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Diffstat (limited to 'sys/contrib/dev/acpica/nsload.c')
| -rw-r--r-- | sys/contrib/dev/acpica/nsload.c | 706 | 
1 files changed, 0 insertions, 706 deletions
diff --git a/sys/contrib/dev/acpica/nsload.c b/sys/contrib/dev/acpica/nsload.c deleted file mode 100644 index 523d94f5b2b2..000000000000 --- a/sys/contrib/dev/acpica/nsload.c +++ /dev/null @@ -1,706 +0,0 @@ -/****************************************************************************** - * - * Module Name: nsload - namespace loading/expanding/contracting procedures - *              $Revision: 32 $ - * - *****************************************************************************/ - -/****************************************************************************** - * - * 1. Copyright Notice - * - * Some or all of this work - Copyright (c) 1999, Intel Corp.  All rights - * reserved. - * - * 2. License - * - * 2.1. This is your license from Intel Corp. under its intellectual property - * rights.  You may have additional license terms from the party that provided - * you this software, covering your right to use that party's intellectual - * property rights. - * - * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a - * copy of the source code appearing in this file ("Covered Code") an - * irrevocable, perpetual, worldwide license under Intel's copyrights in the - * base code distributed originally by Intel ("Original Intel Code") to copy, - * make derivatives, distribute, use and display any portion of the Covered - * Code in any form, with the right to sublicense such rights; and - * - * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent - * license (with the right to sublicense), under only those claims of Intel - * patents that are infringed by the Original Intel Code, to make, use, sell, - * offer to sell, and import the Covered Code and derivative works thereof - * solely to the minimum extent necessary to exercise the above copyright - * license, and in no event shall the patent license extend to any additions - * to or modifications of the Original Intel Code.  No other license or right - * is granted directly or by implication, estoppel or otherwise; - * - * The above copyright and patent license is granted only if the following - * conditions are met: - * - * 3. Conditions - * - * 3.1. Redistribution of Source with Rights to Further Distribute Source. - * Redistribution of source code of any substantial portion of the Covered - * Code or modification with rights to further distribute source must include - * the above Copyright Notice, the above License, this list of Conditions, - * and the following Disclaimer and Export Compliance provision.  In addition, - * Licensee must cause all Covered Code to which Licensee contributes to - * contain a file documenting the changes Licensee made to create that Covered - * Code and the date of any change.  Licensee must include in that file the - * documentation of any changes made by any predecessor Licensee.  Licensee - * must include a prominent statement that the modification is derived, - * directly or indirectly, from Original Intel Code. - * - * 3.2. Redistribution of Source with no Rights to Further Distribute Source. - * Redistribution of source code of any substantial portion of the Covered - * Code or modification without rights to further distribute source must - * include the following Disclaimer and Export Compliance provision in the - * documentation and/or other materials provided with distribution.  In - * addition, Licensee may not authorize further sublicense of source of any - * portion of the Covered Code, and must include terms to the effect that the - * license from Licensee to its licensee is limited to the intellectual - * property embodied in the software Licensee provides to its licensee, and - * not to intellectual property embodied in modifications its licensee may - * make. - * - * 3.3. Redistribution of Executable. Redistribution in executable form of any - * substantial portion of the Covered Code or modification must reproduce the - * above Copyright Notice, and the following Disclaimer and Export Compliance - * provision in the documentation and/or other materials provided with the - * distribution. - * - * 3.4. Intel retains all right, title, and interest in and to the Original - * Intel Code. - * - * 3.5. Neither the name Intel nor any other trademark owned or controlled by - * Intel shall be used in advertising or otherwise to promote the sale, use or - * other dealings in products derived from or relating to the Covered Code - * without prior written authorization from Intel. - * - * 4. Disclaimer and Export Compliance - * - * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED - * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE - * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE, - * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY - * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY - * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A - * PARTICULAR PURPOSE. - * - * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES - * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR - * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, - * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY - * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL - * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS - * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY - * LIMITED REMEDY. - * - * 4.3. Licensee shall not export, either directly or indirectly, any of this - * software or system incorporating such software without first obtaining any - * required license or other approval from the U. S. Department of Commerce or - * any other agency or department of the United States Government.  In the - * event Licensee exports any such software from the United States or - * re-exports any such software from a foreign destination, Licensee shall - * ensure that the distribution and export/re-export of the software is in - * compliance with all laws, regulations, orders, or other restrictions of the - * U.S. Export Administration Regulations. Licensee agrees that neither it nor - * any of its subsidiaries will export/re-export any technical data, process, - * software, or service, directly or indirectly, to any country for which the - * United States government or any agency thereof requires an export license, - * other governmental approval, or letter of assurance, without first obtaining - * such license, approval or letter. - * - *****************************************************************************/ - -#define __NSLOAD_C__ - -#include "acpi.h" -#include "acinterp.h" -#include "acnamesp.h" -#include "amlcode.h" -#include "acparser.h" -#include "acdispat.h" -#include "acdebug.h" - - -#define _COMPONENT          NAMESPACE -        MODULE_NAME         ("nsload") - - -/****************************************************************************** - * - * FUNCTION:    AcpiLoadNamespace - * - * PARAMETERS:  DisplayAmlDuringLoad - * - * RETURN:      Status - * - * DESCRIPTION: Load the name space from what ever is pointed to by DSDT. - *              (DSDT points to either the BIOS or a buffer.) - * - ******************************************************************************/ - -ACPI_STATUS -AcpiNsLoadNamespace ( -    void) -{ -    ACPI_STATUS             Status; - - -    FUNCTION_TRACE ("AcpiLoadNameSpace"); - - -    /* There must be at least a DSDT installed */ - -    if (AcpiGbl_DSDT == NULL) -    { -        DEBUG_PRINT (ACPI_ERROR, ("DSDT is not in memory\n")); -        return_ACPI_STATUS (AE_NO_ACPI_TABLES); -    } - - -    /* -     * Load the namespace.  The DSDT is required, -     * but the SSDT and PSDT tables are optional. -     */ - -    Status = AcpiNsLoadTableByType (ACPI_TABLE_DSDT); -    if (ACPI_FAILURE (Status)) -    { -        return_ACPI_STATUS (Status); -    } - -    /* Ignore exceptions from these */ - -    AcpiNsLoadTableByType (ACPI_TABLE_SSDT); -    AcpiNsLoadTableByType (ACPI_TABLE_PSDT); - - -    DEBUG_PRINT_RAW (ACPI_OK, -        ("ACPI Namespace successfully loaded at root 0x%p\n", -        AcpiGbl_RootNode)); - - -    return_ACPI_STATUS (Status); -} - - -/******************************************************************************* - * - * FUNCTION:    AcpiNsOneParsePass - * - * PARAMETERS: - * - * RETURN:      Status - * - * DESCRIPTION: - * - ******************************************************************************/ - -ACPI_STATUS -AcpiNsOneCompleteParse ( -    UINT32                  PassNumber, -    ACPI_TABLE_DESC         *TableDesc) -{ -    ACPI_PARSE_DOWNWARDS    DescendingCallback; -    ACPI_PARSE_UPWARDS      AscendingCallback; -    ACPI_PARSE_OBJECT       *ParseRoot; -    ACPI_STATUS             Status; - - -    FUNCTION_TRACE ("NsOneCompleteParse"); - - -    switch (PassNumber) -    { -    case 1: -        DescendingCallback = AcpiDsLoad1BeginOp; -        AscendingCallback  = AcpiDsLoad1EndOp; -        break; - -    case 2: -        DescendingCallback = AcpiDsLoad2BeginOp; -        AscendingCallback  = AcpiDsLoad2EndOp; -        break; - -    case 3: -        DescendingCallback = AcpiDsExecBeginOp; -        AscendingCallback  = AcpiDsExecEndOp; -        break; - -    default: -        return (AE_BAD_PARAMETER); -    } - -    /* Create and init a Root Node */ - -    ParseRoot = AcpiPsAllocOp (AML_SCOPE_OP); -    if (!ParseRoot) -    { -        return_ACPI_STATUS (AE_NO_MEMORY); -    } - -    ((ACPI_PARSE2_OBJECT *) ParseRoot)->Name = ACPI_ROOT_NAME; - - -    /* Pass 1:  Parse everything except control method bodies */ - -    DEBUG_PRINT (TRACE_PARSE, -        ("NsParseTable: *PARSE* pass %d parse\n", PassNumber)); - -    Status = AcpiPsParseAml (ParseRoot, -                            TableDesc->AmlPointer, -                            TableDesc->AmlLength, -                            ACPI_PARSE_LOAD_PASS1 | ACPI_PARSE_DELETE_TREE, -                            NULL, NULL, NULL, -                            DescendingCallback, -                            AscendingCallback); - -    AcpiPsDeleteParseTree (ParseRoot); - -    return_ACPI_STATUS (Status); -} - - -/******************************************************************************* - * - * FUNCTION:    AcpiNsParseTable - * - * PARAMETERS:  TableDesc       - An ACPI table descriptor for table to parse - *              StartNode       - Where to enter the table into the namespace - * - * RETURN:      Status - * - * DESCRIPTION: Parse AML within an ACPI table and return a tree of ops - * - ******************************************************************************/ - -ACPI_STATUS -AcpiNsParseTable ( -    ACPI_TABLE_DESC         *TableDesc, -    ACPI_NAMESPACE_NODE     *StartNode) -{ -    ACPI_STATUS             Status; - - -    FUNCTION_TRACE ("NsParseTable"); - - -    /* -     * AML Parse, pass 1 -     * -     * In this pass, we load most of the namespace.  Control methods -     * are not parsed until later.  A parse tree is not created.  Instead, -     * each Parser Op subtree is deleted when it is finished.  This saves -     * a great deal of memory, and allows a small cache of parse objects -     * to service the entire parse.  The second pass of the parse then -     * performs another complete parse of the AML.. -     */ - -    Status = AcpiNsOneCompleteParse (1, TableDesc); -    if (ACPI_FAILURE (Status)) -    { -        return_ACPI_STATUS (Status); -    } - - -    /* -     * AML Parse, pass 2 -     * -     * In this pass, we resolve forward references and other things -     * that could not be completed during the first pass. -     * Another complete parse of the AML is performed, but the -     * overhead of this is compensated for by the fact that the -     * parse objects are all cached. -     */ - -    Status = AcpiNsOneCompleteParse (2, TableDesc); -    if (ACPI_FAILURE (Status)) -    { -        return_ACPI_STATUS (Status); -    } - -    return_ACPI_STATUS (Status); -} - - -/***************************************************************************** - * - * FUNCTION:    AcpiNsLoadTable - * - * PARAMETERS:  *PcodeAddr          - Address of pcode block - *              PcodeLength         - Length of pcode block - * - * RETURN:      Status - * - * DESCRIPTION: Load one ACPI table into the namespace - * - ****************************************************************************/ - -ACPI_STATUS -AcpiNsLoadTable ( -    ACPI_TABLE_DESC         *TableDesc, -    ACPI_NAMESPACE_NODE     *Node) -{ -    ACPI_STATUS             Status; - - -    FUNCTION_TRACE ("NsLoadTable"); - - -    if (!TableDesc->AmlPointer) -    { -        DEBUG_PRINT (ACPI_ERROR, ("NsLoadTable: Null AML pointer\n")); -        return_ACPI_STATUS (AE_BAD_PARAMETER); -    } - -    DEBUG_PRINT (ACPI_INFO, -        ("NsLoadTable: AML block at %p\n", TableDesc->AmlPointer)); - - -    if (!TableDesc->AmlLength) -    { -        DEBUG_PRINT (ACPI_ERROR, -            ("NsLoadTable: Zero-length AML block\n")); -        return_ACPI_STATUS (AE_BAD_PARAMETER); -    } - - -    /* -     * Parse the table and load the namespace with all named -     * objects found within.  Control methods are NOT parsed -     * at this time.  In fact, the control methods cannot be -     * parsed until the entire namespace is loaded, because -     * if a control method makes a forward reference (call) -     * to another control method, we can't continue parsing -     * because we don't know how many arguments to parse next! -     */ - -    DEBUG_PRINT (ACPI_INFO, -        ("NsLoadTable: **** Loading table into namespace ****\n")); - -    AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE); -    Status = AcpiNsParseTable (TableDesc, Node->Child); -    AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE); - -    if (ACPI_FAILURE (Status)) -    { -        return_ACPI_STATUS (Status); -    } - -    /* -     * Now we can parse the control methods.  We always parse -     * them here for a sanity check, and if configured for -     * just-in-time parsing, we delete the control method -     * parse trees. -     */ - -    DEBUG_PRINT (ACPI_INFO, -        ("NsLoadTable: **** Begin Table Method Parsing and Object Initialization ****\n")); - -    Status = AcpiDsInitializeObjects (TableDesc, Node); - -    DEBUG_PRINT (ACPI_INFO, -        ("NsLoadTable: **** Completed Table Method Parsing and Object Initialization ****\n")); - -    return_ACPI_STATUS (Status); -} - - -/****************************************************************************** - * - * FUNCTION:    AcpiNsLoadTableByType - * - * PARAMETERS:  TableType           - Id of the table type to load - * - * RETURN:      Status - * - * DESCRIPTION: Load an ACPI table or tables into the namespace.  All tables - *              of the given type are loaded.  The mechanism allows this - *              routine to be called repeatedly. - * - *****************************************************************************/ - -ACPI_STATUS -AcpiNsLoadTableByType ( -    ACPI_TABLE_TYPE         TableType) -{ -    UINT32                  i; -    ACPI_STATUS             Status = AE_OK; -    ACPI_TABLE_HEADER       *TablePtr; -    ACPI_TABLE_DESC         *TableDesc; - - -    FUNCTION_TRACE ("NsLoadTableByType"); - - -    AcpiCmAcquireMutex (ACPI_MTX_TABLES); - - -    /* -     * Table types supported are: -     * DSDT (one), SSDT/PSDT (multiple) -     */ - -    switch (TableType) -    { - -    case ACPI_TABLE_DSDT: - -        DEBUG_PRINT (ACPI_INFO, ("NsLoadTableByType: Loading DSDT\n")); - -        TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_DSDT]; - -        /* If table already loaded into namespace, just return */ - -        if (TableDesc->LoadedIntoNamespace) -        { -            goto UnlockAndExit; -        } - -        TableDesc->TableId = TABLE_ID_DSDT; - -        /* Now load the single DSDT */ - -        Status = AcpiNsLoadTable (TableDesc, AcpiGbl_RootNode); -        if (ACPI_SUCCESS (Status)) -        { -            TableDesc->LoadedIntoNamespace = TRUE; -        } - -        break; - - -    case ACPI_TABLE_SSDT: - -        DEBUG_PRINT (ACPI_INFO, -            ("NsLoadTableByType: Loading %d SSDTs\n", -            AcpiGbl_AcpiTables[ACPI_TABLE_SSDT].Count)); - -        /* -         * Traverse list of SSDT tables -         */ - -        TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_SSDT]; -        for (i = 0; i < AcpiGbl_AcpiTables[ACPI_TABLE_SSDT].Count; i++) -        { -            TablePtr = TableDesc->Pointer; - -            /* -             * Only attempt to load table if it is not -             * already loaded! -             */ - -            if (!TableDesc->LoadedIntoNamespace) -            { -                Status = AcpiNsLoadTable (TableDesc, -                                            AcpiGbl_RootNode); -                if (ACPI_FAILURE (Status)) -                { -                    break; -                } - -                TableDesc->LoadedIntoNamespace = TRUE; -            } - -            TableDesc = TableDesc->Next; -        } - -        break; - - -    case ACPI_TABLE_PSDT: - -        DEBUG_PRINT (ACPI_INFO, -            ("NsLoadTableByType: Loading %d PSDTs\n", -            AcpiGbl_AcpiTables[ACPI_TABLE_PSDT].Count)); - -        /* -         * Traverse list of PSDT tables -         */ - -        TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_PSDT]; - -        for (i = 0; i < AcpiGbl_AcpiTables[ACPI_TABLE_PSDT].Count; i++) -        { -            TablePtr = TableDesc->Pointer; - -            /* Only attempt to load table if it is not already loaded! */ - -            if (!TableDesc->LoadedIntoNamespace) -            { -                Status = AcpiNsLoadTable (TableDesc, -                                            AcpiGbl_RootNode); -                if (ACPI_FAILURE (Status)) -                { -                    break; -                } - -                TableDesc->LoadedIntoNamespace = TRUE; -            } - -            TableDesc = TableDesc->Next; -        } - -        break; - - -    default: -        Status = AE_SUPPORT; -    } - - -UnlockAndExit: - -    AcpiCmReleaseMutex (ACPI_MTX_TABLES); - -    return_ACPI_STATUS (Status); - -} - - -/****************************************************************************** - * - * FUNCTION:    AcpiNsDeleteSubtree - * - * PARAMETERS:  StartHandle         - Handle in namespace where search begins - * - * RETURNS      Status - * - * DESCRIPTION: Walks the namespace starting at the given handle and deletes - *              all objects, entries, and scopes in the entire subtree. - * - *              TBD: [Investigate] What if any part of this subtree is in use? - *              (i.e. on one of the object stacks?) - * - ******************************************************************************/ - -ACPI_STATUS -AcpiNsDeleteSubtree ( -    ACPI_HANDLE             StartHandle) -{ -    ACPI_STATUS             Status; -    ACPI_HANDLE             ChildHandle; -    ACPI_HANDLE             ParentHandle; -    ACPI_HANDLE             NextChildHandle; -    ACPI_HANDLE             Dummy; -    UINT32                  Level; - - -    FUNCTION_TRACE ("NsDeleteSubtree"); - - -    ParentHandle    = StartHandle; -    ChildHandle     = 0; -    Level           = 1; - -    /* -     * Traverse the tree of objects until we bubble back up -     * to where we started. -     */ - -    while (Level > 0) -    { -        /* Attempt to get the next object in this scope */ - -        Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle, -                                    ChildHandle, -                                    &NextChildHandle); - -        ChildHandle = NextChildHandle; - - -        /* Did we get a new object? */ - -        if (ACPI_SUCCESS (Status)) -        { -            /* Check if this object has any children */ - -            if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY, -                                                ChildHandle, 0, -                                                &Dummy))) -            { -                /* -                 * There is at least one child of this object, -                 * visit the object -                 */ - -                Level++; -                ParentHandle    = ChildHandle; -                ChildHandle     = 0; -            } -        } - -        else -        { -            /* -             * No more children in this object, go back up to -             * the object's parent -             */ -            Level--; - -            /* Delete all children now */ - -            AcpiNsDeleteChildren (ChildHandle); - -            ChildHandle = ParentHandle; -            AcpiGetParent (ParentHandle, &ParentHandle); -        } -    } - -    /* Now delete the starting object, and we are done */ - -    AcpiNsDeleteNode (ChildHandle); - - -    return_ACPI_STATUS (AE_OK); -} - - -/**************************************************************************** - * - *  FUNCTION:       AcpiNsUnloadNameSpace - * - *  PARAMETERS:     Handle          - Root of namespace subtree to be deleted - * - *  RETURN:         Status - * - *  DESCRIPTION:    Shrinks the namespace, typically in response to an undocking - *                  event.  Deletes an entire subtree starting from (and - *                  including) the given handle. - * - ****************************************************************************/ - -ACPI_STATUS -AcpiNsUnloadNamespace ( -    ACPI_HANDLE             Handle) -{ -    ACPI_STATUS             Status; - - -    FUNCTION_TRACE ("NsUnloadNameSpace"); - - -    /* Parameter validation */ - -    if (!AcpiGbl_RootNode) -    { -        return_ACPI_STATUS (AE_NO_NAMESPACE); -    } - -    if (!Handle) -    { -        return_ACPI_STATUS (AE_BAD_PARAMETER); -    } - - -    /* This function does the real work */ - -    Status = AcpiNsDeleteSubtree (Handle); - -    return_ACPI_STATUS (Status); -} - -  | 
