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Diffstat (limited to 'contrib/llvm/tools/clang/lib/StaticAnalyzer/Checkers/MallocChecker.cpp')
| -rw-r--r-- | contrib/llvm/tools/clang/lib/StaticAnalyzer/Checkers/MallocChecker.cpp | 2480 | 
1 files changed, 2480 insertions, 0 deletions
diff --git a/contrib/llvm/tools/clang/lib/StaticAnalyzer/Checkers/MallocChecker.cpp b/contrib/llvm/tools/clang/lib/StaticAnalyzer/Checkers/MallocChecker.cpp new file mode 100644 index 000000000000..aee5a43048b9 --- /dev/null +++ b/contrib/llvm/tools/clang/lib/StaticAnalyzer/Checkers/MallocChecker.cpp @@ -0,0 +1,2480 @@ +//=== MallocChecker.cpp - A malloc/free checker -------------------*- C++ -*--// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines malloc/free checker, which checks for potential memory +// leaks, double free, and use-after-free problems. +// +//===----------------------------------------------------------------------===// + +#include "ClangSACheckers.h" +#include "InterCheckerAPI.h" +#include "clang/AST/Attr.h" +#include "clang/AST/ParentMap.h" +#include "clang/Basic/SourceManager.h" +#include "clang/Basic/TargetInfo.h" +#include "clang/StaticAnalyzer/Core/BugReporter/BugType.h" +#include "clang/StaticAnalyzer/Core/Checker.h" +#include "clang/StaticAnalyzer/Core/CheckerManager.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/SymbolManager.h" +#include "llvm/ADT/ImmutableMap.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/SmallString.h" +#include "llvm/ADT/StringExtras.h" +#include <climits> + +using namespace clang; +using namespace ento; + +namespace { + +// Used to check correspondence between allocators and deallocators. +enum AllocationFamily { +  AF_None, +  AF_Malloc, +  AF_CXXNew, +  AF_CXXNewArray, +  AF_IfNameIndex +}; + +class RefState { +  enum Kind { // Reference to allocated memory. +              Allocated, +              // Reference to released/freed memory. +              Released, +              // The responsibility for freeing resources has transferred from +              // this reference. A relinquished symbol should not be freed. +              Relinquished, +              // We are no longer guaranteed to have observed all manipulations +              // of this pointer/memory. For example, it could have been +              // passed as a parameter to an opaque function. +              Escaped +  }; + +  const Stmt *S; +  unsigned K : 2; // Kind enum, but stored as a bitfield. +  unsigned Family : 30; // Rest of 32-bit word, currently just an allocation  +                        // family. + +  RefState(Kind k, const Stmt *s, unsigned family)  +    : S(s), K(k), Family(family) { +    assert(family != AF_None); +  } +public: +  bool isAllocated() const { return K == Allocated; } +  bool isReleased() const { return K == Released; } +  bool isRelinquished() const { return K == Relinquished; } +  bool isEscaped() const { return K == Escaped; } +  AllocationFamily getAllocationFamily() const { +    return (AllocationFamily)Family; +  } +  const Stmt *getStmt() const { return S; } + +  bool operator==(const RefState &X) const { +    return K == X.K && S == X.S && Family == X.Family; +  } + +  static RefState getAllocated(unsigned family, const Stmt *s) { +    return RefState(Allocated, s, family); +  } +  static RefState getReleased(unsigned family, const Stmt *s) {  +    return RefState(Released, s, family); +  } +  static RefState getRelinquished(unsigned family, const Stmt *s) { +    return RefState(Relinquished, s, family); +  } +  static RefState getEscaped(const RefState *RS) { +    return RefState(Escaped, RS->getStmt(), RS->getAllocationFamily()); +  } + +  void Profile(llvm::FoldingSetNodeID &ID) const { +    ID.AddInteger(K); +    ID.AddPointer(S); +    ID.AddInteger(Family); +  } + +  void dump(raw_ostream &OS) const { +    switch (static_cast<Kind>(K)) { +#define CASE(ID) case ID: OS << #ID; break; +    CASE(Allocated) +    CASE(Released) +    CASE(Relinquished) +    CASE(Escaped) +    } +  } + +  LLVM_DUMP_METHOD void dump() const { dump(llvm::errs()); } +}; + +enum ReallocPairKind { +  RPToBeFreedAfterFailure, +  // The symbol has been freed when reallocation failed. +  RPIsFreeOnFailure, +  // The symbol does not need to be freed after reallocation fails. +  RPDoNotTrackAfterFailure +}; + +/// \class ReallocPair +/// \brief Stores information about the symbol being reallocated by a call to +/// 'realloc' to allow modeling failed reallocation later in the path. +struct ReallocPair { +  // \brief The symbol which realloc reallocated. +  SymbolRef ReallocatedSym; +  ReallocPairKind Kind; + +  ReallocPair(SymbolRef S, ReallocPairKind K) : +    ReallocatedSym(S), Kind(K) {} +  void Profile(llvm::FoldingSetNodeID &ID) const { +    ID.AddInteger(Kind); +    ID.AddPointer(ReallocatedSym); +  } +  bool operator==(const ReallocPair &X) const { +    return ReallocatedSym == X.ReallocatedSym && +           Kind == X.Kind; +  } +}; + +typedef std::pair<const ExplodedNode*, const MemRegion*> LeakInfo; + +class MallocChecker : public Checker<check::DeadSymbols, +                                     check::PointerEscape, +                                     check::ConstPointerEscape, +                                     check::PreStmt<ReturnStmt>, +                                     check::PreCall, +                                     check::PostStmt<CallExpr>, +                                     check::PostStmt<CXXNewExpr>, +                                     check::PreStmt<CXXDeleteExpr>, +                                     check::PostStmt<BlockExpr>, +                                     check::PostObjCMessage, +                                     check::Location, +                                     eval::Assume> +{ +public: +  MallocChecker() +      : II_malloc(nullptr), II_free(nullptr), II_realloc(nullptr), +        II_calloc(nullptr), II_valloc(nullptr), II_reallocf(nullptr), +        II_strndup(nullptr), II_strdup(nullptr), II_kmalloc(nullptr), +        II_if_nameindex(nullptr), II_if_freenameindex(nullptr) {} + +  /// In pessimistic mode, the checker assumes that it does not know which +  /// functions might free the memory. +  enum CheckKind { +    CK_MallocPessimistic, +    CK_MallocOptimistic, +    CK_NewDeleteChecker, +    CK_NewDeleteLeaksChecker, +    CK_MismatchedDeallocatorChecker, +    CK_NumCheckKinds +  }; + +  enum class MemoryOperationKind {  +    MOK_Allocate, +    MOK_Free, +    MOK_Any +  }; + +  DefaultBool ChecksEnabled[CK_NumCheckKinds]; +  CheckName CheckNames[CK_NumCheckKinds]; + +  void checkPreCall(const CallEvent &Call, CheckerContext &C) const; +  void checkPostStmt(const CallExpr *CE, CheckerContext &C) const; +  void checkPostStmt(const CXXNewExpr *NE, CheckerContext &C) const; +  void checkPreStmt(const CXXDeleteExpr *DE, CheckerContext &C) const; +  void checkPostObjCMessage(const ObjCMethodCall &Call, CheckerContext &C) const; +  void checkPostStmt(const BlockExpr *BE, CheckerContext &C) const; +  void checkDeadSymbols(SymbolReaper &SymReaper, CheckerContext &C) const; +  void checkPreStmt(const ReturnStmt *S, CheckerContext &C) const; +  ProgramStateRef evalAssume(ProgramStateRef state, SVal Cond, +                            bool Assumption) const; +  void checkLocation(SVal l, bool isLoad, const Stmt *S, +                     CheckerContext &C) const; + +  ProgramStateRef checkPointerEscape(ProgramStateRef State, +                                    const InvalidatedSymbols &Escaped, +                                    const CallEvent *Call, +                                    PointerEscapeKind Kind) const; +  ProgramStateRef checkConstPointerEscape(ProgramStateRef State, +                                          const InvalidatedSymbols &Escaped, +                                          const CallEvent *Call, +                                          PointerEscapeKind Kind) const; + +  void printState(raw_ostream &Out, ProgramStateRef State, +                  const char *NL, const char *Sep) const override; + +private: +  mutable std::unique_ptr<BugType> BT_DoubleFree[CK_NumCheckKinds]; +  mutable std::unique_ptr<BugType> BT_DoubleDelete; +  mutable std::unique_ptr<BugType> BT_Leak[CK_NumCheckKinds]; +  mutable std::unique_ptr<BugType> BT_UseFree[CK_NumCheckKinds]; +  mutable std::unique_ptr<BugType> BT_BadFree[CK_NumCheckKinds]; +  mutable std::unique_ptr<BugType> BT_MismatchedDealloc; +  mutable std::unique_ptr<BugType> BT_OffsetFree[CK_NumCheckKinds]; +  mutable IdentifierInfo *II_malloc, *II_free, *II_realloc, *II_calloc, +                         *II_valloc, *II_reallocf, *II_strndup, *II_strdup, +                         *II_kmalloc, *II_if_nameindex, *II_if_freenameindex; +  mutable Optional<uint64_t> KernelZeroFlagVal; + +  void initIdentifierInfo(ASTContext &C) const; + +  /// \brief Determine family of a deallocation expression. +  AllocationFamily getAllocationFamily(CheckerContext &C, const Stmt *S) const; + +  /// \brief Print names of allocators and deallocators. +  /// +  /// \returns true on success. +  bool printAllocDeallocName(raw_ostream &os, CheckerContext &C,  +                             const Expr *E) const; + +  /// \brief Print expected name of an allocator based on the deallocator's +  /// family derived from the DeallocExpr. +  void printExpectedAllocName(raw_ostream &os, CheckerContext &C,  +                              const Expr *DeallocExpr) const; +  /// \brief Print expected name of a deallocator based on the allocator's  +  /// family. +  void printExpectedDeallocName(raw_ostream &os, AllocationFamily Family) const; + +  ///@{ +  /// Check if this is one of the functions which can allocate/reallocate memory  +  /// pointed to by one of its arguments. +  bool isMemFunction(const FunctionDecl *FD, ASTContext &C) const; +  bool isCMemFunction(const FunctionDecl *FD, +                      ASTContext &C, +                      AllocationFamily Family, +                      MemoryOperationKind MemKind) const; +  bool isStandardNewDelete(const FunctionDecl *FD, ASTContext &C) const; +  ///@} +  ProgramStateRef MallocMemReturnsAttr(CheckerContext &C, +                                       const CallExpr *CE, +                                       const OwnershipAttr* Att) const; +  static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE, +                                     const Expr *SizeEx, SVal Init, +                                     ProgramStateRef State, +                                     AllocationFamily Family = AF_Malloc) { +    return MallocMemAux(C, CE, +                        State->getSVal(SizeEx, C.getLocationContext()), +                        Init, State, Family); +  } + +  static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE, +                                     SVal SizeEx, SVal Init, +                                     ProgramStateRef State, +                                     AllocationFamily Family = AF_Malloc); + +  // Check if this malloc() for special flags. At present that means M_ZERO or +  // __GFP_ZERO (in which case, treat it like calloc). +  llvm::Optional<ProgramStateRef> +  performKernelMalloc(const CallExpr *CE, CheckerContext &C, +                      const ProgramStateRef &State) const; + +  /// Update the RefState to reflect the new memory allocation. +  static ProgramStateRef  +  MallocUpdateRefState(CheckerContext &C, const Expr *E, ProgramStateRef State, +                       AllocationFamily Family = AF_Malloc); + +  ProgramStateRef FreeMemAttr(CheckerContext &C, const CallExpr *CE, +                              const OwnershipAttr* Att) const; +  ProgramStateRef FreeMemAux(CheckerContext &C, const CallExpr *CE, +                             ProgramStateRef state, unsigned Num, +                             bool Hold, +                             bool &ReleasedAllocated, +                             bool ReturnsNullOnFailure = false) const; +  ProgramStateRef FreeMemAux(CheckerContext &C, const Expr *Arg, +                             const Expr *ParentExpr, +                             ProgramStateRef State, +                             bool Hold, +                             bool &ReleasedAllocated, +                             bool ReturnsNullOnFailure = false) const; + +  ProgramStateRef ReallocMem(CheckerContext &C, const CallExpr *CE, +                             bool FreesMemOnFailure) const; +  static ProgramStateRef CallocMem(CheckerContext &C, const CallExpr *CE); +   +  ///\brief Check if the memory associated with this symbol was released. +  bool isReleased(SymbolRef Sym, CheckerContext &C) const; + +  bool checkUseAfterFree(SymbolRef Sym, CheckerContext &C, const Stmt *S) const; + +  bool checkDoubleDelete(SymbolRef Sym, CheckerContext &C) const; + +  /// Check if the function is known free memory, or if it is +  /// "interesting" and should be modeled explicitly. +  /// +  /// \param [out] EscapingSymbol A function might not free memory in general,  +  ///   but could be known to free a particular symbol. In this case, false is +  ///   returned and the single escaping symbol is returned through the out +  ///   parameter. +  /// +  /// We assume that pointers do not escape through calls to system functions +  /// not handled by this checker. +  bool mayFreeAnyEscapedMemoryOrIsModeledExplicitly(const CallEvent *Call, +                                   ProgramStateRef State, +                                   SymbolRef &EscapingSymbol) const; + +  // Implementation of the checkPointerEscape callabcks. +  ProgramStateRef checkPointerEscapeAux(ProgramStateRef State, +                                  const InvalidatedSymbols &Escaped, +                                  const CallEvent *Call, +                                  PointerEscapeKind Kind, +                                  bool(*CheckRefState)(const RefState*)) const; + +  ///@{ +  /// Tells if a given family/call/symbol is tracked by the current checker. +  /// Sets CheckKind to the kind of the checker responsible for this +  /// family/call/symbol. +  Optional<CheckKind> getCheckIfTracked(AllocationFamily Family) const; +  Optional<CheckKind> getCheckIfTracked(CheckerContext &C, +                                        const Stmt *AllocDeallocStmt) const; +  Optional<CheckKind> getCheckIfTracked(CheckerContext &C, SymbolRef Sym) const; +  ///@} +  static bool SummarizeValue(raw_ostream &os, SVal V); +  static bool SummarizeRegion(raw_ostream &os, const MemRegion *MR); +  void ReportBadFree(CheckerContext &C, SVal ArgVal, SourceRange Range,  +                     const Expr *DeallocExpr) const; +  void ReportMismatchedDealloc(CheckerContext &C, SourceRange Range, +                               const Expr *DeallocExpr, const RefState *RS, +                               SymbolRef Sym, bool OwnershipTransferred) const; +  void ReportOffsetFree(CheckerContext &C, SVal ArgVal, SourceRange Range,  +                        const Expr *DeallocExpr,  +                        const Expr *AllocExpr = nullptr) const; +  void ReportUseAfterFree(CheckerContext &C, SourceRange Range, +                          SymbolRef Sym) const; +  void ReportDoubleFree(CheckerContext &C, SourceRange Range, bool Released, +                        SymbolRef Sym, SymbolRef PrevSym) const; + +  void ReportDoubleDelete(CheckerContext &C, SymbolRef Sym) const; + +  /// Find the location of the allocation for Sym on the path leading to the +  /// exploded node N. +  LeakInfo getAllocationSite(const ExplodedNode *N, SymbolRef Sym, +                             CheckerContext &C) const; + +  void reportLeak(SymbolRef Sym, ExplodedNode *N, CheckerContext &C) const; + +  /// The bug visitor which allows us to print extra diagnostics along the +  /// BugReport path. For example, showing the allocation site of the leaked +  /// region. +  class MallocBugVisitor : public BugReporterVisitorImpl<MallocBugVisitor> { +  protected: +    enum NotificationMode { +      Normal, +      ReallocationFailed +    }; + +    // The allocated region symbol tracked by the main analysis. +    SymbolRef Sym; + +    // The mode we are in, i.e. what kind of diagnostics will be emitted. +    NotificationMode Mode; + +    // A symbol from when the primary region should have been reallocated. +    SymbolRef FailedReallocSymbol; + +    bool IsLeak; + +  public: +    MallocBugVisitor(SymbolRef S, bool isLeak = false) +       : Sym(S), Mode(Normal), FailedReallocSymbol(nullptr), IsLeak(isLeak) {} + +    virtual ~MallocBugVisitor() {} + +    void Profile(llvm::FoldingSetNodeID &ID) const override { +      static int X = 0; +      ID.AddPointer(&X); +      ID.AddPointer(Sym); +    } + +    inline bool isAllocated(const RefState *S, const RefState *SPrev, +                            const Stmt *Stmt) { +      // Did not track -> allocated. Other state (released) -> allocated. +      return (Stmt && (isa<CallExpr>(Stmt) || isa<CXXNewExpr>(Stmt)) && +              (S && S->isAllocated()) && (!SPrev || !SPrev->isAllocated())); +    } + +    inline bool isReleased(const RefState *S, const RefState *SPrev, +                           const Stmt *Stmt) { +      // Did not track -> released. Other state (allocated) -> released. +      return (Stmt && (isa<CallExpr>(Stmt) || isa<CXXDeleteExpr>(Stmt)) && +              (S && S->isReleased()) && (!SPrev || !SPrev->isReleased())); +    } + +    inline bool isRelinquished(const RefState *S, const RefState *SPrev, +                               const Stmt *Stmt) { +      // Did not track -> relinquished. Other state (allocated) -> relinquished. +      return (Stmt && (isa<CallExpr>(Stmt) || isa<ObjCMessageExpr>(Stmt) || +                                              isa<ObjCPropertyRefExpr>(Stmt)) && +              (S && S->isRelinquished()) && +              (!SPrev || !SPrev->isRelinquished())); +    } + +    inline bool isReallocFailedCheck(const RefState *S, const RefState *SPrev, +                                     const Stmt *Stmt) { +      // If the expression is not a call, and the state change is +      // released -> allocated, it must be the realloc return value +      // check. If we have to handle more cases here, it might be cleaner just +      // to track this extra bit in the state itself. +      return ((!Stmt || !isa<CallExpr>(Stmt)) && +              (S && S->isAllocated()) && (SPrev && !SPrev->isAllocated())); +    } + +    PathDiagnosticPiece *VisitNode(const ExplodedNode *N, +                                   const ExplodedNode *PrevN, +                                   BugReporterContext &BRC, +                                   BugReport &BR) override; + +    std::unique_ptr<PathDiagnosticPiece> +    getEndPath(BugReporterContext &BRC, const ExplodedNode *EndPathNode, +               BugReport &BR) override { +      if (!IsLeak) +        return nullptr; + +      PathDiagnosticLocation L = +        PathDiagnosticLocation::createEndOfPath(EndPathNode, +                                                BRC.getSourceManager()); +      // Do not add the statement itself as a range in case of leak. +      return llvm::make_unique<PathDiagnosticEventPiece>(L, BR.getDescription(), +                                                         false); +    } + +  private: +    class StackHintGeneratorForReallocationFailed +        : public StackHintGeneratorForSymbol { +    public: +      StackHintGeneratorForReallocationFailed(SymbolRef S, StringRef M) +        : StackHintGeneratorForSymbol(S, M) {} + +      std::string getMessageForArg(const Expr *ArgE, +                                   unsigned ArgIndex) override { +        // Printed parameters start at 1, not 0. +        ++ArgIndex; + +        SmallString<200> buf; +        llvm::raw_svector_ostream os(buf); + +        os << "Reallocation of " << ArgIndex << llvm::getOrdinalSuffix(ArgIndex) +           << " parameter failed"; + +        return os.str(); +      } + +      std::string getMessageForReturn(const CallExpr *CallExpr) override { +        return "Reallocation of returned value failed"; +      } +    }; +  }; +}; +} // end anonymous namespace + +REGISTER_MAP_WITH_PROGRAMSTATE(RegionState, SymbolRef, RefState) +REGISTER_MAP_WITH_PROGRAMSTATE(ReallocPairs, SymbolRef, ReallocPair) + +// A map from the freed symbol to the symbol representing the return value of  +// the free function. +REGISTER_MAP_WITH_PROGRAMSTATE(FreeReturnValue, SymbolRef, SymbolRef) + +namespace { +class StopTrackingCallback : public SymbolVisitor { +  ProgramStateRef state; +public: +  StopTrackingCallback(ProgramStateRef st) : state(st) {} +  ProgramStateRef getState() const { return state; } + +  bool VisitSymbol(SymbolRef sym) override { +    state = state->remove<RegionState>(sym); +    return true; +  } +}; +} // end anonymous namespace + +void MallocChecker::initIdentifierInfo(ASTContext &Ctx) const { +  if (II_malloc) +    return; +  II_malloc = &Ctx.Idents.get("malloc"); +  II_free = &Ctx.Idents.get("free"); +  II_realloc = &Ctx.Idents.get("realloc"); +  II_reallocf = &Ctx.Idents.get("reallocf"); +  II_calloc = &Ctx.Idents.get("calloc"); +  II_valloc = &Ctx.Idents.get("valloc"); +  II_strdup = &Ctx.Idents.get("strdup"); +  II_strndup = &Ctx.Idents.get("strndup"); +  II_kmalloc = &Ctx.Idents.get("kmalloc"); +  II_if_nameindex = &Ctx.Idents.get("if_nameindex"); +  II_if_freenameindex = &Ctx.Idents.get("if_freenameindex"); +} + +bool MallocChecker::isMemFunction(const FunctionDecl *FD, ASTContext &C) const { +  if (isCMemFunction(FD, C, AF_Malloc, MemoryOperationKind::MOK_Any)) +    return true; + +  if (isCMemFunction(FD, C, AF_IfNameIndex, MemoryOperationKind::MOK_Any)) +    return true; + +  if (isStandardNewDelete(FD, C)) +    return true; + +  return false; +} + +bool MallocChecker::isCMemFunction(const FunctionDecl *FD, +                                   ASTContext &C, +                                   AllocationFamily Family, +                                   MemoryOperationKind MemKind) const { +  if (!FD) +    return false; + +  bool CheckFree = (MemKind == MemoryOperationKind::MOK_Any || +                    MemKind == MemoryOperationKind::MOK_Free); +  bool CheckAlloc = (MemKind == MemoryOperationKind::MOK_Any || +                     MemKind == MemoryOperationKind::MOK_Allocate); + +  if (FD->getKind() == Decl::Function) { +    const IdentifierInfo *FunI = FD->getIdentifier(); +    initIdentifierInfo(C); + +    if (Family == AF_Malloc && CheckFree) { +      if (FunI == II_free || FunI == II_realloc || FunI == II_reallocf) +        return true; +    } + +    if (Family == AF_Malloc && CheckAlloc) { +      if (FunI == II_malloc || FunI == II_realloc || FunI == II_reallocf || +          FunI == II_calloc || FunI == II_valloc || FunI == II_strdup || +          FunI == II_strndup || FunI == II_kmalloc) +        return true; +    } + +    if (Family == AF_IfNameIndex && CheckFree) { +      if (FunI == II_if_freenameindex) +        return true; +    } + +    if (Family == AF_IfNameIndex && CheckAlloc) { +      if (FunI == II_if_nameindex) +        return true; +    } +  } + +  if (Family != AF_Malloc) +    return false; + +  if (ChecksEnabled[CK_MallocOptimistic] && FD->hasAttrs()) { +    for (const auto *I : FD->specific_attrs<OwnershipAttr>()) { +      OwnershipAttr::OwnershipKind OwnKind = I->getOwnKind(); +      if(OwnKind == OwnershipAttr::Takes || OwnKind == OwnershipAttr::Holds) { +        if (CheckFree) +          return true; +      } else if (OwnKind == OwnershipAttr::Returns) { +        if (CheckAlloc) +          return true; +      } +    } +  } + +  return false; +} + +// Tells if the callee is one of the following: +// 1) A global non-placement new/delete operator function. +// 2) A global placement operator function with the single placement argument +//    of type std::nothrow_t. +bool MallocChecker::isStandardNewDelete(const FunctionDecl *FD, +                                        ASTContext &C) const { +  if (!FD) +    return false; + +  OverloadedOperatorKind Kind = FD->getOverloadedOperator(); +  if (Kind != OO_New && Kind != OO_Array_New &&  +      Kind != OO_Delete && Kind != OO_Array_Delete) +    return false; + +  // Skip all operator new/delete methods. +  if (isa<CXXMethodDecl>(FD)) +    return false; + +  // Return true if tested operator is a standard placement nothrow operator. +  if (FD->getNumParams() == 2) { +    QualType T = FD->getParamDecl(1)->getType(); +    if (const IdentifierInfo *II = T.getBaseTypeIdentifier()) +      return II->getName().equals("nothrow_t"); +  } + +  // Skip placement operators. +  if (FD->getNumParams() != 1 || FD->isVariadic()) +    return false; + +  // One of the standard new/new[]/delete/delete[] non-placement operators. +  return true; +} + +llvm::Optional<ProgramStateRef> MallocChecker::performKernelMalloc( +  const CallExpr *CE, CheckerContext &C, const ProgramStateRef &State) const { +  // 3-argument malloc(), as commonly used in {Free,Net,Open}BSD Kernels: +  // +  // void *malloc(unsigned long size, struct malloc_type *mtp, int flags); +  // +  // One of the possible flags is M_ZERO, which means 'give me back an +  // allocation which is already zeroed', like calloc. + +  // 2-argument kmalloc(), as used in the Linux kernel: +  // +  // void *kmalloc(size_t size, gfp_t flags); +  // +  // Has the similar flag value __GFP_ZERO. + +  // This logic is largely cloned from O_CREAT in UnixAPIChecker, maybe some +  // code could be shared. + +  ASTContext &Ctx = C.getASTContext(); +  llvm::Triple::OSType OS = Ctx.getTargetInfo().getTriple().getOS(); + +  if (!KernelZeroFlagVal.hasValue()) { +    if (OS == llvm::Triple::FreeBSD) +      KernelZeroFlagVal = 0x0100; +    else if (OS == llvm::Triple::NetBSD) +      KernelZeroFlagVal = 0x0002; +    else if (OS == llvm::Triple::OpenBSD) +      KernelZeroFlagVal = 0x0008; +    else if (OS == llvm::Triple::Linux) +      // __GFP_ZERO +      KernelZeroFlagVal = 0x8000; +    else +      // FIXME: We need a more general way of getting the M_ZERO value. +      // See also: O_CREAT in UnixAPIChecker.cpp. + +      // Fall back to normal malloc behavior on platforms where we don't +      // know M_ZERO. +      return None; +  } + +  // We treat the last argument as the flags argument, and callers fall-back to +  // normal malloc on a None return. This works for the FreeBSD kernel malloc +  // as well as Linux kmalloc. +  if (CE->getNumArgs() < 2) +    return None; + +  const Expr *FlagsEx = CE->getArg(CE->getNumArgs() - 1); +  const SVal V = State->getSVal(FlagsEx, C.getLocationContext()); +  if (!V.getAs<NonLoc>()) { +    // The case where 'V' can be a location can only be due to a bad header, +    // so in this case bail out. +    return None; +  } + +  NonLoc Flags = V.castAs<NonLoc>(); +  NonLoc ZeroFlag = C.getSValBuilder() +      .makeIntVal(KernelZeroFlagVal.getValue(), FlagsEx->getType()) +      .castAs<NonLoc>(); +  SVal MaskedFlagsUC = C.getSValBuilder().evalBinOpNN(State, BO_And, +                                                      Flags, ZeroFlag, +                                                      FlagsEx->getType()); +  if (MaskedFlagsUC.isUnknownOrUndef()) +    return None; +  DefinedSVal MaskedFlags = MaskedFlagsUC.castAs<DefinedSVal>(); + +  // Check if maskedFlags is non-zero. +  ProgramStateRef TrueState, FalseState; +  std::tie(TrueState, FalseState) = State->assume(MaskedFlags); + +  // If M_ZERO is set, treat this like calloc (initialized). +  if (TrueState && !FalseState) { +    SVal ZeroVal = C.getSValBuilder().makeZeroVal(Ctx.CharTy); +    return MallocMemAux(C, CE, CE->getArg(0), ZeroVal, TrueState); +  } + +  return None; +} + +void MallocChecker::checkPostStmt(const CallExpr *CE, CheckerContext &C) const { +  if (C.wasInlined) +    return; + +  const FunctionDecl *FD = C.getCalleeDecl(CE); +  if (!FD) +    return; + +  ProgramStateRef State = C.getState(); +  bool ReleasedAllocatedMemory = false; + +  if (FD->getKind() == Decl::Function) { +    initIdentifierInfo(C.getASTContext()); +    IdentifierInfo *FunI = FD->getIdentifier(); + +    if (FunI == II_malloc) { +      if (CE->getNumArgs() < 1) +        return; +      if (CE->getNumArgs() < 3) { +        State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State); +      } else if (CE->getNumArgs() == 3) { +        llvm::Optional<ProgramStateRef> MaybeState = +          performKernelMalloc(CE, C, State); +        if (MaybeState.hasValue()) +          State = MaybeState.getValue(); +        else +          State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State); +      } +    } else if (FunI == II_kmalloc) { +      llvm::Optional<ProgramStateRef> MaybeState = +        performKernelMalloc(CE, C, State); +      if (MaybeState.hasValue()) +        State = MaybeState.getValue(); +      else +        State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State); +    } else if (FunI == II_valloc) { +      if (CE->getNumArgs() < 1) +        return; +      State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State); +    } else if (FunI == II_realloc) { +      State = ReallocMem(C, CE, false); +    } else if (FunI == II_reallocf) { +      State = ReallocMem(C, CE, true); +    } else if (FunI == II_calloc) { +      State = CallocMem(C, CE); +    } else if (FunI == II_free) { +      State = FreeMemAux(C, CE, State, 0, false, ReleasedAllocatedMemory); +    } else if (FunI == II_strdup) { +      State = MallocUpdateRefState(C, CE, State); +    } else if (FunI == II_strndup) { +      State = MallocUpdateRefState(C, CE, State); +    } +    else if (isStandardNewDelete(FD, C.getASTContext())) { +      // Process direct calls to operator new/new[]/delete/delete[] functions +      // as distinct from new/new[]/delete/delete[] expressions that are  +      // processed by the checkPostStmt callbacks for CXXNewExpr and  +      // CXXDeleteExpr. +      OverloadedOperatorKind K = FD->getOverloadedOperator(); +      if (K == OO_New) +        State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State, +                             AF_CXXNew); +      else if (K == OO_Array_New) +        State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State, +                             AF_CXXNewArray); +      else if (K == OO_Delete || K == OO_Array_Delete) +        State = FreeMemAux(C, CE, State, 0, false, ReleasedAllocatedMemory); +      else +        llvm_unreachable("not a new/delete operator"); +    } else if (FunI == II_if_nameindex) { +      // Should we model this differently? We can allocate a fixed number of +      // elements with zeros in the last one. +      State = MallocMemAux(C, CE, UnknownVal(), UnknownVal(), State, +                           AF_IfNameIndex); +    } else if (FunI == II_if_freenameindex) { +      State = FreeMemAux(C, CE, State, 0, false, ReleasedAllocatedMemory); +    } +  } + +  if (ChecksEnabled[CK_MallocOptimistic] || +      ChecksEnabled[CK_MismatchedDeallocatorChecker]) { +    // Check all the attributes, if there are any. +    // There can be multiple of these attributes. +    if (FD->hasAttrs()) +      for (const auto *I : FD->specific_attrs<OwnershipAttr>()) { +        switch (I->getOwnKind()) { +        case OwnershipAttr::Returns: +          State = MallocMemReturnsAttr(C, CE, I); +          break; +        case OwnershipAttr::Takes: +        case OwnershipAttr::Holds: +          State = FreeMemAttr(C, CE, I); +          break; +        } +      } +  } +  C.addTransition(State); +} + +static QualType getDeepPointeeType(QualType T) { +  QualType Result = T, PointeeType = T->getPointeeType(); +  while (!PointeeType.isNull()) { +    Result = PointeeType; +    PointeeType = PointeeType->getPointeeType(); +  } +  return Result; +} + +static bool treatUnusedNewEscaped(const CXXNewExpr *NE) { + +  const CXXConstructExpr *ConstructE = NE->getConstructExpr(); +  if (!ConstructE) +    return false; + +  if (!NE->getAllocatedType()->getAsCXXRecordDecl()) +    return false; + +  const CXXConstructorDecl *CtorD = ConstructE->getConstructor(); + +  // Iterate over the constructor parameters. +  for (const auto *CtorParam : CtorD->params()) { + +    QualType CtorParamPointeeT = CtorParam->getType()->getPointeeType(); +    if (CtorParamPointeeT.isNull()) +      continue; + +    CtorParamPointeeT = getDeepPointeeType(CtorParamPointeeT); + +    if (CtorParamPointeeT->getAsCXXRecordDecl()) +      return true; +  } + +  return false; +} + +void MallocChecker::checkPostStmt(const CXXNewExpr *NE,  +                                  CheckerContext &C) const { + +  if (NE->getNumPlacementArgs()) +    for (CXXNewExpr::const_arg_iterator I = NE->placement_arg_begin(), +         E = NE->placement_arg_end(); I != E; ++I) +      if (SymbolRef Sym = C.getSVal(*I).getAsSymbol()) +        checkUseAfterFree(Sym, C, *I); + +  if (!isStandardNewDelete(NE->getOperatorNew(), C.getASTContext())) +    return; + +  ParentMap &PM = C.getLocationContext()->getParentMap(); +  if (!PM.isConsumedExpr(NE) && treatUnusedNewEscaped(NE)) +    return; + +  ProgramStateRef State = C.getState(); +  // The return value from operator new is bound to a specified initialization  +  // value (if any) and we don't want to loose this value. So we call  +  // MallocUpdateRefState() instead of MallocMemAux() which breakes the  +  // existing binding. +  State = MallocUpdateRefState(C, NE, State, NE->isArray() ? AF_CXXNewArray  +                                                           : AF_CXXNew); +  C.addTransition(State); +} + +void MallocChecker::checkPreStmt(const CXXDeleteExpr *DE,  +                                 CheckerContext &C) const { + +  if (!ChecksEnabled[CK_NewDeleteChecker]) +    if (SymbolRef Sym = C.getSVal(DE->getArgument()).getAsSymbol()) +      checkUseAfterFree(Sym, C, DE->getArgument()); + +  if (!isStandardNewDelete(DE->getOperatorDelete(), C.getASTContext())) +    return; + +  ProgramStateRef State = C.getState(); +  bool ReleasedAllocated; +  State = FreeMemAux(C, DE->getArgument(), DE, State, +                     /*Hold*/false, ReleasedAllocated); + +  C.addTransition(State); +} + +static bool isKnownDeallocObjCMethodName(const ObjCMethodCall &Call) { +  // If the first selector piece is one of the names below, assume that the +  // object takes ownership of the memory, promising to eventually deallocate it +  // with free(). +  // Ex:  [NSData dataWithBytesNoCopy:bytes length:10]; +  // (...unless a 'freeWhenDone' parameter is false, but that's checked later.) +  StringRef FirstSlot = Call.getSelector().getNameForSlot(0); +  if (FirstSlot == "dataWithBytesNoCopy" || +      FirstSlot == "initWithBytesNoCopy" || +      FirstSlot == "initWithCharactersNoCopy") +    return true; + +  return false; +} + +static Optional<bool> getFreeWhenDoneArg(const ObjCMethodCall &Call) { +  Selector S = Call.getSelector(); + +  // FIXME: We should not rely on fully-constrained symbols being folded. +  for (unsigned i = 1; i < S.getNumArgs(); ++i) +    if (S.getNameForSlot(i).equals("freeWhenDone")) +      return !Call.getArgSVal(i).isZeroConstant(); + +  return None; +} + +void MallocChecker::checkPostObjCMessage(const ObjCMethodCall &Call, +                                         CheckerContext &C) const { +  if (C.wasInlined) +    return; + +  if (!isKnownDeallocObjCMethodName(Call)) +    return; + +  if (Optional<bool> FreeWhenDone = getFreeWhenDoneArg(Call)) +    if (!*FreeWhenDone) +      return; + +  bool ReleasedAllocatedMemory; +  ProgramStateRef State = FreeMemAux(C, Call.getArgExpr(0), +                                     Call.getOriginExpr(), C.getState(), +                                     /*Hold=*/true, ReleasedAllocatedMemory, +                                     /*RetNullOnFailure=*/true); + +  C.addTransition(State); +} + +ProgramStateRef +MallocChecker::MallocMemReturnsAttr(CheckerContext &C, const CallExpr *CE, +                                    const OwnershipAttr *Att) const { +  if (Att->getModule() != II_malloc) +    return nullptr; + +  OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end(); +  if (I != E) { +    return MallocMemAux(C, CE, CE->getArg(*I), UndefinedVal(), C.getState()); +  } +  return MallocMemAux(C, CE, UnknownVal(), UndefinedVal(), C.getState()); +} + +ProgramStateRef MallocChecker::MallocMemAux(CheckerContext &C, +                                           const CallExpr *CE, +                                           SVal Size, SVal Init, +                                           ProgramStateRef State, +                                           AllocationFamily Family) { + +  // We expect the malloc functions to return a pointer. +  if (!Loc::isLocType(CE->getType())) +    return nullptr; + +  // Bind the return value to the symbolic value from the heap region. +  // TODO: We could rewrite post visit to eval call; 'malloc' does not have +  // side effects other than what we model here. +  unsigned Count = C.blockCount(); +  SValBuilder &svalBuilder = C.getSValBuilder(); +  const LocationContext *LCtx = C.getPredecessor()->getLocationContext(); +  DefinedSVal RetVal = svalBuilder.getConjuredHeapSymbolVal(CE, LCtx, Count) +      .castAs<DefinedSVal>(); +  State = State->BindExpr(CE, C.getLocationContext(), RetVal); + +  // Fill the region with the initialization value. +  State = State->bindDefault(RetVal, Init); + +  // Set the region's extent equal to the Size parameter. +  const SymbolicRegion *R = +      dyn_cast_or_null<SymbolicRegion>(RetVal.getAsRegion()); +  if (!R) +    return nullptr; +  if (Optional<DefinedOrUnknownSVal> DefinedSize = +          Size.getAs<DefinedOrUnknownSVal>()) { +    SValBuilder &svalBuilder = C.getSValBuilder(); +    DefinedOrUnknownSVal Extent = R->getExtent(svalBuilder); +    DefinedOrUnknownSVal extentMatchesSize = +        svalBuilder.evalEQ(State, Extent, *DefinedSize); + +    State = State->assume(extentMatchesSize, true); +    assert(State); +  } +   +  return MallocUpdateRefState(C, CE, State, Family); +} + +ProgramStateRef MallocChecker::MallocUpdateRefState(CheckerContext &C, +                                                    const Expr *E, +                                                    ProgramStateRef State, +                                                    AllocationFamily Family) { +  // Get the return value. +  SVal retVal = State->getSVal(E, C.getLocationContext()); + +  // We expect the malloc functions to return a pointer. +  if (!retVal.getAs<Loc>()) +    return nullptr; + +  SymbolRef Sym = retVal.getAsLocSymbol(); +  assert(Sym); + +  // Set the symbol's state to Allocated. +  return State->set<RegionState>(Sym, RefState::getAllocated(Family, E)); +} + +ProgramStateRef MallocChecker::FreeMemAttr(CheckerContext &C, +                                           const CallExpr *CE, +                                           const OwnershipAttr *Att) const { +  if (Att->getModule() != II_malloc) +    return nullptr; + +  ProgramStateRef State = C.getState(); +  bool ReleasedAllocated = false; + +  for (const auto &Arg : Att->args()) { +    ProgramStateRef StateI = FreeMemAux(C, CE, State, Arg, +                               Att->getOwnKind() == OwnershipAttr::Holds, +                               ReleasedAllocated); +    if (StateI) +      State = StateI; +  } +  return State; +} + +ProgramStateRef MallocChecker::FreeMemAux(CheckerContext &C, +                                          const CallExpr *CE, +                                          ProgramStateRef state, +                                          unsigned Num, +                                          bool Hold, +                                          bool &ReleasedAllocated, +                                          bool ReturnsNullOnFailure) const { +  if (CE->getNumArgs() < (Num + 1)) +    return nullptr; + +  return FreeMemAux(C, CE->getArg(Num), CE, state, Hold, +                    ReleasedAllocated, ReturnsNullOnFailure); +} + +/// Checks if the previous call to free on the given symbol failed - if free +/// failed, returns true. Also, returns the corresponding return value symbol. +static bool didPreviousFreeFail(ProgramStateRef State, +                                SymbolRef Sym, SymbolRef &RetStatusSymbol) { +  const SymbolRef *Ret = State->get<FreeReturnValue>(Sym); +  if (Ret) { +    assert(*Ret && "We should not store the null return symbol"); +    ConstraintManager &CMgr = State->getConstraintManager(); +    ConditionTruthVal FreeFailed = CMgr.isNull(State, *Ret); +    RetStatusSymbol = *Ret; +    return FreeFailed.isConstrainedTrue(); +  } +  return false; +} + +AllocationFamily MallocChecker::getAllocationFamily(CheckerContext &C,  +                                                    const Stmt *S) const { +  if (!S) +    return AF_None; + +  if (const CallExpr *CE = dyn_cast<CallExpr>(S)) { +    const FunctionDecl *FD = C.getCalleeDecl(CE); + +    if (!FD) +      FD = dyn_cast<FunctionDecl>(CE->getCalleeDecl()); + +    ASTContext &Ctx = C.getASTContext(); + +    if (isCMemFunction(FD, Ctx, AF_Malloc, MemoryOperationKind::MOK_Any)) +      return AF_Malloc; + +    if (isStandardNewDelete(FD, Ctx)) { +      OverloadedOperatorKind Kind = FD->getOverloadedOperator(); +      if (Kind == OO_New || Kind == OO_Delete) +        return AF_CXXNew; +      else if (Kind == OO_Array_New || Kind == OO_Array_Delete) +        return AF_CXXNewArray; +    } + +    if (isCMemFunction(FD, Ctx, AF_IfNameIndex, MemoryOperationKind::MOK_Any)) +      return AF_IfNameIndex; + +    return AF_None; +  } + +  if (const CXXNewExpr *NE = dyn_cast<CXXNewExpr>(S)) +    return NE->isArray() ? AF_CXXNewArray : AF_CXXNew; + +  if (const CXXDeleteExpr *DE = dyn_cast<CXXDeleteExpr>(S)) +    return DE->isArrayForm() ? AF_CXXNewArray : AF_CXXNew; + +  if (isa<ObjCMessageExpr>(S)) +    return AF_Malloc; + +  return AF_None; +} + +bool MallocChecker::printAllocDeallocName(raw_ostream &os, CheckerContext &C,  +                                          const Expr *E) const { +  if (const CallExpr *CE = dyn_cast<CallExpr>(E)) { +    // FIXME: This doesn't handle indirect calls. +    const FunctionDecl *FD = CE->getDirectCallee(); +    if (!FD) +      return false; +     +    os << *FD; +    if (!FD->isOverloadedOperator()) +      os << "()"; +    return true; +  } + +  if (const ObjCMessageExpr *Msg = dyn_cast<ObjCMessageExpr>(E)) { +    if (Msg->isInstanceMessage()) +      os << "-"; +    else +      os << "+"; +    Msg->getSelector().print(os); +    return true; +  } + +  if (const CXXNewExpr *NE = dyn_cast<CXXNewExpr>(E)) { +    os << "'"  +       << getOperatorSpelling(NE->getOperatorNew()->getOverloadedOperator()) +       << "'"; +    return true; +  } + +  if (const CXXDeleteExpr *DE = dyn_cast<CXXDeleteExpr>(E)) { +    os << "'"  +       << getOperatorSpelling(DE->getOperatorDelete()->getOverloadedOperator()) +       << "'"; +    return true; +  } + +  return false; +} + +void MallocChecker::printExpectedAllocName(raw_ostream &os, CheckerContext &C, +                                           const Expr *E) const { +  AllocationFamily Family = getAllocationFamily(C, E); + +  switch(Family) { +    case AF_Malloc: os << "malloc()"; return; +    case AF_CXXNew: os << "'new'"; return; +    case AF_CXXNewArray: os << "'new[]'"; return; +    case AF_IfNameIndex: os << "'if_nameindex()'"; return; +    case AF_None: llvm_unreachable("not a deallocation expression"); +  } +} + +void MallocChecker::printExpectedDeallocName(raw_ostream &os,  +                                             AllocationFamily Family) const { +  switch(Family) { +    case AF_Malloc: os << "free()"; return; +    case AF_CXXNew: os << "'delete'"; return; +    case AF_CXXNewArray: os << "'delete[]'"; return; +    case AF_IfNameIndex: os << "'if_freenameindex()'"; return; +    case AF_None: llvm_unreachable("suspicious AF_None argument"); +  } +} + +ProgramStateRef MallocChecker::FreeMemAux(CheckerContext &C, +                                          const Expr *ArgExpr, +                                          const Expr *ParentExpr, +                                          ProgramStateRef State, +                                          bool Hold, +                                          bool &ReleasedAllocated, +                                          bool ReturnsNullOnFailure) const { + +  SVal ArgVal = State->getSVal(ArgExpr, C.getLocationContext()); +  if (!ArgVal.getAs<DefinedOrUnknownSVal>()) +    return nullptr; +  DefinedOrUnknownSVal location = ArgVal.castAs<DefinedOrUnknownSVal>(); + +  // Check for null dereferences. +  if (!location.getAs<Loc>()) +    return nullptr; + +  // The explicit NULL case, no operation is performed. +  ProgramStateRef notNullState, nullState; +  std::tie(notNullState, nullState) = State->assume(location); +  if (nullState && !notNullState) +    return nullptr; + +  // Unknown values could easily be okay +  // Undefined values are handled elsewhere +  if (ArgVal.isUnknownOrUndef()) +    return nullptr; + +  const MemRegion *R = ArgVal.getAsRegion(); +   +  // Nonlocs can't be freed, of course. +  // Non-region locations (labels and fixed addresses) also shouldn't be freed. +  if (!R) { +    ReportBadFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr); +    return nullptr; +  } +   +  R = R->StripCasts(); +   +  // Blocks might show up as heap data, but should not be free()d +  if (isa<BlockDataRegion>(R)) { +    ReportBadFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr); +    return nullptr; +  } +   +  const MemSpaceRegion *MS = R->getMemorySpace(); +   +  // Parameters, locals, statics, globals, and memory returned by alloca()  +  // shouldn't be freed. +  if (!(isa<UnknownSpaceRegion>(MS) || isa<HeapSpaceRegion>(MS))) { +    // FIXME: at the time this code was written, malloc() regions were +    // represented by conjured symbols, which are all in UnknownSpaceRegion. +    // This means that there isn't actually anything from HeapSpaceRegion +    // that should be freed, even though we allow it here. +    // Of course, free() can work on memory allocated outside the current +    // function, so UnknownSpaceRegion is always a possibility. +    // False negatives are better than false positives. +     +    ReportBadFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr); +    return nullptr; +  } + +  const SymbolicRegion *SrBase = dyn_cast<SymbolicRegion>(R->getBaseRegion()); +  // Various cases could lead to non-symbol values here. +  // For now, ignore them. +  if (!SrBase) +    return nullptr; + +  SymbolRef SymBase = SrBase->getSymbol(); +  const RefState *RsBase = State->get<RegionState>(SymBase); +  SymbolRef PreviousRetStatusSymbol = nullptr; + +  if (RsBase) { + +    // Check for double free first. +    if ((RsBase->isReleased() || RsBase->isRelinquished()) && +        !didPreviousFreeFail(State, SymBase, PreviousRetStatusSymbol)) { +      ReportDoubleFree(C, ParentExpr->getSourceRange(), RsBase->isReleased(), +                       SymBase, PreviousRetStatusSymbol); +      return nullptr; + +    // If the pointer is allocated or escaped, but we are now trying to free it, +    // check that the call to free is proper. +    } else if (RsBase->isAllocated() || RsBase->isEscaped()) { + +      // Check if an expected deallocation function matches the real one. +      bool DeallocMatchesAlloc = +        RsBase->getAllocationFamily() == getAllocationFamily(C, ParentExpr); +      if (!DeallocMatchesAlloc) { +        ReportMismatchedDealloc(C, ArgExpr->getSourceRange(), +                                ParentExpr, RsBase, SymBase, Hold); +        return nullptr; +      } + +      // Check if the memory location being freed is the actual location +      // allocated, or an offset. +      RegionOffset Offset = R->getAsOffset(); +      if (Offset.isValid() && +          !Offset.hasSymbolicOffset() && +          Offset.getOffset() != 0) { +        const Expr *AllocExpr = cast<Expr>(RsBase->getStmt()); +        ReportOffsetFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr,  +                         AllocExpr); +        return nullptr; +      } +    } +  } + +  ReleasedAllocated = (RsBase != nullptr) && RsBase->isAllocated(); + +  // Clean out the info on previous call to free return info. +  State = State->remove<FreeReturnValue>(SymBase); + +  // Keep track of the return value. If it is NULL, we will know that free  +  // failed. +  if (ReturnsNullOnFailure) { +    SVal RetVal = C.getSVal(ParentExpr); +    SymbolRef RetStatusSymbol = RetVal.getAsSymbol(); +    if (RetStatusSymbol) { +      C.getSymbolManager().addSymbolDependency(SymBase, RetStatusSymbol); +      State = State->set<FreeReturnValue>(SymBase, RetStatusSymbol); +    } +  } + +  AllocationFamily Family = RsBase ? RsBase->getAllocationFamily() +                                   : getAllocationFamily(C, ParentExpr); +  // Normal free. +  if (Hold) +    return State->set<RegionState>(SymBase, +                                   RefState::getRelinquished(Family, +                                                             ParentExpr)); + +  return State->set<RegionState>(SymBase, +                                 RefState::getReleased(Family, ParentExpr)); +} + +Optional<MallocChecker::CheckKind> +MallocChecker::getCheckIfTracked(AllocationFamily Family) const { +  switch (Family) { +  case AF_Malloc: +  case AF_IfNameIndex: { +    if (ChecksEnabled[CK_MallocOptimistic]) { +      return CK_MallocOptimistic; +    } else if (ChecksEnabled[CK_MallocPessimistic]) { +      return CK_MallocPessimistic; +    } +    return Optional<MallocChecker::CheckKind>(); +  } +  case AF_CXXNew: +  case AF_CXXNewArray: { +    if (ChecksEnabled[CK_NewDeleteChecker]) { +      return CK_NewDeleteChecker; +    } +    return Optional<MallocChecker::CheckKind>(); +  } +  case AF_None: { +    llvm_unreachable("no family"); +  } +  } +  llvm_unreachable("unhandled family"); +} + +Optional<MallocChecker::CheckKind> +MallocChecker::getCheckIfTracked(CheckerContext &C, +                                 const Stmt *AllocDeallocStmt) const { +  return getCheckIfTracked(getAllocationFamily(C, AllocDeallocStmt)); +} + +Optional<MallocChecker::CheckKind> +MallocChecker::getCheckIfTracked(CheckerContext &C, SymbolRef Sym) const { + +  const RefState *RS = C.getState()->get<RegionState>(Sym); +  assert(RS); +  return getCheckIfTracked(RS->getAllocationFamily()); +} + +bool MallocChecker::SummarizeValue(raw_ostream &os, SVal V) { +  if (Optional<nonloc::ConcreteInt> IntVal = V.getAs<nonloc::ConcreteInt>()) +    os << "an integer (" << IntVal->getValue() << ")"; +  else if (Optional<loc::ConcreteInt> ConstAddr = V.getAs<loc::ConcreteInt>()) +    os << "a constant address (" << ConstAddr->getValue() << ")"; +  else if (Optional<loc::GotoLabel> Label = V.getAs<loc::GotoLabel>()) +    os << "the address of the label '" << Label->getLabel()->getName() << "'"; +  else +    return false; +   +  return true; +} + +bool MallocChecker::SummarizeRegion(raw_ostream &os, +                                    const MemRegion *MR) { +  switch (MR->getKind()) { +  case MemRegion::FunctionTextRegionKind: { +    const NamedDecl *FD = cast<FunctionTextRegion>(MR)->getDecl(); +    if (FD) +      os << "the address of the function '" << *FD << '\''; +    else +      os << "the address of a function"; +    return true; +  } +  case MemRegion::BlockTextRegionKind: +    os << "block text"; +    return true; +  case MemRegion::BlockDataRegionKind: +    // FIXME: where the block came from? +    os << "a block"; +    return true; +  default: { +    const MemSpaceRegion *MS = MR->getMemorySpace(); +     +    if (isa<StackLocalsSpaceRegion>(MS)) { +      const VarRegion *VR = dyn_cast<VarRegion>(MR); +      const VarDecl *VD; +      if (VR) +        VD = VR->getDecl(); +      else +        VD = nullptr; + +      if (VD) +        os << "the address of the local variable '" << VD->getName() << "'"; +      else +        os << "the address of a local stack variable"; +      return true; +    } + +    if (isa<StackArgumentsSpaceRegion>(MS)) { +      const VarRegion *VR = dyn_cast<VarRegion>(MR); +      const VarDecl *VD; +      if (VR) +        VD = VR->getDecl(); +      else +        VD = nullptr; + +      if (VD) +        os << "the address of the parameter '" << VD->getName() << "'"; +      else +        os << "the address of a parameter"; +      return true; +    } + +    if (isa<GlobalsSpaceRegion>(MS)) { +      const VarRegion *VR = dyn_cast<VarRegion>(MR); +      const VarDecl *VD; +      if (VR) +        VD = VR->getDecl(); +      else +        VD = nullptr; + +      if (VD) { +        if (VD->isStaticLocal()) +          os << "the address of the static variable '" << VD->getName() << "'"; +        else +          os << "the address of the global variable '" << VD->getName() << "'"; +      } else +        os << "the address of a global variable"; +      return true; +    } + +    return false; +  } +  } +} + +void MallocChecker::ReportBadFree(CheckerContext &C, SVal ArgVal,  +                                  SourceRange Range,  +                                  const Expr *DeallocExpr) const { + +  if (!ChecksEnabled[CK_MallocOptimistic] && +      !ChecksEnabled[CK_MallocPessimistic] && +      !ChecksEnabled[CK_NewDeleteChecker]) +    return; + +  Optional<MallocChecker::CheckKind> CheckKind = +      getCheckIfTracked(C, DeallocExpr); +  if (!CheckKind.hasValue()) +    return; + +  if (ExplodedNode *N = C.generateSink()) { +    if (!BT_BadFree[*CheckKind]) +      BT_BadFree[*CheckKind].reset( +          new BugType(CheckNames[*CheckKind], "Bad free", "Memory Error")); + +    SmallString<100> buf; +    llvm::raw_svector_ostream os(buf); + +    const MemRegion *MR = ArgVal.getAsRegion(); +    while (const ElementRegion *ER = dyn_cast_or_null<ElementRegion>(MR)) +      MR = ER->getSuperRegion(); + +    if (MR && isa<AllocaRegion>(MR)) +      os << "Memory allocated by alloca() should not be deallocated"; +    else { +      os << "Argument to "; +      if (!printAllocDeallocName(os, C, DeallocExpr)) +        os << "deallocator"; + +      os << " is "; +      bool Summarized = MR ? SummarizeRegion(os, MR)  +                           : SummarizeValue(os, ArgVal); +      if (Summarized) +        os << ", which is not memory allocated by "; +      else +        os << "not memory allocated by "; + +      printExpectedAllocName(os, C, DeallocExpr); +    } + +    BugReport *R = new BugReport(*BT_BadFree[*CheckKind], os.str(), N); +    R->markInteresting(MR); +    R->addRange(Range); +    C.emitReport(R); +  } +} + +void MallocChecker::ReportMismatchedDealloc(CheckerContext &C,  +                                            SourceRange Range, +                                            const Expr *DeallocExpr,  +                                            const RefState *RS, +                                            SymbolRef Sym,  +                                            bool OwnershipTransferred) const { + +  if (!ChecksEnabled[CK_MismatchedDeallocatorChecker]) +    return; + +  if (ExplodedNode *N = C.generateSink()) { +    if (!BT_MismatchedDealloc) +      BT_MismatchedDealloc.reset( +          new BugType(CheckNames[CK_MismatchedDeallocatorChecker], +                      "Bad deallocator", "Memory Error")); + +    SmallString<100> buf; +    llvm::raw_svector_ostream os(buf); + +    const Expr *AllocExpr = cast<Expr>(RS->getStmt()); +    SmallString<20> AllocBuf; +    llvm::raw_svector_ostream AllocOs(AllocBuf); +    SmallString<20> DeallocBuf; +    llvm::raw_svector_ostream DeallocOs(DeallocBuf); + +    if (OwnershipTransferred) { +      if (printAllocDeallocName(DeallocOs, C, DeallocExpr)) +        os << DeallocOs.str() << " cannot"; +      else  +        os << "Cannot"; + +      os << " take ownership of memory"; + +      if (printAllocDeallocName(AllocOs, C, AllocExpr)) +        os << " allocated by " << AllocOs.str(); +    } else { +      os << "Memory"; +      if (printAllocDeallocName(AllocOs, C, AllocExpr)) +        os << " allocated by " << AllocOs.str(); + +      os << " should be deallocated by "; +        printExpectedDeallocName(os, RS->getAllocationFamily()); + +      if (printAllocDeallocName(DeallocOs, C, DeallocExpr)) +        os << ", not " << DeallocOs.str(); +    } + +    BugReport *R = new BugReport(*BT_MismatchedDealloc, os.str(), N); +    R->markInteresting(Sym); +    R->addRange(Range); +    R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym)); +    C.emitReport(R); +  } +} + +void MallocChecker::ReportOffsetFree(CheckerContext &C, SVal ArgVal, +                                     SourceRange Range, const Expr *DeallocExpr, +                                     const Expr *AllocExpr) const { + +  if (!ChecksEnabled[CK_MallocOptimistic] && +      !ChecksEnabled[CK_MallocPessimistic] && +      !ChecksEnabled[CK_NewDeleteChecker]) +    return; + +  Optional<MallocChecker::CheckKind> CheckKind = +      getCheckIfTracked(C, AllocExpr); +  if (!CheckKind.hasValue()) +    return; + +  ExplodedNode *N = C.generateSink(); +  if (!N) +    return; + +  if (!BT_OffsetFree[*CheckKind]) +    BT_OffsetFree[*CheckKind].reset( +        new BugType(CheckNames[*CheckKind], "Offset free", "Memory Error")); + +  SmallString<100> buf; +  llvm::raw_svector_ostream os(buf); +  SmallString<20> AllocNameBuf; +  llvm::raw_svector_ostream AllocNameOs(AllocNameBuf); + +  const MemRegion *MR = ArgVal.getAsRegion(); +  assert(MR && "Only MemRegion based symbols can have offset free errors"); + +  RegionOffset Offset = MR->getAsOffset(); +  assert((Offset.isValid() && +          !Offset.hasSymbolicOffset() && +          Offset.getOffset() != 0) && +         "Only symbols with a valid offset can have offset free errors"); + +  int offsetBytes = Offset.getOffset() / C.getASTContext().getCharWidth(); + +  os << "Argument to "; +  if (!printAllocDeallocName(os, C, DeallocExpr)) +    os << "deallocator"; +  os << " is offset by " +     << offsetBytes +     << " " +     << ((abs(offsetBytes) > 1) ? "bytes" : "byte") +     << " from the start of "; +  if (AllocExpr && printAllocDeallocName(AllocNameOs, C, AllocExpr)) +    os << "memory allocated by " << AllocNameOs.str(); +  else +    os << "allocated memory"; + +  BugReport *R = new BugReport(*BT_OffsetFree[*CheckKind], os.str(), N); +  R->markInteresting(MR->getBaseRegion()); +  R->addRange(Range); +  C.emitReport(R); +} + +void MallocChecker::ReportUseAfterFree(CheckerContext &C, SourceRange Range, +                                       SymbolRef Sym) const { + +  if (!ChecksEnabled[CK_MallocOptimistic] && +      !ChecksEnabled[CK_MallocPessimistic] && +      !ChecksEnabled[CK_NewDeleteChecker]) +    return; + +  Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, Sym); +  if (!CheckKind.hasValue()) +    return; + +  if (ExplodedNode *N = C.generateSink()) { +    if (!BT_UseFree[*CheckKind]) +      BT_UseFree[*CheckKind].reset(new BugType( +          CheckNames[*CheckKind], "Use-after-free", "Memory Error")); + +    BugReport *R = new BugReport(*BT_UseFree[*CheckKind], +                                 "Use of memory after it is freed", N); + +    R->markInteresting(Sym); +    R->addRange(Range); +    R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym)); +    C.emitReport(R); +  } +} + +void MallocChecker::ReportDoubleFree(CheckerContext &C, SourceRange Range, +                                     bool Released, SymbolRef Sym,  +                                     SymbolRef PrevSym) const { + +  if (!ChecksEnabled[CK_MallocOptimistic] && +      !ChecksEnabled[CK_MallocPessimistic] && +      !ChecksEnabled[CK_NewDeleteChecker]) +    return; + +  Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, Sym); +  if (!CheckKind.hasValue()) +    return; + +  if (ExplodedNode *N = C.generateSink()) { +    if (!BT_DoubleFree[*CheckKind]) +      BT_DoubleFree[*CheckKind].reset( +          new BugType(CheckNames[*CheckKind], "Double free", "Memory Error")); + +    BugReport *R = +        new BugReport(*BT_DoubleFree[*CheckKind], +                      (Released ? "Attempt to free released memory" +                                : "Attempt to free non-owned memory"), +                      N); +    R->addRange(Range); +    R->markInteresting(Sym); +    if (PrevSym) +      R->markInteresting(PrevSym); +    R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym)); +    C.emitReport(R); +  } +} + +void MallocChecker::ReportDoubleDelete(CheckerContext &C, SymbolRef Sym) const { + +  if (!ChecksEnabled[CK_NewDeleteChecker]) +    return; + +  Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, Sym); +  if (!CheckKind.hasValue()) +    return; +  assert(*CheckKind == CK_NewDeleteChecker && "invalid check kind"); + +  if (ExplodedNode *N = C.generateSink()) { +    if (!BT_DoubleDelete) +      BT_DoubleDelete.reset(new BugType(CheckNames[CK_NewDeleteChecker], +                                        "Double delete", "Memory Error")); + +    BugReport *R = new BugReport(*BT_DoubleDelete, +                                 "Attempt to delete released memory", N); + +    R->markInteresting(Sym); +    R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym)); +    C.emitReport(R); +  } +} + +ProgramStateRef MallocChecker::ReallocMem(CheckerContext &C, +                                          const CallExpr *CE, +                                          bool FreesOnFail) const { +  if (CE->getNumArgs() < 2) +    return nullptr; + +  ProgramStateRef state = C.getState(); +  const Expr *arg0Expr = CE->getArg(0); +  const LocationContext *LCtx = C.getLocationContext(); +  SVal Arg0Val = state->getSVal(arg0Expr, LCtx); +  if (!Arg0Val.getAs<DefinedOrUnknownSVal>()) +    return nullptr; +  DefinedOrUnknownSVal arg0Val = Arg0Val.castAs<DefinedOrUnknownSVal>(); + +  SValBuilder &svalBuilder = C.getSValBuilder(); + +  DefinedOrUnknownSVal PtrEQ = +    svalBuilder.evalEQ(state, arg0Val, svalBuilder.makeNull()); + +  // Get the size argument. If there is no size arg then give up. +  const Expr *Arg1 = CE->getArg(1); +  if (!Arg1) +    return nullptr; + +  // Get the value of the size argument. +  SVal Arg1ValG = state->getSVal(Arg1, LCtx); +  if (!Arg1ValG.getAs<DefinedOrUnknownSVal>()) +    return nullptr; +  DefinedOrUnknownSVal Arg1Val = Arg1ValG.castAs<DefinedOrUnknownSVal>(); + +  // Compare the size argument to 0. +  DefinedOrUnknownSVal SizeZero = +    svalBuilder.evalEQ(state, Arg1Val, +                       svalBuilder.makeIntValWithPtrWidth(0, false)); + +  ProgramStateRef StatePtrIsNull, StatePtrNotNull; +  std::tie(StatePtrIsNull, StatePtrNotNull) = state->assume(PtrEQ); +  ProgramStateRef StateSizeIsZero, StateSizeNotZero; +  std::tie(StateSizeIsZero, StateSizeNotZero) = state->assume(SizeZero); +  // We only assume exceptional states if they are definitely true; if the +  // state is under-constrained, assume regular realloc behavior. +  bool PrtIsNull = StatePtrIsNull && !StatePtrNotNull; +  bool SizeIsZero = StateSizeIsZero && !StateSizeNotZero; + +  // If the ptr is NULL and the size is not 0, the call is equivalent to  +  // malloc(size). +  if ( PrtIsNull && !SizeIsZero) { +    ProgramStateRef stateMalloc = MallocMemAux(C, CE, CE->getArg(1), +                                               UndefinedVal(), StatePtrIsNull); +    return stateMalloc; +  } + +  if (PrtIsNull && SizeIsZero) +    return nullptr; + +  // Get the from and to pointer symbols as in toPtr = realloc(fromPtr, size). +  assert(!PrtIsNull); +  SymbolRef FromPtr = arg0Val.getAsSymbol(); +  SVal RetVal = state->getSVal(CE, LCtx); +  SymbolRef ToPtr = RetVal.getAsSymbol(); +  if (!FromPtr || !ToPtr) +    return nullptr; + +  bool ReleasedAllocated = false; + +  // If the size is 0, free the memory. +  if (SizeIsZero) +    if (ProgramStateRef stateFree = FreeMemAux(C, CE, StateSizeIsZero, 0, +                                               false, ReleasedAllocated)){ +      // The semantics of the return value are: +      // If size was equal to 0, either NULL or a pointer suitable to be passed +      // to free() is returned. We just free the input pointer and do not add +      // any constrains on the output pointer. +      return stateFree; +    } + +  // Default behavior. +  if (ProgramStateRef stateFree = +        FreeMemAux(C, CE, state, 0, false, ReleasedAllocated)) { + +    ProgramStateRef stateRealloc = MallocMemAux(C, CE, CE->getArg(1), +                                                UnknownVal(), stateFree); +    if (!stateRealloc) +      return nullptr; + +    ReallocPairKind Kind = RPToBeFreedAfterFailure; +    if (FreesOnFail) +      Kind = RPIsFreeOnFailure; +    else if (!ReleasedAllocated) +      Kind = RPDoNotTrackAfterFailure; + +    // Record the info about the reallocated symbol so that we could properly +    // process failed reallocation. +    stateRealloc = stateRealloc->set<ReallocPairs>(ToPtr, +                                                   ReallocPair(FromPtr, Kind)); +    // The reallocated symbol should stay alive for as long as the new symbol. +    C.getSymbolManager().addSymbolDependency(ToPtr, FromPtr); +    return stateRealloc; +  } +  return nullptr; +} + +ProgramStateRef MallocChecker::CallocMem(CheckerContext &C, const CallExpr *CE){ +  if (CE->getNumArgs() < 2) +    return nullptr; + +  ProgramStateRef state = C.getState(); +  SValBuilder &svalBuilder = C.getSValBuilder(); +  const LocationContext *LCtx = C.getLocationContext(); +  SVal count = state->getSVal(CE->getArg(0), LCtx); +  SVal elementSize = state->getSVal(CE->getArg(1), LCtx); +  SVal TotalSize = svalBuilder.evalBinOp(state, BO_Mul, count, elementSize, +                                        svalBuilder.getContext().getSizeType());   +  SVal zeroVal = svalBuilder.makeZeroVal(svalBuilder.getContext().CharTy); + +  return MallocMemAux(C, CE, TotalSize, zeroVal, state); +} + +LeakInfo +MallocChecker::getAllocationSite(const ExplodedNode *N, SymbolRef Sym, +                                 CheckerContext &C) const { +  const LocationContext *LeakContext = N->getLocationContext(); +  // Walk the ExplodedGraph backwards and find the first node that referred to +  // the tracked symbol. +  const ExplodedNode *AllocNode = N; +  const MemRegion *ReferenceRegion = nullptr; + +  while (N) { +    ProgramStateRef State = N->getState(); +    if (!State->get<RegionState>(Sym)) +      break; + +    // Find the most recent expression bound to the symbol in the current +    // context. +      if (!ReferenceRegion) { +        if (const MemRegion *MR = C.getLocationRegionIfPostStore(N)) { +          SVal Val = State->getSVal(MR); +          if (Val.getAsLocSymbol() == Sym) { +            const VarRegion* VR = MR->getBaseRegion()->getAs<VarRegion>(); +            // Do not show local variables belonging to a function other than +            // where the error is reported. +            if (!VR || +                (VR->getStackFrame() == LeakContext->getCurrentStackFrame())) +              ReferenceRegion = MR; +          } +        } +      } + +    // Allocation node, is the last node in the current context in which the +    // symbol was tracked. +    if (N->getLocationContext() == LeakContext) +      AllocNode = N; +    N = N->pred_empty() ? nullptr : *(N->pred_begin()); +  } + +  return LeakInfo(AllocNode, ReferenceRegion); +} + +void MallocChecker::reportLeak(SymbolRef Sym, ExplodedNode *N, +                               CheckerContext &C) const { + +  if (!ChecksEnabled[CK_MallocOptimistic] && +      !ChecksEnabled[CK_MallocPessimistic] && +      !ChecksEnabled[CK_NewDeleteLeaksChecker]) +    return; + +  const RefState *RS = C.getState()->get<RegionState>(Sym); +  assert(RS && "cannot leak an untracked symbol"); +  AllocationFamily Family = RS->getAllocationFamily(); +  Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(Family); +  if (!CheckKind.hasValue()) +    return; + +  // Special case for new and new[]; these are controlled by a separate checker +  // flag so that they can be selectively disabled. +  if (Family == AF_CXXNew || Family == AF_CXXNewArray) +    if (!ChecksEnabled[CK_NewDeleteLeaksChecker]) +      return; + +  assert(N); +  if (!BT_Leak[*CheckKind]) { +    BT_Leak[*CheckKind].reset( +        new BugType(CheckNames[*CheckKind], "Memory leak", "Memory Error")); +    // Leaks should not be reported if they are post-dominated by a sink: +    // (1) Sinks are higher importance bugs. +    // (2) NoReturnFunctionChecker uses sink nodes to represent paths ending +    //     with __noreturn functions such as assert() or exit(). We choose not +    //     to report leaks on such paths. +    BT_Leak[*CheckKind]->setSuppressOnSink(true); +  } + +  // Most bug reports are cached at the location where they occurred. +  // With leaks, we want to unique them by the location where they were +  // allocated, and only report a single path. +  PathDiagnosticLocation LocUsedForUniqueing; +  const ExplodedNode *AllocNode = nullptr; +  const MemRegion *Region = nullptr; +  std::tie(AllocNode, Region) = getAllocationSite(N, Sym, C); +   +  ProgramPoint P = AllocNode->getLocation(); +  const Stmt *AllocationStmt = nullptr; +  if (Optional<CallExitEnd> Exit = P.getAs<CallExitEnd>()) +    AllocationStmt = Exit->getCalleeContext()->getCallSite(); +  else if (Optional<StmtPoint> SP = P.getAs<StmtPoint>()) +    AllocationStmt = SP->getStmt(); +  if (AllocationStmt) +    LocUsedForUniqueing = PathDiagnosticLocation::createBegin(AllocationStmt, +                                              C.getSourceManager(), +                                              AllocNode->getLocationContext()); + +  SmallString<200> buf; +  llvm::raw_svector_ostream os(buf); +  if (Region && Region->canPrintPretty()) { +    os << "Potential leak of memory pointed to by "; +    Region->printPretty(os); +  } else { +    os << "Potential memory leak"; +  } + +  BugReport *R = +      new BugReport(*BT_Leak[*CheckKind], os.str(), N, LocUsedForUniqueing, +                    AllocNode->getLocationContext()->getDecl()); +  R->markInteresting(Sym); +  R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym, true)); +  C.emitReport(R); +} + +void MallocChecker::checkDeadSymbols(SymbolReaper &SymReaper, +                                     CheckerContext &C) const +{ +  if (!SymReaper.hasDeadSymbols()) +    return; + +  ProgramStateRef state = C.getState(); +  RegionStateTy RS = state->get<RegionState>(); +  RegionStateTy::Factory &F = state->get_context<RegionState>(); + +  SmallVector<SymbolRef, 2> Errors; +  for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) { +    if (SymReaper.isDead(I->first)) { +      if (I->second.isAllocated()) +        Errors.push_back(I->first); +      // Remove the dead symbol from the map. +      RS = F.remove(RS, I->first); + +    } +  } +   +  // Cleanup the Realloc Pairs Map. +  ReallocPairsTy RP = state->get<ReallocPairs>(); +  for (ReallocPairsTy::iterator I = RP.begin(), E = RP.end(); I != E; ++I) { +    if (SymReaper.isDead(I->first) || +        SymReaper.isDead(I->second.ReallocatedSym)) { +      state = state->remove<ReallocPairs>(I->first); +    } +  } + +  // Cleanup the FreeReturnValue Map. +  FreeReturnValueTy FR = state->get<FreeReturnValue>(); +  for (FreeReturnValueTy::iterator I = FR.begin(), E = FR.end(); I != E; ++I) { +    if (SymReaper.isDead(I->first) || +        SymReaper.isDead(I->second)) { +      state = state->remove<FreeReturnValue>(I->first); +    } +  } + +  // Generate leak node. +  ExplodedNode *N = C.getPredecessor(); +  if (!Errors.empty()) { +    static CheckerProgramPointTag Tag("MallocChecker", "DeadSymbolsLeak"); +    N = C.addTransition(C.getState(), C.getPredecessor(), &Tag); +    for (SmallVectorImpl<SymbolRef>::iterator +           I = Errors.begin(), E = Errors.end(); I != E; ++I) { +      reportLeak(*I, N, C); +    } +  } + +  C.addTransition(state->set<RegionState>(RS), N); +} + +void MallocChecker::checkPreCall(const CallEvent &Call, +                                 CheckerContext &C) const { + +  if (const CXXDestructorCall *DC = dyn_cast<CXXDestructorCall>(&Call)) { +    SymbolRef Sym = DC->getCXXThisVal().getAsSymbol(); +    if (!Sym || checkDoubleDelete(Sym, C)) +      return; +  } + +  // We will check for double free in the post visit. +  if (const AnyFunctionCall *FC = dyn_cast<AnyFunctionCall>(&Call)) { +    const FunctionDecl *FD = FC->getDecl(); +    if (!FD) +      return; + +    ASTContext &Ctx = C.getASTContext(); +    if ((ChecksEnabled[CK_MallocOptimistic] || +         ChecksEnabled[CK_MallocPessimistic]) && +        (isCMemFunction(FD, Ctx, AF_Malloc, MemoryOperationKind::MOK_Free) || +         isCMemFunction(FD, Ctx, AF_IfNameIndex, +                        MemoryOperationKind::MOK_Free))) +      return; + +    if (ChecksEnabled[CK_NewDeleteChecker] && +        isStandardNewDelete(FD, Ctx)) +      return; +  } + +  // Check if the callee of a method is deleted. +  if (const CXXInstanceCall *CC = dyn_cast<CXXInstanceCall>(&Call)) { +    SymbolRef Sym = CC->getCXXThisVal().getAsSymbol(); +    if (!Sym || checkUseAfterFree(Sym, C, CC->getCXXThisExpr())) +      return; +  } + +  // Check arguments for being used after free. +  for (unsigned I = 0, E = Call.getNumArgs(); I != E; ++I) { +    SVal ArgSVal = Call.getArgSVal(I); +    if (ArgSVal.getAs<Loc>()) { +      SymbolRef Sym = ArgSVal.getAsSymbol(); +      if (!Sym) +        continue; +      if (checkUseAfterFree(Sym, C, Call.getArgExpr(I))) +        return; +    } +  } +} + +void MallocChecker::checkPreStmt(const ReturnStmt *S, CheckerContext &C) const { +  const Expr *E = S->getRetValue(); +  if (!E) +    return; + +  // Check if we are returning a symbol. +  ProgramStateRef State = C.getState(); +  SVal RetVal = State->getSVal(E, C.getLocationContext()); +  SymbolRef Sym = RetVal.getAsSymbol(); +  if (!Sym) +    // If we are returning a field of the allocated struct or an array element, +    // the callee could still free the memory. +    // TODO: This logic should be a part of generic symbol escape callback. +    if (const MemRegion *MR = RetVal.getAsRegion()) +      if (isa<FieldRegion>(MR) || isa<ElementRegion>(MR)) +        if (const SymbolicRegion *BMR = +              dyn_cast<SymbolicRegion>(MR->getBaseRegion())) +          Sym = BMR->getSymbol(); + +  // Check if we are returning freed memory. +  if (Sym) +    checkUseAfterFree(Sym, C, E); +} + +// TODO: Blocks should be either inlined or should call invalidate regions +// upon invocation. After that's in place, special casing here will not be  +// needed. +void MallocChecker::checkPostStmt(const BlockExpr *BE, +                                  CheckerContext &C) const { + +  // Scan the BlockDecRefExprs for any object the retain count checker +  // may be tracking. +  if (!BE->getBlockDecl()->hasCaptures()) +    return; + +  ProgramStateRef state = C.getState(); +  const BlockDataRegion *R = +    cast<BlockDataRegion>(state->getSVal(BE, +                                         C.getLocationContext()).getAsRegion()); + +  BlockDataRegion::referenced_vars_iterator I = R->referenced_vars_begin(), +                                            E = R->referenced_vars_end(); + +  if (I == E) +    return; + +  SmallVector<const MemRegion*, 10> Regions; +  const LocationContext *LC = C.getLocationContext(); +  MemRegionManager &MemMgr = C.getSValBuilder().getRegionManager(); + +  for ( ; I != E; ++I) { +    const VarRegion *VR = I.getCapturedRegion(); +    if (VR->getSuperRegion() == R) { +      VR = MemMgr.getVarRegion(VR->getDecl(), LC); +    } +    Regions.push_back(VR); +  } + +  state = +    state->scanReachableSymbols<StopTrackingCallback>(Regions.data(), +                                    Regions.data() + Regions.size()).getState(); +  C.addTransition(state); +} + +bool MallocChecker::isReleased(SymbolRef Sym, CheckerContext &C) const { +  assert(Sym); +  const RefState *RS = C.getState()->get<RegionState>(Sym); +  return (RS && RS->isReleased()); +} + +bool MallocChecker::checkUseAfterFree(SymbolRef Sym, CheckerContext &C, +                                      const Stmt *S) const { + +  if (isReleased(Sym, C)) { +    ReportUseAfterFree(C, S->getSourceRange(), Sym); +    return true; +  } + +  return false; +} + +bool MallocChecker::checkDoubleDelete(SymbolRef Sym, CheckerContext &C) const { + +  if (isReleased(Sym, C)) { +    ReportDoubleDelete(C, Sym); +    return true; +  } +  return false; +} + +// Check if the location is a freed symbolic region. +void MallocChecker::checkLocation(SVal l, bool isLoad, const Stmt *S, +                                  CheckerContext &C) const { +  SymbolRef Sym = l.getLocSymbolInBase(); +  if (Sym) +    checkUseAfterFree(Sym, C, S); +} + +// If a symbolic region is assumed to NULL (or another constant), stop tracking +// it - assuming that allocation failed on this path. +ProgramStateRef MallocChecker::evalAssume(ProgramStateRef state, +                                              SVal Cond, +                                              bool Assumption) const { +  RegionStateTy RS = state->get<RegionState>(); +  for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) { +    // If the symbol is assumed to be NULL, remove it from consideration. +    ConstraintManager &CMgr = state->getConstraintManager(); +    ConditionTruthVal AllocFailed = CMgr.isNull(state, I.getKey()); +    if (AllocFailed.isConstrainedTrue()) +      state = state->remove<RegionState>(I.getKey()); +  } + +  // Realloc returns 0 when reallocation fails, which means that we should +  // restore the state of the pointer being reallocated. +  ReallocPairsTy RP = state->get<ReallocPairs>(); +  for (ReallocPairsTy::iterator I = RP.begin(), E = RP.end(); I != E; ++I) { +    // If the symbol is assumed to be NULL, remove it from consideration. +    ConstraintManager &CMgr = state->getConstraintManager(); +    ConditionTruthVal AllocFailed = CMgr.isNull(state, I.getKey()); +    if (!AllocFailed.isConstrainedTrue()) +      continue; + +    SymbolRef ReallocSym = I.getData().ReallocatedSym; +    if (const RefState *RS = state->get<RegionState>(ReallocSym)) { +      if (RS->isReleased()) { +        if (I.getData().Kind == RPToBeFreedAfterFailure) +          state = state->set<RegionState>(ReallocSym, +              RefState::getAllocated(RS->getAllocationFamily(), RS->getStmt())); +        else if (I.getData().Kind == RPDoNotTrackAfterFailure) +          state = state->remove<RegionState>(ReallocSym); +        else +          assert(I.getData().Kind == RPIsFreeOnFailure); +      } +    } +    state = state->remove<ReallocPairs>(I.getKey()); +  } + +  return state; +} + +bool MallocChecker::mayFreeAnyEscapedMemoryOrIsModeledExplicitly( +                                              const CallEvent *Call, +                                              ProgramStateRef State, +                                              SymbolRef &EscapingSymbol) const { +  assert(Call); +  EscapingSymbol = nullptr; + +  // For now, assume that any C++ or block call can free memory. +  // TODO: If we want to be more optimistic here, we'll need to make sure that +  // regions escape to C++ containers. They seem to do that even now, but for +  // mysterious reasons. +  if (!(isa<SimpleFunctionCall>(Call) || isa<ObjCMethodCall>(Call))) +    return true; + +  // Check Objective-C messages by selector name. +  if (const ObjCMethodCall *Msg = dyn_cast<ObjCMethodCall>(Call)) { +    // If it's not a framework call, or if it takes a callback, assume it +    // can free memory. +    if (!Call->isInSystemHeader() || Call->hasNonZeroCallbackArg()) +      return true; + +    // If it's a method we know about, handle it explicitly post-call. +    // This should happen before the "freeWhenDone" check below. +    if (isKnownDeallocObjCMethodName(*Msg)) +      return false; + +    // If there's a "freeWhenDone" parameter, but the method isn't one we know +    // about, we can't be sure that the object will use free() to deallocate the +    // memory, so we can't model it explicitly. The best we can do is use it to +    // decide whether the pointer escapes. +    if (Optional<bool> FreeWhenDone = getFreeWhenDoneArg(*Msg)) +      return *FreeWhenDone; + +    // If the first selector piece ends with "NoCopy", and there is no +    // "freeWhenDone" parameter set to zero, we know ownership is being +    // transferred. Again, though, we can't be sure that the object will use +    // free() to deallocate the memory, so we can't model it explicitly. +    StringRef FirstSlot = Msg->getSelector().getNameForSlot(0); +    if (FirstSlot.endswith("NoCopy")) +      return true; + +    // If the first selector starts with addPointer, insertPointer, +    // or replacePointer, assume we are dealing with NSPointerArray or similar. +    // This is similar to C++ containers (vector); we still might want to check +    // that the pointers get freed by following the container itself. +    if (FirstSlot.startswith("addPointer") || +        FirstSlot.startswith("insertPointer") || +        FirstSlot.startswith("replacePointer") || +        FirstSlot.equals("valueWithPointer")) { +      return true; +    } + +    // We should escape receiver on call to 'init'. This is especially relevant +    // to the receiver, as the corresponding symbol is usually not referenced +    // after the call. +    if (Msg->getMethodFamily() == OMF_init) { +      EscapingSymbol = Msg->getReceiverSVal().getAsSymbol(); +      return true; +    } + +    // Otherwise, assume that the method does not free memory. +    // Most framework methods do not free memory. +    return false; +  } + +  // At this point the only thing left to handle is straight function calls. +  const FunctionDecl *FD = cast<SimpleFunctionCall>(Call)->getDecl(); +  if (!FD) +    return true; + +  ASTContext &ASTC = State->getStateManager().getContext(); + +  // If it's one of the allocation functions we can reason about, we model +  // its behavior explicitly. +  if (isMemFunction(FD, ASTC)) +    return false; + +  // If it's not a system call, assume it frees memory. +  if (!Call->isInSystemHeader()) +    return true; + +  // White list the system functions whose arguments escape. +  const IdentifierInfo *II = FD->getIdentifier(); +  if (!II) +    return true; +  StringRef FName = II->getName(); + +  // White list the 'XXXNoCopy' CoreFoundation functions. +  // We specifically check these before  +  if (FName.endswith("NoCopy")) { +    // Look for the deallocator argument. We know that the memory ownership +    // is not transferred only if the deallocator argument is +    // 'kCFAllocatorNull'. +    for (unsigned i = 1; i < Call->getNumArgs(); ++i) { +      const Expr *ArgE = Call->getArgExpr(i)->IgnoreParenCasts(); +      if (const DeclRefExpr *DE = dyn_cast<DeclRefExpr>(ArgE)) { +        StringRef DeallocatorName = DE->getFoundDecl()->getName(); +        if (DeallocatorName == "kCFAllocatorNull") +          return false; +      } +    } +    return true; +  } + +  // Associating streams with malloced buffers. The pointer can escape if +  // 'closefn' is specified (and if that function does free memory), +  // but it will not if closefn is not specified. +  // Currently, we do not inspect the 'closefn' function (PR12101). +  if (FName == "funopen") +    if (Call->getNumArgs() >= 4 && Call->getArgSVal(4).isConstant(0)) +      return false; + +  // Do not warn on pointers passed to 'setbuf' when used with std streams, +  // these leaks might be intentional when setting the buffer for stdio. +  // http://stackoverflow.com/questions/2671151/who-frees-setvbuf-buffer +  if (FName == "setbuf" || FName =="setbuffer" || +      FName == "setlinebuf" || FName == "setvbuf") { +    if (Call->getNumArgs() >= 1) { +      const Expr *ArgE = Call->getArgExpr(0)->IgnoreParenCasts(); +      if (const DeclRefExpr *ArgDRE = dyn_cast<DeclRefExpr>(ArgE)) +        if (const VarDecl *D = dyn_cast<VarDecl>(ArgDRE->getDecl())) +          if (D->getCanonicalDecl()->getName().find("std") != StringRef::npos) +            return true; +    } +  } + +  // A bunch of other functions which either take ownership of a pointer or +  // wrap the result up in a struct or object, meaning it can be freed later. +  // (See RetainCountChecker.) Not all the parameters here are invalidated, +  // but the Malloc checker cannot differentiate between them. The right way +  // of doing this would be to implement a pointer escapes callback. +  if (FName == "CGBitmapContextCreate" || +      FName == "CGBitmapContextCreateWithData" || +      FName == "CVPixelBufferCreateWithBytes" || +      FName == "CVPixelBufferCreateWithPlanarBytes" || +      FName == "OSAtomicEnqueue") { +    return true; +  } + +  // Handle cases where we know a buffer's /address/ can escape. +  // Note that the above checks handle some special cases where we know that +  // even though the address escapes, it's still our responsibility to free the +  // buffer. +  if (Call->argumentsMayEscape()) +    return true; + +  // Otherwise, assume that the function does not free memory. +  // Most system calls do not free the memory. +  return false; +} + +static bool retTrue(const RefState *RS) { +  return true; +} + +static bool checkIfNewOrNewArrayFamily(const RefState *RS) { +  return (RS->getAllocationFamily() == AF_CXXNewArray || +          RS->getAllocationFamily() == AF_CXXNew); +} + +ProgramStateRef MallocChecker::checkPointerEscape(ProgramStateRef State, +                                             const InvalidatedSymbols &Escaped, +                                             const CallEvent *Call, +                                             PointerEscapeKind Kind) const { +  return checkPointerEscapeAux(State, Escaped, Call, Kind, &retTrue); +} + +ProgramStateRef MallocChecker::checkConstPointerEscape(ProgramStateRef State, +                                              const InvalidatedSymbols &Escaped, +                                              const CallEvent *Call, +                                              PointerEscapeKind Kind) const { +  return checkPointerEscapeAux(State, Escaped, Call, Kind, +                               &checkIfNewOrNewArrayFamily); +} + +ProgramStateRef MallocChecker::checkPointerEscapeAux(ProgramStateRef State, +                                              const InvalidatedSymbols &Escaped, +                                              const CallEvent *Call, +                                              PointerEscapeKind Kind, +                                  bool(*CheckRefState)(const RefState*)) const { +  // If we know that the call does not free memory, or we want to process the +  // call later, keep tracking the top level arguments. +  SymbolRef EscapingSymbol = nullptr; +  if (Kind == PSK_DirectEscapeOnCall && +      !mayFreeAnyEscapedMemoryOrIsModeledExplicitly(Call, State, +                                                    EscapingSymbol) && +      !EscapingSymbol) { +    return State; +  } + +  for (InvalidatedSymbols::const_iterator I = Escaped.begin(), +       E = Escaped.end(); +       I != E; ++I) { +    SymbolRef sym = *I; + +    if (EscapingSymbol && EscapingSymbol != sym) +      continue; +     +    if (const RefState *RS = State->get<RegionState>(sym)) { +      if (RS->isAllocated() && CheckRefState(RS)) { +        State = State->remove<RegionState>(sym); +        State = State->set<RegionState>(sym, RefState::getEscaped(RS)); +      } +    } +  } +  return State; +} + +static SymbolRef findFailedReallocSymbol(ProgramStateRef currState, +                                         ProgramStateRef prevState) { +  ReallocPairsTy currMap = currState->get<ReallocPairs>(); +  ReallocPairsTy prevMap = prevState->get<ReallocPairs>(); + +  for (ReallocPairsTy::iterator I = prevMap.begin(), E = prevMap.end(); +       I != E; ++I) { +    SymbolRef sym = I.getKey(); +    if (!currMap.lookup(sym)) +      return sym; +  } + +  return nullptr; +} + +PathDiagnosticPiece * +MallocChecker::MallocBugVisitor::VisitNode(const ExplodedNode *N, +                                           const ExplodedNode *PrevN, +                                           BugReporterContext &BRC, +                                           BugReport &BR) { +  ProgramStateRef state = N->getState(); +  ProgramStateRef statePrev = PrevN->getState(); + +  const RefState *RS = state->get<RegionState>(Sym); +  const RefState *RSPrev = statePrev->get<RegionState>(Sym); +  if (!RS) +    return nullptr; + +  const Stmt *S = nullptr; +  const char *Msg = nullptr; +  StackHintGeneratorForSymbol *StackHint = nullptr; + +  // Retrieve the associated statement. +  ProgramPoint ProgLoc = N->getLocation(); +  if (Optional<StmtPoint> SP = ProgLoc.getAs<StmtPoint>()) { +    S = SP->getStmt(); +  } else if (Optional<CallExitEnd> Exit = ProgLoc.getAs<CallExitEnd>()) { +    S = Exit->getCalleeContext()->getCallSite(); +  } else if (Optional<BlockEdge> Edge = ProgLoc.getAs<BlockEdge>()) { +    // If an assumption was made on a branch, it should be caught +    // here by looking at the state transition. +    S = Edge->getSrc()->getTerminator(); +  } + +  if (!S) +    return nullptr; + +  // FIXME: We will eventually need to handle non-statement-based events +  // (__attribute__((cleanup))). + +  // Find out if this is an interesting point and what is the kind. +  if (Mode == Normal) { +    if (isAllocated(RS, RSPrev, S)) { +      Msg = "Memory is allocated"; +      StackHint = new StackHintGeneratorForSymbol(Sym, +                                                  "Returned allocated memory"); +    } else if (isReleased(RS, RSPrev, S)) { +      Msg = "Memory is released"; +      StackHint = new StackHintGeneratorForSymbol(Sym, +                                             "Returning; memory was released"); +    } else if (isRelinquished(RS, RSPrev, S)) { +      Msg = "Memory ownership is transferred"; +      StackHint = new StackHintGeneratorForSymbol(Sym, ""); +    } else if (isReallocFailedCheck(RS, RSPrev, S)) { +      Mode = ReallocationFailed; +      Msg = "Reallocation failed"; +      StackHint = new StackHintGeneratorForReallocationFailed(Sym, +                                                       "Reallocation failed"); + +      if (SymbolRef sym = findFailedReallocSymbol(state, statePrev)) { +        // Is it possible to fail two reallocs WITHOUT testing in between? +        assert((!FailedReallocSymbol || FailedReallocSymbol == sym) && +          "We only support one failed realloc at a time."); +        BR.markInteresting(sym); +        FailedReallocSymbol = sym; +      } +    } + +  // We are in a special mode if a reallocation failed later in the path. +  } else if (Mode == ReallocationFailed) { +    assert(FailedReallocSymbol && "No symbol to look for."); + +    // Is this is the first appearance of the reallocated symbol? +    if (!statePrev->get<RegionState>(FailedReallocSymbol)) { +      // We're at the reallocation point. +      Msg = "Attempt to reallocate memory"; +      StackHint = new StackHintGeneratorForSymbol(Sym, +                                                 "Returned reallocated memory"); +      FailedReallocSymbol = nullptr; +      Mode = Normal; +    } +  } + +  if (!Msg) +    return nullptr; +  assert(StackHint); + +  // Generate the extra diagnostic. +  PathDiagnosticLocation Pos(S, BRC.getSourceManager(), +                             N->getLocationContext()); +  return new PathDiagnosticEventPiece(Pos, Msg, true, StackHint); +} + +void MallocChecker::printState(raw_ostream &Out, ProgramStateRef State, +                               const char *NL, const char *Sep) const { + +  RegionStateTy RS = State->get<RegionState>(); + +  if (!RS.isEmpty()) { +    Out << Sep << "MallocChecker :" << NL; +    for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) { +      const RefState *RefS = State->get<RegionState>(I.getKey()); +      AllocationFamily Family = RefS->getAllocationFamily(); +      Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(Family); + +      I.getKey()->dumpToStream(Out); +      Out << " : "; +      I.getData().dump(Out); +      if (CheckKind.hasValue()) +        Out << " (" << CheckNames[*CheckKind].getName() << ")"; +      Out << NL; +    } +  } +} + +void ento::registerNewDeleteLeaksChecker(CheckerManager &mgr) { +  registerCStringCheckerBasic(mgr); +  MallocChecker *checker = mgr.registerChecker<MallocChecker>(); +  checker->ChecksEnabled[MallocChecker::CK_NewDeleteLeaksChecker] = true; +  checker->CheckNames[MallocChecker::CK_NewDeleteLeaksChecker] = +      mgr.getCurrentCheckName(); +  // We currently treat NewDeleteLeaks checker as a subchecker of NewDelete  +  // checker. +  if (!checker->ChecksEnabled[MallocChecker::CK_NewDeleteChecker]) +    checker->ChecksEnabled[MallocChecker::CK_NewDeleteChecker] = true; +} + +#define REGISTER_CHECKER(name)                                                 \ +  void ento::register##name(CheckerManager &mgr) {                             \ +    registerCStringCheckerBasic(mgr);                                          \ +    MallocChecker *checker = mgr.registerChecker<MallocChecker>();             \ +    checker->ChecksEnabled[MallocChecker::CK_##name] = true;                   \ +    checker->CheckNames[MallocChecker::CK_##name] = mgr.getCurrentCheckName(); \ +  } + +REGISTER_CHECKER(MallocPessimistic) +REGISTER_CHECKER(MallocOptimistic) +REGISTER_CHECKER(NewDeleteChecker) +REGISTER_CHECKER(MismatchedDeallocatorChecker)  | 
