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Diffstat (limited to 'MdePkg/Library/BaseLib/QuickSort.c')
| -rw-r--r-- | MdePkg/Library/BaseLib/QuickSort.c | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/MdePkg/Library/BaseLib/QuickSort.c b/MdePkg/Library/BaseLib/QuickSort.c new file mode 100644 index 000000000000..72dcbaf0ea48 --- /dev/null +++ b/MdePkg/Library/BaseLib/QuickSort.c @@ -0,0 +1,117 @@ +/** @file + Math worker functions. + + Copyright (c) 2021, Intel Corporation. All rights reserved.<BR> + SPDX-License-Identifier: BSD-2-Clause-Patent + +**/ + +#include "BaseLibInternals.h" + +/** + This function is identical to perform QuickSort, + except that is uses the pre-allocated buffer so the in place sorting does not need to + allocate and free buffers constantly. + + Each element must be equal sized. + + if BufferToSort is NULL, then ASSERT. + if CompareFunction is NULL, then ASSERT. + if BufferOneElement is NULL, then ASSERT. + if ElementSize is < 1, then ASSERT. + + if Count is < 2 then perform no action. + + @param[in, out] BufferToSort on call a Buffer of (possibly sorted) elements + on return a buffer of sorted elements + @param[in] Count the number of elements in the buffer to sort + @param[in] ElementSize Size of an element in bytes + @param[in] CompareFunction The function to call to perform the comparison + of any 2 elements + @param[out] BufferOneElement Caller provided buffer whose size equals to ElementSize. + It's used by QuickSort() for swapping in sorting. +**/ +VOID +EFIAPI +QuickSort ( + IN OUT VOID *BufferToSort, + IN CONST UINTN Count, + IN CONST UINTN ElementSize, + IN BASE_SORT_COMPARE CompareFunction, + OUT VOID *BufferOneElement + ) +{ + VOID *Pivot; + UINTN LoopCount; + UINTN NextSwapLocation; + + ASSERT (BufferToSort != NULL); + ASSERT (CompareFunction != NULL); + ASSERT (BufferOneElement != NULL); + ASSERT (ElementSize >= 1); + + if (Count < 2) { + return; + } + + NextSwapLocation = 0; + + // + // pick a pivot (we choose last element) + // + Pivot = ((UINT8 *)BufferToSort + ((Count - 1) * ElementSize)); + + // + // Now get the pivot such that all on "left" are below it + // and everything "right" are above it + // + for (LoopCount = 0; LoopCount < Count -1; LoopCount++) { + // + // if the element is less than or equal to the pivot + // + if (CompareFunction ((VOID *)((UINT8 *)BufferToSort + ((LoopCount) * ElementSize)), Pivot) <= 0) { + // + // swap + // + CopyMem (BufferOneElement, (UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), ElementSize); + CopyMem ((UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), (UINT8 *)BufferToSort + ((LoopCount) * ElementSize), ElementSize); + CopyMem ((UINT8 *)BufferToSort + ((LoopCount)*ElementSize), BufferOneElement, ElementSize); + + // + // increment NextSwapLocation + // + NextSwapLocation++; + } + } + + // + // swap pivot to it's final position (NextSwapLocation) + // + CopyMem (BufferOneElement, Pivot, ElementSize); + CopyMem (Pivot, (UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), ElementSize); + CopyMem ((UINT8 *)BufferToSort + (NextSwapLocation * ElementSize), BufferOneElement, ElementSize); + + // + // Now recurse on 2 partial lists. neither of these will have the 'pivot' element + // IE list is sorted left half, pivot element, sorted right half... + // + if (NextSwapLocation >= 2) { + QuickSort ( + BufferToSort, + NextSwapLocation, + ElementSize, + CompareFunction, + BufferOneElement + ); + } + + if ((Count - NextSwapLocation - 1) >= 2) { + QuickSort ( + (UINT8 *)BufferToSort + (NextSwapLocation + 1) * ElementSize, + Count - NextSwapLocation - 1, + ElementSize, + CompareFunction, + BufferOneElement + ); + } +} |
