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diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nssearch.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nssearch.c
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-/*******************************************************************************
- *
- * Module Name: nssearch - Namespace search
- * $Revision: 64 $
- *
- ******************************************************************************/
-
-/******************************************************************************
- *
- * 1. Copyright Notice
- *
- * Some or all of this work - Copyright (c) 1999, 2000, 2001, Intel Corp.
- * All rights reserved.
- *
- * 2. License
- *
- * 2.1. This is your license from Intel Corp. under its intellectual property
- * rights. You may have additional license terms from the party that provided
- * you this software, covering your right to use that party's intellectual
- * property rights.
- *
- * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
- * copy of the source code appearing in this file ("Covered Code") an
- * irrevocable, perpetual, worldwide license under Intel's copyrights in the
- * base code distributed originally by Intel ("Original Intel Code") to copy,
- * make derivatives, distribute, use and display any portion of the Covered
- * Code in any form, with the right to sublicense such rights; and
- *
- * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
- * license (with the right to sublicense), under only those claims of Intel
- * patents that are infringed by the Original Intel Code, to make, use, sell,
- * offer to sell, and import the Covered Code and derivative works thereof
- * solely to the minimum extent necessary to exercise the above copyright
- * license, and in no event shall the patent license extend to any additions
- * to or modifications of the Original Intel Code. No other license or right
- * is granted directly or by implication, estoppel or otherwise;
- *
- * The above copyright and patent license is granted only if the following
- * conditions are met:
- *
- * 3. Conditions
- *
- * 3.1. Redistribution of Source with Rights to Further Distribute Source.
- * Redistribution of source code of any substantial portion of the Covered
- * Code or modification with rights to further distribute source must include
- * the above Copyright Notice, the above License, this list of Conditions,
- * and the following Disclaimer and Export Compliance provision. In addition,
- * Licensee must cause all Covered Code to which Licensee contributes to
- * contain a file documenting the changes Licensee made to create that Covered
- * Code and the date of any change. Licensee must include in that file the
- * documentation of any changes made by any predecessor Licensee. Licensee
- * must include a prominent statement that the modification is derived,
- * directly or indirectly, from Original Intel Code.
- *
- * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
- * Redistribution of source code of any substantial portion of the Covered
- * Code or modification without rights to further distribute source must
- * include the following Disclaimer and Export Compliance provision in the
- * documentation and/or other materials provided with distribution. In
- * addition, Licensee may not authorize further sublicense of source of any
- * portion of the Covered Code, and must include terms to the effect that the
- * license from Licensee to its licensee is limited to the intellectual
- * property embodied in the software Licensee provides to its licensee, and
- * not to intellectual property embodied in modifications its licensee may
- * make.
- *
- * 3.3. Redistribution of Executable. Redistribution in executable form of any
- * substantial portion of the Covered Code or modification must reproduce the
- * above Copyright Notice, and the following Disclaimer and Export Compliance
- * provision in the documentation and/or other materials provided with the
- * distribution.
- *
- * 3.4. Intel retains all right, title, and interest in and to the Original
- * Intel Code.
- *
- * 3.5. Neither the name Intel nor any other trademark owned or controlled by
- * Intel shall be used in advertising or otherwise to promote the sale, use or
- * other dealings in products derived from or relating to the Covered Code
- * without prior written authorization from Intel.
- *
- * 4. Disclaimer and Export Compliance
- *
- * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
- * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
- * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
- * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
- * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
- * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
- * PARTICULAR PURPOSE.
- *
- * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
- * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
- * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
- * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
- * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
- * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
- * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
- * LIMITED REMEDY.
- *
- * 4.3. Licensee shall not export, either directly or indirectly, any of this
- * software or system incorporating such software without first obtaining any
- * required license or other approval from the U. S. Department of Commerce or
- * any other agency or department of the United States Government. In the
- * event Licensee exports any such software from the United States or
- * re-exports any such software from a foreign destination, Licensee shall
- * ensure that the distribution and export/re-export of the software is in
- * compliance with all laws, regulations, orders, or other restrictions of the
- * U.S. Export Administration Regulations. Licensee agrees that neither it nor
- * any of its subsidiaries will export/re-export any technical data, process,
- * software, or service, directly or indirectly, to any country for which the
- * United States government or any agency thereof requires an export license,
- * other governmental approval, or letter of assurance, without first obtaining
- * such license, approval or letter.
- *
- *****************************************************************************/
-
-#define __NSSEARCH_C__
-
-#include "acpi.h"
-#include "amlcode.h"
-#include "acinterp.h"
-#include "acnamesp.h"
-
-
-#define _COMPONENT NAMESPACE
- MODULE_NAME ("nssearch")
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsSearchNode
- *
- * PARAMETERS: *TargetName - Ascii ACPI name to search for
- * *Node - Starting table where search will begin
- * Type - Object type to match
- * **ReturnNode - Where the matched Named obj is returned
- *
- * RETURN: Status
- *
- * DESCRIPTION: Search a single namespace table. Performs a simple search,
- * does not add entries or search parents.
- *
- *
- * Named object lists are built (and subsequently dumped) in the
- * order in which the names are encountered during the namespace load;
- *
- * All namespace searching is linear in this implementation, but
- * could be easily modified to support any improved search
- * algorithm. However, the linear search was chosen for simplicity
- * and because the trees are small and the other interpreter
- * execution overhead is relatively high.
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiNsSearchNode (
- UINT32 TargetName,
- ACPI_NAMESPACE_NODE *Node,
- OBJECT_TYPE_INTERNAL Type,
- ACPI_NAMESPACE_NODE **ReturnNode)
-{
- ACPI_NAMESPACE_NODE *NextNode;
-
-
- FUNCTION_TRACE ("NsSearchNode");
-
-
-#ifdef ACPI_DEBUG
- if (TRACE_NAMES & AcpiDbgLevel)
- {
- NATIVE_CHAR *ScopeName;
-
- ScopeName = AcpiNsGetTablePathname (Node);
- if (ScopeName)
- {
- DEBUG_PRINT (TRACE_NAMES,
- ("NsSearchNode: Searching %s [%p]\n",
- ScopeName, Node));
- DEBUG_PRINT (TRACE_NAMES,
- ("NsSearchNode: For %4.4s (type %X)\n",
- &TargetName, Type));
-
- AcpiCmFree (ScopeName);
- }
- }
-#endif
-
-
- /*
- * Search for name in this table, which is to say that we must search
- * for the name among the children of this object
- */
-
- NextNode = Node->Child;
- while (NextNode)
- {
- /* Check for match against the name */
-
- if (NextNode->Name == TargetName)
- {
- /*
- * Found matching entry. Capture type if
- * appropriate before returning the entry.
- */
-
- /*
- * The DefFieldDefn and BankFieldDefn cases
- * are actually looking up the Region in which
- * the field will be defined
- */
-
- if ((INTERNAL_TYPE_DEF_FIELD_DEFN == Type) ||
- (INTERNAL_TYPE_BANK_FIELD_DEFN == Type))
- {
- Type = ACPI_TYPE_REGION;
- }
-
- /*
- * Scope, DefAny, and IndexFieldDefn are bogus
- * "types" which do not actually have anything
- * to do with the type of the name being looked
- * up. For any other value of Type, if the type
- * stored in the entry is Any (i.e. unknown),
- * save the actual type.
- */
-
- if (Type != INTERNAL_TYPE_SCOPE &&
- Type != INTERNAL_TYPE_DEF_ANY &&
- Type != INTERNAL_TYPE_INDEX_FIELD_DEFN &&
- NextNode->Type == ACPI_TYPE_ANY)
- {
- NextNode->Type = (UINT8) Type;
- }
-
- DEBUG_PRINT (TRACE_NAMES,
- ("NsSearchNode: Name %4.4s (actual type %X) found at %p\n",
- &TargetName, NextNode->Type, NextNode));
-
- *ReturnNode = NextNode;
- return_ACPI_STATUS (AE_OK);
- }
-
-
- /*
- * The last entry in the list points back to the parent,
- * so a flag is used to indicate the end-of-list
- */
- if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
- {
- /* Searched entire list, we are done */
-
- break;
- }
-
- /* Didn't match name, move on to the next peer object */
-
- NextNode = NextNode->Peer;
- }
-
-
- /* Searched entire table, not found */
-
- DEBUG_PRINT (TRACE_NAMES,
- ("NsSearchNode: Name %4.4s (type %X) not found at %p\n",
- &TargetName, Type, NextNode));
-
-
- return_ACPI_STATUS (AE_NOT_FOUND);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsSearchParentTree
- *
- * PARAMETERS: *TargetName - Ascii ACPI name to search for
- * *Node - Starting table where search will begin
- * Type - Object type to match
- * **ReturnNode - Where the matched Named Obj is returned
- *
- * RETURN: Status
- *
- * DESCRIPTION: Called when a name has not been found in the current namespace
- * table. Before adding it or giving up, ACPI scope rules require
- * searching enclosing scopes in cases identified by AcpiNsLocal().
- *
- * "A name is located by finding the matching name in the current
- * name space, and then in the parent name space. If the parent
- * name space does not contain the name, the search continues
- * recursively until either the name is found or the name space
- * does not have a parent (the root of the name space). This
- * indicates that the name is not found" (From ACPI Specification,
- * section 5.3)
- *
- ******************************************************************************/
-
-static ACPI_STATUS
-AcpiNsSearchParentTree (
- UINT32 TargetName,
- ACPI_NAMESPACE_NODE *Node,
- OBJECT_TYPE_INTERNAL Type,
- ACPI_NAMESPACE_NODE **ReturnNode)
-{
- ACPI_STATUS Status;
- ACPI_NAMESPACE_NODE *ParentNode;
-
-
- FUNCTION_TRACE ("NsSearchParentTree");
-
-
- ParentNode = AcpiNsGetParentObject (Node);
-
- /*
- * If there is no parent (at the root) or type is "local", we won't be
- * searching the parent tree.
- */
- if ((AcpiNsLocal (Type)) ||
- (!ParentNode))
- {
- if (!ParentNode)
- {
- DEBUG_PRINT (TRACE_NAMES,
- ("NsSearchParentTree: [%4.4s] has no parent\n",
- &TargetName));
- }
-
- if (AcpiNsLocal (Type))
- {
- DEBUG_PRINT (TRACE_NAMES,
- ("NsSearchParentTree: [%4.4s] (type %X) is local (no search)\n",
- &TargetName, Type));
- }
-
- return_ACPI_STATUS (AE_NOT_FOUND);
- }
-
-
- /* Search the parent tree */
-
- DEBUG_PRINT (TRACE_NAMES,
- ("NsSearchParentTree: Searching parent for %4.4s\n",
- &TargetName));
-
- /*
- * Search parents until found the target or we have backed up to
- * the root
- */
-
- while (ParentNode)
- {
- /* Search parent scope */
- /* TBD: [Investigate] Why ACPI_TYPE_ANY? */
-
- Status = AcpiNsSearchNode (TargetName, ParentNode,
- ACPI_TYPE_ANY, ReturnNode);
-
- if (ACPI_SUCCESS (Status))
- {
- return_ACPI_STATUS (Status);
- }
-
- /*
- * Not found here, go up another level
- * (until we reach the root)
- */
-
- ParentNode = AcpiNsGetParentObject (ParentNode);
- }
-
-
- /* Not found in parent tree */
-
- return_ACPI_STATUS (AE_NOT_FOUND);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsSearchAndEnter
- *
- * PARAMETERS: TargetName - Ascii ACPI name to search for (4 chars)
- * WalkState - Current state of the walk
- * *Node - Starting table where search will begin
- * InterpreterMode - Add names only in MODE_LoadPassX.
- * Otherwise,search only.
- * Type - Object type to match
- * Flags - Flags describing the search restrictions
- * **ReturnNode - Where the Node is returned
- *
- * RETURN: Status
- *
- * DESCRIPTION: Search for a name segment in a single name table,
- * optionally adding it if it is not found. If the passed
- * Type is not Any and the type previously stored in the
- * entry was Any (i.e. unknown), update the stored type.
- *
- * In IMODE_EXECUTE, search only.
- * In other modes, search and add if not found.
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiNsSearchAndEnter (
- UINT32 TargetName,
- ACPI_WALK_STATE *WalkState,
- ACPI_NAMESPACE_NODE *Node,
- OPERATING_MODE InterpreterMode,
- OBJECT_TYPE_INTERNAL Type,
- UINT32 Flags,
- ACPI_NAMESPACE_NODE **ReturnNode)
-{
- ACPI_STATUS Status;
- ACPI_NAMESPACE_NODE *NewNode;
-
-
- FUNCTION_TRACE ("NsSearchAndEnter");
-
-
- /* Parameter validation */
-
- if (!Node || !TargetName || !ReturnNode)
- {
- DEBUG_PRINT (ACPI_ERROR,
- ("NsSearchAndEnter: Null param: Table %p Name %p Return %p\n",
- Node, TargetName, ReturnNode));
-
- REPORT_ERROR (("NsSearchAndEnter: bad (null) parameter\n"));
- return_ACPI_STATUS (AE_BAD_PARAMETER);
- }
-
-
- /* Name must consist of printable characters */
-
- if (!AcpiCmValidAcpiName (TargetName))
- {
- DEBUG_PRINT (ACPI_ERROR,
- ("NsSearchAndEnter: *** Bad character in name: %08lx *** \n",
- TargetName));
-
- REPORT_ERROR (("NsSearchAndEnter: Bad character in ACPI Name\n"));
- return_ACPI_STATUS (AE_BAD_CHARACTER);
- }
-
-
- /* Try to find the name in the table specified by the caller */
-
- *ReturnNode = ENTRY_NOT_FOUND;
- Status = AcpiNsSearchNode (TargetName, Node,
- Type, ReturnNode);
- if (Status != AE_NOT_FOUND)
- {
- /*
- * If we found it AND the request specifies that a
- * find is an error, return the error
- */
- if ((Status == AE_OK) &&
- (Flags & NS_ERROR_IF_FOUND))
- {
- Status = AE_EXIST;
- }
-
- /*
- * Either found it or there was an error
- * -- finished either way
- */
- return_ACPI_STATUS (Status);
- }
-
-
- /*
- * Not found in the table. If we are NOT performing the
- * first pass (name entry) of loading the namespace, search
- * the parent tree (all the way to the root if necessary.)
- * We don't want to perform the parent search when the
- * namespace is actually being loaded. We want to perform
- * the search when namespace references are being resolved
- * (load pass 2) and during the execution phase.
- */
-
- if ((InterpreterMode != IMODE_LOAD_PASS1) &&
- (Flags & NS_SEARCH_PARENT))
- {
- /*
- * Not found in table - search parent tree according
- * to ACPI specification
- */
-
- Status = AcpiNsSearchParentTree (TargetName, Node,
- Type, ReturnNode);
- if (ACPI_SUCCESS (Status))
- {
- return_ACPI_STATUS (Status);
- }
- }
-
-
- /*
- * In execute mode, just search, never add names. Exit now.
- */
- if (InterpreterMode == IMODE_EXECUTE)
- {
- DEBUG_PRINT (TRACE_NAMES,
- ("NsSearchAndEnter: %4.4s Not found in %p [Not adding]\n",
- &TargetName, Node));
-
- return_ACPI_STATUS (AE_NOT_FOUND);
- }
-
-
- /* Create the new named object */
-
- NewNode = AcpiNsCreateNode (TargetName);
- if (!NewNode)
- {
- return_ACPI_STATUS (AE_NO_MEMORY);
- }
-
- /* Install the new object into the parent's list of children */
-
- AcpiNsInstallNode (WalkState, Node, NewNode, Type);
- *ReturnNode = NewNode;
-
- return_ACPI_STATUS (AE_OK);
-}
-