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authorDimitry Andric <dim@FreeBSD.org>2017-04-16 16:01:22 +0000
committerDimitry Andric <dim@FreeBSD.org>2017-04-16 16:01:22 +0000
commit71d5a2540a98c81f5bcaeb48805e0e2881f530ef (patch)
tree5343938942df402b49ec7300a1c25a2d4ccd5821 /lib/Target/AMDGPU/SIFrameLowering.cpp
parent31bbf64f3a4974a2d6c8b3b27ad2f519caf74057 (diff)
Diffstat (limited to 'lib/Target/AMDGPU/SIFrameLowering.cpp')
-rw-r--r--lib/Target/AMDGPU/SIFrameLowering.cpp138
1 files changed, 110 insertions, 28 deletions
diff --git a/lib/Target/AMDGPU/SIFrameLowering.cpp b/lib/Target/AMDGPU/SIFrameLowering.cpp
index 0b5715515880..abe6af9a6d3f 100644
--- a/lib/Target/AMDGPU/SIFrameLowering.cpp
+++ b/lib/Target/AMDGPU/SIFrameLowering.cpp
@@ -21,22 +21,24 @@
using namespace llvm;
-static ArrayRef<MCPhysReg> getAllSGPR128(const MachineFunction &MF,
- const SIRegisterInfo *TRI) {
+static ArrayRef<MCPhysReg> getAllSGPR128(const SISubtarget &ST,
+ const MachineFunction &MF) {
return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
- TRI->getMaxNumSGPRs(MF) / 4);
+ ST.getMaxNumSGPRs(MF) / 4);
}
-static ArrayRef<MCPhysReg> getAllSGPRs(const MachineFunction &MF,
- const SIRegisterInfo *TRI) {
+static ArrayRef<MCPhysReg> getAllSGPRs(const SISubtarget &ST,
+ const MachineFunction &MF) {
return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(),
- TRI->getMaxNumSGPRs(MF));
+ ST.getMaxNumSGPRs(MF));
}
-void SIFrameLowering::emitFlatScratchInit(const SIInstrInfo *TII,
- const SIRegisterInfo* TRI,
+void SIFrameLowering::emitFlatScratchInit(const SISubtarget &ST,
MachineFunction &MF,
MachineBasicBlock &MBB) const {
+ const SIInstrInfo *TII = ST.getInstrInfo();
+ const SIRegisterInfo* TRI = &TII->getRegisterInfo();
+
// We don't need this if we only have spills since there is no user facing
// scratch.
@@ -59,16 +61,28 @@ void SIFrameLowering::emitFlatScratchInit(const SIInstrInfo *TII,
MRI.addLiveIn(FlatScratchInitReg);
MBB.addLiveIn(FlatScratchInitReg);
- // Copy the size in bytes.
- unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
- BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
- .addReg(FlatScrInitHi, RegState::Kill);
-
unsigned FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0);
+ unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1);
const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
+ // Do a 64-bit pointer add.
+ if (ST.flatScratchIsPointer()) {
+ BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
+ .addReg(FlatScrInitLo)
+ .addReg(ScratchWaveOffsetReg);
+ BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI)
+ .addReg(FlatScrInitHi)
+ .addImm(0);
+
+ return;
+ }
+
+ // Copy the size in bytes.
+ BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
+ .addReg(FlatScrInitHi, RegState::Kill);
+
// Add wave offset in bytes to private base offset.
// See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init.
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
@@ -111,16 +125,15 @@ unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg(
MachineRegisterInfo &MRI = MF.getRegInfo();
unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4;
- ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(MF, TRI);
+ ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF);
AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded));
- // Skip the last 2 elements because the last one is reserved for VCC, and
- // this is the 2nd to last element already.
+ // Skip the last N reserved elements because they should have already been
+ // reserved for VCC etc.
for (MCPhysReg Reg : AllSGPR128s) {
// Pick the first unallocated one. Make sure we don't clobber the other
// reserved input we needed.
if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) {
- //assert(MRI.isAllocatable(Reg));
MRI.replaceRegWith(ScratchRsrcReg, Reg);
MFI->setScratchRSrcReg(Reg);
return Reg;
@@ -143,10 +156,9 @@ unsigned SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
unsigned ScratchRsrcReg = MFI->getScratchRSrcReg();
MachineRegisterInfo &MRI = MF.getRegInfo();
-
unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
- ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(MF, TRI);
+ ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF);
if (NumPreloaded > AllSGPRs.size())
return ScratchWaveOffsetReg;
@@ -190,6 +202,7 @@ void SIFrameLowering::emitPrologue(MachineFunction &MF,
// Emit debugger prologue if "amdgpu-debugger-emit-prologue" attribute was
// specified.
const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
+ auto AMDGPUASI = ST.getAMDGPUAS();
if (ST.debuggerEmitPrologue())
emitDebuggerPrologue(MF, MBB);
@@ -229,7 +242,7 @@ void SIFrameLowering::emitPrologue(MachineFunction &MF,
// emitted after frame indices are eliminated.
if (MF.getFrameInfo().hasStackObjects() && MFI->hasFlatScratchInit())
- emitFlatScratchInit(TII, TRI, MF, MBB);
+ emitFlatScratchInit(ST, MF, MBB);
// We need to insert initialization of the scratch resource descriptor.
unsigned PreloadedScratchWaveOffsetReg = TRI->getPreloadedValue(
@@ -328,7 +341,7 @@ void SIFrameLowering::emitPrologue(MachineFunction &MF,
PointerType *PtrTy =
PointerType::get(Type::getInt64Ty(MF.getFunction()->getContext()),
- AMDGPUAS::CONSTANT_ADDRESS);
+ AMDGPUASI.CONSTANT_ADDRESS);
MachinePointerInfo PtrInfo(UndefValue::get(PtrTy));
auto MMO = MF.getMachineMemOperand(PtrInfo,
MachineMemOperand::MOLoad |
@@ -371,6 +384,24 @@ void SIFrameLowering::emitEpilogue(MachineFunction &MF,
}
+static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
+ for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
+ I != E; ++I) {
+ if (!MFI.isDeadObjectIndex(I))
+ return false;
+ }
+
+ return true;
+}
+
+int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
+ unsigned &FrameReg) const {
+ const SIRegisterInfo *RI = MF.getSubtarget<SISubtarget>().getRegisterInfo();
+
+ FrameReg = RI->getFrameRegister(MF);
+ return MF.getFrameInfo().getObjectOffset(FI);
+}
+
void SIFrameLowering::processFunctionBeforeFrameFinalized(
MachineFunction &MF,
RegScavenger *RS) const {
@@ -379,15 +410,66 @@ void SIFrameLowering::processFunctionBeforeFrameFinalized(
if (!MFI.hasStackObjects())
return;
- bool MayNeedScavengingEmergencySlot = MFI.hasStackObjects();
+ const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
+ const SIInstrInfo *TII = ST.getInstrInfo();
+ const SIRegisterInfo &TRI = TII->getRegisterInfo();
+ SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
+ bool AllSGPRSpilledToVGPRs = false;
+
+ if (TRI.spillSGPRToVGPR() && FuncInfo->hasSpilledSGPRs()) {
+ AllSGPRSpilledToVGPRs = true;
+
+ // Process all SGPR spills before frame offsets are finalized. Ideally SGPRs
+ // are spilled to VGPRs, in which case we can eliminate the stack usage.
+ //
+ // XXX - This operates under the assumption that only other SGPR spills are
+ // users of the frame index. I'm not 100% sure this is correct. The
+ // StackColoring pass has a comment saying a future improvement would be to
+ // merging of allocas with spill slots, but for now according to
+ // MachineFrameInfo isSpillSlot can't alias any other object.
+ for (MachineBasicBlock &MBB : MF) {
+ MachineBasicBlock::iterator Next;
+ for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) {
+ MachineInstr &MI = *I;
+ Next = std::next(I);
+
+ if (TII->isSGPRSpill(MI)) {
+ int FI = TII->getNamedOperand(MI, AMDGPU::OpName::addr)->getIndex();
+ if (FuncInfo->allocateSGPRSpillToVGPR(MF, FI)) {
+ bool Spilled = TRI.eliminateSGPRToVGPRSpillFrameIndex(MI, FI, RS);
+ (void)Spilled;
+ assert(Spilled && "failed to spill SGPR to VGPR when allocated");
+ } else
+ AllSGPRSpilledToVGPRs = false;
+ }
+ }
+ }
- assert((RS || !MayNeedScavengingEmergencySlot) &&
- "RegScavenger required if spilling");
+ FuncInfo->removeSGPRToVGPRFrameIndices(MFI);
+ }
- if (MayNeedScavengingEmergencySlot) {
- int ScavengeFI = MFI.CreateStackObject(
- AMDGPU::SGPR_32RegClass.getSize(),
- AMDGPU::SGPR_32RegClass.getAlignment(), false);
+ // FIXME: The other checks should be redundant with allStackObjectsAreDead,
+ // but currently hasNonSpillStackObjects is set only from source
+ // allocas. Stack temps produced from legalization are not counted currently.
+ if (FuncInfo->hasNonSpillStackObjects() || FuncInfo->hasSpilledVGPRs() ||
+ !AllSGPRSpilledToVGPRs || !allStackObjectsAreDead(MFI)) {
+ assert(RS && "RegScavenger required if spilling");
+
+ // We force this to be at offset 0 so no user object ever has 0 as an
+ // address, so we may use 0 as an invalid pointer value. This is because
+ // LLVM assumes 0 is an invalid pointer in address space 0. Because alloca
+ // is required to be address space 0, we are forced to accept this for
+ // now. Ideally we could have the stack in another address space with 0 as a
+ // valid pointer, and -1 as the null value.
+ //
+ // This will also waste additional space when user stack objects require > 4
+ // byte alignment.
+ //
+ // The main cost here is losing the offset for addressing modes. However
+ // this also ensures we shouldn't need a register for the offset when
+ // emergency scavenging.
+ int ScavengeFI = MFI.CreateFixedObject(
+ AMDGPU::SGPR_32RegClass.getSize(), 0, false);
RS->addScavengingFrameIndex(ScavengeFI);
}
}