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authorDimitry Andric <dim@FreeBSD.org>2019-08-20 20:50:12 +0000
committerDimitry Andric <dim@FreeBSD.org>2019-08-20 20:50:12 +0000
commite6d1592492a3a379186bfb02bd0f4eda0669c0d5 (patch)
tree599ab169a01f1c86eda9adc774edaedde2f2db5b /lib/Target/AMDGPU/SIFrameLowering.cpp
parent1a56a5ead7a2e84bee8240f5f6b033b5f1707154 (diff)
Diffstat (limited to 'lib/Target/AMDGPU/SIFrameLowering.cpp')
-rw-r--r--lib/Target/AMDGPU/SIFrameLowering.cpp810
1 files changed, 560 insertions, 250 deletions
diff --git a/lib/Target/AMDGPU/SIFrameLowering.cpp b/lib/Target/AMDGPU/SIFrameLowering.cpp
index e4633c88e18f..feab6bed2603 100644
--- a/lib/Target/AMDGPU/SIFrameLowering.cpp
+++ b/lib/Target/AMDGPU/SIFrameLowering.cpp
@@ -1,9 +1,8 @@
//===----------------------- SIFrameLowering.cpp --------------------------===//
//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//==-----------------------------------------------------------------------===//
@@ -22,6 +21,8 @@
using namespace llvm;
+#define DEBUG_TYPE "frame-info"
+
static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST,
const MachineFunction &MF) {
@@ -35,6 +36,150 @@ static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST,
ST.getMaxNumSGPRs(MF));
}
+// Find a scratch register that we can use at the start of the prologue to
+// re-align the stack pointer. We avoid using callee-save registers since they
+// may appear to be free when this is called from canUseAsPrologue (during
+// shrink wrapping), but then no longer be free when this is called from
+// emitPrologue.
+//
+// FIXME: This is a bit conservative, since in the above case we could use one
+// of the callee-save registers as a scratch temp to re-align the stack pointer,
+// but we would then have to make sure that we were in fact saving at least one
+// callee-save register in the prologue, which is additional complexity that
+// doesn't seem worth the benefit.
+static unsigned findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI,
+ LivePhysRegs &LiveRegs,
+ const TargetRegisterClass &RC,
+ bool Unused = false) {
+ // Mark callee saved registers as used so we will not choose them.
+ const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs();
+ for (unsigned i = 0; CSRegs[i]; ++i)
+ LiveRegs.addReg(CSRegs[i]);
+
+ if (Unused) {
+ // We are looking for a register that can be used throughout the entire
+ // function, so any use is unacceptable.
+ for (unsigned Reg : RC) {
+ if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg))
+ return Reg;
+ }
+ } else {
+ for (unsigned Reg : RC) {
+ if (LiveRegs.available(MRI, Reg))
+ return Reg;
+ }
+ }
+
+ // If we require an unused register, this is used in contexts where failure is
+ // an option and has an alternative plan. In other contexts, this must
+ // succeed0.
+ if (!Unused)
+ report_fatal_error("failed to find free scratch register");
+
+ return AMDGPU::NoRegister;
+}
+
+static MCPhysReg findUnusedSGPRNonCalleeSaved(MachineRegisterInfo &MRI) {
+ LivePhysRegs LiveRegs;
+ LiveRegs.init(*MRI.getTargetRegisterInfo());
+ return findScratchNonCalleeSaveRegister(
+ MRI, LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true);
+}
+
+// We need to specially emit stack operations here because a different frame
+// register is used than in the rest of the function, as getFrameRegister would
+// use.
+static void buildPrologSpill(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I,
+ const SIInstrInfo *TII, unsigned SpillReg,
+ unsigned ScratchRsrcReg, unsigned SPReg, int FI) {
+ MachineFunction *MF = MBB.getParent();
+ MachineFrameInfo &MFI = MF->getFrameInfo();
+
+ int64_t Offset = MFI.getObjectOffset(FI);
+
+ MachineMemOperand *MMO = MF->getMachineMemOperand(
+ MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4,
+ MFI.getObjectAlignment(FI));
+
+ if (isUInt<12>(Offset)) {
+ BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET))
+ .addReg(SpillReg, RegState::Kill)
+ .addReg(ScratchRsrcReg)
+ .addReg(SPReg)
+ .addImm(Offset)
+ .addImm(0) // glc
+ .addImm(0) // slc
+ .addImm(0) // tfe
+ .addImm(0) // dlc
+ .addMemOperand(MMO);
+ return;
+ }
+
+ MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
+ MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
+
+ BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
+ .addImm(Offset);
+
+ BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN))
+ .addReg(SpillReg, RegState::Kill)
+ .addReg(OffsetReg, RegState::Kill)
+ .addReg(ScratchRsrcReg)
+ .addReg(SPReg)
+ .addImm(0)
+ .addImm(0) // glc
+ .addImm(0) // slc
+ .addImm(0) // tfe
+ .addImm(0) // dlc
+ .addMemOperand(MMO);
+}
+
+static void buildEpilogReload(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I,
+ const SIInstrInfo *TII, unsigned SpillReg,
+ unsigned ScratchRsrcReg, unsigned SPReg, int FI) {
+ MachineFunction *MF = MBB.getParent();
+ MachineFrameInfo &MFI = MF->getFrameInfo();
+ int64_t Offset = MFI.getObjectOffset(FI);
+
+ MachineMemOperand *MMO = MF->getMachineMemOperand(
+ MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4,
+ MFI.getObjectAlignment(FI));
+
+ if (isUInt<12>(Offset)) {
+ BuildMI(MBB, I, DebugLoc(),
+ TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg)
+ .addReg(ScratchRsrcReg)
+ .addReg(SPReg)
+ .addImm(Offset)
+ .addImm(0) // glc
+ .addImm(0) // slc
+ .addImm(0) // tfe
+ .addImm(0) // dlc
+ .addMemOperand(MMO);
+ return;
+ }
+
+ MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister(
+ MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass);
+
+ BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg)
+ .addImm(Offset);
+
+ BuildMI(MBB, I, DebugLoc(),
+ TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg)
+ .addReg(OffsetReg, RegState::Kill)
+ .addReg(ScratchRsrcReg)
+ .addReg(SPReg)
+ .addImm(0)
+ .addImm(0) // glc
+ .addImm(0) // slc
+ .addImm(0) // tfe
+ .addImm(0) // dlc
+ .addMemOperand(MMO);
+}
+
void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST,
MachineFunction &MF,
MachineBasicBlock &MBB) const {
@@ -71,6 +216,24 @@ void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST,
// Do a 64-bit pointer add.
if (ST.flatScratchIsPointer()) {
+ if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) {
+ BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo)
+ .addReg(FlatScrInitLo)
+ .addReg(ScratchWaveOffsetReg);
+ BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi)
+ .addReg(FlatScrInitHi)
+ .addImm(0);
+ BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
+ addReg(FlatScrInitLo).
+ addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO |
+ (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
+ BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)).
+ addReg(FlatScrInitHi).
+ addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI |
+ (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_)));
+ return;
+ }
+
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO)
.addReg(FlatScrInitLo)
.addReg(ScratchWaveOffsetReg);
@@ -81,6 +244,8 @@ void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST,
return;
}
+ assert(ST.getGeneration() < AMDGPUSubtarget::GFX10);
+
// Copy the size in bytes.
BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO)
.addReg(FlatScrInitHi, RegState::Kill);
@@ -145,34 +310,30 @@ unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg(
return ScratchRsrcReg;
}
-// Shift down registers reserved for the scratch wave offset and stack pointer
-// SGPRs.
-std::pair<unsigned, unsigned>
+// Shift down registers reserved for the scratch wave offset.
+std::pair<unsigned, bool>
SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
- const GCNSubtarget &ST,
- const SIInstrInfo *TII,
- const SIRegisterInfo *TRI,
- SIMachineFunctionInfo *MFI,
- MachineFunction &MF) const {
+ const GCNSubtarget &ST, const SIInstrInfo *TII, const SIRegisterInfo *TRI,
+ SIMachineFunctionInfo *MFI, MachineFunction &MF) const {
MachineRegisterInfo &MRI = MF.getRegInfo();
unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg();
+ assert(MFI->isEntryFunction());
+
// No replacement necessary.
if (ScratchWaveOffsetReg == AMDGPU::NoRegister ||
- !MRI.isPhysRegUsed(ScratchWaveOffsetReg)) {
- assert(MFI->getStackPtrOffsetReg() == AMDGPU::SP_REG);
- return std::make_pair(AMDGPU::NoRegister, AMDGPU::NoRegister);
+ (!hasFP(MF) && !MRI.isPhysRegUsed(ScratchWaveOffsetReg))) {
+ return std::make_pair(AMDGPU::NoRegister, false);
}
- unsigned SPReg = MFI->getStackPtrOffsetReg();
if (ST.hasSGPRInitBug())
- return std::make_pair(ScratchWaveOffsetReg, SPReg);
+ return std::make_pair(ScratchWaveOffsetReg, false);
unsigned NumPreloaded = MFI->getNumPreloadedSGPRs();
ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF);
if (NumPreloaded > AllSGPRs.size())
- return std::make_pair(ScratchWaveOffsetReg, SPReg);
+ return std::make_pair(ScratchWaveOffsetReg, false);
AllSGPRs = AllSGPRs.slice(NumPreloaded);
@@ -193,10 +354,11 @@ SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
unsigned ReservedRegCount = 13;
if (AllSGPRs.size() < ReservedRegCount)
- return std::make_pair(ScratchWaveOffsetReg, SPReg);
+ return std::make_pair(ScratchWaveOffsetReg, false);
bool HandledScratchWaveOffsetReg =
ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF);
+ bool FPAdjusted = false;
for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) {
// Pick the first unallocated SGPR. Be careful not to pick an alias of the
@@ -206,24 +368,25 @@ SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg(
HandledScratchWaveOffsetReg = true;
MRI.replaceRegWith(ScratchWaveOffsetReg, Reg);
+ if (MFI->getScratchWaveOffsetReg() == MFI->getStackPtrOffsetReg()) {
+ assert(!hasFP(MF));
+ MFI->setStackPtrOffsetReg(Reg);
+ }
+
MFI->setScratchWaveOffsetReg(Reg);
+ MFI->setFrameOffsetReg(Reg);
ScratchWaveOffsetReg = Reg;
+ FPAdjusted = true;
break;
}
}
}
- return std::make_pair(ScratchWaveOffsetReg, SPReg);
+ return std::make_pair(ScratchWaveOffsetReg, FPAdjusted);
}
void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
MachineBasicBlock &MBB) const {
- // Emit debugger prologue if "amdgpu-debugger-emit-prologue" attribute was
- // specified.
- const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
- if (ST.debuggerEmitPrologue())
- emitDebuggerPrologue(MF, MBB);
-
assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported");
SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
@@ -234,6 +397,7 @@ void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
// FIXME: We should be cleaning up these unused SGPR spill frame indices
// somewhere.
+ const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
const SIInstrInfo *TII = ST.getInstrInfo();
const SIRegisterInfo *TRI = &TII->getRegisterInfo();
MachineRegisterInfo &MRI = MF.getRegInfo();
@@ -251,38 +415,13 @@ void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
if (MFI->hasFlatScratchInit())
emitFlatScratchInit(ST, MF, MBB);
- unsigned SPReg = MFI->getStackPtrOffsetReg();
- if (SPReg != AMDGPU::SP_REG) {
- assert(MRI.isReserved(SPReg) && "SPReg used but not reserved");
-
- DebugLoc DL;
- const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
- int64_t StackSize = FrameInfo.getStackSize();
-
- if (StackSize == 0) {
- BuildMI(MBB, MBB.begin(), DL, TII->get(AMDGPU::COPY), SPReg)
- .addReg(MFI->getScratchWaveOffsetReg());
- } else {
- BuildMI(MBB, MBB.begin(), DL, TII->get(AMDGPU::S_ADD_U32), SPReg)
- .addReg(MFI->getScratchWaveOffsetReg())
- .addImm(StackSize * ST.getWavefrontSize());
- }
- }
-
unsigned ScratchRsrcReg
= getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF);
unsigned ScratchWaveOffsetReg;
- std::tie(ScratchWaveOffsetReg, SPReg)
- = getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF);
-
- // It's possible to have uses of only ScratchWaveOffsetReg without
- // ScratchRsrcReg if it's only used for the initialization of flat_scratch,
- // but the inverse is not true.
- if (ScratchWaveOffsetReg == AMDGPU::NoRegister) {
- assert(ScratchRsrcReg == AMDGPU::NoRegister);
- return;
- }
+ bool FPAdjusted;
+ std::tie(ScratchWaveOffsetReg, FPAdjusted) =
+ getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF);
// We need to insert initialization of the scratch resource descriptor.
unsigned PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg(
@@ -294,18 +433,19 @@ void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER);
}
- bool OffsetRegUsed = MRI.isPhysRegUsed(ScratchWaveOffsetReg);
+ bool OffsetRegUsed = ScratchWaveOffsetReg != AMDGPU::NoRegister &&
+ MRI.isPhysRegUsed(ScratchWaveOffsetReg);
bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister &&
MRI.isPhysRegUsed(ScratchRsrcReg);
+ // FIXME: Hack to not crash in situations which emitted an error.
+ if (PreloadedScratchWaveOffsetReg == AMDGPU::NoRegister)
+ return;
+
// We added live-ins during argument lowering, but since they were not used
// they were deleted. We're adding the uses now, so add them back.
- if (OffsetRegUsed) {
- assert(PreloadedScratchWaveOffsetReg != AMDGPU::NoRegister &&
- "scratch wave offset input is required");
- MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
- MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
- }
+ MRI.addLiveIn(PreloadedScratchWaveOffsetReg);
+ MBB.addLiveIn(PreloadedScratchWaveOffsetReg);
if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) {
assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F));
@@ -318,7 +458,7 @@ void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
if (&OtherBB == &MBB)
continue;
- if (OffsetRegUsed)
+ if (OffsetRegUsed || FPAdjusted)
OtherBB.addLiveIn(ScratchWaveOffsetReg);
if (ResourceRegUsed)
@@ -346,11 +486,16 @@ void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
.addReg(PreloadedPrivateBufferReg, RegState::Kill);
}
- if (OffsetRegUsed &&
- PreloadedScratchWaveOffsetReg != ScratchWaveOffsetReg) {
+ unsigned SPReg = MFI->getStackPtrOffsetReg();
+ assert(SPReg != AMDGPU::SP_REG);
+
+ // FIXME: Remove the isPhysRegUsed checks
+ const bool HasFP = hasFP(MF);
+
+ if (HasFP || OffsetRegUsed) {
+ assert(ScratchWaveOffsetReg);
BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg)
- .addReg(PreloadedScratchWaveOffsetReg,
- MRI.isPhysRegUsed(ScratchWaveOffsetReg) ? 0 : RegState::Kill);
+ .addReg(PreloadedScratchWaveOffsetReg, HasFP ? RegState::Kill : 0);
}
if (CopyBuffer && !CopyBufferFirst) {
@@ -358,9 +503,26 @@ void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF,
.addReg(PreloadedPrivateBufferReg, RegState::Kill);
}
- if (ResourceRegUsed)
+ if (ResourceRegUsed) {
emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I,
PreloadedPrivateBufferReg, ScratchRsrcReg);
+ }
+
+ if (HasFP) {
+ DebugLoc DL;
+ const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
+ int64_t StackSize = FrameInfo.getStackSize();
+
+ // On kernel entry, the private scratch wave offset is the SP value.
+ if (StackSize == 0) {
+ BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), SPReg)
+ .addReg(MFI->getScratchWaveOffsetReg());
+ } else {
+ BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), SPReg)
+ .addReg(MFI->getScratchWaveOffsetReg())
+ .addImm(StackSize * ST.getWavefrontSize());
+ }
+ }
}
// Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set.
@@ -405,7 +567,7 @@ void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST,
}
}
MF.getRegInfo().addLiveIn(GitPtrLo);
- MF.front().addLiveIn(GitPtrLo);
+ MBB.addLiveIn(GitPtrLo);
BuildMI(MBB, I, DL, SMovB32, RsrcLo)
.addReg(GitPtrLo)
.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
@@ -421,12 +583,15 @@ void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST,
MachineMemOperand::MOLoad |
MachineMemOperand::MOInvariant |
MachineMemOperand::MODereferenceable,
- 0, 0);
+ 16, 4);
unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0;
+ const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>();
+ unsigned EncodedOffset = AMDGPU::getSMRDEncodedOffset(Subtarget, Offset);
BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg)
.addReg(Rsrc01)
- .addImm(Offset) // offset
+ .addImm(EncodedOffset) // offset
.addImm(0) // glc
+ .addImm(0) // dlc
.addReg(ScratchRsrcReg, RegState::ImplicitDefine)
.addMemOperand(MMO);
return;
@@ -462,13 +627,17 @@ void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST,
MachineMemOperand::MOLoad |
MachineMemOperand::MOInvariant |
MachineMemOperand::MODereferenceable,
- 0, 0);
+ 8, 4);
BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01)
.addReg(MFI->getImplicitBufferPtrUserSGPR())
.addImm(0) // offset
.addImm(0) // glc
+ .addImm(0) // dlc
.addMemOperand(MMO)
.addReg(ScratchRsrcReg, RegState::ImplicitDefine);
+
+ MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
+ MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR());
}
} else {
unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0);
@@ -494,38 +663,14 @@ void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST,
}
}
-// Find a scratch register that we can use at the start of the prologue to
-// re-align the stack pointer. We avoid using callee-save registers since they
-// may appear to be free when this is called from canUseAsPrologue (during
-// shrink wrapping), but then no longer be free when this is called from
-// emitPrologue.
-//
-// FIXME: This is a bit conservative, since in the above case we could use one
-// of the callee-save registers as a scratch temp to re-align the stack pointer,
-// but we would then have to make sure that we were in fact saving at least one
-// callee-save register in the prologue, which is additional complexity that
-// doesn't seem worth the benefit.
-static unsigned findScratchNonCalleeSaveRegister(MachineBasicBlock &MBB) {
- MachineFunction *MF = MBB.getParent();
-
- const GCNSubtarget &Subtarget = MF->getSubtarget<GCNSubtarget>();
- const SIRegisterInfo &TRI = *Subtarget.getRegisterInfo();
- LivePhysRegs LiveRegs(TRI);
- LiveRegs.addLiveIns(MBB);
-
- // Mark callee saved registers as used so we will not choose them.
- const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(MF);
- for (unsigned i = 0; CSRegs[i]; ++i)
- LiveRegs.addReg(CSRegs[i]);
-
- MachineRegisterInfo &MRI = MF->getRegInfo();
-
- for (unsigned Reg : AMDGPU::SReg_32_XM0RegClass) {
- if (LiveRegs.available(MRI, Reg))
- return Reg;
+bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const {
+ switch (ID) {
+ case TargetStackID::Default:
+ case TargetStackID::NoAlloc:
+ case TargetStackID::SGPRSpill:
+ return true;
}
-
- return AMDGPU::NoRegister;
+ llvm_unreachable("Invalid TargetStackID::Value");
}
void SIFrameLowering::emitPrologue(MachineFunction &MF,
@@ -537,31 +682,105 @@ void SIFrameLowering::emitPrologue(MachineFunction &MF,
}
const MachineFrameInfo &MFI = MF.getFrameInfo();
+ MachineRegisterInfo &MRI = MF.getRegInfo();
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
const SIInstrInfo *TII = ST.getInstrInfo();
const SIRegisterInfo &TRI = TII->getRegisterInfo();
unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
unsigned FramePtrReg = FuncInfo->getFrameOffsetReg();
+ LivePhysRegs LiveRegs;
MachineBasicBlock::iterator MBBI = MBB.begin();
DebugLoc DL;
- // XXX - Is this the right predicate?
-
- bool NeedFP = hasFP(MF);
+ bool HasFP = false;
uint32_t NumBytes = MFI.getStackSize();
uint32_t RoundedSize = NumBytes;
- const bool NeedsRealignment = TRI.needsStackRealignment(MF);
+ // To avoid clobbering VGPRs in lanes that weren't active on function entry,
+ // turn on all lanes before doing the spill to memory.
+ unsigned ScratchExecCopy = AMDGPU::NoRegister;
+
+ // Emit the copy if we need an FP, and are using a free SGPR to save it.
+ if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) {
+ BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy)
+ .addReg(FramePtrReg)
+ .setMIFlag(MachineInstr::FrameSetup);
+ }
+
+ for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
+ : FuncInfo->getSGPRSpillVGPRs()) {
+ if (!Reg.FI.hasValue())
+ continue;
+
+ if (ScratchExecCopy == AMDGPU::NoRegister) {
+ if (LiveRegs.empty()) {
+ LiveRegs.init(TRI);
+ LiveRegs.addLiveIns(MBB);
+ if (FuncInfo->SGPRForFPSaveRestoreCopy)
+ LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy);
+ }
+
+ ScratchExecCopy
+ = findScratchNonCalleeSaveRegister(MRI, LiveRegs,
+ *TRI.getWaveMaskRegClass());
+ assert(FuncInfo->SGPRForFPSaveRestoreCopy != ScratchExecCopy);
+
+ const unsigned OrSaveExec = ST.isWave32() ?
+ AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
+ BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec),
+ ScratchExecCopy)
+ .addImm(-1);
+ }
- if (NeedsRealignment) {
- assert(NeedFP);
+ buildPrologSpill(LiveRegs, MBB, MBBI, TII, Reg.VGPR,
+ FuncInfo->getScratchRSrcReg(),
+ StackPtrReg,
+ Reg.FI.getValue());
+ }
+
+ if (ScratchExecCopy != AMDGPU::NoRegister) {
+ // FIXME: Split block and make terminator.
+ unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
+ unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
+ BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
+ .addReg(ScratchExecCopy, RegState::Kill);
+ LiveRegs.addReg(ScratchExecCopy);
+ }
+
+
+ if (FuncInfo->FramePointerSaveIndex) {
+ const int FI = FuncInfo->FramePointerSaveIndex.getValue();
+ assert(!MFI.isDeadObjectIndex(FI) &&
+ MFI.getStackID(FI) == TargetStackID::SGPRSpill);
+ ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill
+ = FuncInfo->getSGPRToVGPRSpills(FI);
+ assert(Spill.size() == 1);
+
+ // Save FP before setting it up.
+ // FIXME: This should respect spillSGPRToVGPR;
+ BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
+ Spill[0].VGPR)
+ .addReg(FramePtrReg)
+ .addImm(Spill[0].Lane)
+ .addReg(Spill[0].VGPR, RegState::Undef);
+ }
+
+ if (TRI.needsStackRealignment(MF)) {
+ HasFP = true;
const unsigned Alignment = MFI.getMaxAlignment();
RoundedSize += Alignment;
+ if (LiveRegs.empty()) {
+ LiveRegs.init(TRI);
+ LiveRegs.addLiveIns(MBB);
+ LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy);
+ }
- unsigned ScratchSPReg = findScratchNonCalleeSaveRegister(MBB);
- assert(ScratchSPReg != AMDGPU::NoRegister);
+ unsigned ScratchSPReg = findScratchNonCalleeSaveRegister(
+ MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass);
+ assert(ScratchSPReg != AMDGPU::NoRegister &&
+ ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy);
// s_add_u32 tmp_reg, s32, NumBytes
// s_and_b32 s32, tmp_reg, 0b111...0000
@@ -574,7 +793,7 @@ void SIFrameLowering::emitPrologue(MachineFunction &MF,
.addImm(-Alignment * ST.getWavefrontSize())
.setMIFlag(MachineInstr::FrameSetup);
FuncInfo->setIsStackRealigned(true);
- } else if (NeedFP) {
+ } else if ((HasFP = hasFP(MF))) {
// If we need a base pointer, set it up here. It's whatever the value of
// the stack pointer is at this point. Any variable size objects will be
// allocated after this, so we can still use the base pointer to reference
@@ -584,21 +803,20 @@ void SIFrameLowering::emitPrologue(MachineFunction &MF,
.setMIFlag(MachineInstr::FrameSetup);
}
- if (RoundedSize != 0 && hasSP(MF)) {
+ if (HasFP && RoundedSize != 0) {
BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg)
.addReg(StackPtrReg)
.addImm(RoundedSize * ST.getWavefrontSize())
.setMIFlag(MachineInstr::FrameSetup);
}
- for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
- : FuncInfo->getSGPRSpillVGPRs()) {
- if (!Reg.FI.hasValue())
- continue;
- TII->storeRegToStackSlot(MBB, MBBI, Reg.VGPR, true,
- Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass,
- &TII->getRegisterInfo());
- }
+ assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister ||
+ FuncInfo->FramePointerSaveIndex)) &&
+ "Needed to save FP but didn't save it anywhere");
+
+ assert((HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy == AMDGPU::NoRegister &&
+ !FuncInfo->FramePointerSaveIndex)) &&
+ "Saved FP but didn't need it");
}
void SIFrameLowering::emitEpilogue(MachineFunction &MF,
@@ -609,39 +827,87 @@ void SIFrameLowering::emitEpilogue(MachineFunction &MF,
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
const SIInstrInfo *TII = ST.getInstrInfo();
+ MachineRegisterInfo &MRI = MF.getRegInfo();
MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
+ LivePhysRegs LiveRegs;
+ DebugLoc DL;
+
+ const MachineFrameInfo &MFI = MF.getFrameInfo();
+ uint32_t NumBytes = MFI.getStackSize();
+ uint32_t RoundedSize = FuncInfo->isStackRealigned() ?
+ NumBytes + MFI.getMaxAlignment() : NumBytes;
+
+ if (RoundedSize != 0 && hasFP(MF)) {
+ const unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
+ BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
+ .addReg(StackPtrReg)
+ .addImm(RoundedSize * ST.getWavefrontSize())
+ .setMIFlag(MachineInstr::FrameDestroy);
+ }
+
+ if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) {
+ BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->getFrameOffsetReg())
+ .addReg(FuncInfo->SGPRForFPSaveRestoreCopy)
+ .setMIFlag(MachineInstr::FrameSetup);
+ }
+
+ if (FuncInfo->FramePointerSaveIndex) {
+ const int FI = FuncInfo->FramePointerSaveIndex.getValue();
+
+ assert(!MF.getFrameInfo().isDeadObjectIndex(FI) &&
+ MF.getFrameInfo().getStackID(FI) == TargetStackID::SGPRSpill);
+
+ ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill
+ = FuncInfo->getSGPRToVGPRSpills(FI);
+ assert(Spill.size() == 1);
+ BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
+ FuncInfo->getFrameOffsetReg())
+ .addReg(Spill[0].VGPR)
+ .addImm(Spill[0].Lane);
+ }
+ unsigned ScratchExecCopy = AMDGPU::NoRegister;
for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg
: FuncInfo->getSGPRSpillVGPRs()) {
if (!Reg.FI.hasValue())
continue;
- TII->loadRegFromStackSlot(MBB, MBBI, Reg.VGPR,
- Reg.FI.getValue(), &AMDGPU::VGPR_32RegClass,
- &TII->getRegisterInfo());
- }
- unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg();
- if (StackPtrReg == AMDGPU::NoRegister)
- return;
+ const SIRegisterInfo &TRI = TII->getRegisterInfo();
+ if (ScratchExecCopy == AMDGPU::NoRegister) {
+ // See emitPrologue
+ if (LiveRegs.empty()) {
+ LiveRegs.init(*ST.getRegisterInfo());
+ LiveRegs.addLiveOuts(MBB);
+ LiveRegs.stepBackward(*MBBI);
+ }
- const MachineFrameInfo &MFI = MF.getFrameInfo();
- uint32_t NumBytes = MFI.getStackSize();
+ ScratchExecCopy = findScratchNonCalleeSaveRegister(
+ MRI, LiveRegs, *TRI.getWaveMaskRegClass());
+ LiveRegs.removeReg(ScratchExecCopy);
- DebugLoc DL;
+ const unsigned OrSaveExec =
+ ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64;
- // FIXME: Clarify distinction between no set SP and SP. For callee functions,
- // it's really whether we need SP to be accurate or not.
+ BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy)
+ .addImm(-1);
+ }
- if (NumBytes != 0 && hasSP(MF)) {
- uint32_t RoundedSize = FuncInfo->isStackRealigned() ?
- NumBytes + MFI.getMaxAlignment() : NumBytes;
+ buildEpilogReload(LiveRegs, MBB, MBBI, TII, Reg.VGPR,
+ FuncInfo->getScratchRSrcReg(),
+ FuncInfo->getStackPtrOffsetReg(), Reg.FI.getValue());
+ }
- BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg)
- .addReg(StackPtrReg)
- .addImm(RoundedSize * ST.getWavefrontSize());
+ if (ScratchExecCopy != AMDGPU::NoRegister) {
+ // FIXME: Split block and make terminator.
+ unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
+ unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
+ BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec)
+ .addReg(ScratchExecCopy, RegState::Kill);
}
}
+// Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not
+// memory. They should have been removed by now.
static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
I != E; ++I) {
@@ -652,6 +918,22 @@ static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) {
return true;
}
+#ifndef NDEBUG
+static bool allSGPRSpillsAreDead(const MachineFrameInfo &MFI,
+ Optional<int> FramePointerSaveIndex) {
+ for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd();
+ I != E; ++I) {
+ if (!MFI.isDeadObjectIndex(I) &&
+ MFI.getStackID(I) == TargetStackID::SGPRSpill &&
+ FramePointerSaveIndex && I != FramePointerSaveIndex) {
+ return false;
+ }
+ }
+
+ return true;
+}
+#endif
+
int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
unsigned &FrameReg) const {
const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
@@ -665,81 +947,145 @@ void SIFrameLowering::processFunctionBeforeFrameFinalized(
RegScavenger *RS) const {
MachineFrameInfo &MFI = MF.getFrameInfo();
- if (!MFI.hasStackObjects())
- return;
-
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
- const SIInstrInfo *TII = ST.getInstrInfo();
- const SIRegisterInfo &TRI = TII->getRegisterInfo();
+ const SIRegisterInfo *TRI = ST.getRegisterInfo();
SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
- bool AllSGPRSpilledToVGPRs = false;
-
- if (TRI.spillSGPRToVGPR() && FuncInfo->hasSpilledSGPRs()) {
- AllSGPRSpilledToVGPRs = true;
-
- // Process all SGPR spills before frame offsets are finalized. Ideally SGPRs
- // are spilled to VGPRs, in which case we can eliminate the stack usage.
- //
- // XXX - This operates under the assumption that only other SGPR spills are
- // users of the frame index. I'm not 100% sure this is correct. The
- // StackColoring pass has a comment saying a future improvement would be to
- // merging of allocas with spill slots, but for now according to
- // MachineFrameInfo isSpillSlot can't alias any other object.
- for (MachineBasicBlock &MBB : MF) {
- MachineBasicBlock::iterator Next;
- for (auto I = MBB.begin(), E = MBB.end(); I != E; I = Next) {
- MachineInstr &MI = *I;
- Next = std::next(I);
-
- if (TII->isSGPRSpill(MI)) {
- int FI = TII->getNamedOperand(MI, AMDGPU::OpName::addr)->getIndex();
- assert(MFI.getStackID(FI) == SIStackID::SGPR_SPILL);
- if (FuncInfo->allocateSGPRSpillToVGPR(MF, FI)) {
- bool Spilled = TRI.eliminateSGPRToVGPRSpillFrameIndex(MI, FI, RS);
- (void)Spilled;
- assert(Spilled && "failed to spill SGPR to VGPR when allocated");
- } else
- AllSGPRSpilledToVGPRs = false;
- }
- }
- }
- FuncInfo->removeSGPRToVGPRFrameIndices(MFI);
- }
+ FuncInfo->removeDeadFrameIndices(MFI);
+ assert(allSGPRSpillsAreDead(MFI, None) &&
+ "SGPR spill should have been removed in SILowerSGPRSpills");
// FIXME: The other checks should be redundant with allStackObjectsAreDead,
// but currently hasNonSpillStackObjects is set only from source
// allocas. Stack temps produced from legalization are not counted currently.
- if (FuncInfo->hasNonSpillStackObjects() || FuncInfo->hasSpilledVGPRs() ||
- !AllSGPRSpilledToVGPRs || !allStackObjectsAreDead(MFI)) {
+ if (!allStackObjectsAreDead(MFI)) {
assert(RS && "RegScavenger required if spilling");
- // We force this to be at offset 0 so no user object ever has 0 as an
- // address, so we may use 0 as an invalid pointer value. This is because
- // LLVM assumes 0 is an invalid pointer in address space 0. Because alloca
- // is required to be address space 0, we are forced to accept this for
- // now. Ideally we could have the stack in another address space with 0 as a
- // valid pointer, and -1 as the null value.
- //
- // This will also waste additional space when user stack objects require > 4
- // byte alignment.
- //
- // The main cost here is losing the offset for addressing modes. However
- // this also ensures we shouldn't need a register for the offset when
- // emergency scavenging.
- int ScavengeFI = MFI.CreateFixedObject(
- TRI.getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
- RS->addScavengingFrameIndex(ScavengeFI);
+ if (FuncInfo->isEntryFunction()) {
+ int ScavengeFI = MFI.CreateFixedObject(
+ TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false);
+ RS->addScavengingFrameIndex(ScavengeFI);
+ } else {
+ int ScavengeFI = MFI.CreateStackObject(
+ TRI->getSpillSize(AMDGPU::SGPR_32RegClass),
+ TRI->getSpillAlignment(AMDGPU::SGPR_32RegClass),
+ false);
+ RS->addScavengingFrameIndex(ScavengeFI);
+ }
}
}
-void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
+// Only report VGPRs to generic code.
+void SIFrameLowering::determineCalleeSaves(MachineFunction &MF,
+ BitVector &SavedVGPRs,
RegScavenger *RS) const {
+ TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS);
+ SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
+ if (MFI->isEntryFunction())
+ return;
+
+ const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
+ const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
+ const SIRegisterInfo *TRI = ST.getRegisterInfo();
+
+ // Ignore the SGPRs the default implementation found.
+ SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask());
+
+ // hasFP only knows about stack objects that already exist. We're now
+ // determining the stack slots that will be created, so we have to predict
+ // them. Stack objects force FP usage with calls.
+ //
+ // Note a new VGPR CSR may be introduced if one is used for the spill, but we
+ // don't want to report it here.
+ //
+ // FIXME: Is this really hasReservedCallFrame?
+ const bool WillHaveFP =
+ FrameInfo.hasCalls() &&
+ (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo));
+
+ // VGPRs used for SGPR spilling need to be specially inserted in the prolog,
+ // so don't allow the default insertion to handle them.
+ for (auto SSpill : MFI->getSGPRSpillVGPRs())
+ SavedVGPRs.reset(SSpill.VGPR);
+
+ const bool HasFP = WillHaveFP || hasFP(MF);
+ if (!HasFP)
+ return;
+
+ if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) {
+ int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr,
+ TargetStackID::SGPRSpill);
+
+ // If there is already a VGPR with free lanes, use it. We may already have
+ // to pay the penalty for spilling a CSR VGPR.
+ if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
+ llvm_unreachable("allocate SGPR spill should have worked");
+
+ MFI->FramePointerSaveIndex = NewFI;
+
+ LLVM_DEBUG(
+ auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
+ dbgs() << "Spilling FP to " << printReg(Spill.VGPR, TRI)
+ << ':' << Spill.Lane << '\n');
+ return;
+ }
+
+ MFI->SGPRForFPSaveRestoreCopy = findUnusedSGPRNonCalleeSaved(MF.getRegInfo());
+
+ if (!MFI->SGPRForFPSaveRestoreCopy) {
+ // There's no free lane to spill, and no free register to save FP, so we're
+ // forced to spill another VGPR to use for the spill.
+ int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr,
+ TargetStackID::SGPRSpill);
+ if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI))
+ llvm_unreachable("allocate SGPR spill should have worked");
+ MFI->FramePointerSaveIndex = NewFI;
+
+ LLVM_DEBUG(
+ auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front();
+ dbgs() << "FP requires fallback spill to " << printReg(Spill.VGPR, TRI)
+ << ':' << Spill.Lane << '\n';);
+ } else {
+ LLVM_DEBUG(dbgs() << "Saving FP with copy to " <<
+ printReg(MFI->SGPRForFPSaveRestoreCopy, TRI) << '\n');
+ }
+}
+
+void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF,
+ BitVector &SavedRegs,
+ RegScavenger *RS) const {
TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
+ if (MFI->isEntryFunction())
+ return;
+
+ const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
+ const SIRegisterInfo *TRI = ST.getRegisterInfo();
// The SP is specifically managed and we don't want extra spills of it.
SavedRegs.reset(MFI->getStackPtrOffsetReg());
+ SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask());
+}
+
+bool SIFrameLowering::assignCalleeSavedSpillSlots(
+ MachineFunction &MF, const TargetRegisterInfo *TRI,
+ std::vector<CalleeSavedInfo> &CSI) const {
+ if (CSI.empty())
+ return true; // Early exit if no callee saved registers are modified!
+
+ const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
+ if (!FuncInfo->SGPRForFPSaveRestoreCopy)
+ return false;
+
+ for (auto &CS : CSI) {
+ if (CS.getReg() == FuncInfo->getFrameOffsetReg()) {
+ if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister)
+ CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy);
+ break;
+ }
+ }
+
+ return false;
}
MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
@@ -757,8 +1103,7 @@ MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode();
uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0;
- const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
- if (!TFI->hasReservedCallFrame(MF)) {
+ if (!hasReservedCallFrame(MF)) {
unsigned Align = getStackAlignment();
Amount = alignTo(Amount, Align);
@@ -777,60 +1122,25 @@ MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr(
return MBB.erase(I);
}
-void SIFrameLowering::emitDebuggerPrologue(MachineFunction &MF,
- MachineBasicBlock &MBB) const {
- const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
- const SIInstrInfo *TII = ST.getInstrInfo();
- const SIRegisterInfo *TRI = &TII->getRegisterInfo();
- const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
-
- MachineBasicBlock::iterator I = MBB.begin();
- DebugLoc DL;
-
- // For each dimension:
- for (unsigned i = 0; i < 3; ++i) {
- // Get work group ID SGPR, and make it live-in again.
- unsigned WorkGroupIDSGPR = MFI->getWorkGroupIDSGPR(i);
- MF.getRegInfo().addLiveIn(WorkGroupIDSGPR);
- MBB.addLiveIn(WorkGroupIDSGPR);
-
- // Since SGPRs are spilled into VGPRs, copy work group ID SGPR to VGPR in
- // order to spill it to scratch.
- unsigned WorkGroupIDVGPR =
- MF.getRegInfo().createVirtualRegister(&AMDGPU::VGPR_32RegClass);
- BuildMI(MBB, I, DL, TII->get(AMDGPU::V_MOV_B32_e32), WorkGroupIDVGPR)
- .addReg(WorkGroupIDSGPR);
-
- // Spill work group ID.
- int WorkGroupIDObjectIdx = MFI->getDebuggerWorkGroupIDStackObjectIndex(i);
- TII->storeRegToStackSlot(MBB, I, WorkGroupIDVGPR, false,
- WorkGroupIDObjectIdx, &AMDGPU::VGPR_32RegClass, TRI);
-
- // Get work item ID VGPR, and make it live-in again.
- unsigned WorkItemIDVGPR = MFI->getWorkItemIDVGPR(i);
- MF.getRegInfo().addLiveIn(WorkItemIDVGPR);
- MBB.addLiveIn(WorkItemIDVGPR);
-
- // Spill work item ID.
- int WorkItemIDObjectIdx = MFI->getDebuggerWorkItemIDStackObjectIndex(i);
- TII->storeRegToStackSlot(MBB, I, WorkItemIDVGPR, false,
- WorkItemIDObjectIdx, &AMDGPU::VGPR_32RegClass, TRI);
- }
-}
-
bool SIFrameLowering::hasFP(const MachineFunction &MF) const {
- // All stack operations are relative to the frame offset SGPR.
- // TODO: Still want to eliminate sometimes.
const MachineFrameInfo &MFI = MF.getFrameInfo();
+ if (MFI.hasCalls()) {
+ // All offsets are unsigned, so need to be addressed in the same direction
+ // as stack growth.
+
+ // FIXME: This function is pretty broken, since it can be called before the
+ // frame layout is determined or CSR spills are inserted.
+ if (MFI.getStackSize() != 0)
+ return true;
+
+ // For the entry point, the input wave scratch offset must be copied to the
+ // API SP if there are calls.
+ if (MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction())
+ return true;
+ }
- // XXX - Is this only called after frame is finalized? Should be able to check
- // frame size.
- return MFI.hasStackObjects() && !allStackObjectsAreDead(MFI);
-}
-
-bool SIFrameLowering::hasSP(const MachineFunction &MF) const {
- const SIRegisterInfo *TRI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo();
- // All stack operations are relative to the frame offset SGPR.
- const MachineFrameInfo &MFI = MF.getFrameInfo();
- return MFI.hasCalls() || MFI.hasVarSizedObjects() || TRI->needsStackRealignment(MF);
+ return MFI.hasVarSizedObjects() || MFI.isFrameAddressTaken() ||
+ MFI.hasStackMap() || MFI.hasPatchPoint() ||
+ MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) ||
+ MF.getTarget().Options.DisableFramePointerElim(MF);
}