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author | Dimitry Andric <dim@FreeBSD.org> | 2012-04-14 13:54:10 +0000 |
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committer | Dimitry Andric <dim@FreeBSD.org> | 2012-04-14 13:54:10 +0000 |
commit | 63faed5b8e4f2755f127fcb8aa440480c0649327 (patch) | |
tree | 19c69a04768629f2d440944b71cbe90adae0b615 /lib/Transforms/Scalar/LoopUnswitch.cpp | |
parent | d4c8b5d2e851b0e8a063c6bf8543a4823a26c15a (diff) | |
download | src-63faed5b8e4f2755f127fcb8aa440480c0649327.tar.gz src-63faed5b8e4f2755f127fcb8aa440480c0649327.zip |
Notes
Diffstat (limited to 'lib/Transforms/Scalar/LoopUnswitch.cpp')
-rw-r--r-- | lib/Transforms/Scalar/LoopUnswitch.cpp | 467 |
1 files changed, 333 insertions, 134 deletions
diff --git a/lib/Transforms/Scalar/LoopUnswitch.cpp b/lib/Transforms/Scalar/LoopUnswitch.cpp index 458949c8444d..ee232687ffde 100644 --- a/lib/Transforms/Scalar/LoopUnswitch.cpp +++ b/lib/Transforms/Scalar/LoopUnswitch.cpp @@ -32,7 +32,7 @@ #include "llvm/DerivedTypes.h" #include "llvm/Function.h" #include "llvm/Instructions.h" -#include "llvm/Analysis/InlineCost.h" +#include "llvm/Analysis/CodeMetrics.h" #include "llvm/Analysis/InstructionSimplify.h" #include "llvm/Analysis/LoopInfo.h" #include "llvm/Analysis/LoopPass.h" @@ -48,6 +48,7 @@ #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include <algorithm> +#include <map> #include <set> using namespace llvm; @@ -56,14 +57,70 @@ STATISTIC(NumSwitches, "Number of switches unswitched"); STATISTIC(NumSelects , "Number of selects unswitched"); STATISTIC(NumTrivial , "Number of unswitches that are trivial"); STATISTIC(NumSimplify, "Number of simplifications of unswitched code"); +STATISTIC(TotalInsts, "Total number of instructions analyzed"); -// The specific value of 50 here was chosen based only on intuition and a +// The specific value of 100 here was chosen based only on intuition and a // few specific examples. static cl::opt<unsigned> Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"), - cl::init(50), cl::Hidden); - + cl::init(100), cl::Hidden); + namespace { + + class LUAnalysisCache { + + typedef DenseMap<const SwitchInst*, SmallPtrSet<const Value *, 8> > + UnswitchedValsMap; + + typedef UnswitchedValsMap::iterator UnswitchedValsIt; + + struct LoopProperties { + unsigned CanBeUnswitchedCount; + unsigned SizeEstimation; + UnswitchedValsMap UnswitchedVals; + }; + + // Here we use std::map instead of DenseMap, since we need to keep valid + // LoopProperties pointer for current loop for better performance. + typedef std::map<const Loop*, LoopProperties> LoopPropsMap; + typedef LoopPropsMap::iterator LoopPropsMapIt; + + LoopPropsMap LoopsProperties; + UnswitchedValsMap* CurLoopInstructions; + LoopProperties* CurrentLoopProperties; + + // Max size of code we can produce on remained iterations. + unsigned MaxSize; + + public: + + LUAnalysisCache() : + CurLoopInstructions(NULL), CurrentLoopProperties(NULL), + MaxSize(Threshold) + {} + + // Analyze loop. Check its size, calculate is it possible to unswitch + // it. Returns true if we can unswitch this loop. + bool countLoop(const Loop* L); + + // Clean all data related to given loop. + void forgetLoop(const Loop* L); + + // Mark case value as unswitched. + // Since SI instruction can be partly unswitched, in order to avoid + // extra unswitching in cloned loops keep track all unswitched values. + void setUnswitched(const SwitchInst* SI, const Value* V); + + // Check was this case value unswitched before or not. + bool isUnswitched(const SwitchInst* SI, const Value* V); + + // Clone all loop-unswitch related loop properties. + // Redistribute unswitching quotas. + // Note, that new loop data is stored inside the VMap. + void cloneData(const Loop* NewLoop, const Loop* OldLoop, + const ValueToValueMapTy& VMap); + }; + class LoopUnswitch : public LoopPass { LoopInfo *LI; // Loop information LPPassManager *LPM; @@ -71,8 +128,9 @@ namespace { // LoopProcessWorklist - Used to check if second loop needs processing // after RewriteLoopBodyWithConditionConstant rewrites first loop. std::vector<Loop*> LoopProcessWorklist; - SmallPtrSet<Value *,8> UnswitchedVals; - + + LUAnalysisCache BranchesInfo; + bool OptimizeForSize; bool redoLoop; @@ -80,9 +138,9 @@ namespace { DominatorTree *DT; BasicBlock *loopHeader; BasicBlock *loopPreheader; - + // LoopBlocks contains all of the basic blocks of the loop, including the - // preheader of the loop, the body of the loop, and the exit blocks of the + // preheader of the loop, the body of the loop, and the exit blocks of the // loop, in that order. std::vector<BasicBlock*> LoopBlocks; // NewBlocks contained cloned copy of basic blocks from LoopBlocks. @@ -90,8 +148,8 @@ namespace { public: static char ID; // Pass ID, replacement for typeid - explicit LoopUnswitch(bool Os = false) : - LoopPass(ID), OptimizeForSize(Os), redoLoop(false), + explicit LoopUnswitch(bool Os = false) : + LoopPass(ID), OptimizeForSize(Os), redoLoop(false), currentLoop(NULL), DT(NULL), loopHeader(NULL), loopPreheader(NULL) { initializeLoopUnswitchPass(*PassRegistry::getPassRegistry()); @@ -117,7 +175,7 @@ namespace { private: virtual void releaseMemory() { - UnswitchedVals.clear(); + BranchesInfo.forgetLoop(currentLoop); } /// RemoveLoopFromWorklist - If the specified loop is on the loop worklist, @@ -147,7 +205,7 @@ namespace { Constant *Val, bool isEqual); void EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val, - BasicBlock *TrueDest, + BasicBlock *TrueDest, BasicBlock *FalseDest, Instruction *InsertPt); @@ -160,6 +218,112 @@ namespace { }; } + +// Analyze loop. Check its size, calculate is it possible to unswitch +// it. Returns true if we can unswitch this loop. +bool LUAnalysisCache::countLoop(const Loop* L) { + + std::pair<LoopPropsMapIt, bool> InsertRes = + LoopsProperties.insert(std::make_pair(L, LoopProperties())); + + LoopProperties& Props = InsertRes.first->second; + + if (InsertRes.second) { + // New loop. + + // Limit the number of instructions to avoid causing significant code + // expansion, and the number of basic blocks, to avoid loops with + // large numbers of branches which cause loop unswitching to go crazy. + // This is a very ad-hoc heuristic. + + // FIXME: This is overly conservative because it does not take into + // consideration code simplification opportunities and code that can + // be shared by the resultant unswitched loops. + CodeMetrics Metrics; + for (Loop::block_iterator I = L->block_begin(), + E = L->block_end(); + I != E; ++I) + Metrics.analyzeBasicBlock(*I); + + Props.SizeEstimation = std::min(Metrics.NumInsts, Metrics.NumBlocks * 5); + Props.CanBeUnswitchedCount = MaxSize / (Props.SizeEstimation); + MaxSize -= Props.SizeEstimation * Props.CanBeUnswitchedCount; + } + + if (!Props.CanBeUnswitchedCount) { + DEBUG(dbgs() << "NOT unswitching loop %" + << L->getHeader()->getName() << ", cost too high: " + << L->getBlocks().size() << "\n"); + + return false; + } + + // Be careful. This links are good only before new loop addition. + CurrentLoopProperties = &Props; + CurLoopInstructions = &Props.UnswitchedVals; + + return true; +} + +// Clean all data related to given loop. +void LUAnalysisCache::forgetLoop(const Loop* L) { + + LoopPropsMapIt LIt = LoopsProperties.find(L); + + if (LIt != LoopsProperties.end()) { + LoopProperties& Props = LIt->second; + MaxSize += Props.CanBeUnswitchedCount * Props.SizeEstimation; + LoopsProperties.erase(LIt); + } + + CurrentLoopProperties = NULL; + CurLoopInstructions = NULL; +} + +// Mark case value as unswitched. +// Since SI instruction can be partly unswitched, in order to avoid +// extra unswitching in cloned loops keep track all unswitched values. +void LUAnalysisCache::setUnswitched(const SwitchInst* SI, const Value* V) { + (*CurLoopInstructions)[SI].insert(V); +} + +// Check was this case value unswitched before or not. +bool LUAnalysisCache::isUnswitched(const SwitchInst* SI, const Value* V) { + return (*CurLoopInstructions)[SI].count(V); +} + +// Clone all loop-unswitch related loop properties. +// Redistribute unswitching quotas. +// Note, that new loop data is stored inside the VMap. +void LUAnalysisCache::cloneData(const Loop* NewLoop, const Loop* OldLoop, + const ValueToValueMapTy& VMap) { + + LoopProperties& NewLoopProps = LoopsProperties[NewLoop]; + LoopProperties& OldLoopProps = *CurrentLoopProperties; + UnswitchedValsMap& Insts = OldLoopProps.UnswitchedVals; + + // Reallocate "can-be-unswitched quota" + + --OldLoopProps.CanBeUnswitchedCount; + unsigned Quota = OldLoopProps.CanBeUnswitchedCount; + NewLoopProps.CanBeUnswitchedCount = Quota / 2; + OldLoopProps.CanBeUnswitchedCount = Quota - Quota / 2; + + NewLoopProps.SizeEstimation = OldLoopProps.SizeEstimation; + + // Clone unswitched values info: + // for new loop switches we clone info about values that was + // already unswitched and has redundant successors. + for (UnswitchedValsIt I = Insts.begin(); I != Insts.end(); ++I) { + const SwitchInst* OldInst = I->first; + Value* NewI = VMap.lookup(OldInst); + const SwitchInst* NewInst = cast_or_null<SwitchInst>(NewI); + assert(NewInst && "All instructions that are in SrcBB must be in VMap."); + + NewLoopProps.UnswitchedVals[NewInst] = OldLoopProps.UnswitchedVals[OldInst]; + } +} + char LoopUnswitch::ID = 0; INITIALIZE_PASS_BEGIN(LoopUnswitch, "loop-unswitch", "Unswitch loops", false, false) @@ -169,14 +333,18 @@ INITIALIZE_PASS_DEPENDENCY(LCSSA) INITIALIZE_PASS_END(LoopUnswitch, "loop-unswitch", "Unswitch loops", false, false) -Pass *llvm::createLoopUnswitchPass(bool Os) { - return new LoopUnswitch(Os); +Pass *llvm::createLoopUnswitchPass(bool Os) { + return new LoopUnswitch(Os); } /// FindLIVLoopCondition - Cond is a condition that occurs in L. If it is /// invariant in the loop, or has an invariant piece, return the invariant. /// Otherwise, return null. static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed) { + + // We started analyze new instruction, increment scanned instructions counter. + ++TotalInsts; + // We can never unswitch on vector conditions. if (Cond->getType()->isVectorTy()) return 0; @@ -201,7 +369,7 @@ static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed) { if (Value *RHS = FindLIVLoopCondition(BO->getOperand(1), L, Changed)) return RHS; } - + return 0; } @@ -226,16 +394,36 @@ bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPM_Ref) { return Changed; } -/// processCurrentLoop - Do actual work and unswitch loop if possible +/// processCurrentLoop - Do actual work and unswitch loop if possible /// and profitable. bool LoopUnswitch::processCurrentLoop() { bool Changed = false; - LLVMContext &Context = currentLoop->getHeader()->getContext(); + + initLoopData(); + + // If LoopSimplify was unable to form a preheader, don't do any unswitching. + if (!loopPreheader) + return false; + + // Loops with indirectbr cannot be cloned. + if (!currentLoop->isSafeToClone()) + return false; + + // Without dedicated exits, splitting the exit edge may fail. + if (!currentLoop->hasDedicatedExits()) + return false; + + LLVMContext &Context = loopHeader->getContext(); + + // Probably we reach the quota of branches for this loop. If so + // stop unswitching. + if (!BranchesInfo.countLoop(currentLoop)) + return false; // Loop over all of the basic blocks in the loop. If we find an interior // block that is branching on a loop-invariant condition, we can unswitch this // loop. - for (Loop::block_iterator I = currentLoop->block_begin(), + for (Loop::block_iterator I = currentLoop->block_begin(), E = currentLoop->block_end(); I != E; ++I) { TerminatorInst *TI = (*I)->getTerminator(); if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { @@ -244,24 +432,37 @@ bool LoopUnswitch::processCurrentLoop() { if (BI->isConditional()) { // See if this, or some part of it, is loop invariant. If so, we can // unswitch on it if we desire. - Value *LoopCond = FindLIVLoopCondition(BI->getCondition(), + Value *LoopCond = FindLIVLoopCondition(BI->getCondition(), currentLoop, Changed); - if (LoopCond && UnswitchIfProfitable(LoopCond, + if (LoopCond && UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context))) { ++NumBranches; return true; } - } + } } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { - Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), + Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), currentLoop, Changed); - if (LoopCond && SI->getNumCases() > 1) { + unsigned NumCases = SI->getNumCases(); + if (LoopCond && NumCases) { // Find a value to unswitch on: // FIXME: this should chose the most expensive case! // FIXME: scan for a case with a non-critical edge? - Constant *UnswitchVal = SI->getCaseValue(1); + Constant *UnswitchVal = NULL; + // Do not process same value again and again. - if (!UnswitchedVals.insert(UnswitchVal)) + // At this point we have some cases already unswitched and + // some not yet unswitched. Let's find the first not yet unswitched one. + for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end(); + i != e; ++i) { + Constant* UnswitchValCandidate = i.getCaseValue(); + if (!BranchesInfo.isUnswitched(SI, UnswitchValCandidate)) { + UnswitchVal = UnswitchValCandidate; + break; + } + } + + if (!UnswitchVal) continue; if (UnswitchIfProfitable(LoopCond, UnswitchVal)) { @@ -270,14 +471,14 @@ bool LoopUnswitch::processCurrentLoop() { } } } - + // Scan the instructions to check for unswitchable values. - for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end(); + for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end(); BBI != E; ++BBI) if (SelectInst *SI = dyn_cast<SelectInst>(BBI)) { - Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), + Value *LoopCond = FindLIVLoopCondition(SI->getCondition(), currentLoop, Changed); - if (LoopCond && UnswitchIfProfitable(LoopCond, + if (LoopCond && UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context))) { ++NumSelects; return true; @@ -297,7 +498,8 @@ static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB, BasicBlock *&ExitBB, std::set<BasicBlock*> &Visited) { if (!Visited.insert(BB).second) { - // Already visited. Without more analysis, this could indicate an infinte loop. + // Already visited. Without more analysis, this could indicate an infinite + // loop. return false; } else if (!L->contains(BB)) { // Otherwise, this is a loop exit, this is fine so long as this is the @@ -306,7 +508,7 @@ static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB, ExitBB = BB; return true; } - + // Otherwise, this is an unvisited intra-loop node. Check all successors. for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) { // Check to see if the successor is a trivial loop exit. @@ -319,12 +521,12 @@ static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB, for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) if (I->mayHaveSideEffects()) return false; - + return true; } /// isTrivialLoopExitBlock - Return true if the specified block unconditionally -/// leads to an exit from the specified loop, and has no side-effects in the +/// leads to an exit from the specified loop, and has no side-effects in the /// process. If so, return the block that is exited to, otherwise return null. static BasicBlock *isTrivialLoopExitBlock(Loop *L, BasicBlock *BB) { std::set<BasicBlock*> Visited; @@ -352,49 +554,61 @@ bool LoopUnswitch::IsTrivialUnswitchCondition(Value *Cond, Constant **Val, BasicBlock *Header = currentLoop->getHeader(); TerminatorInst *HeaderTerm = Header->getTerminator(); LLVMContext &Context = Header->getContext(); - + BasicBlock *LoopExitBB = 0; if (BranchInst *BI = dyn_cast<BranchInst>(HeaderTerm)) { // If the header block doesn't end with a conditional branch on Cond, we // can't handle it. if (!BI->isConditional() || BI->getCondition() != Cond) return false; - - // Check to see if a successor of the branch is guaranteed to - // exit through a unique exit block without having any + + // Check to see if a successor of the branch is guaranteed to + // exit through a unique exit block without having any // side-effects. If so, determine the value of Cond that causes it to do // this. - if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop, + if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop, BI->getSuccessor(0)))) { if (Val) *Val = ConstantInt::getTrue(Context); - } else if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop, + } else if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop, BI->getSuccessor(1)))) { if (Val) *Val = ConstantInt::getFalse(Context); } } else if (SwitchInst *SI = dyn_cast<SwitchInst>(HeaderTerm)) { // If this isn't a switch on Cond, we can't handle it. if (SI->getCondition() != Cond) return false; - + // Check to see if a successor of the switch is guaranteed to go to the - // latch block or exit through a one exit block without having any + // latch block or exit through a one exit block without having any // side-effects. If so, determine the value of Cond that causes it to do - // this. Note that we can't trivially unswitch on the default case. - for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) - if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop, - SI->getSuccessor(i)))) { + // this. + // Note that we can't trivially unswitch on the default case or + // on already unswitched cases. + for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end(); + i != e; ++i) { + BasicBlock* LoopExitCandidate; + if ((LoopExitCandidate = isTrivialLoopExitBlock(currentLoop, + i.getCaseSuccessor()))) { // Okay, we found a trivial case, remember the value that is trivial. - if (Val) *Val = SI->getCaseValue(i); + ConstantInt* CaseVal = i.getCaseValue(); + + // Check that it was not unswitched before, since already unswitched + // trivial vals are looks trivial too. + if (BranchesInfo.isUnswitched(SI, CaseVal)) + continue; + LoopExitBB = LoopExitCandidate; + if (Val) *Val = CaseVal; break; } + } } // If we didn't find a single unique LoopExit block, or if the loop exit block // contains phi nodes, this isn't trivial. if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin())) return false; // Can't handle this. - + if (LoopExit) *LoopExit = LoopExitBB; - + // We already know that nothing uses any scalar values defined inside of this // loop. As such, we just have to check to see if this loop will execute any // side-effecting instructions (e.g. stores, calls, volatile loads) in the @@ -411,12 +625,6 @@ bool LoopUnswitch::IsTrivialUnswitchCondition(Value *Cond, Constant **Val, /// unswitch the loop, reprocess the pieces, then return true. bool LoopUnswitch::UnswitchIfProfitable(Value *LoopCond, Constant *Val) { - initLoopData(); - - // If LoopSimplify was unable to form a preheader, don't do any unswitching. - if (!loopPreheader) - return false; - Function *F = loopHeader->getParent(); Constant *CondVal = 0; @@ -434,28 +642,6 @@ bool LoopUnswitch::UnswitchIfProfitable(Value *LoopCond, Constant *Val) { if (OptimizeForSize || F->hasFnAttr(Attribute::OptimizeForSize)) return false; - // FIXME: This is overly conservative because it does not take into - // consideration code simplification opportunities and code that can - // be shared by the resultant unswitched loops. - CodeMetrics Metrics; - for (Loop::block_iterator I = currentLoop->block_begin(), - E = currentLoop->block_end(); - I != E; ++I) - Metrics.analyzeBasicBlock(*I); - - // Limit the number of instructions to avoid causing significant code - // expansion, and the number of basic blocks, to avoid loops with - // large numbers of branches which cause loop unswitching to go crazy. - // This is a very ad-hoc heuristic. - if (Metrics.NumInsts > Threshold || - Metrics.NumBlocks * 5 > Threshold || - Metrics.containsIndirectBr || Metrics.isRecursive) { - DEBUG(dbgs() << "NOT unswitching loop %" - << currentLoop->getHeader()->getName() << ", cost too high: " - << currentLoop->getBlocks().size() << "\n"); - return false; - } - UnswitchNontrivialCondition(LoopCond, Val, currentLoop); return true; } @@ -508,17 +694,17 @@ void LoopUnswitch::EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val, /// UnswitchTrivialCondition - Given a loop that has a trivial unswitchable /// condition in it (a cond branch from its header block to its latch block, -/// where the path through the loop that doesn't execute its body has no +/// where the path through the loop that doesn't execute its body has no /// side-effects), unswitch it. This doesn't involve any code duplication, just /// moving the conditional branch outside of the loop and updating loop info. -void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond, - Constant *Val, +void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond, + Constant *Val, BasicBlock *ExitBlock) { DEBUG(dbgs() << "loop-unswitch: Trivial-Unswitch loop %" << loopHeader->getName() << " [" << L->getBlocks().size() << " blocks] in Function " << L->getHeader()->getParent()->getName() << " on cond: " << *Val << " == " << *Cond << "\n"); - + // First step, split the preheader, so that we know that there is a safe place // to insert the conditional branch. We will change loopPreheader to have a // conditional branch on Cond. @@ -527,24 +713,24 @@ void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond, // Now that we have a place to insert the conditional branch, create a place // to branch to: this is the exit block out of the loop that we should // short-circuit to. - + // Split this block now, so that the loop maintains its exit block, and so // that the jump from the preheader can execute the contents of the exit block // without actually branching to it (the exit block should be dominated by the // loop header, not the preheader). assert(!L->contains(ExitBlock) && "Exit block is in the loop?"); BasicBlock *NewExit = SplitBlock(ExitBlock, ExitBlock->begin(), this); - - // Okay, now we have a position to branch from and a position to branch to, + + // Okay, now we have a position to branch from and a position to branch to, // insert the new conditional branch. - EmitPreheaderBranchOnCondition(Cond, Val, NewExit, NewPH, + EmitPreheaderBranchOnCondition(Cond, Val, NewExit, NewPH, loopPreheader->getTerminator()); LPM->deleteSimpleAnalysisValue(loopPreheader->getTerminator(), L); loopPreheader->getTerminator()->eraseFromParent(); // We need to reprocess this loop, it could be unswitched again. redoLoop = true; - + // Now that we know that the loop is never entered when this condition is a // particular value, rewrite the loop with this info. We know that this will // at least eliminate the old branch. @@ -554,7 +740,7 @@ void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond, /// SplitExitEdges - Split all of the edges from inside the loop to their exit /// blocks. Update the appropriate Phi nodes as we do so. -void LoopUnswitch::SplitExitEdges(Loop *L, +void LoopUnswitch::SplitExitEdges(Loop *L, const SmallVector<BasicBlock *, 8> &ExitBlocks){ for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) { @@ -565,8 +751,7 @@ void LoopUnswitch::SplitExitEdges(Loop *L, // Although SplitBlockPredecessors doesn't preserve loop-simplify in // general, if we call it on all predecessors of all exits then it does. if (!ExitBlock->isLandingPad()) { - SplitBlockPredecessors(ExitBlock, Preds.data(), Preds.size(), - ".us-lcssa", this); + SplitBlockPredecessors(ExitBlock, Preds, ".us-lcssa", this); } else { SmallVector<BasicBlock*, 2> NewBBs; SplitLandingPadPredecessors(ExitBlock, Preds, ".us-lcssa", ".us-lcssa", @@ -575,10 +760,10 @@ void LoopUnswitch::SplitExitEdges(Loop *L, } } -/// UnswitchNontrivialCondition - We determined that the loop is profitable -/// to unswitch when LIC equal Val. Split it into loop versions and test the +/// UnswitchNontrivialCondition - We determined that the loop is profitable +/// to unswitch when LIC equal Val. Split it into loop versions and test the /// condition outside of either loop. Return the loops created as Out1/Out2. -void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val, +void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val, Loop *L) { Function *F = loopHeader->getParent(); DEBUG(dbgs() << "loop-unswitch: Unswitching loop %" @@ -621,6 +806,7 @@ void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val, ValueToValueMapTy VMap; for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) { BasicBlock *NewBB = CloneBasicBlock(LoopBlocks[i], VMap, ".us", F); + NewBlocks.push_back(NewBB); VMap[LoopBlocks[i]] = NewBB; // Keep the BB mapping. LPM->cloneBasicBlockSimpleAnalysis(LoopBlocks[i], NewBB, L); @@ -633,6 +819,11 @@ void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val, // Now we create the new Loop object for the versioned loop. Loop *NewLoop = CloneLoop(L, L->getParentLoop(), VMap, LI, LPM); + + // Recalculate unswitching quota, inherit simplified switches info for NewBB, + // Probably clone more loop-unswitch related loop properties. + BranchesInfo.cloneData(NewLoop, L, VMap); + Loop *ParentLoop = L->getParentLoop(); if (ParentLoop) { // Make sure to add the cloned preheader and exit blocks to the parent loop @@ -645,7 +836,7 @@ void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val, // The new exit block should be in the same loop as the old one. if (Loop *ExitBBLoop = LI->getLoopFor(ExitBlocks[i])) ExitBBLoop->addBasicBlockToLoop(NewExit, LI->getBase()); - + assert(NewExit->getTerminator()->getNumSuccessors() == 1 && "Exit block should have been split to have one successor!"); BasicBlock *ExitSucc = NewExit->getTerminator()->getSuccessor(0); @@ -680,7 +871,7 @@ void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val, for (BasicBlock::iterator I = NewBlocks[i]->begin(), E = NewBlocks[i]->end(); I != E; ++I) RemapInstruction(I, VMap,RF_NoModuleLevelChanges|RF_IgnoreMissingEntries); - + // Rewrite the original preheader to select between versions of the loop. BranchInst *OldBR = cast<BranchInst>(loopPreheader->getTerminator()); assert(OldBR->isUnconditional() && OldBR->getSuccessor(0) == LoopBlocks[0] && @@ -699,7 +890,7 @@ void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val, // the condition that we're unswitching on), we don't rewrite the second // iteration. WeakVH LICHandle(LIC); - + // Now we rewrite the original code to know that the condition is true and the // new code to know that the condition is false. RewriteLoopBodyWithConditionConstant(L, LIC, Val, false); @@ -714,7 +905,7 @@ void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val, /// RemoveFromWorklist - Remove all instances of I from the worklist vector /// specified. -static void RemoveFromWorklist(Instruction *I, +static void RemoveFromWorklist(Instruction *I, std::vector<Instruction*> &Worklist) { std::vector<Instruction*>::iterator WI = std::find(Worklist.begin(), Worklist.end(), I); @@ -727,7 +918,7 @@ static void RemoveFromWorklist(Instruction *I, /// ReplaceUsesOfWith - When we find that I really equals V, remove I from the /// program, replacing all uses with V and update the worklist. -static void ReplaceUsesOfWith(Instruction *I, Value *V, +static void ReplaceUsesOfWith(Instruction *I, Value *V, std::vector<Instruction*> &Worklist, Loop *L, LPPassManager *LPM) { DEBUG(dbgs() << "Replace with '" << *V << "': " << *I); @@ -760,10 +951,10 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB, if (BasicBlock *Pred = BB->getSinglePredecessor()) { // If it has one pred, fold phi nodes in BB. while (isa<PHINode>(BB->begin())) - ReplaceUsesOfWith(BB->begin(), - cast<PHINode>(BB->begin())->getIncomingValue(0), + ReplaceUsesOfWith(BB->begin(), + cast<PHINode>(BB->begin())->getIncomingValue(0), Worklist, L, LPM); - + // If this is the header of a loop and the only pred is the latch, we now // have an unreachable loop. if (Loop *L = LI->getLoopFor(BB)) @@ -774,15 +965,15 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB, LPM->deleteSimpleAnalysisValue(Pred->getTerminator(), L); Pred->getTerminator()->eraseFromParent(); new UnreachableInst(BB->getContext(), Pred); - + // The loop is now broken, remove it from LI. RemoveLoopFromHierarchy(L); - + // Reprocess the header, which now IS dead. RemoveBlockIfDead(BB, Worklist, L); return; } - + // If pred ends in a uncond branch, add uncond branch to worklist so that // the two blocks will get merged. if (BranchInst *BI = dyn_cast<BranchInst>(Pred->getTerminator())) @@ -793,11 +984,11 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB, } DEBUG(dbgs() << "Nuking dead block: " << *BB); - + // Remove the instructions in the basic block from the worklist. for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { RemoveFromWorklist(I, Worklist); - + // Anything that uses the instructions in this basic block should have their // uses replaced with undefs. // If I is not void type then replaceAllUsesWith undef. @@ -805,7 +996,7 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB, if (!I->getType()->isVoidTy()) I->replaceAllUsesWith(UndefValue::get(I->getType())); } - + // If this is the edge to the header block for a loop, remove the loop and // promote all subloops. if (Loop *BBLoop = LI->getLoopFor(BB)) { @@ -821,8 +1012,8 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB, // Remove the block from the loop info, which removes it from any loops it // was in. LI->removeBlock(BB); - - + + // Remove phi node entries in successors for this block. TerminatorInst *TI = BB->getTerminator(); SmallVector<BasicBlock*, 4> Succs; @@ -830,13 +1021,13 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB, Succs.push_back(TI->getSuccessor(i)); TI->getSuccessor(i)->removePredecessor(BB); } - + // Unique the successors, remove anything with multiple uses. array_pod_sort(Succs.begin(), Succs.end()); Succs.erase(std::unique(Succs.begin(), Succs.end()), Succs.end()); - + // Remove the basic block, including all of the instructions contained in it. - LPM->deleteSimpleAnalysisValue(BB, L); + LPM->deleteSimpleAnalysisValue(BB, L); BB->eraseFromParent(); // Remove successor blocks here that are not dead, so that we know we only // have dead blocks in this list. Nondead blocks have a way of becoming dead, @@ -854,7 +1045,7 @@ void LoopUnswitch::RemoveBlockIfDead(BasicBlock *BB, --i; } } - + for (unsigned i = 0, e = Succs.size(); i != e; ++i) RemoveBlockIfDead(Succs[i], Worklist, L); } @@ -877,14 +1068,14 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, Constant *Val, bool IsEqual) { assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?"); - + // FIXME: Support correlated properties, like: // for (...) // if (li1 < li2) // ... // if (li1 > li2) // ... - + // FOLD boolean conditions (X|LIC), (X&LIC). Fold conditional branches, // selects, switches. std::vector<Instruction*> Worklist; @@ -899,21 +1090,25 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, if (IsEqual) Replacement = Val; else - Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()), + Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()), !cast<ConstantInt>(Val)->getZExtValue()); - + for (Value::use_iterator UI = LIC->use_begin(), E = LIC->use_end(); UI != E; ++UI) { Instruction *U = dyn_cast<Instruction>(*UI); if (!U || !L->contains(U)) continue; - U->replaceUsesOfWith(LIC, Replacement); Worklist.push_back(U); } + + for (std::vector<Instruction*>::iterator UI = Worklist.begin(); + UI != Worklist.end(); ++UI) + (*UI)->replaceUsesOfWith(LIC, Replacement); + SimplifyCode(Worklist, L); return; } - + // Otherwise, we don't know the precise value of LIC, but we do know that it // is certainly NOT "Val". As such, simplify any uses in the loop that we // can. This case occurs when we unswitch switch statements. @@ -925,23 +1120,27 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, Worklist.push_back(U); - // TODO: We could do other simplifications, for example, turning + // TODO: We could do other simplifications, for example, turning // 'icmp eq LIC, Val' -> false. // If we know that LIC is not Val, use this info to simplify code. SwitchInst *SI = dyn_cast<SwitchInst>(U); if (SI == 0 || !isa<ConstantInt>(Val)) continue; - - unsigned DeadCase = SI->findCaseValue(cast<ConstantInt>(Val)); - if (DeadCase == 0) continue; // Default case is live for multiple values. - - // Found a dead case value. Don't remove PHI nodes in the + + SwitchInst::CaseIt DeadCase = SI->findCaseValue(cast<ConstantInt>(Val)); + // Default case is live for multiple values. + if (DeadCase == SI->case_default()) continue; + + // Found a dead case value. Don't remove PHI nodes in the // successor if they become single-entry, those PHI nodes may // be in the Users list. BasicBlock *Switch = SI->getParent(); - BasicBlock *SISucc = SI->getSuccessor(DeadCase); + BasicBlock *SISucc = DeadCase.getCaseSuccessor(); BasicBlock *Latch = L->getLoopLatch(); + + BranchesInfo.setUnswitched(SI, Val); + if (!SI->findCaseDest(SISucc)) continue; // Edge is critical. // If the DeadCase successor dominates the loop latch, then the // transformation isn't safe since it will delete the sole predecessor edge @@ -957,7 +1156,7 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, // Compute the successors instead of relying on the return value // of SplitEdge, since it may have split the switch successor // after PHI nodes. - BasicBlock *NewSISucc = SI->getSuccessor(DeadCase); + BasicBlock *NewSISucc = DeadCase.getCaseSuccessor(); BasicBlock *OldSISucc = *succ_begin(NewSISucc); // Create an "unreachable" destination. BasicBlock *Abort = BasicBlock::Create(Context, "us-unreachable", @@ -981,7 +1180,7 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC, if (DT) DT->addNewBlock(Abort, NewSISucc); } - + SimplifyCode(Worklist, L); } @@ -1002,7 +1201,7 @@ void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) { // Simple DCE. if (isInstructionTriviallyDead(I)) { DEBUG(dbgs() << "Remove dead instruction '" << *I); - + // Add uses to the worklist, which may be dead now. for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i))) @@ -1017,7 +1216,7 @@ void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) { // See if instruction simplification can hack this up. This is common for // things like "select false, X, Y" after unswitching made the condition be // 'false'. - if (Value *V = SimplifyInstruction(I, 0, DT)) + if (Value *V = SimplifyInstruction(I, 0, 0, DT)) if (LI->replacementPreservesLCSSAForm(I, V)) { ReplaceUsesOfWith(I, V, Worklist, L, LPM); continue; @@ -1034,24 +1233,24 @@ void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) { if (!SinglePred) continue; // Nothing to do. assert(SinglePred == Pred && "CFG broken"); - DEBUG(dbgs() << "Merging blocks: " << Pred->getName() << " <- " + DEBUG(dbgs() << "Merging blocks: " << Pred->getName() << " <- " << Succ->getName() << "\n"); - + // Resolve any single entry PHI nodes in Succ. while (PHINode *PN = dyn_cast<PHINode>(Succ->begin())) ReplaceUsesOfWith(PN, PN->getIncomingValue(0), Worklist, L, LPM); - + // If Succ has any successors with PHI nodes, update them to have // entries coming from Pred instead of Succ. Succ->replaceAllUsesWith(Pred); - + // Move all of the successor contents from Succ to Pred. Pred->getInstList().splice(BI, Succ->getInstList(), Succ->begin(), Succ->end()); LPM->deleteSimpleAnalysisValue(BI, L); BI->eraseFromParent(); RemoveFromWorklist(BI, Worklist); - + // Remove Succ from the loop tree. LI->removeBlock(Succ); LPM->deleteSimpleAnalysisValue(Succ, L); @@ -1059,7 +1258,7 @@ void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) { ++NumSimplify; continue; } - + if (ConstantInt *CB = dyn_cast<ConstantInt>(BI->getCondition())){ // Conditional branch. Turn it into an unconditional branch, then // remove dead blocks. |