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Diffstat (limited to 'contrib/llvm/lib/Support/Threading.cpp')
| -rw-r--r-- | contrib/llvm/lib/Support/Threading.cpp | 96 | 
1 files changed, 96 insertions, 0 deletions
| diff --git a/contrib/llvm/lib/Support/Threading.cpp b/contrib/llvm/lib/Support/Threading.cpp new file mode 100644 index 000000000000..473c84808af1 --- /dev/null +++ b/contrib/llvm/lib/Support/Threading.cpp @@ -0,0 +1,96 @@ +//===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines helper functions for running LLVM in a multi-threaded +// environment. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Support/Threading.h" +#include "llvm/Config/config.h" +#include "llvm/Support/Host.h" + +#include <cassert> +#include <errno.h> +#include <stdlib.h> +#include <string.h> + +using namespace llvm; + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only TRULY operating system +//===          independent code. +//===----------------------------------------------------------------------===// + +bool llvm::llvm_is_multithreaded() { +#if LLVM_ENABLE_THREADS != 0 +  return true; +#else +  return false; +#endif +} + +#if LLVM_ENABLE_THREADS == 0 ||                                                \ +    (!defined(LLVM_ON_WIN32) && !defined(HAVE_PTHREAD_H)) +// Support for non-Win32, non-pthread implementation. +void llvm::llvm_execute_on_thread(void (*Fn)(void *), void *UserData, +                                  unsigned RequestedStackSize) { +  (void)RequestedStackSize; +  Fn(UserData); +} + +unsigned llvm::heavyweight_hardware_concurrency() { return 1; } + +unsigned llvm::hardware_concurrency() { return 1; } + +uint64_t llvm::get_threadid() { return 0; } + +uint32_t llvm::get_max_thread_name_length() { return 0; } + +void llvm::set_thread_name(const Twine &Name) {} + +void llvm::get_thread_name(SmallVectorImpl<char> &Name) { Name.clear(); } + +#else + +#include <thread> +unsigned llvm::heavyweight_hardware_concurrency() { +  // Since we can't get here unless LLVM_ENABLE_THREADS == 1, it is safe to use +  // `std::thread` directly instead of `llvm::thread` (and indeed, doing so +  // allows us to not define `thread` in the llvm namespace, which conflicts +  // with some platforms such as FreeBSD whose headers also define a struct +  // called `thread` in the global namespace which can cause ambiguity due to +  // ADL. +  int NumPhysical = sys::getHostNumPhysicalCores(); +  if (NumPhysical == -1) +    return std::thread::hardware_concurrency(); +  return NumPhysical; +} + +unsigned llvm::hardware_concurrency() { +#if defined(HAVE_SCHED_GETAFFINITY) && defined(HAVE_CPU_COUNT) +  cpu_set_t Set; +  if (sched_getaffinity(0, sizeof(Set), &Set)) +    return CPU_COUNT(&Set); +#endif +  // Guard against std::thread::hardware_concurrency() returning 0. +  if (unsigned Val = std::thread::hardware_concurrency()) +    return Val; +  return 1; +} + +// Include the platform-specific parts of this class. +#ifdef LLVM_ON_UNIX +#include "Unix/Threading.inc" +#endif +#ifdef LLVM_ON_WIN32 +#include "Windows/Threading.inc" +#endif + +#endif | 
