summaryrefslogtreecommitdiff
path: root/games/morse
Commit message (Expand)AuthorAgeFilesLines
* This commit was manufactured by cvs2svn to create branch 'RELENG_4_3'.cvs2svn2001-04-211-168/+0
* MFC: fix setlocale(3) so that LC_ALL environment variable (if setRuslan Ermilov2001-03-051-3/+3
* This commit was manufactured by cvs2svn to create branch 'RELENG_4'.cvs2svn2001-03-041-0/+168
* Really disconnect morse.6 from buildAlexey Zelkin2001-01-251-0/+1
* temporary disconnect morse.6 from build (unitl repo-copy)Alexey Zelkin2001-01-251-1/+1
* MFC: split morse(6) to own manual pageAlexey Zelkin2001-01-251-1/+2
* Add an eleventh-hour gimick... But since it's only in `games' andJoerg Wunsch2000-02-271-14/+136
* -Wall fixes.Bill Fumerola1999-12-151-105/+104
* copyright/sccsid/rcsid cleanup.Bill Fumerola1999-11-301-3/+5
* Sync our register usage with NetBSD's (non-)usage.Bill Fumerola1999-11-161-2/+2
* Add $FreeBSD$Bill Fumerola1999-11-161-0/+2
* Add #include string.h to get prototypes.John Birrell1998-05-091-0/+1
* Alphas don't necessarily have speakers.John Birrell1998-05-091-0/+3
* Wargh! Who went and changed all the getopt() comparisons from -1 toJordan K. Hubbard1998-03-011-1/+1
* Fix Cyrillic (KOI8-R) code table detection and processingAndrey A. Chernov1997-09-011-12/+12
* Remove HIDEGAME and revoke, it is not a game to hide itAndrey A. Chernov1997-09-012-5/+0
* Change games from setuid games to setgid games.Eivind Eklund1997-09-011-0/+4
* Make morse(6) realling playing the characters on the speaker.Joerg Wunsch1995-08-272-73/+294
* Bring in the 4.4 Lite games directory, modulo man page changes and segregationJordan K. Hubbard1994-09-042-0/+153