;
+ std::recursive_mutex m_async_thread_state_mutex;
+
+ bool m_skip_acks;
+
+private:
+ DISALLOW_COPY_AND_ASSIGN(GDBRemoteCommunicationReplayServer);
+};
+
+} // namespace process_gdb_remote
+} // namespace lldb_private
+
+#endif // liblldb_GDBRemoteCommunicationReplayServer_h_