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Diffstat (limited to 'contrib/llvm-project/llvm/lib/CodeGen/BasicBlockSections.cpp')
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diff --git a/contrib/llvm-project/llvm/lib/CodeGen/BasicBlockSections.cpp b/contrib/llvm-project/llvm/lib/CodeGen/BasicBlockSections.cpp new file mode 100644 index 000000000000..f05f5b9f9947 --- /dev/null +++ b/contrib/llvm-project/llvm/lib/CodeGen/BasicBlockSections.cpp @@ -0,0 +1,394 @@ +//===-- BasicBlockSections.cpp ---=========--------------------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// BasicBlockSections implementation. +// +// The purpose of this pass is to assign sections to basic blocks when +// -fbasic-block-sections= option is used. Further, with profile information +// only the subset of basic blocks with profiles are placed in separate sections +// and the rest are grouped in a cold section. The exception handling blocks are +// treated specially to ensure they are all in one seciton. +// +// Basic Block Sections +// ==================== +// +// With option, -fbasic-block-sections=list, every function may be split into +// clusters of basic blocks. Every cluster will be emitted into a separate +// section with its basic blocks sequenced in the given order. To get the +// optimized performance, the clusters must form an optimal BB layout for the +// function. We insert a symbol at the beginning of every cluster's section to +// allow the linker to reorder the sections in any arbitrary sequence. A global +// order of these sections would encapsulate the function layout. +// For example, consider the following clusters for a function foo (consisting +// of 6 basic blocks 0, 1, ..., 5). +// +// 0 2 +// 1 3 5 +// +// * Basic blocks 0 and 2 are placed in one section with symbol `foo` +// referencing the beginning of this section. +// * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol +// `foo.__part.1` will reference the beginning of this section. +// * Basic block 4 (note that it is not referenced in the list) is placed in +// one section, and a new symbol `foo.cold` will point to it. +// +// There are a couple of challenges to be addressed: +// +// 1. The last basic block of every cluster should not have any implicit +// fallthrough to its next basic block, as it can be reordered by the linker. +// The compiler should make these fallthroughs explicit by adding +// unconditional jumps.. +// +// 2. All inter-cluster branch targets would now need to be resolved by the +// linker as they cannot be calculated during compile time. This is done +// using static relocations. Further, the compiler tries to use short branch +// instructions on some ISAs for small branch offsets. This is not possible +// for inter-cluster branches as the offset is not determined at compile +// time, and therefore, long branch instructions have to be used for those. +// +// 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission +// needs special handling with basic block sections. DebugInfo needs to be +// emitted with more relocations as basic block sections can break a +// function into potentially several disjoint pieces, and CFI needs to be +// emitted per cluster. This also bloats the object file and binary sizes. +// +// Basic Block Labels +// ================== +// +// With -fbasic-block-sections=labels, we encode the offsets of BB addresses of +// every function into the .llvm_bb_addr_map section. Along with the function +// symbols, this allows for mapping of virtual addresses in PMU profiles back to +// the corresponding basic blocks. This logic is implemented in AsmPrinter. This +// pass only assigns the BBSectionType of every function to ``labels``. +// +//===----------------------------------------------------------------------===// + +#include "llvm/ADT/Optional.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/StringRef.h" +#include "llvm/CodeGen/BasicBlockSectionsProfileReader.h" +#include "llvm/CodeGen/BasicBlockSectionUtils.h" +#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/CodeGen/Passes.h" +#include "llvm/CodeGen/TargetInstrInfo.h" +#include "llvm/InitializePasses.h" +#include "llvm/Target/TargetMachine.h" + +using namespace llvm; + +// Placing the cold clusters in a separate section mitigates against poor +// profiles and allows optimizations such as hugepage mapping to be applied at a +// section granularity. Defaults to ".text.split." which is recognized by lld +// via the `-z keep-text-section-prefix` flag. +cl::opt<std::string> llvm::BBSectionsColdTextPrefix( + "bbsections-cold-text-prefix", + cl::desc("The text prefix to use for cold basic block clusters"), + cl::init(".text.split."), cl::Hidden); + +cl::opt<bool> BBSectionsDetectSourceDrift( + "bbsections-detect-source-drift", + cl::desc("This checks if there is a fdo instr. profile hash " + "mismatch for this function"), + cl::init(true), cl::Hidden); + +namespace { + +class BasicBlockSections : public MachineFunctionPass { +public: + static char ID; + + BasicBlockSectionsProfileReader *BBSectionsProfileReader = nullptr; + + BasicBlockSections() : MachineFunctionPass(ID) { + initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry()); + } + + StringRef getPassName() const override { + return "Basic Block Sections Analysis"; + } + + void getAnalysisUsage(AnalysisUsage &AU) const override; + + /// Identify basic blocks that need separate sections and prepare to emit them + /// accordingly. + bool runOnMachineFunction(MachineFunction &MF) override; +}; + +} // end anonymous namespace + +char BasicBlockSections::ID = 0; +INITIALIZE_PASS(BasicBlockSections, "bbsections-prepare", + "Prepares for basic block sections, by splitting functions " + "into clusters of basic blocks.", + false, false) + +// This function updates and optimizes the branching instructions of every basic +// block in a given function to account for changes in the layout. +static void updateBranches( + MachineFunction &MF, + const SmallVector<MachineBasicBlock *, 4> &PreLayoutFallThroughs) { + const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo(); + SmallVector<MachineOperand, 4> Cond; + for (auto &MBB : MF) { + auto NextMBBI = std::next(MBB.getIterator()); + auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()]; + // If this block had a fallthrough before we need an explicit unconditional + // branch to that block if either + // 1- the block ends a section, which means its next block may be + // reorderd by the linker, or + // 2- the fallthrough block is not adjacent to the block in the new + // order. + if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB)) + TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc()); + + // We do not optimize branches for machine basic blocks ending sections, as + // their adjacent block might be reordered by the linker. + if (MBB.isEndSection()) + continue; + + // It might be possible to optimize branches by flipping the branch + // condition. + Cond.clear(); + MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch. + if (TII->analyzeBranch(MBB, TBB, FBB, Cond)) + continue; + MBB.updateTerminator(FTMBB); + } +} + +// This function provides the BBCluster information associated with a function. +// Returns true if a valid association exists and false otherwise. +bool getBBClusterInfoForFunction( + const MachineFunction &MF, + BasicBlockSectionsProfileReader *BBSectionsProfileReader, + std::vector<Optional<BBClusterInfo>> &V) { + + // Find the assoicated cluster information. + std::pair<bool, SmallVector<BBClusterInfo, 4>> P = + BBSectionsProfileReader->getBBClusterInfoForFunction(MF.getName()); + if (!P.first) + return false; + + if (P.second.empty()) { + // This indicates that sections are desired for all basic blocks of this + // function. We clear the BBClusterInfo vector to denote this. + V.clear(); + return true; + } + + V.resize(MF.getNumBlockIDs()); + for (auto bbClusterInfo : P.second) { + // Bail out if the cluster information contains invalid MBB numbers. + if (bbClusterInfo.MBBNumber >= MF.getNumBlockIDs()) + return false; + V[bbClusterInfo.MBBNumber] = bbClusterInfo; + } + return true; +} + +// This function sorts basic blocks according to the cluster's information. +// All explicitly specified clusters of basic blocks will be ordered +// accordingly. All non-specified BBs go into a separate "Cold" section. +// Additionally, if exception handling landing pads end up in more than one +// clusters, they are moved into a single "Exception" section. Eventually, +// clusters are ordered in increasing order of their IDs, with the "Exception" +// and "Cold" succeeding all other clusters. +// FuncBBClusterInfo represent the cluster information for basic blocks. If this +// is empty, it means unique sections for all basic blocks in the function. +static void +assignSections(MachineFunction &MF, + const std::vector<Optional<BBClusterInfo>> &FuncBBClusterInfo) { + assert(MF.hasBBSections() && "BB Sections is not set for function."); + // This variable stores the section ID of the cluster containing eh_pads (if + // all eh_pads are one cluster). If more than one cluster contain eh_pads, we + // set it equal to ExceptionSectionID. + Optional<MBBSectionID> EHPadsSectionID; + + for (auto &MBB : MF) { + // With the 'all' option, every basic block is placed in a unique section. + // With the 'list' option, every basic block is placed in a section + // associated with its cluster, unless we want individual unique sections + // for every basic block in this function (if FuncBBClusterInfo is empty). + if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All || + FuncBBClusterInfo.empty()) { + // If unique sections are desired for all basic blocks of the function, we + // set every basic block's section ID equal to its number (basic block + // id). This further ensures that basic blocks are ordered canonically. + MBB.setSectionID({static_cast<unsigned int>(MBB.getNumber())}); + } else if (FuncBBClusterInfo[MBB.getNumber()]) + MBB.setSectionID(FuncBBClusterInfo[MBB.getNumber()]->ClusterID); + else { + // BB goes into the special cold section if it is not specified in the + // cluster info map. + MBB.setSectionID(MBBSectionID::ColdSectionID); + } + + if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() && + EHPadsSectionID != MBBSectionID::ExceptionSectionID) { + // If we already have one cluster containing eh_pads, this must be updated + // to ExceptionSectionID. Otherwise, we set it equal to the current + // section ID. + EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID + : MBB.getSectionID(); + } + } + + // If EHPads are in more than one section, this places all of them in the + // special exception section. + if (EHPadsSectionID == MBBSectionID::ExceptionSectionID) + for (auto &MBB : MF) + if (MBB.isEHPad()) + MBB.setSectionID(*EHPadsSectionID); +} + +void llvm::sortBasicBlocksAndUpdateBranches( + MachineFunction &MF, MachineBasicBlockComparator MBBCmp) { + SmallVector<MachineBasicBlock *, 4> PreLayoutFallThroughs( + MF.getNumBlockIDs()); + for (auto &MBB : MF) + PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough(); + + MF.sort(MBBCmp); + + // Set IsBeginSection and IsEndSection according to the assigned section IDs. + MF.assignBeginEndSections(); + + // After reordering basic blocks, we must update basic block branches to + // insert explicit fallthrough branches when required and optimize branches + // when possible. + updateBranches(MF, PreLayoutFallThroughs); +} + +// If the exception section begins with a landing pad, that landing pad will +// assume a zero offset (relative to @LPStart) in the LSDA. However, a value of +// zero implies "no landing pad." This function inserts a NOP just before the EH +// pad label to ensure a nonzero offset. Returns true if padding is not needed. +static bool avoidZeroOffsetLandingPad(MachineFunction &MF) { + for (auto &MBB : MF) { + if (MBB.isBeginSection() && MBB.isEHPad()) { + MachineBasicBlock::iterator MI = MBB.begin(); + while (!MI->isEHLabel()) + ++MI; + MCInst Nop = MF.getSubtarget().getInstrInfo()->getNop(); + BuildMI(MBB, MI, DebugLoc(), + MF.getSubtarget().getInstrInfo()->get(Nop.getOpcode())); + return false; + } + } + return true; +} + +// This checks if the source of this function has drifted since this binary was +// profiled previously. For now, we are piggy backing on what PGO does to +// detect this with instrumented profiles. PGO emits an hash of the IR and +// checks if the hash has changed. Advanced basic block layout is usually done +// on top of PGO optimized binaries and hence this check works well in practice. +static bool hasInstrProfHashMismatch(MachineFunction &MF) { + if (!BBSectionsDetectSourceDrift) + return false; + + const char MetadataName[] = "instr_prof_hash_mismatch"; + auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation); + if (Existing) { + MDTuple *Tuple = cast<MDTuple>(Existing); + for (auto &N : Tuple->operands()) + if (cast<MDString>(N.get())->getString() == MetadataName) + return true; + } + + return false; +} + +bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) { + auto BBSectionsType = MF.getTarget().getBBSectionsType(); + assert(BBSectionsType != BasicBlockSection::None && + "BB Sections not enabled!"); + + // Check for source drift. If the source has changed since the profiles + // were obtained, optimizing basic blocks might be sub-optimal. + // This only applies to BasicBlockSection::List as it creates + // clusters of basic blocks using basic block ids. Source drift can + // invalidate these groupings leading to sub-optimal code generation with + // regards to performance. + if (BBSectionsType == BasicBlockSection::List && + hasInstrProfHashMismatch(MF)) + return true; + + // Renumber blocks before sorting them for basic block sections. This is + // useful during sorting, basic blocks in the same section will retain the + // default order. This renumbering should also be done for basic block + // labels to match the profiles with the correct blocks. + MF.RenumberBlocks(); + + if (BBSectionsType == BasicBlockSection::Labels) { + MF.setBBSectionsType(BBSectionsType); + return true; + } + + BBSectionsProfileReader = &getAnalysis<BasicBlockSectionsProfileReader>(); + + std::vector<Optional<BBClusterInfo>> FuncBBClusterInfo; + if (BBSectionsType == BasicBlockSection::List && + !getBBClusterInfoForFunction(MF, BBSectionsProfileReader, + FuncBBClusterInfo)) + return true; + MF.setBBSectionsType(BBSectionsType); + assignSections(MF, FuncBBClusterInfo); + + // We make sure that the cluster including the entry basic block precedes all + // other clusters. + auto EntryBBSectionID = MF.front().getSectionID(); + + // Helper function for ordering BB sections as follows: + // * Entry section (section including the entry block). + // * Regular sections (in increasing order of their Number). + // ... + // * Exception section + // * Cold section + auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS, + const MBBSectionID &RHS) { + // We make sure that the section containing the entry block precedes all the + // other sections. + if (LHS == EntryBBSectionID || RHS == EntryBBSectionID) + return LHS == EntryBBSectionID; + return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type; + }; + + // We sort all basic blocks to make sure the basic blocks of every cluster are + // contiguous and ordered accordingly. Furthermore, clusters are ordered in + // increasing order of their section IDs, with the exception and the + // cold section placed at the end of the function. + auto Comparator = [&](const MachineBasicBlock &X, + const MachineBasicBlock &Y) { + auto XSectionID = X.getSectionID(); + auto YSectionID = Y.getSectionID(); + if (XSectionID != YSectionID) + return MBBSectionOrder(XSectionID, YSectionID); + // If the two basic block are in the same section, the order is decided by + // their position within the section. + if (XSectionID.Type == MBBSectionID::SectionType::Default) + return FuncBBClusterInfo[X.getNumber()]->PositionInCluster < + FuncBBClusterInfo[Y.getNumber()]->PositionInCluster; + return X.getNumber() < Y.getNumber(); + }; + + sortBasicBlocksAndUpdateBranches(MF, Comparator); + avoidZeroOffsetLandingPad(MF); + return true; +} + +void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const { + AU.setPreservesAll(); + AU.addRequired<BasicBlockSectionsProfileReader>(); + MachineFunctionPass::getAnalysisUsage(AU); +} + +MachineFunctionPass *llvm::createBasicBlockSectionsPass() { + return new BasicBlockSections(); +} |