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diff --git a/contrib/llvm-project/llvm/lib/Target/AMDGPU/AMDGPUUnifyDivergentExitNodes.cpp b/contrib/llvm-project/llvm/lib/Target/AMDGPU/AMDGPUUnifyDivergentExitNodes.cpp
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+//===- AMDGPUUnifyDivergentExitNodes.cpp ----------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This is a variant of the UnifyFunctionExitNodes pass. Rather than ensuring
+// there is at most one ret and one unreachable instruction, it ensures there is
+// at most one divergent exiting block.
+//
+// StructurizeCFG can't deal with multi-exit regions formed by branches to
+// multiple return nodes. It is not desirable to structurize regions with
+// uniform branches, so unifying those to the same return block as divergent
+// branches inhibits use of scalar branching. It still can't deal with the case
+// where one branch goes to return, and one unreachable. Replace unreachable in
+// this case with a return.
+//
+//===----------------------------------------------------------------------===//
+
+#include "AMDGPU.h"
+#include "SIDefines.h"
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/StringRef.h"
+#include "llvm/Analysis/DomTreeUpdater.h"
+#include "llvm/Analysis/LegacyDivergenceAnalysis.h"
+#include "llvm/Analysis/PostDominators.h"
+#include "llvm/Analysis/TargetTransformInfo.h"
+#include "llvm/IR/BasicBlock.h"
+#include "llvm/IR/CFG.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/Dominators.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/IRBuilder.h"
+#include "llvm/IR/InstrTypes.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/Intrinsics.h"
+#include "llvm/IR/IntrinsicsAMDGPU.h"
+#include "llvm/IR/Type.h"
+#include "llvm/InitializePasses.h"
+#include "llvm/Pass.h"
+#include "llvm/Support/Casting.h"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Transforms/Utils.h"
+#include "llvm/Transforms/Utils/Local.h"
+
+using namespace llvm;
+
+#define DEBUG_TYPE "amdgpu-unify-divergent-exit-nodes"
+
+namespace {
+
+class AMDGPUUnifyDivergentExitNodes : public FunctionPass {
+private:
+ const TargetTransformInfo *TTI = nullptr;
+
+public:
+ static char ID; // Pass identification, replacement for typeid
+
+ AMDGPUUnifyDivergentExitNodes() : FunctionPass(ID) {
+ initializeAMDGPUUnifyDivergentExitNodesPass(*PassRegistry::getPassRegistry());
+ }
+
+ // We can preserve non-critical-edgeness when we unify function exit nodes
+ void getAnalysisUsage(AnalysisUsage &AU) const override;
+ BasicBlock *unifyReturnBlockSet(Function &F, DomTreeUpdater &DTU,
+ ArrayRef<BasicBlock *> ReturningBlocks,
+ StringRef Name);
+ bool runOnFunction(Function &F) override;
+};
+
+} // end anonymous namespace
+
+char AMDGPUUnifyDivergentExitNodes::ID = 0;
+
+char &llvm::AMDGPUUnifyDivergentExitNodesID = AMDGPUUnifyDivergentExitNodes::ID;
+
+INITIALIZE_PASS_BEGIN(AMDGPUUnifyDivergentExitNodes, DEBUG_TYPE,
+ "Unify divergent function exit nodes", false, false)
+INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
+INITIALIZE_PASS_DEPENDENCY(PostDominatorTreeWrapperPass)
+INITIALIZE_PASS_DEPENDENCY(LegacyDivergenceAnalysis)
+INITIALIZE_PASS_END(AMDGPUUnifyDivergentExitNodes, DEBUG_TYPE,
+ "Unify divergent function exit nodes", false, false)
+
+void AMDGPUUnifyDivergentExitNodes::getAnalysisUsage(AnalysisUsage &AU) const{
+ if (RequireAndPreserveDomTree)
+ AU.addRequired<DominatorTreeWrapperPass>();
+
+ AU.addRequired<PostDominatorTreeWrapperPass>();
+
+ AU.addRequired<LegacyDivergenceAnalysis>();
+
+ if (RequireAndPreserveDomTree) {
+ AU.addPreserved<DominatorTreeWrapperPass>();
+ // FIXME: preserve PostDominatorTreeWrapperPass
+ }
+
+ // No divergent values are changed, only blocks and branch edges.
+ AU.addPreserved<LegacyDivergenceAnalysis>();
+
+ // We preserve the non-critical-edgeness property
+ AU.addPreservedID(BreakCriticalEdgesID);
+
+ // This is a cluster of orthogonal Transforms
+ AU.addPreservedID(LowerSwitchID);
+ FunctionPass::getAnalysisUsage(AU);
+
+ AU.addRequired<TargetTransformInfoWrapperPass>();
+}
+
+/// \returns true if \p BB is reachable through only uniform branches.
+/// XXX - Is there a more efficient way to find this?
+static bool isUniformlyReached(const LegacyDivergenceAnalysis &DA,
+ BasicBlock &BB) {
+ SmallVector<BasicBlock *, 8> Stack(predecessors(&BB));
+ SmallPtrSet<BasicBlock *, 8> Visited;
+
+ while (!Stack.empty()) {
+ BasicBlock *Top = Stack.pop_back_val();
+ if (!DA.isUniform(Top->getTerminator()))
+ return false;
+
+ for (BasicBlock *Pred : predecessors(Top)) {
+ if (Visited.insert(Pred).second)
+ Stack.push_back(Pred);
+ }
+ }
+
+ return true;
+}
+
+BasicBlock *AMDGPUUnifyDivergentExitNodes::unifyReturnBlockSet(
+ Function &F, DomTreeUpdater &DTU, ArrayRef<BasicBlock *> ReturningBlocks,
+ StringRef Name) {
+ // Otherwise, we need to insert a new basic block into the function, add a PHI
+ // nodes (if the function returns values), and convert all of the return
+ // instructions into unconditional branches.
+ BasicBlock *NewRetBlock = BasicBlock::Create(F.getContext(), Name, &F);
+ IRBuilder<> B(NewRetBlock);
+
+ PHINode *PN = nullptr;
+ if (F.getReturnType()->isVoidTy()) {
+ B.CreateRetVoid();
+ } else {
+ // If the function doesn't return void... add a PHI node to the block...
+ PN = B.CreatePHI(F.getReturnType(), ReturningBlocks.size(),
+ "UnifiedRetVal");
+ B.CreateRet(PN);
+ }
+
+ // Loop over all of the blocks, replacing the return instruction with an
+ // unconditional branch.
+ std::vector<DominatorTree::UpdateType> Updates;
+ Updates.reserve(ReturningBlocks.size());
+ for (BasicBlock *BB : ReturningBlocks) {
+ // Add an incoming element to the PHI node for every return instruction that
+ // is merging into this new block...
+ if (PN)
+ PN->addIncoming(BB->getTerminator()->getOperand(0), BB);
+
+ // Remove and delete the return inst.
+ BB->getTerminator()->eraseFromParent();
+ BranchInst::Create(NewRetBlock, BB);
+ Updates.push_back({DominatorTree::Insert, BB, NewRetBlock});
+ }
+
+ if (RequireAndPreserveDomTree)
+ DTU.applyUpdates(Updates);
+ Updates.clear();
+
+ for (BasicBlock *BB : ReturningBlocks) {
+ // Cleanup possible branch to unconditional branch to the return.
+ simplifyCFG(BB, *TTI, RequireAndPreserveDomTree ? &DTU : nullptr,
+ SimplifyCFGOptions().bonusInstThreshold(2));
+ }
+
+ return NewRetBlock;
+}
+
+bool AMDGPUUnifyDivergentExitNodes::runOnFunction(Function &F) {
+ DominatorTree *DT = nullptr;
+ if (RequireAndPreserveDomTree)
+ DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
+
+ auto &PDT = getAnalysis<PostDominatorTreeWrapperPass>().getPostDomTree();
+ if (PDT.root_size() == 0 ||
+ (PDT.root_size() == 1 &&
+ !isa<BranchInst>(PDT.getRoot()->getTerminator())))
+ return false;
+
+ LegacyDivergenceAnalysis &DA = getAnalysis<LegacyDivergenceAnalysis>();
+ TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
+
+ // Loop over all of the blocks in a function, tracking all of the blocks that
+ // return.
+ SmallVector<BasicBlock *, 4> ReturningBlocks;
+ SmallVector<BasicBlock *, 4> UnreachableBlocks;
+
+ // Dummy return block for infinite loop.
+ BasicBlock *DummyReturnBB = nullptr;
+
+ bool Changed = false;
+ std::vector<DominatorTree::UpdateType> Updates;
+
+ // TODO: For now we unify all exit blocks, even though they are uniformly
+ // reachable, if there are any exits not uniformly reached. This is to
+ // workaround the limitation of structurizer, which can not handle multiple
+ // function exits. After structurizer is able to handle multiple function
+ // exits, we should only unify UnreachableBlocks that are not uniformly
+ // reachable.
+ bool HasDivergentExitBlock = llvm::any_of(
+ PDT.roots(), [&](auto BB) { return !isUniformlyReached(DA, *BB); });
+
+ for (BasicBlock *BB : PDT.roots()) {
+ if (isa<ReturnInst>(BB->getTerminator())) {
+ if (HasDivergentExitBlock)
+ ReturningBlocks.push_back(BB);
+ } else if (isa<UnreachableInst>(BB->getTerminator())) {
+ if (HasDivergentExitBlock)
+ UnreachableBlocks.push_back(BB);
+ } else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) {
+
+ ConstantInt *BoolTrue = ConstantInt::getTrue(F.getContext());
+ if (DummyReturnBB == nullptr) {
+ DummyReturnBB = BasicBlock::Create(F.getContext(),
+ "DummyReturnBlock", &F);
+ Type *RetTy = F.getReturnType();
+ Value *RetVal = RetTy->isVoidTy() ? nullptr : PoisonValue::get(RetTy);
+ ReturnInst::Create(F.getContext(), RetVal, DummyReturnBB);
+ ReturningBlocks.push_back(DummyReturnBB);
+ }
+
+ if (BI->isUnconditional()) {
+ BasicBlock *LoopHeaderBB = BI->getSuccessor(0);
+ BI->eraseFromParent(); // Delete the unconditional branch.
+ // Add a new conditional branch with a dummy edge to the return block.
+ BranchInst::Create(LoopHeaderBB, DummyReturnBB, BoolTrue, BB);
+ Updates.push_back({DominatorTree::Insert, BB, DummyReturnBB});
+ } else { // Conditional branch.
+ SmallVector<BasicBlock *, 2> Successors(successors(BB));
+
+ // Create a new transition block to hold the conditional branch.
+ BasicBlock *TransitionBB = BB->splitBasicBlock(BI, "TransitionBlock");
+
+ Updates.reserve(Updates.size() + 2 * Successors.size() + 2);
+
+ // 'Successors' become successors of TransitionBB instead of BB,
+ // and TransitionBB becomes a single successor of BB.
+ Updates.push_back({DominatorTree::Insert, BB, TransitionBB});
+ for (BasicBlock *Successor : Successors) {
+ Updates.push_back({DominatorTree::Insert, TransitionBB, Successor});
+ Updates.push_back({DominatorTree::Delete, BB, Successor});
+ }
+
+ // Create a branch that will always branch to the transition block and
+ // references DummyReturnBB.
+ BB->getTerminator()->eraseFromParent();
+ BranchInst::Create(TransitionBB, DummyReturnBB, BoolTrue, BB);
+ Updates.push_back({DominatorTree::Insert, BB, DummyReturnBB});
+ }
+ Changed = true;
+ }
+ }
+
+ if (!UnreachableBlocks.empty()) {
+ BasicBlock *UnreachableBlock = nullptr;
+
+ if (UnreachableBlocks.size() == 1) {
+ UnreachableBlock = UnreachableBlocks.front();
+ } else {
+ UnreachableBlock = BasicBlock::Create(F.getContext(),
+ "UnifiedUnreachableBlock", &F);
+ new UnreachableInst(F.getContext(), UnreachableBlock);
+
+ Updates.reserve(Updates.size() + UnreachableBlocks.size());
+ for (BasicBlock *BB : UnreachableBlocks) {
+ // Remove and delete the unreachable inst.
+ BB->getTerminator()->eraseFromParent();
+ BranchInst::Create(UnreachableBlock, BB);
+ Updates.push_back({DominatorTree::Insert, BB, UnreachableBlock});
+ }
+ Changed = true;
+ }
+
+ if (!ReturningBlocks.empty()) {
+ // Don't create a new unreachable inst if we have a return. The
+ // structurizer/annotator can't handle the multiple exits
+
+ Type *RetTy = F.getReturnType();
+ Value *RetVal = RetTy->isVoidTy() ? nullptr : PoisonValue::get(RetTy);
+ // Remove and delete the unreachable inst.
+ UnreachableBlock->getTerminator()->eraseFromParent();
+
+ Function *UnreachableIntrin =
+ Intrinsic::getDeclaration(F.getParent(), Intrinsic::amdgcn_unreachable);
+
+ // Insert a call to an intrinsic tracking that this is an unreachable
+ // point, in case we want to kill the active lanes or something later.
+ CallInst::Create(UnreachableIntrin, {}, "", UnreachableBlock);
+
+ // Don't create a scalar trap. We would only want to trap if this code was
+ // really reached, but a scalar trap would happen even if no lanes
+ // actually reached here.
+ ReturnInst::Create(F.getContext(), RetVal, UnreachableBlock);
+ ReturningBlocks.push_back(UnreachableBlock);
+ Changed = true;
+ }
+ }
+
+ // FIXME: add PDT here once simplifycfg is ready.
+ DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
+ if (RequireAndPreserveDomTree)
+ DTU.applyUpdates(Updates);
+ Updates.clear();
+
+ // Now handle return blocks.
+ if (ReturningBlocks.empty())
+ return Changed; // No blocks return
+
+ if (ReturningBlocks.size() == 1)
+ return Changed; // Already has a single return block
+
+ unifyReturnBlockSet(F, DTU, ReturningBlocks, "UnifiedReturnBlock");
+ return true;
+}