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Diffstat (limited to 'contrib/llvm/lib/CodeGen/BranchRelaxation.cpp')
| -rw-r--r-- | contrib/llvm/lib/CodeGen/BranchRelaxation.cpp | 512 | 
1 files changed, 512 insertions, 0 deletions
diff --git a/contrib/llvm/lib/CodeGen/BranchRelaxation.cpp b/contrib/llvm/lib/CodeGen/BranchRelaxation.cpp new file mode 100644 index 000000000000..7af136941661 --- /dev/null +++ b/contrib/llvm/lib/CodeGen/BranchRelaxation.cpp @@ -0,0 +1,512 @@ +//===-- BranchRelaxation.cpp ----------------------------------------------===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "llvm/CodeGen/Passes.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/CodeGen/LivePhysRegs.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/CodeGen/RegisterScavenging.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetSubtargetInfo.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/Format.h" +#include "llvm/Support/raw_ostream.h" + +using namespace llvm; + +#define DEBUG_TYPE "branch-relaxation" + +STATISTIC(NumSplit, "Number of basic blocks split"); +STATISTIC(NumConditionalRelaxed, "Number of conditional branches relaxed"); +STATISTIC(NumUnconditionalRelaxed, "Number of unconditional branches relaxed"); + +#define BRANCH_RELAX_NAME "Branch relaxation pass" + +namespace { +class BranchRelaxation : public MachineFunctionPass { +  /// BasicBlockInfo - Information about the offset and size of a single +  /// basic block. +  struct BasicBlockInfo { +    /// Offset - Distance from the beginning of the function to the beginning +    /// of this basic block. +    /// +    /// The offset is always aligned as required by the basic block. +    unsigned Offset; + +    /// Size - Size of the basic block in bytes.  If the block contains +    /// inline assembly, this is a worst case estimate. +    /// +    /// The size does not include any alignment padding whether from the +    /// beginning of the block, or from an aligned jump table at the end. +    unsigned Size; + +    BasicBlockInfo() : Offset(0), Size(0) {} + +    /// Compute the offset immediately following this block. \p MBB is the next +    /// block. +    unsigned postOffset(const MachineBasicBlock &MBB) const { +      unsigned PO = Offset + Size; +      unsigned Align = MBB.getAlignment(); +      if (Align == 0) +        return PO; + +      unsigned AlignAmt = 1 << Align; +      unsigned ParentAlign = MBB.getParent()->getAlignment(); +      if (Align <= ParentAlign) +        return PO + OffsetToAlignment(PO, AlignAmt); + +      // The alignment of this MBB is larger than the function's alignment, so we +      // can't tell whether or not it will insert nops. Assume that it will. +      return PO + AlignAmt + OffsetToAlignment(PO, AlignAmt); +    } +  }; + +  SmallVector<BasicBlockInfo, 16> BlockInfo; +  std::unique_ptr<RegScavenger> RS; +  LivePhysRegs LiveRegs; + +  MachineFunction *MF; +  const TargetRegisterInfo *TRI; +  const TargetInstrInfo *TII; + +  bool relaxBranchInstructions(); +  void scanFunction(); + +  MachineBasicBlock *createNewBlockAfter(MachineBasicBlock &BB); + +  MachineBasicBlock *splitBlockBeforeInstr(MachineInstr &MI, +                                           MachineBasicBlock *DestBB); +  void adjustBlockOffsets(MachineBasicBlock &MBB); +  bool isBlockInRange(const MachineInstr &MI, const MachineBasicBlock &BB) const; + +  bool fixupConditionalBranch(MachineInstr &MI); +  bool fixupUnconditionalBranch(MachineInstr &MI); +  uint64_t computeBlockSize(const MachineBasicBlock &MBB) const; +  unsigned getInstrOffset(const MachineInstr &MI) const; +  void dumpBBs(); +  void verify(); + +public: +  static char ID; +  BranchRelaxation() : MachineFunctionPass(ID) { } + +  bool runOnMachineFunction(MachineFunction &MF) override; + +  StringRef getPassName() const override { +    return BRANCH_RELAX_NAME; +  } +}; + +} + +char BranchRelaxation::ID = 0; +char &llvm::BranchRelaxationPassID = BranchRelaxation::ID; + +INITIALIZE_PASS(BranchRelaxation, DEBUG_TYPE, BRANCH_RELAX_NAME, false, false) + +/// verify - check BBOffsets, BBSizes, alignment of islands +void BranchRelaxation::verify() { +#ifndef NDEBUG +  unsigned PrevNum = MF->begin()->getNumber(); +  for (MachineBasicBlock &MBB : *MF) { +    unsigned Align = MBB.getAlignment(); +    unsigned Num = MBB.getNumber(); +    assert(BlockInfo[Num].Offset % (1u << Align) == 0); +    assert(!Num || BlockInfo[PrevNum].postOffset(MBB) <= BlockInfo[Num].Offset); +    assert(BlockInfo[Num].Size == computeBlockSize(MBB)); +    PrevNum = Num; +  } +#endif +} + +#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) +/// print block size and offset information - debugging +LLVM_DUMP_METHOD void BranchRelaxation::dumpBBs() { +  for (auto &MBB : *MF) { +    const BasicBlockInfo &BBI = BlockInfo[MBB.getNumber()]; +    dbgs() << format("BB#%u\toffset=%08x\t", MBB.getNumber(), BBI.Offset) +           << format("size=%#x\n", BBI.Size); +  } +} +#endif + +/// scanFunction - Do the initial scan of the function, building up +/// information about each block. +void BranchRelaxation::scanFunction() { +  BlockInfo.clear(); +  BlockInfo.resize(MF->getNumBlockIDs()); + +  // First thing, compute the size of all basic blocks, and see if the function +  // has any inline assembly in it. If so, we have to be conservative about +  // alignment assumptions, as we don't know for sure the size of any +  // instructions in the inline assembly. +  for (MachineBasicBlock &MBB : *MF) +    BlockInfo[MBB.getNumber()].Size = computeBlockSize(MBB); + +  // Compute block offsets and known bits. +  adjustBlockOffsets(*MF->begin()); +} + +/// computeBlockSize - Compute the size for MBB. +uint64_t BranchRelaxation::computeBlockSize(const MachineBasicBlock &MBB) const { +  uint64_t Size = 0; +  for (const MachineInstr &MI : MBB) +    Size += TII->getInstSizeInBytes(MI); +  return Size; +} + +/// getInstrOffset - Return the current offset of the specified machine +/// instruction from the start of the function.  This offset changes as stuff is +/// moved around inside the function. +unsigned BranchRelaxation::getInstrOffset(const MachineInstr &MI) const { +  const MachineBasicBlock *MBB = MI.getParent(); + +  // The offset is composed of two things: the sum of the sizes of all MBB's +  // before this instruction's block, and the offset from the start of the block +  // it is in. +  unsigned Offset = BlockInfo[MBB->getNumber()].Offset; + +  // Sum instructions before MI in MBB. +  for (MachineBasicBlock::const_iterator I = MBB->begin(); &*I != &MI; ++I) { +    assert(I != MBB->end() && "Didn't find MI in its own basic block?"); +    Offset += TII->getInstSizeInBytes(*I); +  } + +  return Offset; +} + +void BranchRelaxation::adjustBlockOffsets(MachineBasicBlock &Start) { +  unsigned PrevNum = Start.getNumber(); +  for (auto &MBB : make_range(MachineFunction::iterator(Start), MF->end())) { +    unsigned Num = MBB.getNumber(); +    if (!Num) // block zero is never changed from offset zero. +      continue; +    // Get the offset and known bits at the end of the layout predecessor. +    // Include the alignment of the current block. +    BlockInfo[Num].Offset = BlockInfo[PrevNum].postOffset(MBB); + +    PrevNum = Num; +  } +} + +  /// Insert a new empty basic block and insert it after \BB +MachineBasicBlock *BranchRelaxation::createNewBlockAfter(MachineBasicBlock &BB) { +  // Create a new MBB for the code after the OrigBB. +  MachineBasicBlock *NewBB = +      MF->CreateMachineBasicBlock(BB.getBasicBlock()); +  MF->insert(++BB.getIterator(), NewBB); + +  // Insert an entry into BlockInfo to align it properly with the block numbers. +  BlockInfo.insert(BlockInfo.begin() + NewBB->getNumber(), BasicBlockInfo()); + +  return NewBB; +} + +/// Split the basic block containing MI into two blocks, which are joined by +/// an unconditional branch.  Update data structures and renumber blocks to +/// account for this change and returns the newly created block. +MachineBasicBlock *BranchRelaxation::splitBlockBeforeInstr(MachineInstr &MI, +                                                           MachineBasicBlock *DestBB) { +  MachineBasicBlock *OrigBB = MI.getParent(); + +  // Create a new MBB for the code after the OrigBB. +  MachineBasicBlock *NewBB = +      MF->CreateMachineBasicBlock(OrigBB->getBasicBlock()); +  MF->insert(++OrigBB->getIterator(), NewBB); + +  // Splice the instructions starting with MI over to NewBB. +  NewBB->splice(NewBB->end(), OrigBB, MI.getIterator(), OrigBB->end()); + +  // Add an unconditional branch from OrigBB to NewBB. +  // Note the new unconditional branch is not being recorded. +  // There doesn't seem to be meaningful DebugInfo available; this doesn't +  // correspond to anything in the source. +  TII->insertUnconditionalBranch(*OrigBB, NewBB, DebugLoc()); + +  // Insert an entry into BlockInfo to align it properly with the block numbers. +  BlockInfo.insert(BlockInfo.begin() + NewBB->getNumber(), BasicBlockInfo()); + + +  NewBB->transferSuccessors(OrigBB); +  OrigBB->addSuccessor(NewBB); +  OrigBB->addSuccessor(DestBB); + +  // Cleanup potential unconditional branch to successor block. +  // Note that updateTerminator may change the size of the blocks. +  NewBB->updateTerminator(); +  OrigBB->updateTerminator(); + +  // Figure out how large the OrigBB is.  As the first half of the original +  // block, it cannot contain a tablejump.  The size includes +  // the new jump we added.  (It should be possible to do this without +  // recounting everything, but it's very confusing, and this is rarely +  // executed.) +  BlockInfo[OrigBB->getNumber()].Size = computeBlockSize(*OrigBB); + +  // Figure out how large the NewMBB is. As the second half of the original +  // block, it may contain a tablejump. +  BlockInfo[NewBB->getNumber()].Size = computeBlockSize(*NewBB); + +  // All BBOffsets following these blocks must be modified. +  adjustBlockOffsets(*OrigBB); + +  // Need to fix live-in lists if we track liveness. +  if (TRI->trackLivenessAfterRegAlloc(*MF)) +    computeLiveIns(LiveRegs, *TRI, *NewBB); + +  ++NumSplit; + +  return NewBB; +} + +/// isBlockInRange - Returns true if the distance between specific MI and +/// specific BB can fit in MI's displacement field. +bool BranchRelaxation::isBlockInRange( +  const MachineInstr &MI, const MachineBasicBlock &DestBB) const { +  int64_t BrOffset = getInstrOffset(MI); +  int64_t DestOffset = BlockInfo[DestBB.getNumber()].Offset; + +  if (TII->isBranchOffsetInRange(MI.getOpcode(), DestOffset - BrOffset)) +    return true; + +  DEBUG( +    dbgs() << "Out of range branch to destination BB#" << DestBB.getNumber() +           << " from BB#" << MI.getParent()->getNumber() +           << " to " << DestOffset +           << " offset " << DestOffset - BrOffset +           << '\t' << MI +  ); + +  return false; +} + +/// fixupConditionalBranch - Fix up a conditional branch whose destination is +/// too far away to fit in its displacement field. It is converted to an inverse +/// conditional branch + an unconditional branch to the destination. +bool BranchRelaxation::fixupConditionalBranch(MachineInstr &MI) { +  DebugLoc DL = MI.getDebugLoc(); +  MachineBasicBlock *MBB = MI.getParent(); +  MachineBasicBlock *TBB = nullptr, *FBB = nullptr; +  SmallVector<MachineOperand, 4> Cond; + +  bool Fail = TII->analyzeBranch(*MBB, TBB, FBB, Cond); +  assert(!Fail && "branches to be relaxed must be analyzable"); +  (void)Fail; + +  // Add an unconditional branch to the destination and invert the branch +  // condition to jump over it: +  // tbz L1 +  // => +  // tbnz L2 +  // b   L1 +  // L2: + +  if (FBB && isBlockInRange(MI, *FBB)) { +    // Last MI in the BB is an unconditional branch. We can simply invert the +    // condition and swap destinations: +    // beq L1 +    // b   L2 +    // => +    // bne L2 +    // b   L1 +    DEBUG(dbgs() << "  Invert condition and swap " +                    "its destination with " << MBB->back()); + +    TII->reverseBranchCondition(Cond); +    int OldSize = 0, NewSize = 0; +    TII->removeBranch(*MBB, &OldSize); +    TII->insertBranch(*MBB, FBB, TBB, Cond, DL, &NewSize); + +    BlockInfo[MBB->getNumber()].Size += (NewSize - OldSize); +    return true; +  } else if (FBB) { +    // We need to split the basic block here to obtain two long-range +    // unconditional branches. +    auto &NewBB = *MF->CreateMachineBasicBlock(MBB->getBasicBlock()); +    MF->insert(++MBB->getIterator(), &NewBB); + +    // Insert an entry into BlockInfo to align it properly with the block +    // numbers. +    BlockInfo.insert(BlockInfo.begin() + NewBB.getNumber(), BasicBlockInfo()); + +    unsigned &NewBBSize = BlockInfo[NewBB.getNumber()].Size; +    int NewBrSize; +    TII->insertUnconditionalBranch(NewBB, FBB, DL, &NewBrSize); +    NewBBSize += NewBrSize; + +    // Update the successor lists according to the transformation to follow. +    // Do it here since if there's no split, no update is needed. +    MBB->replaceSuccessor(FBB, &NewBB); +    NewBB.addSuccessor(FBB); +  } + +  // We now have an appropriate fall-through block in place (either naturally or +  // just created), so we can invert the condition. +  MachineBasicBlock &NextBB = *std::next(MachineFunction::iterator(MBB)); + +  DEBUG(dbgs() << "  Insert B to BB#" << TBB->getNumber() +               << ", invert condition and change dest. to BB#" +               << NextBB.getNumber() << '\n'); + +  unsigned &MBBSize = BlockInfo[MBB->getNumber()].Size; + +  // Insert a new conditional branch and a new unconditional branch. +  int RemovedSize = 0; +  TII->reverseBranchCondition(Cond); +  TII->removeBranch(*MBB, &RemovedSize); +  MBBSize -= RemovedSize; + +  int AddedSize = 0; +  TII->insertBranch(*MBB, &NextBB, TBB, Cond, DL, &AddedSize); +  MBBSize += AddedSize; + +  // Finally, keep the block offsets up to date. +  adjustBlockOffsets(*MBB); +  return true; +} + +bool BranchRelaxation::fixupUnconditionalBranch(MachineInstr &MI) { +  MachineBasicBlock *MBB = MI.getParent(); + +  unsigned OldBrSize = TII->getInstSizeInBytes(MI); +  MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI); + +  int64_t DestOffset = BlockInfo[DestBB->getNumber()].Offset; +  int64_t SrcOffset = getInstrOffset(MI); + +  assert(!TII->isBranchOffsetInRange(MI.getOpcode(), DestOffset - SrcOffset)); + +  BlockInfo[MBB->getNumber()].Size -= OldBrSize; + +  MachineBasicBlock *BranchBB = MBB; + +  // If this was an expanded conditional branch, there is already a single +  // unconditional branch in a block. +  if (!MBB->empty()) { +    BranchBB = createNewBlockAfter(*MBB); + +    // Add live outs. +    for (const MachineBasicBlock *Succ : MBB->successors()) { +      for (const MachineBasicBlock::RegisterMaskPair &LiveIn : Succ->liveins()) +        BranchBB->addLiveIn(LiveIn); +    } + +    BranchBB->sortUniqueLiveIns(); +    BranchBB->addSuccessor(DestBB); +    MBB->replaceSuccessor(DestBB, BranchBB); +  } + +  DebugLoc DL = MI.getDebugLoc(); +  MI.eraseFromParent(); +  BlockInfo[BranchBB->getNumber()].Size += TII->insertIndirectBranch( +    *BranchBB, *DestBB, DL, DestOffset - SrcOffset, RS.get()); + +  adjustBlockOffsets(*MBB); +  return true; +} + +bool BranchRelaxation::relaxBranchInstructions() { +  bool Changed = false; + +  // Relaxing branches involves creating new basic blocks, so re-eval +  // end() for termination. +  for (MachineFunction::iterator I = MF->begin(); I != MF->end(); ++I) { +    MachineBasicBlock &MBB = *I; + +    // Empty block? +    MachineBasicBlock::iterator Last = MBB.getLastNonDebugInstr(); +    if (Last == MBB.end()) +      continue; + +    // Expand the unconditional branch first if necessary. If there is a +    // conditional branch, this will end up changing the branch destination of +    // it to be over the newly inserted indirect branch block, which may avoid +    // the need to try expanding the conditional branch first, saving an extra +    // jump. +    if (Last->isUnconditionalBranch()) { +      // Unconditional branch destination might be unanalyzable, assume these +      // are OK. +      if (MachineBasicBlock *DestBB = TII->getBranchDestBlock(*Last)) { +        if (!isBlockInRange(*Last, *DestBB)) { +          fixupUnconditionalBranch(*Last); +          ++NumUnconditionalRelaxed; +          Changed = true; +        } +      } +    } + +    // Loop over the conditional branches. +    MachineBasicBlock::iterator Next; +    for (MachineBasicBlock::iterator J = MBB.getFirstTerminator(); +         J != MBB.end(); J = Next) { +      Next = std::next(J); +      MachineInstr &MI = *J; + +      if (MI.isConditionalBranch()) { +        MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI); +        if (!isBlockInRange(MI, *DestBB)) { +          if (Next != MBB.end() && Next->isConditionalBranch()) { +            // If there are multiple conditional branches, this isn't an +            // analyzable block. Split later terminators into a new block so +            // each one will be analyzable. + +            splitBlockBeforeInstr(*Next, DestBB); +          } else { +            fixupConditionalBranch(MI); +            ++NumConditionalRelaxed; +          } + +          Changed = true; + +          // This may have modified all of the terminators, so start over. +          Next = MBB.getFirstTerminator(); +        } +      } +    } +  } + +  return Changed; +} + +bool BranchRelaxation::runOnMachineFunction(MachineFunction &mf) { +  MF = &mf; + +  DEBUG(dbgs() << "***** BranchRelaxation *****\n"); + +  const TargetSubtargetInfo &ST = MF->getSubtarget(); +  TII = ST.getInstrInfo(); + +  TRI = ST.getRegisterInfo(); +  if (TRI->trackLivenessAfterRegAlloc(*MF)) +    RS.reset(new RegScavenger()); + +  // Renumber all of the machine basic blocks in the function, guaranteeing that +  // the numbers agree with the position of the block in the function. +  MF->RenumberBlocks(); + +  // Do the initial scan of the function, building up information about the +  // sizes of each block. +  scanFunction(); + +  DEBUG(dbgs() << "  Basic blocks before relaxation\n"; dumpBBs();); + +  bool MadeChange = false; +  while (relaxBranchInstructions()) +    MadeChange = true; + +  // After a while, this might be made debug-only, but it is not expensive. +  verify(); + +  DEBUG(dbgs() << "  Basic blocks after relaxation\n\n"; dumpBBs()); + +  BlockInfo.clear(); + +  return MadeChange; +}  | 
