diff options
Diffstat (limited to 'contrib/llvm/tools/clang/lib/Frontend/InitHeaderSearch.cpp')
| -rw-r--r-- | contrib/llvm/tools/clang/lib/Frontend/InitHeaderSearch.cpp | 677 | 
1 files changed, 677 insertions, 0 deletions
diff --git a/contrib/llvm/tools/clang/lib/Frontend/InitHeaderSearch.cpp b/contrib/llvm/tools/clang/lib/Frontend/InitHeaderSearch.cpp new file mode 100644 index 000000000000..1d7c8a0c871b --- /dev/null +++ b/contrib/llvm/tools/clang/lib/Frontend/InitHeaderSearch.cpp @@ -0,0 +1,677 @@ +//===--- InitHeaderSearch.cpp - Initialize header search paths ------------===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the InitHeaderSearch class. +// +//===----------------------------------------------------------------------===// + +#include "clang/Basic/FileManager.h" +#include "clang/Basic/LangOptions.h" +#include "clang/Config/config.h" // C_INCLUDE_DIRS +#include "clang/Frontend/Utils.h" +#include "clang/Lex/HeaderMap.h" +#include "clang/Lex/HeaderSearch.h" +#include "clang/Lex/HeaderSearchOptions.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/SmallString.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/StringExtras.h" +#include "llvm/ADT/Triple.h" +#include "llvm/ADT/Twine.h" +#include "llvm/Support/ErrorHandling.h" +#include "llvm/Support/Path.h" +#include "llvm/Support/raw_ostream.h" + +using namespace clang; +using namespace clang::frontend; + +namespace { + +/// InitHeaderSearch - This class makes it easier to set the search paths of +///  a HeaderSearch object. InitHeaderSearch stores several search path lists +///  internally, which can be sent to a HeaderSearch object in one swoop. +class InitHeaderSearch { +  std::vector<std::pair<IncludeDirGroup, DirectoryLookup> > IncludePath; +  typedef std::vector<std::pair<IncludeDirGroup, +                      DirectoryLookup> >::const_iterator path_iterator; +  std::vector<std::pair<std::string, bool> > SystemHeaderPrefixes; +  HeaderSearch &Headers; +  bool Verbose; +  std::string IncludeSysroot; +  bool HasSysroot; + +public: + +  InitHeaderSearch(HeaderSearch &HS, bool verbose, StringRef sysroot) +    : Headers(HS), Verbose(verbose), IncludeSysroot(sysroot), +      HasSysroot(!(sysroot.empty() || sysroot == "/")) { +  } + +  /// AddPath - Add the specified path to the specified group list, prefixing +  /// the sysroot if used. +  void AddPath(const Twine &Path, IncludeDirGroup Group, bool isFramework); + +  /// AddUnmappedPath - Add the specified path to the specified group list, +  /// without performing any sysroot remapping. +  void AddUnmappedPath(const Twine &Path, IncludeDirGroup Group, +                       bool isFramework); + +  /// AddSystemHeaderPrefix - Add the specified prefix to the system header +  /// prefix list. +  void AddSystemHeaderPrefix(StringRef Prefix, bool IsSystemHeader) { +    SystemHeaderPrefixes.emplace_back(Prefix, IsSystemHeader); +  } + +  /// AddGnuCPlusPlusIncludePaths - Add the necessary paths to support a gnu +  ///  libstdc++. +  void AddGnuCPlusPlusIncludePaths(StringRef Base, +                                   StringRef ArchDir, +                                   StringRef Dir32, +                                   StringRef Dir64, +                                   const llvm::Triple &triple); + +  /// AddMinGWCPlusPlusIncludePaths - Add the necessary paths to support a MinGW +  ///  libstdc++. +  void AddMinGWCPlusPlusIncludePaths(StringRef Base, +                                     StringRef Arch, +                                     StringRef Version); + +  // AddDefaultCIncludePaths - Add paths that should always be searched. +  void AddDefaultCIncludePaths(const llvm::Triple &triple, +                               const HeaderSearchOptions &HSOpts); + +  // AddDefaultCPlusPlusIncludePaths -  Add paths that should be searched when +  //  compiling c++. +  void AddDefaultCPlusPlusIncludePaths(const llvm::Triple &triple, +                                       const HeaderSearchOptions &HSOpts); + +  /// AddDefaultSystemIncludePaths - Adds the default system include paths so +  ///  that e.g. stdio.h is found. +  void AddDefaultIncludePaths(const LangOptions &Lang, +                              const llvm::Triple &triple, +                              const HeaderSearchOptions &HSOpts); + +  /// Realize - Merges all search path lists into one list and send it to +  /// HeaderSearch. +  void Realize(const LangOptions &Lang); +}; + +}  // end anonymous namespace. + +static bool CanPrefixSysroot(StringRef Path) { +#if defined(LLVM_ON_WIN32) +  return !Path.empty() && llvm::sys::path::is_separator(Path[0]); +#else +  return llvm::sys::path::is_absolute(Path); +#endif +} + +void InitHeaderSearch::AddPath(const Twine &Path, IncludeDirGroup Group, +                               bool isFramework) { +  // Add the path with sysroot prepended, if desired and this is a system header +  // group. +  if (HasSysroot) { +    SmallString<256> MappedPathStorage; +    StringRef MappedPathStr = Path.toStringRef(MappedPathStorage); +    if (CanPrefixSysroot(MappedPathStr)) { +      AddUnmappedPath(IncludeSysroot + Path, Group, isFramework); +      return; +    } +  } + +  AddUnmappedPath(Path, Group, isFramework); +} + +void InitHeaderSearch::AddUnmappedPath(const Twine &Path, IncludeDirGroup Group, +                                       bool isFramework) { +  assert(!Path.isTriviallyEmpty() && "can't handle empty path here"); + +  FileManager &FM = Headers.getFileMgr(); +  SmallString<256> MappedPathStorage; +  StringRef MappedPathStr = Path.toStringRef(MappedPathStorage); + +  // Compute the DirectoryLookup type. +  SrcMgr::CharacteristicKind Type; +  if (Group == Quoted || Group == Angled || Group == IndexHeaderMap) { +    Type = SrcMgr::C_User; +  } else if (Group == ExternCSystem) { +    Type = SrcMgr::C_ExternCSystem; +  } else { +    Type = SrcMgr::C_System; +  } + +  // If the directory exists, add it. +  if (const DirectoryEntry *DE = FM.getDirectory(MappedPathStr)) { +    IncludePath.push_back( +      std::make_pair(Group, DirectoryLookup(DE, Type, isFramework))); +    return; +  } + +  // Check to see if this is an apple-style headermap (which are not allowed to +  // be frameworks). +  if (!isFramework) { +    if (const FileEntry *FE = FM.getFile(MappedPathStr)) { +      if (const HeaderMap *HM = Headers.CreateHeaderMap(FE)) { +        // It is a headermap, add it to the search path. +        IncludePath.push_back( +          std::make_pair(Group, +                         DirectoryLookup(HM, Type, Group == IndexHeaderMap))); +        return; +      } +    } +  } + +  if (Verbose) +    llvm::errs() << "ignoring nonexistent directory \"" +                 << MappedPathStr << "\"\n"; +} + +void InitHeaderSearch::AddGnuCPlusPlusIncludePaths(StringRef Base, +                                                   StringRef ArchDir, +                                                   StringRef Dir32, +                                                   StringRef Dir64, +                                                   const llvm::Triple &triple) { +  // Add the base dir +  AddPath(Base, CXXSystem, false); + +  // Add the multilib dirs +  llvm::Triple::ArchType arch = triple.getArch(); +  bool is64bit = arch == llvm::Triple::ppc64 || arch == llvm::Triple::x86_64; +  if (is64bit) +    AddPath(Base + "/" + ArchDir + "/" + Dir64, CXXSystem, false); +  else +    AddPath(Base + "/" + ArchDir + "/" + Dir32, CXXSystem, false); + +  // Add the backward dir +  AddPath(Base + "/backward", CXXSystem, false); +} + +void InitHeaderSearch::AddMinGWCPlusPlusIncludePaths(StringRef Base, +                                                     StringRef Arch, +                                                     StringRef Version) { +  AddPath(Base + "/" + Arch + "/" + Version + "/include/c++", +          CXXSystem, false); +  AddPath(Base + "/" + Arch + "/" + Version + "/include/c++/" + Arch, +          CXXSystem, false); +  AddPath(Base + "/" + Arch + "/" + Version + "/include/c++/backward", +          CXXSystem, false); +} + +void InitHeaderSearch::AddDefaultCIncludePaths(const llvm::Triple &triple, +                                            const HeaderSearchOptions &HSOpts) { +  llvm::Triple::OSType os = triple.getOS(); + +  if (HSOpts.UseStandardSystemIncludes) { +    switch (os) { +    case llvm::Triple::CloudABI: +    case llvm::Triple::FreeBSD: +    case llvm::Triple::NetBSD: +    case llvm::Triple::OpenBSD: +    case llvm::Triple::Bitrig: +    case llvm::Triple::NaCl: +    case llvm::Triple::PS4: +    case llvm::Triple::ELFIAMCU: +      break; +    case llvm::Triple::Win32: +      if (triple.getEnvironment() != llvm::Triple::Cygnus) +        break; +      LLVM_FALLTHROUGH; +    default: +      // FIXME: temporary hack: hard-coded paths. +      AddPath("/usr/local/include", System, false); +      break; +    } +  } + +  // Builtin includes use #include_next directives and should be positioned +  // just prior C include dirs. +  if (HSOpts.UseBuiltinIncludes) { +    // Ignore the sys root, we *always* look for clang headers relative to +    // supplied path. +    SmallString<128> P = StringRef(HSOpts.ResourceDir); +    llvm::sys::path::append(P, "include"); +    AddUnmappedPath(P, ExternCSystem, false); +  } + +  // All remaining additions are for system include directories, early exit if +  // we aren't using them. +  if (!HSOpts.UseStandardSystemIncludes) +    return; + +  // Add dirs specified via 'configure --with-c-include-dirs'. +  StringRef CIncludeDirs(C_INCLUDE_DIRS); +  if (CIncludeDirs != "") { +    SmallVector<StringRef, 5> dirs; +    CIncludeDirs.split(dirs, ":"); +    for (StringRef dir : dirs) +      AddPath(dir, ExternCSystem, false); +    return; +  } + +  switch (os) { +  case llvm::Triple::Linux: +    llvm_unreachable("Include management is handled in the driver."); + +  case llvm::Triple::CloudABI: { +    // <sysroot>/<triple>/include +    SmallString<128> P = StringRef(HSOpts.ResourceDir); +    llvm::sys::path::append(P, "../../..", triple.str(), "include"); +    AddPath(P, System, false); +    break; +  } + +  case llvm::Triple::Haiku: +    AddPath("/boot/system/non-packaged/develop/headers", System, false); +    AddPath("/boot/system/develop/headers/os", System, false); +    AddPath("/boot/system/develop/headers/os/app", System, false); +    AddPath("/boot/system/develop/headers/os/arch", System, false); +    AddPath("/boot/system/develop/headers/os/device", System, false); +    AddPath("/boot/system/develop/headers/os/drivers", System, false); +    AddPath("/boot/system/develop/headers/os/game", System, false); +    AddPath("/boot/system/develop/headers/os/interface", System, false); +    AddPath("/boot/system/develop/headers/os/kernel", System, false); +    AddPath("/boot/system/develop/headers/os/locale", System, false); +    AddPath("/boot/system/develop/headers/os/mail", System, false); +    AddPath("/boot/system/develop/headers/os/media", System, false); +    AddPath("/boot/system/develop/headers/os/midi", System, false); +    AddPath("/boot/system/develop/headers/os/midi2", System, false); +    AddPath("/boot/system/develop/headers/os/net", System, false); +    AddPath("/boot/system/develop/headers/os/opengl", System, false); +    AddPath("/boot/system/develop/headers/os/storage", System, false); +    AddPath("/boot/system/develop/headers/os/support", System, false); +    AddPath("/boot/system/develop/headers/os/translation", System, false); +    AddPath("/boot/system/develop/headers/os/add-ons/graphics", System, false); +    AddPath("/boot/system/develop/headers/os/add-ons/input_server", System, false); +    AddPath("/boot/system/develop/headers/os/add-ons/mail_daemon", System, false); +    AddPath("/boot/system/develop/headers/os/add-ons/registrar", System, false); +    AddPath("/boot/system/develop/headers/os/add-ons/screen_saver", System, false); +    AddPath("/boot/system/develop/headers/os/add-ons/tracker", System, false); +    AddPath("/boot/system/develop/headers/os/be_apps/Deskbar", System, false); +    AddPath("/boot/system/develop/headers/os/be_apps/NetPositive", System, false); +    AddPath("/boot/system/develop/headers/os/be_apps/Tracker", System, false); +    AddPath("/boot/system/develop/headers/3rdparty", System, false); +    AddPath("/boot/system/develop/headers/bsd", System, false); +    AddPath("/boot/system/develop/headers/glibc", System, false); +    AddPath("/boot/system/develop/headers/posix", System, false); +    AddPath("/boot/system/develop/headers",  System, false); +    break; +  case llvm::Triple::RTEMS: +    break; +  case llvm::Triple::Win32: +    switch (triple.getEnvironment()) { +    default: llvm_unreachable("Include management is handled in the driver."); +    case llvm::Triple::Cygnus: +      AddPath("/usr/include/w32api", System, false); +      break; +    case llvm::Triple::GNU: +      break; +    } +    break; +  default: +    break; +  } + +  switch (os) { +  case llvm::Triple::CloudABI: +  case llvm::Triple::RTEMS: +  case llvm::Triple::NaCl: +  case llvm::Triple::ELFIAMCU: +    break; +  case llvm::Triple::PS4: { +    // <isysroot> gets prepended later in AddPath(). +    std::string BaseSDKPath = ""; +    if (!HasSysroot) { +      const char *envValue = getenv("SCE_ORBIS_SDK_DIR"); +      if (envValue) +        BaseSDKPath = envValue; +      else { +        // HSOpts.ResourceDir variable contains the location of Clang's +        // resource files. +        // Assuming that Clang is configured for PS4 without +        // --with-clang-resource-dir option, the location of Clang's resource +        // files is <SDK_DIR>/host_tools/lib/clang +        SmallString<128> P = StringRef(HSOpts.ResourceDir); +        llvm::sys::path::append(P, "../../.."); +        BaseSDKPath = P.str(); +      } +    } +    AddPath(BaseSDKPath + "/target/include", System, false); +    if (triple.isPS4CPU()) +      AddPath(BaseSDKPath + "/target/include_common", System, false); +    LLVM_FALLTHROUGH; +  } +  default: +    AddPath("/usr/include", ExternCSystem, false); +    break; +  } +} + +void InitHeaderSearch:: +AddDefaultCPlusPlusIncludePaths(const llvm::Triple &triple, const HeaderSearchOptions &HSOpts) { +  llvm::Triple::OSType os = triple.getOS(); +  // FIXME: temporary hack: hard-coded paths. + +  if (triple.isOSDarwin()) { +    switch (triple.getArch()) { +    default: break; + +    case llvm::Triple::ppc: +    case llvm::Triple::ppc64: +      AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1", +                                  "powerpc-apple-darwin10", "", "ppc64", +                                  triple); +      AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.0.0", +                                  "powerpc-apple-darwin10", "", "ppc64", +                                  triple); +      break; + +    case llvm::Triple::x86: +    case llvm::Triple::x86_64: +      AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1", +                                  "i686-apple-darwin10", "", "x86_64", triple); +      AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.0.0", +                                  "i686-apple-darwin8", "", "", triple); +      break; + +    case llvm::Triple::arm: +    case llvm::Triple::thumb: +      AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1", +                                  "arm-apple-darwin10", "v7", "", triple); +      AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1", +                                  "arm-apple-darwin10", "v6", "", triple); +      break; + +    case llvm::Triple::aarch64: +      AddGnuCPlusPlusIncludePaths("/usr/include/c++/4.2.1", +                                  "arm64-apple-darwin10", "", "", triple); +      break; +    } +    return; +  } + +  switch (os) { +  case llvm::Triple::Linux: +    llvm_unreachable("Include management is handled in the driver."); +    break; +  case llvm::Triple::Win32: +    switch (triple.getEnvironment()) { +    default: llvm_unreachable("Include management is handled in the driver."); +    case llvm::Triple::Cygnus: +      // Cygwin-1.7 +      AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.7.3"); +      AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.5.3"); +      AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.3.4"); +      // g++-4 / Cygwin-1.5 +      AddMinGWCPlusPlusIncludePaths("/usr/lib/gcc", "i686-pc-cygwin", "4.3.2"); +      break; +    } +    break; +  case llvm::Triple::DragonFly: +    AddPath("/usr/include/c++/5.0", CXXSystem, false); +    break; +  case llvm::Triple::OpenBSD: { +    std::string t = triple.getTriple(); +    if (t.substr(0, 6) == "x86_64") +      t.replace(0, 6, "amd64"); +    AddGnuCPlusPlusIncludePaths("/usr/include/g++", +                                t, "", "", triple); +    break; +  } +  case llvm::Triple::Minix: +    AddGnuCPlusPlusIncludePaths("/usr/gnu/include/c++/4.4.3", +                                "", "", "", triple); +    break; +  default: +    break; +  } +} + +void InitHeaderSearch::AddDefaultIncludePaths(const LangOptions &Lang, +                                              const llvm::Triple &triple, +                                            const HeaderSearchOptions &HSOpts) { +  // NB: This code path is going away. All of the logic is moving into the +  // driver which has the information necessary to do target-specific +  // selections of default include paths. Each target which moves there will be +  // exempted from this logic here until we can delete the entire pile of code. +  switch (triple.getOS()) { +  default: +    break; // Everything else continues to use this routine's logic. + +  case llvm::Triple::Linux: +    return; + +  case llvm::Triple::Win32: +    if (triple.getEnvironment() != llvm::Triple::Cygnus || +        triple.isOSBinFormatMachO()) +      return; +    break; +  } + +  if (Lang.CPlusPlus && HSOpts.UseStandardCXXIncludes && +      HSOpts.UseStandardSystemIncludes) { +    if (HSOpts.UseLibcxx) { +      if (triple.isOSDarwin()) { +        // On Darwin, libc++ may be installed alongside the compiler in +        // include/c++/v1. +        if (!HSOpts.ResourceDir.empty()) { +          // Remove version from foo/lib/clang/version +          StringRef NoVer = llvm::sys::path::parent_path(HSOpts.ResourceDir); +          // Remove clang from foo/lib/clang +          StringRef Lib = llvm::sys::path::parent_path(NoVer); +          // Remove lib from foo/lib +          SmallString<128> P = llvm::sys::path::parent_path(Lib); + +          // Get foo/include/c++/v1 +          llvm::sys::path::append(P, "include", "c++", "v1"); +          AddUnmappedPath(P, CXXSystem, false); +        } +      } +      AddPath("/usr/include/c++/v1", CXXSystem, false); +    } else { +      AddDefaultCPlusPlusIncludePaths(triple, HSOpts); +    } +  } + +  AddDefaultCIncludePaths(triple, HSOpts); + +  // Add the default framework include paths on Darwin. +  if (HSOpts.UseStandardSystemIncludes) { +    if (triple.isOSDarwin()) { +      AddPath("/System/Library/Frameworks", System, true); +      AddPath("/Library/Frameworks", System, true); +    } +  } +} + +/// RemoveDuplicates - If there are duplicate directory entries in the specified +/// search list, remove the later (dead) ones.  Returns the number of non-system +/// headers removed, which is used to update NumAngled. +static unsigned RemoveDuplicates(std::vector<DirectoryLookup> &SearchList, +                                 unsigned First, bool Verbose) { +  llvm::SmallPtrSet<const DirectoryEntry *, 8> SeenDirs; +  llvm::SmallPtrSet<const DirectoryEntry *, 8> SeenFrameworkDirs; +  llvm::SmallPtrSet<const HeaderMap *, 8> SeenHeaderMaps; +  unsigned NonSystemRemoved = 0; +  for (unsigned i = First; i != SearchList.size(); ++i) { +    unsigned DirToRemove = i; + +    const DirectoryLookup &CurEntry = SearchList[i]; + +    if (CurEntry.isNormalDir()) { +      // If this isn't the first time we've seen this dir, remove it. +      if (SeenDirs.insert(CurEntry.getDir()).second) +        continue; +    } else if (CurEntry.isFramework()) { +      // If this isn't the first time we've seen this framework dir, remove it. +      if (SeenFrameworkDirs.insert(CurEntry.getFrameworkDir()).second) +        continue; +    } else { +      assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?"); +      // If this isn't the first time we've seen this headermap, remove it. +      if (SeenHeaderMaps.insert(CurEntry.getHeaderMap()).second) +        continue; +    } + +    // If we have a normal #include dir/framework/headermap that is shadowed +    // later in the chain by a system include location, we actually want to +    // ignore the user's request and drop the user dir... keeping the system +    // dir.  This is weird, but required to emulate GCC's search path correctly. +    // +    // Since dupes of system dirs are rare, just rescan to find the original +    // that we're nuking instead of using a DenseMap. +    if (CurEntry.getDirCharacteristic() != SrcMgr::C_User) { +      // Find the dir that this is the same of. +      unsigned FirstDir; +      for (FirstDir = First;; ++FirstDir) { +        assert(FirstDir != i && "Didn't find dupe?"); + +        const DirectoryLookup &SearchEntry = SearchList[FirstDir]; + +        // If these are different lookup types, then they can't be the dupe. +        if (SearchEntry.getLookupType() != CurEntry.getLookupType()) +          continue; + +        bool isSame; +        if (CurEntry.isNormalDir()) +          isSame = SearchEntry.getDir() == CurEntry.getDir(); +        else if (CurEntry.isFramework()) +          isSame = SearchEntry.getFrameworkDir() == CurEntry.getFrameworkDir(); +        else { +          assert(CurEntry.isHeaderMap() && "Not a headermap or normal dir?"); +          isSame = SearchEntry.getHeaderMap() == CurEntry.getHeaderMap(); +        } + +        if (isSame) +          break; +      } + +      // If the first dir in the search path is a non-system dir, zap it +      // instead of the system one. +      if (SearchList[FirstDir].getDirCharacteristic() == SrcMgr::C_User) +        DirToRemove = FirstDir; +    } + +    if (Verbose) { +      llvm::errs() << "ignoring duplicate directory \"" +                   << CurEntry.getName() << "\"\n"; +      if (DirToRemove != i) +        llvm::errs() << "  as it is a non-system directory that duplicates " +                     << "a system directory\n"; +    } +    if (DirToRemove != i) +      ++NonSystemRemoved; + +    // This is reached if the current entry is a duplicate.  Remove the +    // DirToRemove (usually the current dir). +    SearchList.erase(SearchList.begin()+DirToRemove); +    --i; +  } +  return NonSystemRemoved; +} + + +void InitHeaderSearch::Realize(const LangOptions &Lang) { +  // Concatenate ANGLE+SYSTEM+AFTER chains together into SearchList. +  std::vector<DirectoryLookup> SearchList; +  SearchList.reserve(IncludePath.size()); + +  // Quoted arguments go first. +  for (auto &Include : IncludePath) +    if (Include.first == Quoted) +      SearchList.push_back(Include.second); + +  // Deduplicate and remember index. +  RemoveDuplicates(SearchList, 0, Verbose); +  unsigned NumQuoted = SearchList.size(); + +  for (auto &Include : IncludePath) +    if (Include.first == Angled || Include.first == IndexHeaderMap) +      SearchList.push_back(Include.second); + +  RemoveDuplicates(SearchList, NumQuoted, Verbose); +  unsigned NumAngled = SearchList.size(); + +  for (auto &Include : IncludePath) +    if (Include.first == System || Include.first == ExternCSystem || +        (!Lang.ObjC1 && !Lang.CPlusPlus && Include.first == CSystem) || +        (/*FIXME !Lang.ObjC1 && */ Lang.CPlusPlus && +         Include.first == CXXSystem) || +        (Lang.ObjC1 && !Lang.CPlusPlus && Include.first == ObjCSystem) || +        (Lang.ObjC1 && Lang.CPlusPlus && Include.first == ObjCXXSystem)) +      SearchList.push_back(Include.second); + +  for (auto &Include : IncludePath) +    if (Include.first == After) +      SearchList.push_back(Include.second); + +  // Remove duplicates across both the Angled and System directories.  GCC does +  // this and failing to remove duplicates across these two groups breaks +  // #include_next. +  unsigned NonSystemRemoved = RemoveDuplicates(SearchList, NumQuoted, Verbose); +  NumAngled -= NonSystemRemoved; + +  bool DontSearchCurDir = false;  // TODO: set to true if -I- is set? +  Headers.SetSearchPaths(SearchList, NumQuoted, NumAngled, DontSearchCurDir); + +  Headers.SetSystemHeaderPrefixes(SystemHeaderPrefixes); + +  // If verbose, print the list of directories that will be searched. +  if (Verbose) { +    llvm::errs() << "#include \"...\" search starts here:\n"; +    for (unsigned i = 0, e = SearchList.size(); i != e; ++i) { +      if (i == NumQuoted) +        llvm::errs() << "#include <...> search starts here:\n"; +      StringRef Name = SearchList[i].getName(); +      const char *Suffix; +      if (SearchList[i].isNormalDir()) +        Suffix = ""; +      else if (SearchList[i].isFramework()) +        Suffix = " (framework directory)"; +      else { +        assert(SearchList[i].isHeaderMap() && "Unknown DirectoryLookup"); +        Suffix = " (headermap)"; +      } +      llvm::errs() << " " << Name << Suffix << "\n"; +    } +    llvm::errs() << "End of search list.\n"; +  } +} + +void clang::ApplyHeaderSearchOptions(HeaderSearch &HS, +                                     const HeaderSearchOptions &HSOpts, +                                     const LangOptions &Lang, +                                     const llvm::Triple &Triple) { +  InitHeaderSearch Init(HS, HSOpts.Verbose, HSOpts.Sysroot); + +  // Add the user defined entries. +  for (unsigned i = 0, e = HSOpts.UserEntries.size(); i != e; ++i) { +    const HeaderSearchOptions::Entry &E = HSOpts.UserEntries[i]; +    if (E.IgnoreSysRoot) { +      Init.AddUnmappedPath(E.Path, E.Group, E.IsFramework); +    } else { +      Init.AddPath(E.Path, E.Group, E.IsFramework); +    } +  } + +  Init.AddDefaultIncludePaths(Lang, Triple, HSOpts); + +  for (unsigned i = 0, e = HSOpts.SystemHeaderPrefixes.size(); i != e; ++i) +    Init.AddSystemHeaderPrefix(HSOpts.SystemHeaderPrefixes[i].Prefix, +                               HSOpts.SystemHeaderPrefixes[i].IsSystemHeader); + +  if (HSOpts.UseBuiltinIncludes) { +    // Set up the builtin include directory in the module map. +    SmallString<128> P = StringRef(HSOpts.ResourceDir); +    llvm::sys::path::append(P, "include"); +    if (const DirectoryEntry *Dir = HS.getFileMgr().getDirectory(P)) +      HS.getModuleMap().setBuiltinIncludeDir(Dir); +  } + +  Init.Realize(Lang); +}  | 
