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authorDimitry Andric <dim@FreeBSD.org>2021-07-29 20:15:26 +0000
committerDimitry Andric <dim@FreeBSD.org>2021-07-29 20:15:26 +0000
commit344a3780b2e33f6ca763666c380202b18aab72a3 (patch)
treef0b203ee6eb71d7fdd792373e3c81eb18d6934dd /llvm/lib/Target/X86/X86LowerTileCopy.cpp
parentb60736ec1405bb0a8dd40989f67ef4c93da068ab (diff)
Diffstat (limited to 'llvm/lib/Target/X86/X86LowerTileCopy.cpp')
-rw-r--r--llvm/lib/Target/X86/X86LowerTileCopy.cpp132
1 files changed, 132 insertions, 0 deletions
diff --git a/llvm/lib/Target/X86/X86LowerTileCopy.cpp b/llvm/lib/Target/X86/X86LowerTileCopy.cpp
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index 000000000000..03692d195768
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+++ b/llvm/lib/Target/X86/X86LowerTileCopy.cpp
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+//===-- X86LowerTileCopy.cpp - Expand Tile Copy Instructions---------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the pass which lower AMX tile copy instructions. Since
+// there is no tile copy instruction, we need store tile register to stack
+// and load from stack to another tile register. We need extra GR to hold
+// the stride, and we need stack slot to hold the tile data register.
+// We would run this pass after copy propagation, so that we don't miss copy
+// optimization. And we would run this pass before prolog/epilog insertion,
+// so that we can allocate stack slot.
+//
+//===----------------------------------------------------------------------===//
+
+#include "X86.h"
+#include "X86InstrBuilder.h"
+#include "X86InstrInfo.h"
+#include "X86Subtarget.h"
+#include "llvm/CodeGen/MachineBasicBlock.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineOperand.h"
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/IR/DebugLoc.h"
+#include "llvm/InitializePasses.h"
+#include "llvm/Support/Debug.h"
+
+using namespace llvm;
+
+#define DEBUG_TYPE "x86-lower-tile-copy"
+
+namespace {
+
+class X86LowerTileCopy : public MachineFunctionPass {
+public:
+ static char ID;
+
+ X86LowerTileCopy() : MachineFunctionPass(ID) {}
+
+ void getAnalysisUsage(AnalysisUsage &AU) const override;
+
+ bool runOnMachineFunction(MachineFunction &MF) override;
+
+ StringRef getPassName() const override { return "X86 Lower Tile Copy"; }
+};
+
+} // namespace
+
+char X86LowerTileCopy::ID = 0;
+
+INITIALIZE_PASS_BEGIN(X86LowerTileCopy, "lowertilecopy", "Tile Copy Lowering",
+ false, false)
+INITIALIZE_PASS_END(X86LowerTileCopy, "lowertilecopy", "Tile Copy Lowering",
+ false, false)
+
+void X86LowerTileCopy::getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesAll();
+ MachineFunctionPass::getAnalysisUsage(AU);
+}
+
+FunctionPass *llvm::createX86LowerTileCopyPass() {
+ return new X86LowerTileCopy();
+}
+
+bool X86LowerTileCopy::runOnMachineFunction(MachineFunction &MF) {
+ const X86Subtarget &ST = MF.getSubtarget<X86Subtarget>();
+ const X86InstrInfo *TII = ST.getInstrInfo();
+ bool Changed = false;
+
+ for (MachineBasicBlock &MBB : MF) {
+ for (MachineBasicBlock::iterator MII = MBB.begin(), MIE = MBB.end();
+ MII != MIE;) {
+ MachineInstr &MI = *MII++;
+ if (!MI.isCopy())
+ continue;
+ MachineOperand &DstMO = MI.getOperand(0);
+ MachineOperand &SrcMO = MI.getOperand(1);
+ Register SrcReg = SrcMO.getReg();
+ Register DstReg = DstMO.getReg();
+ if (!X86::TILERegClass.contains(DstReg, SrcReg))
+ continue;
+
+ const TargetRegisterInfo *TRI = ST.getRegisterInfo();
+ // Allocate stack slot for tile register
+ unsigned Size = TRI->getSpillSize(X86::TILERegClass);
+ Align Alignment = TRI->getSpillAlign(X86::TILERegClass);
+ int TileSS = MF.getFrameInfo().CreateSpillStackObject(Size, Alignment);
+ // Allocate stack slot for stride register
+ Size = TRI->getSpillSize(X86::GR64RegClass);
+ Alignment = TRI->getSpillAlign(X86::GR64RegClass);
+ int StrideSS = MF.getFrameInfo().CreateSpillStackObject(Size, Alignment);
+
+ // TODO: Pick a killed regiter to avoid save/reload. There is problem
+ // to get live interval in this stage.
+ Register GR64Cand = X86::RAX;
+
+ const DebugLoc &DL = MI.getDebugLoc();
+ // mov %rax (%sp)
+ BuildMI(MBB, MI, DL, TII->get(X86::IMPLICIT_DEF), GR64Cand);
+ addFrameReference(BuildMI(MBB, MI, DL, TII->get(X86::MOV64mr)), StrideSS)
+ .addReg(GR64Cand);
+ // mov 64 %rax
+ BuildMI(MBB, MI, DL, TII->get(X86::MOV64ri), GR64Cand).addImm(64);
+ // tilestored %tmm, (%sp, %idx)
+ unsigned Opc = X86::TILESTORED;
+ MachineInstr *NewMI =
+ addFrameReference(BuildMI(MBB, MI, DL, TII->get(Opc)), TileSS)
+ .addReg(SrcReg, getKillRegState(SrcMO.isKill()));
+ MachineOperand &MO = NewMI->getOperand(2);
+ MO.setReg(GR64Cand);
+ MO.setIsKill(true);
+ // tileloadd (%sp, %idx), %tmm
+ Opc = X86::TILELOADD;
+ NewMI = addFrameReference(BuildMI(MBB, MI, DL, TII->get(Opc), DstReg),
+ TileSS);
+ // restore %rax
+ // mov (%sp) %rax
+ addFrameReference(BuildMI(MBB, MI, DL, TII->get(X86::MOV64rm), GR64Cand),
+ StrideSS);
+ MI.eraseFromParent();
+ Changed = true;
+ }
+ }
+ return Changed;
+}