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authorDimitry Andric <dim@FreeBSD.org>2016-07-23 20:41:05 +0000
committerDimitry Andric <dim@FreeBSD.org>2016-07-23 20:41:05 +0000
commit01095a5d43bbfde13731688ddcf6048ebb8b7721 (patch)
tree4def12e759965de927d963ac65840d663ef9d1ea /test/CodeGen/AMDGPU/gv-offset-folding.ll
parentf0f4822ed4b66e3579e92a89f368f8fb860e218e (diff)
Notes
Diffstat (limited to 'test/CodeGen/AMDGPU/gv-offset-folding.ll')
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diff --git a/test/CodeGen/AMDGPU/gv-offset-folding.ll b/test/CodeGen/AMDGPU/gv-offset-folding.ll
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index 000000000000..c75fdb35dd0e
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+++ b/test/CodeGen/AMDGPU/gv-offset-folding.ll
@@ -0,0 +1,21 @@
+; RUN: llc -mtriple=amdgcn--amdhsa -mcpu=fiji -relocation-model=static < %s | FileCheck %s
+
+@lds = external addrspace(3) global [4 x i32]
+
+; Function Attrs: nounwind
+
+; Offset folding is an optimization done for global variables with relocations,
+; which allows you to store the offset in the r_addend of the relocation entry.
+; The offset is apllied to the variables address at link time, which eliminates
+; the need to emit shader instructions to do this calculation.
+; We don't use relocations for local memory, so we should never fold offsets
+; for local memory globals.
+
+; CHECK-LABEL: lds_no_offset:
+; CHECK ds_write_b32 v{{[0-9]+}}, v{{[0-9]+}} offset:4
+define void @lds_no_offset() {
+entry:
+ %ptr = getelementptr [4 x i32], [4 x i32] addrspace(3)* @lds, i32 0, i32 1
+ store i32 0, i32 addrspace(3)* %ptr
+ ret void
+}