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+//=== MallocChecker.cpp - A malloc/free checker -------------------*- C++ -*--//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines malloc/free checker, which checks for potential memory
+// leaks, double free, and use-after-free problems.
+//
+//===----------------------------------------------------------------------===//
+
+#include "ClangSACheckers.h"
+#include "InterCheckerAPI.h"
+#include "clang/AST/Attr.h"
+#include "clang/AST/ParentMap.h"
+#include "clang/Basic/SourceManager.h"
+#include "clang/Basic/TargetInfo.h"
+#include "clang/StaticAnalyzer/Core/BugReporter/BugType.h"
+#include "clang/StaticAnalyzer/Core/BugReporter/CommonBugCategories.h"
+#include "clang/StaticAnalyzer/Core/Checker.h"
+#include "clang/StaticAnalyzer/Core/CheckerManager.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/SymbolManager.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/ADT/StringExtras.h"
+#include <climits>
+#include <utility>
+
+using namespace clang;
+using namespace ento;
+
+namespace {
+
+// Used to check correspondence between allocators and deallocators.
+enum AllocationFamily {
+ AF_None,
+ AF_Malloc,
+ AF_CXXNew,
+ AF_CXXNewArray,
+ AF_IfNameIndex,
+ AF_Alloca
+};
+
+class RefState {
+ enum Kind { // Reference to allocated memory.
+ Allocated,
+ // Reference to zero-allocated memory.
+ AllocatedOfSizeZero,
+ // Reference to released/freed memory.
+ Released,
+ // The responsibility for freeing resources has transferred from
+ // this reference. A relinquished symbol should not be freed.
+ Relinquished,
+ // We are no longer guaranteed to have observed all manipulations
+ // of this pointer/memory. For example, it could have been
+ // passed as a parameter to an opaque function.
+ Escaped
+ };
+
+ const Stmt *S;
+ unsigned K : 3; // Kind enum, but stored as a bitfield.
+ unsigned Family : 29; // Rest of 32-bit word, currently just an allocation
+ // family.
+
+ RefState(Kind k, const Stmt *s, unsigned family)
+ : S(s), K(k), Family(family) {
+ assert(family != AF_None);
+ }
+public:
+ bool isAllocated() const { return K == Allocated; }
+ bool isAllocatedOfSizeZero() const { return K == AllocatedOfSizeZero; }
+ bool isReleased() const { return K == Released; }
+ bool isRelinquished() const { return K == Relinquished; }
+ bool isEscaped() const { return K == Escaped; }
+ AllocationFamily getAllocationFamily() const {
+ return (AllocationFamily)Family;
+ }
+ const Stmt *getStmt() const { return S; }
+
+ bool operator==(const RefState &X) const {
+ return K == X.K && S == X.S && Family == X.Family;
+ }
+
+ static RefState getAllocated(unsigned family, const Stmt *s) {
+ return RefState(Allocated, s, family);
+ }
+ static RefState getAllocatedOfSizeZero(const RefState *RS) {
+ return RefState(AllocatedOfSizeZero, RS->getStmt(),
+ RS->getAllocationFamily());
+ }
+ static RefState getReleased(unsigned family, const Stmt *s) {
+ return RefState(Released, s, family);
+ }
+ static RefState getRelinquished(unsigned family, const Stmt *s) {
+ return RefState(Relinquished, s, family);
+ }
+ static RefState getEscaped(const RefState *RS) {
+ return RefState(Escaped, RS->getStmt(), RS->getAllocationFamily());
+ }
+
+ void Profile(llvm::FoldingSetNodeID &ID) const {
+ ID.AddInteger(K);
+ ID.AddPointer(S);
+ ID.AddInteger(Family);
+ }
+
+ void dump(raw_ostream &OS) const {
+ switch (static_cast<Kind>(K)) {
+#define CASE(ID) case ID: OS << #ID; break;
+ CASE(Allocated)
+ CASE(AllocatedOfSizeZero)
+ CASE(Released)
+ CASE(Relinquished)
+ CASE(Escaped)
+ }
+ }
+
+ LLVM_DUMP_METHOD void dump() const { dump(llvm::errs()); }
+};
+
+enum ReallocPairKind {
+ RPToBeFreedAfterFailure,
+ // The symbol has been freed when reallocation failed.
+ RPIsFreeOnFailure,
+ // The symbol does not need to be freed after reallocation fails.
+ RPDoNotTrackAfterFailure
+};
+
+/// \class ReallocPair
+/// \brief Stores information about the symbol being reallocated by a call to
+/// 'realloc' to allow modeling failed reallocation later in the path.
+struct ReallocPair {
+ // \brief The symbol which realloc reallocated.
+ SymbolRef ReallocatedSym;
+ ReallocPairKind Kind;
+
+ ReallocPair(SymbolRef S, ReallocPairKind K) :
+ ReallocatedSym(S), Kind(K) {}
+ void Profile(llvm::FoldingSetNodeID &ID) const {
+ ID.AddInteger(Kind);
+ ID.AddPointer(ReallocatedSym);
+ }
+ bool operator==(const ReallocPair &X) const {
+ return ReallocatedSym == X.ReallocatedSym &&
+ Kind == X.Kind;
+ }
+};
+
+typedef std::pair<const ExplodedNode*, const MemRegion*> LeakInfo;
+
+class MallocChecker : public Checker<check::DeadSymbols,
+ check::PointerEscape,
+ check::ConstPointerEscape,
+ check::PreStmt<ReturnStmt>,
+ check::PreCall,
+ check::PostStmt<CallExpr>,
+ check::PostStmt<CXXNewExpr>,
+ check::PreStmt<CXXDeleteExpr>,
+ check::PostStmt<BlockExpr>,
+ check::PostObjCMessage,
+ check::Location,
+ eval::Assume>
+{
+public:
+ MallocChecker()
+ : II_alloca(nullptr), II_win_alloca(nullptr), II_malloc(nullptr),
+ II_free(nullptr), II_realloc(nullptr), II_calloc(nullptr),
+ II_valloc(nullptr), II_reallocf(nullptr), II_strndup(nullptr),
+ II_strdup(nullptr), II_win_strdup(nullptr), II_kmalloc(nullptr),
+ II_if_nameindex(nullptr), II_if_freenameindex(nullptr),
+ II_wcsdup(nullptr), II_win_wcsdup(nullptr), II_g_malloc(nullptr),
+ II_g_malloc0(nullptr), II_g_realloc(nullptr), II_g_try_malloc(nullptr),
+ II_g_try_malloc0(nullptr), II_g_try_realloc(nullptr),
+ II_g_free(nullptr), II_g_memdup(nullptr), II_g_malloc_n(nullptr),
+ II_g_malloc0_n(nullptr), II_g_realloc_n(nullptr),
+ II_g_try_malloc_n(nullptr), II_g_try_malloc0_n(nullptr),
+ II_g_try_realloc_n(nullptr) {}
+
+ /// In pessimistic mode, the checker assumes that it does not know which
+ /// functions might free the memory.
+ enum CheckKind {
+ CK_MallocChecker,
+ CK_NewDeleteChecker,
+ CK_NewDeleteLeaksChecker,
+ CK_MismatchedDeallocatorChecker,
+ CK_NumCheckKinds
+ };
+
+ enum class MemoryOperationKind {
+ MOK_Allocate,
+ MOK_Free,
+ MOK_Any
+ };
+
+ DefaultBool IsOptimistic;
+
+ DefaultBool ChecksEnabled[CK_NumCheckKinds];
+ CheckName CheckNames[CK_NumCheckKinds];
+
+ void checkPreCall(const CallEvent &Call, CheckerContext &C) const;
+ void checkPostStmt(const CallExpr *CE, CheckerContext &C) const;
+ void checkPostStmt(const CXXNewExpr *NE, CheckerContext &C) const;
+ void checkPreStmt(const CXXDeleteExpr *DE, CheckerContext &C) const;
+ void checkPostObjCMessage(const ObjCMethodCall &Call, CheckerContext &C) const;
+ void checkPostStmt(const BlockExpr *BE, CheckerContext &C) const;
+ void checkDeadSymbols(SymbolReaper &SymReaper, CheckerContext &C) const;
+ void checkPreStmt(const ReturnStmt *S, CheckerContext &C) const;
+ ProgramStateRef evalAssume(ProgramStateRef state, SVal Cond,
+ bool Assumption) const;
+ void checkLocation(SVal l, bool isLoad, const Stmt *S,
+ CheckerContext &C) const;
+
+ ProgramStateRef checkPointerEscape(ProgramStateRef State,
+ const InvalidatedSymbols &Escaped,
+ const CallEvent *Call,
+ PointerEscapeKind Kind) const;
+ ProgramStateRef checkConstPointerEscape(ProgramStateRef State,
+ const InvalidatedSymbols &Escaped,
+ const CallEvent *Call,
+ PointerEscapeKind Kind) const;
+
+ void printState(raw_ostream &Out, ProgramStateRef State,
+ const char *NL, const char *Sep) const override;
+
+private:
+ mutable std::unique_ptr<BugType> BT_DoubleFree[CK_NumCheckKinds];
+ mutable std::unique_ptr<BugType> BT_DoubleDelete;
+ mutable std::unique_ptr<BugType> BT_Leak[CK_NumCheckKinds];
+ mutable std::unique_ptr<BugType> BT_UseFree[CK_NumCheckKinds];
+ mutable std::unique_ptr<BugType> BT_BadFree[CK_NumCheckKinds];
+ mutable std::unique_ptr<BugType> BT_FreeAlloca[CK_NumCheckKinds];
+ mutable std::unique_ptr<BugType> BT_MismatchedDealloc;
+ mutable std::unique_ptr<BugType> BT_OffsetFree[CK_NumCheckKinds];
+ mutable std::unique_ptr<BugType> BT_UseZerroAllocated[CK_NumCheckKinds];
+ mutable IdentifierInfo *II_alloca, *II_win_alloca, *II_malloc, *II_free,
+ *II_realloc, *II_calloc, *II_valloc, *II_reallocf,
+ *II_strndup, *II_strdup, *II_win_strdup, *II_kmalloc,
+ *II_if_nameindex, *II_if_freenameindex, *II_wcsdup,
+ *II_win_wcsdup, *II_g_malloc, *II_g_malloc0,
+ *II_g_realloc, *II_g_try_malloc, *II_g_try_malloc0,
+ *II_g_try_realloc, *II_g_free, *II_g_memdup,
+ *II_g_malloc_n, *II_g_malloc0_n, *II_g_realloc_n,
+ *II_g_try_malloc_n, *II_g_try_malloc0_n,
+ *II_g_try_realloc_n;
+ mutable Optional<uint64_t> KernelZeroFlagVal;
+
+ void initIdentifierInfo(ASTContext &C) const;
+
+ /// \brief Determine family of a deallocation expression.
+ AllocationFamily getAllocationFamily(CheckerContext &C, const Stmt *S) const;
+
+ /// \brief Print names of allocators and deallocators.
+ ///
+ /// \returns true on success.
+ bool printAllocDeallocName(raw_ostream &os, CheckerContext &C,
+ const Expr *E) const;
+
+ /// \brief Print expected name of an allocator based on the deallocator's
+ /// family derived from the DeallocExpr.
+ void printExpectedAllocName(raw_ostream &os, CheckerContext &C,
+ const Expr *DeallocExpr) const;
+ /// \brief Print expected name of a deallocator based on the allocator's
+ /// family.
+ void printExpectedDeallocName(raw_ostream &os, AllocationFamily Family) const;
+
+ ///@{
+ /// Check if this is one of the functions which can allocate/reallocate memory
+ /// pointed to by one of its arguments.
+ bool isMemFunction(const FunctionDecl *FD, ASTContext &C) const;
+ bool isCMemFunction(const FunctionDecl *FD,
+ ASTContext &C,
+ AllocationFamily Family,
+ MemoryOperationKind MemKind) const;
+ bool isStandardNewDelete(const FunctionDecl *FD, ASTContext &C) const;
+ ///@}
+
+ /// \brief Perform a zero-allocation check.
+ ProgramStateRef ProcessZeroAllocation(CheckerContext &C, const Expr *E,
+ const unsigned AllocationSizeArg,
+ ProgramStateRef State) const;
+
+ ProgramStateRef MallocMemReturnsAttr(CheckerContext &C,
+ const CallExpr *CE,
+ const OwnershipAttr* Att,
+ ProgramStateRef State) const;
+ static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE,
+ const Expr *SizeEx, SVal Init,
+ ProgramStateRef State,
+ AllocationFamily Family = AF_Malloc);
+ static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE,
+ SVal SizeEx, SVal Init,
+ ProgramStateRef State,
+ AllocationFamily Family = AF_Malloc);
+
+ static ProgramStateRef addExtentSize(CheckerContext &C, const CXXNewExpr *NE,
+ ProgramStateRef State);
+
+ // Check if this malloc() for special flags. At present that means M_ZERO or
+ // __GFP_ZERO (in which case, treat it like calloc).
+ llvm::Optional<ProgramStateRef>
+ performKernelMalloc(const CallExpr *CE, CheckerContext &C,
+ const ProgramStateRef &State) const;
+
+ /// Update the RefState to reflect the new memory allocation.
+ static ProgramStateRef
+ MallocUpdateRefState(CheckerContext &C, const Expr *E, ProgramStateRef State,
+ AllocationFamily Family = AF_Malloc);
+
+ ProgramStateRef FreeMemAttr(CheckerContext &C, const CallExpr *CE,
+ const OwnershipAttr* Att,
+ ProgramStateRef State) const;
+ ProgramStateRef FreeMemAux(CheckerContext &C, const CallExpr *CE,
+ ProgramStateRef state, unsigned Num,
+ bool Hold,
+ bool &ReleasedAllocated,
+ bool ReturnsNullOnFailure = false) const;
+ ProgramStateRef FreeMemAux(CheckerContext &C, const Expr *Arg,
+ const Expr *ParentExpr,
+ ProgramStateRef State,
+ bool Hold,
+ bool &ReleasedAllocated,
+ bool ReturnsNullOnFailure = false) const;
+
+ ProgramStateRef ReallocMemAux(CheckerContext &C, const CallExpr *CE,
+ bool FreesMemOnFailure,
+ ProgramStateRef State,
+ bool SuffixWithN = false) const;
+ static SVal evalMulForBufferSize(CheckerContext &C, const Expr *Blocks,
+ const Expr *BlockBytes);
+ static ProgramStateRef CallocMem(CheckerContext &C, const CallExpr *CE,
+ ProgramStateRef State);
+
+ ///\brief Check if the memory associated with this symbol was released.
+ bool isReleased(SymbolRef Sym, CheckerContext &C) const;
+
+ bool checkUseAfterFree(SymbolRef Sym, CheckerContext &C, const Stmt *S) const;
+
+ void checkUseZeroAllocated(SymbolRef Sym, CheckerContext &C,
+ const Stmt *S) const;
+
+ bool checkDoubleDelete(SymbolRef Sym, CheckerContext &C) const;
+
+ /// Check if the function is known free memory, or if it is
+ /// "interesting" and should be modeled explicitly.
+ ///
+ /// \param [out] EscapingSymbol A function might not free memory in general,
+ /// but could be known to free a particular symbol. In this case, false is
+ /// returned and the single escaping symbol is returned through the out
+ /// parameter.
+ ///
+ /// We assume that pointers do not escape through calls to system functions
+ /// not handled by this checker.
+ bool mayFreeAnyEscapedMemoryOrIsModeledExplicitly(const CallEvent *Call,
+ ProgramStateRef State,
+ SymbolRef &EscapingSymbol) const;
+
+ // Implementation of the checkPointerEscape callabcks.
+ ProgramStateRef checkPointerEscapeAux(ProgramStateRef State,
+ const InvalidatedSymbols &Escaped,
+ const CallEvent *Call,
+ PointerEscapeKind Kind,
+ bool(*CheckRefState)(const RefState*)) const;
+
+ ///@{
+ /// Tells if a given family/call/symbol is tracked by the current checker.
+ /// Sets CheckKind to the kind of the checker responsible for this
+ /// family/call/symbol.
+ Optional<CheckKind> getCheckIfTracked(AllocationFamily Family,
+ bool IsALeakCheck = false) const;
+ Optional<CheckKind> getCheckIfTracked(CheckerContext &C,
+ const Stmt *AllocDeallocStmt,
+ bool IsALeakCheck = false) const;
+ Optional<CheckKind> getCheckIfTracked(CheckerContext &C, SymbolRef Sym,
+ bool IsALeakCheck = false) const;
+ ///@}
+ static bool SummarizeValue(raw_ostream &os, SVal V);
+ static bool SummarizeRegion(raw_ostream &os, const MemRegion *MR);
+ void ReportBadFree(CheckerContext &C, SVal ArgVal, SourceRange Range,
+ const Expr *DeallocExpr) const;
+ void ReportFreeAlloca(CheckerContext &C, SVal ArgVal,
+ SourceRange Range) const;
+ void ReportMismatchedDealloc(CheckerContext &C, SourceRange Range,
+ const Expr *DeallocExpr, const RefState *RS,
+ SymbolRef Sym, bool OwnershipTransferred) const;
+ void ReportOffsetFree(CheckerContext &C, SVal ArgVal, SourceRange Range,
+ const Expr *DeallocExpr,
+ const Expr *AllocExpr = nullptr) const;
+ void ReportUseAfterFree(CheckerContext &C, SourceRange Range,
+ SymbolRef Sym) const;
+ void ReportDoubleFree(CheckerContext &C, SourceRange Range, bool Released,
+ SymbolRef Sym, SymbolRef PrevSym) const;
+
+ void ReportDoubleDelete(CheckerContext &C, SymbolRef Sym) const;
+
+ void ReportUseZeroAllocated(CheckerContext &C, SourceRange Range,
+ SymbolRef Sym) const;
+
+ void ReportFunctionPointerFree(CheckerContext &C, SVal ArgVal,
+ SourceRange Range, const Expr *FreeExpr) const;
+
+ /// Find the location of the allocation for Sym on the path leading to the
+ /// exploded node N.
+ LeakInfo getAllocationSite(const ExplodedNode *N, SymbolRef Sym,
+ CheckerContext &C) const;
+
+ void reportLeak(SymbolRef Sym, ExplodedNode *N, CheckerContext &C) const;
+
+ /// The bug visitor which allows us to print extra diagnostics along the
+ /// BugReport path. For example, showing the allocation site of the leaked
+ /// region.
+ class MallocBugVisitor final
+ : public BugReporterVisitorImpl<MallocBugVisitor> {
+ protected:
+ enum NotificationMode {
+ Normal,
+ ReallocationFailed
+ };
+
+ // The allocated region symbol tracked by the main analysis.
+ SymbolRef Sym;
+
+ // The mode we are in, i.e. what kind of diagnostics will be emitted.
+ NotificationMode Mode;
+
+ // A symbol from when the primary region should have been reallocated.
+ SymbolRef FailedReallocSymbol;
+
+ bool IsLeak;
+
+ public:
+ MallocBugVisitor(SymbolRef S, bool isLeak = false)
+ : Sym(S), Mode(Normal), FailedReallocSymbol(nullptr), IsLeak(isLeak) {}
+
+ void Profile(llvm::FoldingSetNodeID &ID) const override {
+ static int X = 0;
+ ID.AddPointer(&X);
+ ID.AddPointer(Sym);
+ }
+
+ inline bool isAllocated(const RefState *S, const RefState *SPrev,
+ const Stmt *Stmt) {
+ // Did not track -> allocated. Other state (released) -> allocated.
+ return (Stmt && (isa<CallExpr>(Stmt) || isa<CXXNewExpr>(Stmt)) &&
+ (S && (S->isAllocated() || S->isAllocatedOfSizeZero())) &&
+ (!SPrev || !(SPrev->isAllocated() ||
+ SPrev->isAllocatedOfSizeZero())));
+ }
+
+ inline bool isReleased(const RefState *S, const RefState *SPrev,
+ const Stmt *Stmt) {
+ // Did not track -> released. Other state (allocated) -> released.
+ return (Stmt && (isa<CallExpr>(Stmt) || isa<CXXDeleteExpr>(Stmt)) &&
+ (S && S->isReleased()) && (!SPrev || !SPrev->isReleased()));
+ }
+
+ inline bool isRelinquished(const RefState *S, const RefState *SPrev,
+ const Stmt *Stmt) {
+ // Did not track -> relinquished. Other state (allocated) -> relinquished.
+ return (Stmt && (isa<CallExpr>(Stmt) || isa<ObjCMessageExpr>(Stmt) ||
+ isa<ObjCPropertyRefExpr>(Stmt)) &&
+ (S && S->isRelinquished()) &&
+ (!SPrev || !SPrev->isRelinquished()));
+ }
+
+ inline bool isReallocFailedCheck(const RefState *S, const RefState *SPrev,
+ const Stmt *Stmt) {
+ // If the expression is not a call, and the state change is
+ // released -> allocated, it must be the realloc return value
+ // check. If we have to handle more cases here, it might be cleaner just
+ // to track this extra bit in the state itself.
+ return ((!Stmt || !isa<CallExpr>(Stmt)) &&
+ (S && (S->isAllocated() || S->isAllocatedOfSizeZero())) &&
+ (SPrev && !(SPrev->isAllocated() ||
+ SPrev->isAllocatedOfSizeZero())));
+ }
+
+ std::shared_ptr<PathDiagnosticPiece> VisitNode(const ExplodedNode *N,
+ const ExplodedNode *PrevN,
+ BugReporterContext &BRC,
+ BugReport &BR) override;
+
+ std::unique_ptr<PathDiagnosticPiece>
+ getEndPath(BugReporterContext &BRC, const ExplodedNode *EndPathNode,
+ BugReport &BR) override {
+ if (!IsLeak)
+ return nullptr;
+
+ PathDiagnosticLocation L =
+ PathDiagnosticLocation::createEndOfPath(EndPathNode,
+ BRC.getSourceManager());
+ // Do not add the statement itself as a range in case of leak.
+ return llvm::make_unique<PathDiagnosticEventPiece>(L, BR.getDescription(),
+ false);
+ }
+
+ private:
+ class StackHintGeneratorForReallocationFailed
+ : public StackHintGeneratorForSymbol {
+ public:
+ StackHintGeneratorForReallocationFailed(SymbolRef S, StringRef M)
+ : StackHintGeneratorForSymbol(S, M) {}
+
+ std::string getMessageForArg(const Expr *ArgE,
+ unsigned ArgIndex) override {
+ // Printed parameters start at 1, not 0.
+ ++ArgIndex;
+
+ SmallString<200> buf;
+ llvm::raw_svector_ostream os(buf);
+
+ os << "Reallocation of " << ArgIndex << llvm::getOrdinalSuffix(ArgIndex)
+ << " parameter failed";
+
+ return os.str();
+ }
+
+ std::string getMessageForReturn(const CallExpr *CallExpr) override {
+ return "Reallocation of returned value failed";
+ }
+ };
+ };
+};
+} // end anonymous namespace
+
+REGISTER_MAP_WITH_PROGRAMSTATE(RegionState, SymbolRef, RefState)
+REGISTER_MAP_WITH_PROGRAMSTATE(ReallocPairs, SymbolRef, ReallocPair)
+REGISTER_SET_WITH_PROGRAMSTATE(ReallocSizeZeroSymbols, SymbolRef)
+
+// A map from the freed symbol to the symbol representing the return value of
+// the free function.
+REGISTER_MAP_WITH_PROGRAMSTATE(FreeReturnValue, SymbolRef, SymbolRef)
+
+namespace {
+class StopTrackingCallback final : public SymbolVisitor {
+ ProgramStateRef state;
+public:
+ StopTrackingCallback(ProgramStateRef st) : state(std::move(st)) {}
+ ProgramStateRef getState() const { return state; }
+
+ bool VisitSymbol(SymbolRef sym) override {
+ state = state->remove<RegionState>(sym);
+ return true;
+ }
+};
+} // end anonymous namespace
+
+void MallocChecker::initIdentifierInfo(ASTContext &Ctx) const {
+ if (II_malloc)
+ return;
+ II_alloca = &Ctx.Idents.get("alloca");
+ II_malloc = &Ctx.Idents.get("malloc");
+ II_free = &Ctx.Idents.get("free");
+ II_realloc = &Ctx.Idents.get("realloc");
+ II_reallocf = &Ctx.Idents.get("reallocf");
+ II_calloc = &Ctx.Idents.get("calloc");
+ II_valloc = &Ctx.Idents.get("valloc");
+ II_strdup = &Ctx.Idents.get("strdup");
+ II_strndup = &Ctx.Idents.get("strndup");
+ II_wcsdup = &Ctx.Idents.get("wcsdup");
+ II_kmalloc = &Ctx.Idents.get("kmalloc");
+ II_if_nameindex = &Ctx.Idents.get("if_nameindex");
+ II_if_freenameindex = &Ctx.Idents.get("if_freenameindex");
+
+ //MSVC uses `_`-prefixed instead, so we check for them too.
+ II_win_strdup = &Ctx.Idents.get("_strdup");
+ II_win_wcsdup = &Ctx.Idents.get("_wcsdup");
+ II_win_alloca = &Ctx.Idents.get("_alloca");
+
+ // Glib
+ II_g_malloc = &Ctx.Idents.get("g_malloc");
+ II_g_malloc0 = &Ctx.Idents.get("g_malloc0");
+ II_g_realloc = &Ctx.Idents.get("g_realloc");
+ II_g_try_malloc = &Ctx.Idents.get("g_try_malloc");
+ II_g_try_malloc0 = &Ctx.Idents.get("g_try_malloc0");
+ II_g_try_realloc = &Ctx.Idents.get("g_try_realloc");
+ II_g_free = &Ctx.Idents.get("g_free");
+ II_g_memdup = &Ctx.Idents.get("g_memdup");
+ II_g_malloc_n = &Ctx.Idents.get("g_malloc_n");
+ II_g_malloc0_n = &Ctx.Idents.get("g_malloc0_n");
+ II_g_realloc_n = &Ctx.Idents.get("g_realloc_n");
+ II_g_try_malloc_n = &Ctx.Idents.get("g_try_malloc_n");
+ II_g_try_malloc0_n = &Ctx.Idents.get("g_try_malloc0_n");
+ II_g_try_realloc_n = &Ctx.Idents.get("g_try_realloc_n");
+}
+
+bool MallocChecker::isMemFunction(const FunctionDecl *FD, ASTContext &C) const {
+ if (isCMemFunction(FD, C, AF_Malloc, MemoryOperationKind::MOK_Any))
+ return true;
+
+ if (isCMemFunction(FD, C, AF_IfNameIndex, MemoryOperationKind::MOK_Any))
+ return true;
+
+ if (isCMemFunction(FD, C, AF_Alloca, MemoryOperationKind::MOK_Any))
+ return true;
+
+ if (isStandardNewDelete(FD, C))
+ return true;
+
+ return false;
+}
+
+bool MallocChecker::isCMemFunction(const FunctionDecl *FD,
+ ASTContext &C,
+ AllocationFamily Family,
+ MemoryOperationKind MemKind) const {
+ if (!FD)
+ return false;
+
+ bool CheckFree = (MemKind == MemoryOperationKind::MOK_Any ||
+ MemKind == MemoryOperationKind::MOK_Free);
+ bool CheckAlloc = (MemKind == MemoryOperationKind::MOK_Any ||
+ MemKind == MemoryOperationKind::MOK_Allocate);
+
+ if (FD->getKind() == Decl::Function) {
+ const IdentifierInfo *FunI = FD->getIdentifier();
+ initIdentifierInfo(C);
+
+ if (Family == AF_Malloc && CheckFree) {
+ if (FunI == II_free || FunI == II_realloc || FunI == II_reallocf ||
+ FunI == II_g_free)
+ return true;
+ }
+
+ if (Family == AF_Malloc && CheckAlloc) {
+ if (FunI == II_malloc || FunI == II_realloc || FunI == II_reallocf ||
+ FunI == II_calloc || FunI == II_valloc || FunI == II_strdup ||
+ FunI == II_win_strdup || FunI == II_strndup || FunI == II_wcsdup ||
+ FunI == II_win_wcsdup || FunI == II_kmalloc ||
+ FunI == II_g_malloc || FunI == II_g_malloc0 ||
+ FunI == II_g_realloc || FunI == II_g_try_malloc ||
+ FunI == II_g_try_malloc0 || FunI == II_g_try_realloc ||
+ FunI == II_g_memdup || FunI == II_g_malloc_n ||
+ FunI == II_g_malloc0_n || FunI == II_g_realloc_n ||
+ FunI == II_g_try_malloc_n || FunI == II_g_try_malloc0_n ||
+ FunI == II_g_try_realloc_n)
+ return true;
+ }
+
+ if (Family == AF_IfNameIndex && CheckFree) {
+ if (FunI == II_if_freenameindex)
+ return true;
+ }
+
+ if (Family == AF_IfNameIndex && CheckAlloc) {
+ if (FunI == II_if_nameindex)
+ return true;
+ }
+
+ if (Family == AF_Alloca && CheckAlloc) {
+ if (FunI == II_alloca || FunI == II_win_alloca)
+ return true;
+ }
+ }
+
+ if (Family != AF_Malloc)
+ return false;
+
+ if (IsOptimistic && FD->hasAttrs()) {
+ for (const auto *I : FD->specific_attrs<OwnershipAttr>()) {
+ OwnershipAttr::OwnershipKind OwnKind = I->getOwnKind();
+ if(OwnKind == OwnershipAttr::Takes || OwnKind == OwnershipAttr::Holds) {
+ if (CheckFree)
+ return true;
+ } else if (OwnKind == OwnershipAttr::Returns) {
+ if (CheckAlloc)
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+// Tells if the callee is one of the following:
+// 1) A global non-placement new/delete operator function.
+// 2) A global placement operator function with the single placement argument
+// of type std::nothrow_t.
+bool MallocChecker::isStandardNewDelete(const FunctionDecl *FD,
+ ASTContext &C) const {
+ if (!FD)
+ return false;
+
+ OverloadedOperatorKind Kind = FD->getOverloadedOperator();
+ if (Kind != OO_New && Kind != OO_Array_New &&
+ Kind != OO_Delete && Kind != OO_Array_Delete)
+ return false;
+
+ // Skip all operator new/delete methods.
+ if (isa<CXXMethodDecl>(FD))
+ return false;
+
+ // Return true if tested operator is a standard placement nothrow operator.
+ if (FD->getNumParams() == 2) {
+ QualType T = FD->getParamDecl(1)->getType();
+ if (const IdentifierInfo *II = T.getBaseTypeIdentifier())
+ return II->getName().equals("nothrow_t");
+ }
+
+ // Skip placement operators.
+ if (FD->getNumParams() != 1 || FD->isVariadic())
+ return false;
+
+ // One of the standard new/new[]/delete/delete[] non-placement operators.
+ return true;
+}
+
+llvm::Optional<ProgramStateRef> MallocChecker::performKernelMalloc(
+ const CallExpr *CE, CheckerContext &C, const ProgramStateRef &State) const {
+ // 3-argument malloc(), as commonly used in {Free,Net,Open}BSD Kernels:
+ //
+ // void *malloc(unsigned long size, struct malloc_type *mtp, int flags);
+ //
+ // One of the possible flags is M_ZERO, which means 'give me back an
+ // allocation which is already zeroed', like calloc.
+
+ // 2-argument kmalloc(), as used in the Linux kernel:
+ //
+ // void *kmalloc(size_t size, gfp_t flags);
+ //
+ // Has the similar flag value __GFP_ZERO.
+
+ // This logic is largely cloned from O_CREAT in UnixAPIChecker, maybe some
+ // code could be shared.
+
+ ASTContext &Ctx = C.getASTContext();
+ llvm::Triple::OSType OS = Ctx.getTargetInfo().getTriple().getOS();
+
+ if (!KernelZeroFlagVal.hasValue()) {
+ if (OS == llvm::Triple::FreeBSD)
+ KernelZeroFlagVal = 0x0100;
+ else if (OS == llvm::Triple::NetBSD)
+ KernelZeroFlagVal = 0x0002;
+ else if (OS == llvm::Triple::OpenBSD)
+ KernelZeroFlagVal = 0x0008;
+ else if (OS == llvm::Triple::Linux)
+ // __GFP_ZERO
+ KernelZeroFlagVal = 0x8000;
+ else
+ // FIXME: We need a more general way of getting the M_ZERO value.
+ // See also: O_CREAT in UnixAPIChecker.cpp.
+
+ // Fall back to normal malloc behavior on platforms where we don't
+ // know M_ZERO.
+ return None;
+ }
+
+ // We treat the last argument as the flags argument, and callers fall-back to
+ // normal malloc on a None return. This works for the FreeBSD kernel malloc
+ // as well as Linux kmalloc.
+ if (CE->getNumArgs() < 2)
+ return None;
+
+ const Expr *FlagsEx = CE->getArg(CE->getNumArgs() - 1);
+ const SVal V = State->getSVal(FlagsEx, C.getLocationContext());
+ if (!V.getAs<NonLoc>()) {
+ // The case where 'V' can be a location can only be due to a bad header,
+ // so in this case bail out.
+ return None;
+ }
+
+ NonLoc Flags = V.castAs<NonLoc>();
+ NonLoc ZeroFlag = C.getSValBuilder()
+ .makeIntVal(KernelZeroFlagVal.getValue(), FlagsEx->getType())
+ .castAs<NonLoc>();
+ SVal MaskedFlagsUC = C.getSValBuilder().evalBinOpNN(State, BO_And,
+ Flags, ZeroFlag,
+ FlagsEx->getType());
+ if (MaskedFlagsUC.isUnknownOrUndef())
+ return None;
+ DefinedSVal MaskedFlags = MaskedFlagsUC.castAs<DefinedSVal>();
+
+ // Check if maskedFlags is non-zero.
+ ProgramStateRef TrueState, FalseState;
+ std::tie(TrueState, FalseState) = State->assume(MaskedFlags);
+
+ // If M_ZERO is set, treat this like calloc (initialized).
+ if (TrueState && !FalseState) {
+ SVal ZeroVal = C.getSValBuilder().makeZeroVal(Ctx.CharTy);
+ return MallocMemAux(C, CE, CE->getArg(0), ZeroVal, TrueState);
+ }
+
+ return None;
+}
+
+SVal MallocChecker::evalMulForBufferSize(CheckerContext &C, const Expr *Blocks,
+ const Expr *BlockBytes) {
+ SValBuilder &SB = C.getSValBuilder();
+ SVal BlocksVal = C.getSVal(Blocks);
+ SVal BlockBytesVal = C.getSVal(BlockBytes);
+ ProgramStateRef State = C.getState();
+ SVal TotalSize = SB.evalBinOp(State, BO_Mul, BlocksVal, BlockBytesVal,
+ SB.getContext().getSizeType());
+ return TotalSize;
+}
+
+void MallocChecker::checkPostStmt(const CallExpr *CE, CheckerContext &C) const {
+ if (C.wasInlined)
+ return;
+
+ const FunctionDecl *FD = C.getCalleeDecl(CE);
+ if (!FD)
+ return;
+
+ ProgramStateRef State = C.getState();
+ bool ReleasedAllocatedMemory = false;
+
+ if (FD->getKind() == Decl::Function) {
+ initIdentifierInfo(C.getASTContext());
+ IdentifierInfo *FunI = FD->getIdentifier();
+
+ if (FunI == II_malloc || FunI == II_g_malloc || FunI == II_g_try_malloc) {
+ if (CE->getNumArgs() < 1)
+ return;
+ if (CE->getNumArgs() < 3) {
+ State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State);
+ if (CE->getNumArgs() == 1)
+ State = ProcessZeroAllocation(C, CE, 0, State);
+ } else if (CE->getNumArgs() == 3) {
+ llvm::Optional<ProgramStateRef> MaybeState =
+ performKernelMalloc(CE, C, State);
+ if (MaybeState.hasValue())
+ State = MaybeState.getValue();
+ else
+ State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State);
+ }
+ } else if (FunI == II_kmalloc) {
+ if (CE->getNumArgs() < 1)
+ return;
+ llvm::Optional<ProgramStateRef> MaybeState =
+ performKernelMalloc(CE, C, State);
+ if (MaybeState.hasValue())
+ State = MaybeState.getValue();
+ else
+ State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State);
+ } else if (FunI == II_valloc) {
+ if (CE->getNumArgs() < 1)
+ return;
+ State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State);
+ State = ProcessZeroAllocation(C, CE, 0, State);
+ } else if (FunI == II_realloc || FunI == II_g_realloc ||
+ FunI == II_g_try_realloc) {
+ State = ReallocMemAux(C, CE, false, State);
+ State = ProcessZeroAllocation(C, CE, 1, State);
+ } else if (FunI == II_reallocf) {
+ State = ReallocMemAux(C, CE, true, State);
+ State = ProcessZeroAllocation(C, CE, 1, State);
+ } else if (FunI == II_calloc) {
+ State = CallocMem(C, CE, State);
+ State = ProcessZeroAllocation(C, CE, 0, State);
+ State = ProcessZeroAllocation(C, CE, 1, State);
+ } else if (FunI == II_free || FunI == II_g_free) {
+ State = FreeMemAux(C, CE, State, 0, false, ReleasedAllocatedMemory);
+ } else if (FunI == II_strdup || FunI == II_win_strdup ||
+ FunI == II_wcsdup || FunI == II_win_wcsdup) {
+ State = MallocUpdateRefState(C, CE, State);
+ } else if (FunI == II_strndup) {
+ State = MallocUpdateRefState(C, CE, State);
+ } else if (FunI == II_alloca || FunI == II_win_alloca) {
+ if (CE->getNumArgs() < 1)
+ return;
+ State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State,
+ AF_Alloca);
+ State = ProcessZeroAllocation(C, CE, 0, State);
+ } else if (isStandardNewDelete(FD, C.getASTContext())) {
+ // Process direct calls to operator new/new[]/delete/delete[] functions
+ // as distinct from new/new[]/delete/delete[] expressions that are
+ // processed by the checkPostStmt callbacks for CXXNewExpr and
+ // CXXDeleteExpr.
+ OverloadedOperatorKind K = FD->getOverloadedOperator();
+ if (K == OO_New) {
+ State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State,
+ AF_CXXNew);
+ State = ProcessZeroAllocation(C, CE, 0, State);
+ }
+ else if (K == OO_Array_New) {
+ State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State,
+ AF_CXXNewArray);
+ State = ProcessZeroAllocation(C, CE, 0, State);
+ }
+ else if (K == OO_Delete || K == OO_Array_Delete)
+ State = FreeMemAux(C, CE, State, 0, false, ReleasedAllocatedMemory);
+ else
+ llvm_unreachable("not a new/delete operator");
+ } else if (FunI == II_if_nameindex) {
+ // Should we model this differently? We can allocate a fixed number of
+ // elements with zeros in the last one.
+ State = MallocMemAux(C, CE, UnknownVal(), UnknownVal(), State,
+ AF_IfNameIndex);
+ } else if (FunI == II_if_freenameindex) {
+ State = FreeMemAux(C, CE, State, 0, false, ReleasedAllocatedMemory);
+ } else if (FunI == II_g_malloc0 || FunI == II_g_try_malloc0) {
+ if (CE->getNumArgs() < 1)
+ return;
+ SValBuilder &svalBuilder = C.getSValBuilder();
+ SVal zeroVal = svalBuilder.makeZeroVal(svalBuilder.getContext().CharTy);
+ State = MallocMemAux(C, CE, CE->getArg(0), zeroVal, State);
+ State = ProcessZeroAllocation(C, CE, 0, State);
+ } else if (FunI == II_g_memdup) {
+ if (CE->getNumArgs() < 2)
+ return;
+ State = MallocMemAux(C, CE, CE->getArg(1), UndefinedVal(), State);
+ State = ProcessZeroAllocation(C, CE, 1, State);
+ } else if (FunI == II_g_malloc_n || FunI == II_g_try_malloc_n ||
+ FunI == II_g_malloc0_n || FunI == II_g_try_malloc0_n) {
+ if (CE->getNumArgs() < 2)
+ return;
+ SVal Init = UndefinedVal();
+ if (FunI == II_g_malloc0_n || FunI == II_g_try_malloc0_n) {
+ SValBuilder &SB = C.getSValBuilder();
+ Init = SB.makeZeroVal(SB.getContext().CharTy);
+ }
+ SVal TotalSize = evalMulForBufferSize(C, CE->getArg(0), CE->getArg(1));
+ State = MallocMemAux(C, CE, TotalSize, Init, State);
+ State = ProcessZeroAllocation(C, CE, 0, State);
+ State = ProcessZeroAllocation(C, CE, 1, State);
+ } else if (FunI == II_g_realloc_n || FunI == II_g_try_realloc_n) {
+ if (CE->getNumArgs() < 3)
+ return;
+ State = ReallocMemAux(C, CE, false, State, true);
+ State = ProcessZeroAllocation(C, CE, 1, State);
+ State = ProcessZeroAllocation(C, CE, 2, State);
+ }
+ }
+
+ if (IsOptimistic || ChecksEnabled[CK_MismatchedDeallocatorChecker]) {
+ // Check all the attributes, if there are any.
+ // There can be multiple of these attributes.
+ if (FD->hasAttrs())
+ for (const auto *I : FD->specific_attrs<OwnershipAttr>()) {
+ switch (I->getOwnKind()) {
+ case OwnershipAttr::Returns:
+ State = MallocMemReturnsAttr(C, CE, I, State);
+ break;
+ case OwnershipAttr::Takes:
+ case OwnershipAttr::Holds:
+ State = FreeMemAttr(C, CE, I, State);
+ break;
+ }
+ }
+ }
+ C.addTransition(State);
+}
+
+// Performs a 0-sized allocations check.
+ProgramStateRef MallocChecker::ProcessZeroAllocation(CheckerContext &C,
+ const Expr *E,
+ const unsigned AllocationSizeArg,
+ ProgramStateRef State) const {
+ if (!State)
+ return nullptr;
+
+ const Expr *Arg = nullptr;
+
+ if (const CallExpr *CE = dyn_cast<CallExpr>(E)) {
+ Arg = CE->getArg(AllocationSizeArg);
+ }
+ else if (const CXXNewExpr *NE = dyn_cast<CXXNewExpr>(E)) {
+ if (NE->isArray())
+ Arg = NE->getArraySize();
+ else
+ return State;
+ }
+ else
+ llvm_unreachable("not a CallExpr or CXXNewExpr");
+
+ assert(Arg);
+
+ Optional<DefinedSVal> DefArgVal =
+ State->getSVal(Arg, C.getLocationContext()).getAs<DefinedSVal>();
+
+ if (!DefArgVal)
+ return State;
+
+ // Check if the allocation size is 0.
+ ProgramStateRef TrueState, FalseState;
+ SValBuilder &SvalBuilder = C.getSValBuilder();
+ DefinedSVal Zero =
+ SvalBuilder.makeZeroVal(Arg->getType()).castAs<DefinedSVal>();
+
+ std::tie(TrueState, FalseState) =
+ State->assume(SvalBuilder.evalEQ(State, *DefArgVal, Zero));
+
+ if (TrueState && !FalseState) {
+ SVal retVal = State->getSVal(E, C.getLocationContext());
+ SymbolRef Sym = retVal.getAsLocSymbol();
+ if (!Sym)
+ return State;
+
+ const RefState *RS = State->get<RegionState>(Sym);
+ if (RS) {
+ if (RS->isAllocated())
+ return TrueState->set<RegionState>(Sym,
+ RefState::getAllocatedOfSizeZero(RS));
+ else
+ return State;
+ } else {
+ // Case of zero-size realloc. Historically 'realloc(ptr, 0)' is treated as
+ // 'free(ptr)' and the returned value from 'realloc(ptr, 0)' is not
+ // tracked. Add zero-reallocated Sym to the state to catch references
+ // to zero-allocated memory.
+ return TrueState->add<ReallocSizeZeroSymbols>(Sym);
+ }
+ }
+
+ // Assume the value is non-zero going forward.
+ assert(FalseState);
+ return FalseState;
+}
+
+static QualType getDeepPointeeType(QualType T) {
+ QualType Result = T, PointeeType = T->getPointeeType();
+ while (!PointeeType.isNull()) {
+ Result = PointeeType;
+ PointeeType = PointeeType->getPointeeType();
+ }
+ return Result;
+}
+
+static bool treatUnusedNewEscaped(const CXXNewExpr *NE) {
+
+ const CXXConstructExpr *ConstructE = NE->getConstructExpr();
+ if (!ConstructE)
+ return false;
+
+ if (!NE->getAllocatedType()->getAsCXXRecordDecl())
+ return false;
+
+ const CXXConstructorDecl *CtorD = ConstructE->getConstructor();
+
+ // Iterate over the constructor parameters.
+ for (const auto *CtorParam : CtorD->parameters()) {
+
+ QualType CtorParamPointeeT = CtorParam->getType()->getPointeeType();
+ if (CtorParamPointeeT.isNull())
+ continue;
+
+ CtorParamPointeeT = getDeepPointeeType(CtorParamPointeeT);
+
+ if (CtorParamPointeeT->getAsCXXRecordDecl())
+ return true;
+ }
+
+ return false;
+}
+
+void MallocChecker::checkPostStmt(const CXXNewExpr *NE,
+ CheckerContext &C) const {
+
+ if (NE->getNumPlacementArgs())
+ for (CXXNewExpr::const_arg_iterator I = NE->placement_arg_begin(),
+ E = NE->placement_arg_end(); I != E; ++I)
+ if (SymbolRef Sym = C.getSVal(*I).getAsSymbol())
+ checkUseAfterFree(Sym, C, *I);
+
+ if (!isStandardNewDelete(NE->getOperatorNew(), C.getASTContext()))
+ return;
+
+ ParentMap &PM = C.getLocationContext()->getParentMap();
+ if (!PM.isConsumedExpr(NE) && treatUnusedNewEscaped(NE))
+ return;
+
+ ProgramStateRef State = C.getState();
+ // The return value from operator new is bound to a specified initialization
+ // value (if any) and we don't want to loose this value. So we call
+ // MallocUpdateRefState() instead of MallocMemAux() which breakes the
+ // existing binding.
+ State = MallocUpdateRefState(C, NE, State, NE->isArray() ? AF_CXXNewArray
+ : AF_CXXNew);
+ State = addExtentSize(C, NE, State);
+ State = ProcessZeroAllocation(C, NE, 0, State);
+ C.addTransition(State);
+}
+
+// Sets the extent value of the MemRegion allocated by
+// new expression NE to its size in Bytes.
+//
+ProgramStateRef MallocChecker::addExtentSize(CheckerContext &C,
+ const CXXNewExpr *NE,
+ ProgramStateRef State) {
+ if (!State)
+ return nullptr;
+ SValBuilder &svalBuilder = C.getSValBuilder();
+ SVal ElementCount;
+ const LocationContext *LCtx = C.getLocationContext();
+ const SubRegion *Region;
+ if (NE->isArray()) {
+ const Expr *SizeExpr = NE->getArraySize();
+ ElementCount = State->getSVal(SizeExpr, C.getLocationContext());
+ // Store the extent size for the (symbolic)region
+ // containing the elements.
+ Region = (State->getSVal(NE, LCtx))
+ .getAsRegion()
+ ->getAs<SubRegion>()
+ ->getSuperRegion()
+ ->getAs<SubRegion>();
+ } else {
+ ElementCount = svalBuilder.makeIntVal(1, true);
+ Region = (State->getSVal(NE, LCtx)).getAsRegion()->getAs<SubRegion>();
+ }
+ assert(Region);
+
+ // Set the region's extent equal to the Size in Bytes.
+ QualType ElementType = NE->getAllocatedType();
+ ASTContext &AstContext = C.getASTContext();
+ CharUnits TypeSize = AstContext.getTypeSizeInChars(ElementType);
+
+ if (ElementCount.getAs<NonLoc>()) {
+ DefinedOrUnknownSVal Extent = Region->getExtent(svalBuilder);
+ // size in Bytes = ElementCount*TypeSize
+ SVal SizeInBytes = svalBuilder.evalBinOpNN(
+ State, BO_Mul, ElementCount.castAs<NonLoc>(),
+ svalBuilder.makeArrayIndex(TypeSize.getQuantity()),
+ svalBuilder.getArrayIndexType());
+ DefinedOrUnknownSVal extentMatchesSize = svalBuilder.evalEQ(
+ State, Extent, SizeInBytes.castAs<DefinedOrUnknownSVal>());
+ State = State->assume(extentMatchesSize, true);
+ }
+ return State;
+}
+
+void MallocChecker::checkPreStmt(const CXXDeleteExpr *DE,
+ CheckerContext &C) const {
+
+ if (!ChecksEnabled[CK_NewDeleteChecker])
+ if (SymbolRef Sym = C.getSVal(DE->getArgument()).getAsSymbol())
+ checkUseAfterFree(Sym, C, DE->getArgument());
+
+ if (!isStandardNewDelete(DE->getOperatorDelete(), C.getASTContext()))
+ return;
+
+ ProgramStateRef State = C.getState();
+ bool ReleasedAllocated;
+ State = FreeMemAux(C, DE->getArgument(), DE, State,
+ /*Hold*/false, ReleasedAllocated);
+
+ C.addTransition(State);
+}
+
+static bool isKnownDeallocObjCMethodName(const ObjCMethodCall &Call) {
+ // If the first selector piece is one of the names below, assume that the
+ // object takes ownership of the memory, promising to eventually deallocate it
+ // with free().
+ // Ex: [NSData dataWithBytesNoCopy:bytes length:10];
+ // (...unless a 'freeWhenDone' parameter is false, but that's checked later.)
+ StringRef FirstSlot = Call.getSelector().getNameForSlot(0);
+ return FirstSlot == "dataWithBytesNoCopy" ||
+ FirstSlot == "initWithBytesNoCopy" ||
+ FirstSlot == "initWithCharactersNoCopy";
+}
+
+static Optional<bool> getFreeWhenDoneArg(const ObjCMethodCall &Call) {
+ Selector S = Call.getSelector();
+
+ // FIXME: We should not rely on fully-constrained symbols being folded.
+ for (unsigned i = 1; i < S.getNumArgs(); ++i)
+ if (S.getNameForSlot(i).equals("freeWhenDone"))
+ return !Call.getArgSVal(i).isZeroConstant();
+
+ return None;
+}
+
+void MallocChecker::checkPostObjCMessage(const ObjCMethodCall &Call,
+ CheckerContext &C) const {
+ if (C.wasInlined)
+ return;
+
+ if (!isKnownDeallocObjCMethodName(Call))
+ return;
+
+ if (Optional<bool> FreeWhenDone = getFreeWhenDoneArg(Call))
+ if (!*FreeWhenDone)
+ return;
+
+ bool ReleasedAllocatedMemory;
+ ProgramStateRef State = FreeMemAux(C, Call.getArgExpr(0),
+ Call.getOriginExpr(), C.getState(),
+ /*Hold=*/true, ReleasedAllocatedMemory,
+ /*RetNullOnFailure=*/true);
+
+ C.addTransition(State);
+}
+
+ProgramStateRef
+MallocChecker::MallocMemReturnsAttr(CheckerContext &C, const CallExpr *CE,
+ const OwnershipAttr *Att,
+ ProgramStateRef State) const {
+ if (!State)
+ return nullptr;
+
+ if (Att->getModule() != II_malloc)
+ return nullptr;
+
+ OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end();
+ if (I != E) {
+ return MallocMemAux(C, CE, CE->getArg(*I), UndefinedVal(), State);
+ }
+ return MallocMemAux(C, CE, UnknownVal(), UndefinedVal(), State);
+}
+
+ProgramStateRef MallocChecker::MallocMemAux(CheckerContext &C,
+ const CallExpr *CE,
+ const Expr *SizeEx, SVal Init,
+ ProgramStateRef State,
+ AllocationFamily Family) {
+ if (!State)
+ return nullptr;
+
+ return MallocMemAux(C, CE, State->getSVal(SizeEx, C.getLocationContext()),
+ Init, State, Family);
+}
+
+ProgramStateRef MallocChecker::MallocMemAux(CheckerContext &C,
+ const CallExpr *CE,
+ SVal Size, SVal Init,
+ ProgramStateRef State,
+ AllocationFamily Family) {
+ if (!State)
+ return nullptr;
+
+ // We expect the malloc functions to return a pointer.
+ if (!Loc::isLocType(CE->getType()))
+ return nullptr;
+
+ // Bind the return value to the symbolic value from the heap region.
+ // TODO: We could rewrite post visit to eval call; 'malloc' does not have
+ // side effects other than what we model here.
+ unsigned Count = C.blockCount();
+ SValBuilder &svalBuilder = C.getSValBuilder();
+ const LocationContext *LCtx = C.getPredecessor()->getLocationContext();
+ DefinedSVal RetVal = svalBuilder.getConjuredHeapSymbolVal(CE, LCtx, Count)
+ .castAs<DefinedSVal>();
+ State = State->BindExpr(CE, C.getLocationContext(), RetVal);
+
+ // Fill the region with the initialization value.
+ State = State->bindDefault(RetVal, Init, LCtx);
+
+ // Set the region's extent equal to the Size parameter.
+ const SymbolicRegion *R =
+ dyn_cast_or_null<SymbolicRegion>(RetVal.getAsRegion());
+ if (!R)
+ return nullptr;
+ if (Optional<DefinedOrUnknownSVal> DefinedSize =
+ Size.getAs<DefinedOrUnknownSVal>()) {
+ SValBuilder &svalBuilder = C.getSValBuilder();
+ DefinedOrUnknownSVal Extent = R->getExtent(svalBuilder);
+ DefinedOrUnknownSVal extentMatchesSize =
+ svalBuilder.evalEQ(State, Extent, *DefinedSize);
+
+ State = State->assume(extentMatchesSize, true);
+ assert(State);
+ }
+
+ return MallocUpdateRefState(C, CE, State, Family);
+}
+
+ProgramStateRef MallocChecker::MallocUpdateRefState(CheckerContext &C,
+ const Expr *E,
+ ProgramStateRef State,
+ AllocationFamily Family) {
+ if (!State)
+ return nullptr;
+
+ // Get the return value.
+ SVal retVal = State->getSVal(E, C.getLocationContext());
+
+ // We expect the malloc functions to return a pointer.
+ if (!retVal.getAs<Loc>())
+ return nullptr;
+
+ SymbolRef Sym = retVal.getAsLocSymbol();
+ assert(Sym);
+
+ // Set the symbol's state to Allocated.
+ return State->set<RegionState>(Sym, RefState::getAllocated(Family, E));
+}
+
+ProgramStateRef MallocChecker::FreeMemAttr(CheckerContext &C,
+ const CallExpr *CE,
+ const OwnershipAttr *Att,
+ ProgramStateRef State) const {
+ if (!State)
+ return nullptr;
+
+ if (Att->getModule() != II_malloc)
+ return nullptr;
+
+ bool ReleasedAllocated = false;
+
+ for (const auto &Arg : Att->args()) {
+ ProgramStateRef StateI = FreeMemAux(C, CE, State, Arg,
+ Att->getOwnKind() == OwnershipAttr::Holds,
+ ReleasedAllocated);
+ if (StateI)
+ State = StateI;
+ }
+ return State;
+}
+
+ProgramStateRef MallocChecker::FreeMemAux(CheckerContext &C,
+ const CallExpr *CE,
+ ProgramStateRef State,
+ unsigned Num,
+ bool Hold,
+ bool &ReleasedAllocated,
+ bool ReturnsNullOnFailure) const {
+ if (!State)
+ return nullptr;
+
+ if (CE->getNumArgs() < (Num + 1))
+ return nullptr;
+
+ return FreeMemAux(C, CE->getArg(Num), CE, State, Hold,
+ ReleasedAllocated, ReturnsNullOnFailure);
+}
+
+/// Checks if the previous call to free on the given symbol failed - if free
+/// failed, returns true. Also, returns the corresponding return value symbol.
+static bool didPreviousFreeFail(ProgramStateRef State,
+ SymbolRef Sym, SymbolRef &RetStatusSymbol) {
+ const SymbolRef *Ret = State->get<FreeReturnValue>(Sym);
+ if (Ret) {
+ assert(*Ret && "We should not store the null return symbol");
+ ConstraintManager &CMgr = State->getConstraintManager();
+ ConditionTruthVal FreeFailed = CMgr.isNull(State, *Ret);
+ RetStatusSymbol = *Ret;
+ return FreeFailed.isConstrainedTrue();
+ }
+ return false;
+}
+
+AllocationFamily MallocChecker::getAllocationFamily(CheckerContext &C,
+ const Stmt *S) const {
+ if (!S)
+ return AF_None;
+
+ if (const CallExpr *CE = dyn_cast<CallExpr>(S)) {
+ const FunctionDecl *FD = C.getCalleeDecl(CE);
+
+ if (!FD)
+ FD = dyn_cast<FunctionDecl>(CE->getCalleeDecl());
+
+ ASTContext &Ctx = C.getASTContext();
+
+ if (isCMemFunction(FD, Ctx, AF_Malloc, MemoryOperationKind::MOK_Any))
+ return AF_Malloc;
+
+ if (isStandardNewDelete(FD, Ctx)) {
+ OverloadedOperatorKind Kind = FD->getOverloadedOperator();
+ if (Kind == OO_New || Kind == OO_Delete)
+ return AF_CXXNew;
+ else if (Kind == OO_Array_New || Kind == OO_Array_Delete)
+ return AF_CXXNewArray;
+ }
+
+ if (isCMemFunction(FD, Ctx, AF_IfNameIndex, MemoryOperationKind::MOK_Any))
+ return AF_IfNameIndex;
+
+ if (isCMemFunction(FD, Ctx, AF_Alloca, MemoryOperationKind::MOK_Any))
+ return AF_Alloca;
+
+ return AF_None;
+ }
+
+ if (const CXXNewExpr *NE = dyn_cast<CXXNewExpr>(S))
+ return NE->isArray() ? AF_CXXNewArray : AF_CXXNew;
+
+ if (const CXXDeleteExpr *DE = dyn_cast<CXXDeleteExpr>(S))
+ return DE->isArrayForm() ? AF_CXXNewArray : AF_CXXNew;
+
+ if (isa<ObjCMessageExpr>(S))
+ return AF_Malloc;
+
+ return AF_None;
+}
+
+bool MallocChecker::printAllocDeallocName(raw_ostream &os, CheckerContext &C,
+ const Expr *E) const {
+ if (const CallExpr *CE = dyn_cast<CallExpr>(E)) {
+ // FIXME: This doesn't handle indirect calls.
+ const FunctionDecl *FD = CE->getDirectCallee();
+ if (!FD)
+ return false;
+
+ os << *FD;
+ if (!FD->isOverloadedOperator())
+ os << "()";
+ return true;
+ }
+
+ if (const ObjCMessageExpr *Msg = dyn_cast<ObjCMessageExpr>(E)) {
+ if (Msg->isInstanceMessage())
+ os << "-";
+ else
+ os << "+";
+ Msg->getSelector().print(os);
+ return true;
+ }
+
+ if (const CXXNewExpr *NE = dyn_cast<CXXNewExpr>(E)) {
+ os << "'"
+ << getOperatorSpelling(NE->getOperatorNew()->getOverloadedOperator())
+ << "'";
+ return true;
+ }
+
+ if (const CXXDeleteExpr *DE = dyn_cast<CXXDeleteExpr>(E)) {
+ os << "'"
+ << getOperatorSpelling(DE->getOperatorDelete()->getOverloadedOperator())
+ << "'";
+ return true;
+ }
+
+ return false;
+}
+
+void MallocChecker::printExpectedAllocName(raw_ostream &os, CheckerContext &C,
+ const Expr *E) const {
+ AllocationFamily Family = getAllocationFamily(C, E);
+
+ switch(Family) {
+ case AF_Malloc: os << "malloc()"; return;
+ case AF_CXXNew: os << "'new'"; return;
+ case AF_CXXNewArray: os << "'new[]'"; return;
+ case AF_IfNameIndex: os << "'if_nameindex()'"; return;
+ case AF_Alloca:
+ case AF_None: llvm_unreachable("not a deallocation expression");
+ }
+}
+
+void MallocChecker::printExpectedDeallocName(raw_ostream &os,
+ AllocationFamily Family) const {
+ switch(Family) {
+ case AF_Malloc: os << "free()"; return;
+ case AF_CXXNew: os << "'delete'"; return;
+ case AF_CXXNewArray: os << "'delete[]'"; return;
+ case AF_IfNameIndex: os << "'if_freenameindex()'"; return;
+ case AF_Alloca:
+ case AF_None: llvm_unreachable("suspicious argument");
+ }
+}
+
+ProgramStateRef MallocChecker::FreeMemAux(CheckerContext &C,
+ const Expr *ArgExpr,
+ const Expr *ParentExpr,
+ ProgramStateRef State,
+ bool Hold,
+ bool &ReleasedAllocated,
+ bool ReturnsNullOnFailure) const {
+
+ if (!State)
+ return nullptr;
+
+ SVal ArgVal = State->getSVal(ArgExpr, C.getLocationContext());
+ if (!ArgVal.getAs<DefinedOrUnknownSVal>())
+ return nullptr;
+ DefinedOrUnknownSVal location = ArgVal.castAs<DefinedOrUnknownSVal>();
+
+ // Check for null dereferences.
+ if (!location.getAs<Loc>())
+ return nullptr;
+
+ // The explicit NULL case, no operation is performed.
+ ProgramStateRef notNullState, nullState;
+ std::tie(notNullState, nullState) = State->assume(location);
+ if (nullState && !notNullState)
+ return nullptr;
+
+ // Unknown values could easily be okay
+ // Undefined values are handled elsewhere
+ if (ArgVal.isUnknownOrUndef())
+ return nullptr;
+
+ const MemRegion *R = ArgVal.getAsRegion();
+
+ // Nonlocs can't be freed, of course.
+ // Non-region locations (labels and fixed addresses) also shouldn't be freed.
+ if (!R) {
+ ReportBadFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr);
+ return nullptr;
+ }
+
+ R = R->StripCasts();
+
+ // Blocks might show up as heap data, but should not be free()d
+ if (isa<BlockDataRegion>(R)) {
+ ReportBadFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr);
+ return nullptr;
+ }
+
+ const MemSpaceRegion *MS = R->getMemorySpace();
+
+ // Parameters, locals, statics, globals, and memory returned by
+ // __builtin_alloca() shouldn't be freed.
+ if (!(isa<UnknownSpaceRegion>(MS) || isa<HeapSpaceRegion>(MS))) {
+ // FIXME: at the time this code was written, malloc() regions were
+ // represented by conjured symbols, which are all in UnknownSpaceRegion.
+ // This means that there isn't actually anything from HeapSpaceRegion
+ // that should be freed, even though we allow it here.
+ // Of course, free() can work on memory allocated outside the current
+ // function, so UnknownSpaceRegion is always a possibility.
+ // False negatives are better than false positives.
+
+ if (isa<AllocaRegion>(R))
+ ReportFreeAlloca(C, ArgVal, ArgExpr->getSourceRange());
+ else
+ ReportBadFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr);
+
+ return nullptr;
+ }
+
+ const SymbolicRegion *SrBase = dyn_cast<SymbolicRegion>(R->getBaseRegion());
+ // Various cases could lead to non-symbol values here.
+ // For now, ignore them.
+ if (!SrBase)
+ return nullptr;
+
+ SymbolRef SymBase = SrBase->getSymbol();
+ const RefState *RsBase = State->get<RegionState>(SymBase);
+ SymbolRef PreviousRetStatusSymbol = nullptr;
+
+ if (RsBase) {
+
+ // Memory returned by alloca() shouldn't be freed.
+ if (RsBase->getAllocationFamily() == AF_Alloca) {
+ ReportFreeAlloca(C, ArgVal, ArgExpr->getSourceRange());
+ return nullptr;
+ }
+
+ // Check for double free first.
+ if ((RsBase->isReleased() || RsBase->isRelinquished()) &&
+ !didPreviousFreeFail(State, SymBase, PreviousRetStatusSymbol)) {
+ ReportDoubleFree(C, ParentExpr->getSourceRange(), RsBase->isReleased(),
+ SymBase, PreviousRetStatusSymbol);
+ return nullptr;
+
+ // If the pointer is allocated or escaped, but we are now trying to free it,
+ // check that the call to free is proper.
+ } else if (RsBase->isAllocated() || RsBase->isAllocatedOfSizeZero() ||
+ RsBase->isEscaped()) {
+
+ // Check if an expected deallocation function matches the real one.
+ bool DeallocMatchesAlloc =
+ RsBase->getAllocationFamily() == getAllocationFamily(C, ParentExpr);
+ if (!DeallocMatchesAlloc) {
+ ReportMismatchedDealloc(C, ArgExpr->getSourceRange(),
+ ParentExpr, RsBase, SymBase, Hold);
+ return nullptr;
+ }
+
+ // Check if the memory location being freed is the actual location
+ // allocated, or an offset.
+ RegionOffset Offset = R->getAsOffset();
+ if (Offset.isValid() &&
+ !Offset.hasSymbolicOffset() &&
+ Offset.getOffset() != 0) {
+ const Expr *AllocExpr = cast<Expr>(RsBase->getStmt());
+ ReportOffsetFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr,
+ AllocExpr);
+ return nullptr;
+ }
+ }
+ }
+
+ if (SymBase->getType()->isFunctionPointerType()) {
+ ReportFunctionPointerFree(C, ArgVal, ArgExpr->getSourceRange(), ParentExpr);
+ return nullptr;
+ }
+
+ ReleasedAllocated = (RsBase != nullptr) && (RsBase->isAllocated() ||
+ RsBase->isAllocatedOfSizeZero());
+
+ // Clean out the info on previous call to free return info.
+ State = State->remove<FreeReturnValue>(SymBase);
+
+ // Keep track of the return value. If it is NULL, we will know that free
+ // failed.
+ if (ReturnsNullOnFailure) {
+ SVal RetVal = C.getSVal(ParentExpr);
+ SymbolRef RetStatusSymbol = RetVal.getAsSymbol();
+ if (RetStatusSymbol) {
+ C.getSymbolManager().addSymbolDependency(SymBase, RetStatusSymbol);
+ State = State->set<FreeReturnValue>(SymBase, RetStatusSymbol);
+ }
+ }
+
+ AllocationFamily Family = RsBase ? RsBase->getAllocationFamily()
+ : getAllocationFamily(C, ParentExpr);
+ // Normal free.
+ if (Hold)
+ return State->set<RegionState>(SymBase,
+ RefState::getRelinquished(Family,
+ ParentExpr));
+
+ return State->set<RegionState>(SymBase,
+ RefState::getReleased(Family, ParentExpr));
+}
+
+Optional<MallocChecker::CheckKind>
+MallocChecker::getCheckIfTracked(AllocationFamily Family,
+ bool IsALeakCheck) const {
+ switch (Family) {
+ case AF_Malloc:
+ case AF_Alloca:
+ case AF_IfNameIndex: {
+ if (ChecksEnabled[CK_MallocChecker])
+ return CK_MallocChecker;
+
+ return Optional<MallocChecker::CheckKind>();
+ }
+ case AF_CXXNew:
+ case AF_CXXNewArray: {
+ if (IsALeakCheck) {
+ if (ChecksEnabled[CK_NewDeleteLeaksChecker])
+ return CK_NewDeleteLeaksChecker;
+ }
+ else {
+ if (ChecksEnabled[CK_NewDeleteChecker])
+ return CK_NewDeleteChecker;
+ }
+ return Optional<MallocChecker::CheckKind>();
+ }
+ case AF_None: {
+ llvm_unreachable("no family");
+ }
+ }
+ llvm_unreachable("unhandled family");
+}
+
+Optional<MallocChecker::CheckKind>
+MallocChecker::getCheckIfTracked(CheckerContext &C,
+ const Stmt *AllocDeallocStmt,
+ bool IsALeakCheck) const {
+ return getCheckIfTracked(getAllocationFamily(C, AllocDeallocStmt),
+ IsALeakCheck);
+}
+
+Optional<MallocChecker::CheckKind>
+MallocChecker::getCheckIfTracked(CheckerContext &C, SymbolRef Sym,
+ bool IsALeakCheck) const {
+ if (C.getState()->contains<ReallocSizeZeroSymbols>(Sym))
+ return CK_MallocChecker;
+
+ const RefState *RS = C.getState()->get<RegionState>(Sym);
+ assert(RS);
+ return getCheckIfTracked(RS->getAllocationFamily(), IsALeakCheck);
+}
+
+bool MallocChecker::SummarizeValue(raw_ostream &os, SVal V) {
+ if (Optional<nonloc::ConcreteInt> IntVal = V.getAs<nonloc::ConcreteInt>())
+ os << "an integer (" << IntVal->getValue() << ")";
+ else if (Optional<loc::ConcreteInt> ConstAddr = V.getAs<loc::ConcreteInt>())
+ os << "a constant address (" << ConstAddr->getValue() << ")";
+ else if (Optional<loc::GotoLabel> Label = V.getAs<loc::GotoLabel>())
+ os << "the address of the label '" << Label->getLabel()->getName() << "'";
+ else
+ return false;
+
+ return true;
+}
+
+bool MallocChecker::SummarizeRegion(raw_ostream &os,
+ const MemRegion *MR) {
+ switch (MR->getKind()) {
+ case MemRegion::FunctionCodeRegionKind: {
+ const NamedDecl *FD = cast<FunctionCodeRegion>(MR)->getDecl();
+ if (FD)
+ os << "the address of the function '" << *FD << '\'';
+ else
+ os << "the address of a function";
+ return true;
+ }
+ case MemRegion::BlockCodeRegionKind:
+ os << "block text";
+ return true;
+ case MemRegion::BlockDataRegionKind:
+ // FIXME: where the block came from?
+ os << "a block";
+ return true;
+ default: {
+ const MemSpaceRegion *MS = MR->getMemorySpace();
+
+ if (isa<StackLocalsSpaceRegion>(MS)) {
+ const VarRegion *VR = dyn_cast<VarRegion>(MR);
+ const VarDecl *VD;
+ if (VR)
+ VD = VR->getDecl();
+ else
+ VD = nullptr;
+
+ if (VD)
+ os << "the address of the local variable '" << VD->getName() << "'";
+ else
+ os << "the address of a local stack variable";
+ return true;
+ }
+
+ if (isa<StackArgumentsSpaceRegion>(MS)) {
+ const VarRegion *VR = dyn_cast<VarRegion>(MR);
+ const VarDecl *VD;
+ if (VR)
+ VD = VR->getDecl();
+ else
+ VD = nullptr;
+
+ if (VD)
+ os << "the address of the parameter '" << VD->getName() << "'";
+ else
+ os << "the address of a parameter";
+ return true;
+ }
+
+ if (isa<GlobalsSpaceRegion>(MS)) {
+ const VarRegion *VR = dyn_cast<VarRegion>(MR);
+ const VarDecl *VD;
+ if (VR)
+ VD = VR->getDecl();
+ else
+ VD = nullptr;
+
+ if (VD) {
+ if (VD->isStaticLocal())
+ os << "the address of the static variable '" << VD->getName() << "'";
+ else
+ os << "the address of the global variable '" << VD->getName() << "'";
+ } else
+ os << "the address of a global variable";
+ return true;
+ }
+
+ return false;
+ }
+ }
+}
+
+void MallocChecker::ReportBadFree(CheckerContext &C, SVal ArgVal,
+ SourceRange Range,
+ const Expr *DeallocExpr) const {
+
+ if (!ChecksEnabled[CK_MallocChecker] &&
+ !ChecksEnabled[CK_NewDeleteChecker])
+ return;
+
+ Optional<MallocChecker::CheckKind> CheckKind =
+ getCheckIfTracked(C, DeallocExpr);
+ if (!CheckKind.hasValue())
+ return;
+
+ if (ExplodedNode *N = C.generateErrorNode()) {
+ if (!BT_BadFree[*CheckKind])
+ BT_BadFree[*CheckKind].reset(new BugType(
+ CheckNames[*CheckKind], "Bad free", categories::MemoryError));
+
+ SmallString<100> buf;
+ llvm::raw_svector_ostream os(buf);
+
+ const MemRegion *MR = ArgVal.getAsRegion();
+ while (const ElementRegion *ER = dyn_cast_or_null<ElementRegion>(MR))
+ MR = ER->getSuperRegion();
+
+ os << "Argument to ";
+ if (!printAllocDeallocName(os, C, DeallocExpr))
+ os << "deallocator";
+
+ os << " is ";
+ bool Summarized = MR ? SummarizeRegion(os, MR)
+ : SummarizeValue(os, ArgVal);
+ if (Summarized)
+ os << ", which is not memory allocated by ";
+ else
+ os << "not memory allocated by ";
+
+ printExpectedAllocName(os, C, DeallocExpr);
+
+ auto R = llvm::make_unique<BugReport>(*BT_BadFree[*CheckKind], os.str(), N);
+ R->markInteresting(MR);
+ R->addRange(Range);
+ C.emitReport(std::move(R));
+ }
+}
+
+void MallocChecker::ReportFreeAlloca(CheckerContext &C, SVal ArgVal,
+ SourceRange Range) const {
+
+ Optional<MallocChecker::CheckKind> CheckKind;
+
+ if (ChecksEnabled[CK_MallocChecker])
+ CheckKind = CK_MallocChecker;
+ else if (ChecksEnabled[CK_MismatchedDeallocatorChecker])
+ CheckKind = CK_MismatchedDeallocatorChecker;
+ else
+ return;
+
+ if (ExplodedNode *N = C.generateErrorNode()) {
+ if (!BT_FreeAlloca[*CheckKind])
+ BT_FreeAlloca[*CheckKind].reset(new BugType(
+ CheckNames[*CheckKind], "Free alloca()", categories::MemoryError));
+
+ auto R = llvm::make_unique<BugReport>(
+ *BT_FreeAlloca[*CheckKind],
+ "Memory allocated by alloca() should not be deallocated", N);
+ R->markInteresting(ArgVal.getAsRegion());
+ R->addRange(Range);
+ C.emitReport(std::move(R));
+ }
+}
+
+void MallocChecker::ReportMismatchedDealloc(CheckerContext &C,
+ SourceRange Range,
+ const Expr *DeallocExpr,
+ const RefState *RS,
+ SymbolRef Sym,
+ bool OwnershipTransferred) const {
+
+ if (!ChecksEnabled[CK_MismatchedDeallocatorChecker])
+ return;
+
+ if (ExplodedNode *N = C.generateErrorNode()) {
+ if (!BT_MismatchedDealloc)
+ BT_MismatchedDealloc.reset(
+ new BugType(CheckNames[CK_MismatchedDeallocatorChecker],
+ "Bad deallocator", categories::MemoryError));
+
+ SmallString<100> buf;
+ llvm::raw_svector_ostream os(buf);
+
+ const Expr *AllocExpr = cast<Expr>(RS->getStmt());
+ SmallString<20> AllocBuf;
+ llvm::raw_svector_ostream AllocOs(AllocBuf);
+ SmallString<20> DeallocBuf;
+ llvm::raw_svector_ostream DeallocOs(DeallocBuf);
+
+ if (OwnershipTransferred) {
+ if (printAllocDeallocName(DeallocOs, C, DeallocExpr))
+ os << DeallocOs.str() << " cannot";
+ else
+ os << "Cannot";
+
+ os << " take ownership of memory";
+
+ if (printAllocDeallocName(AllocOs, C, AllocExpr))
+ os << " allocated by " << AllocOs.str();
+ } else {
+ os << "Memory";
+ if (printAllocDeallocName(AllocOs, C, AllocExpr))
+ os << " allocated by " << AllocOs.str();
+
+ os << " should be deallocated by ";
+ printExpectedDeallocName(os, RS->getAllocationFamily());
+
+ if (printAllocDeallocName(DeallocOs, C, DeallocExpr))
+ os << ", not " << DeallocOs.str();
+ }
+
+ auto R = llvm::make_unique<BugReport>(*BT_MismatchedDealloc, os.str(), N);
+ R->markInteresting(Sym);
+ R->addRange(Range);
+ R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym));
+ C.emitReport(std::move(R));
+ }
+}
+
+void MallocChecker::ReportOffsetFree(CheckerContext &C, SVal ArgVal,
+ SourceRange Range, const Expr *DeallocExpr,
+ const Expr *AllocExpr) const {
+
+
+ if (!ChecksEnabled[CK_MallocChecker] &&
+ !ChecksEnabled[CK_NewDeleteChecker])
+ return;
+
+ Optional<MallocChecker::CheckKind> CheckKind =
+ getCheckIfTracked(C, AllocExpr);
+ if (!CheckKind.hasValue())
+ return;
+
+ ExplodedNode *N = C.generateErrorNode();
+ if (!N)
+ return;
+
+ if (!BT_OffsetFree[*CheckKind])
+ BT_OffsetFree[*CheckKind].reset(new BugType(
+ CheckNames[*CheckKind], "Offset free", categories::MemoryError));
+
+ SmallString<100> buf;
+ llvm::raw_svector_ostream os(buf);
+ SmallString<20> AllocNameBuf;
+ llvm::raw_svector_ostream AllocNameOs(AllocNameBuf);
+
+ const MemRegion *MR = ArgVal.getAsRegion();
+ assert(MR && "Only MemRegion based symbols can have offset free errors");
+
+ RegionOffset Offset = MR->getAsOffset();
+ assert((Offset.isValid() &&
+ !Offset.hasSymbolicOffset() &&
+ Offset.getOffset() != 0) &&
+ "Only symbols with a valid offset can have offset free errors");
+
+ int offsetBytes = Offset.getOffset() / C.getASTContext().getCharWidth();
+
+ os << "Argument to ";
+ if (!printAllocDeallocName(os, C, DeallocExpr))
+ os << "deallocator";
+ os << " is offset by "
+ << offsetBytes
+ << " "
+ << ((abs(offsetBytes) > 1) ? "bytes" : "byte")
+ << " from the start of ";
+ if (AllocExpr && printAllocDeallocName(AllocNameOs, C, AllocExpr))
+ os << "memory allocated by " << AllocNameOs.str();
+ else
+ os << "allocated memory";
+
+ auto R = llvm::make_unique<BugReport>(*BT_OffsetFree[*CheckKind], os.str(), N);
+ R->markInteresting(MR->getBaseRegion());
+ R->addRange(Range);
+ C.emitReport(std::move(R));
+}
+
+void MallocChecker::ReportUseAfterFree(CheckerContext &C, SourceRange Range,
+ SymbolRef Sym) const {
+
+ if (!ChecksEnabled[CK_MallocChecker] &&
+ !ChecksEnabled[CK_NewDeleteChecker])
+ return;
+
+ Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, Sym);
+ if (!CheckKind.hasValue())
+ return;
+
+ if (ExplodedNode *N = C.generateErrorNode()) {
+ if (!BT_UseFree[*CheckKind])
+ BT_UseFree[*CheckKind].reset(new BugType(
+ CheckNames[*CheckKind], "Use-after-free", categories::MemoryError));
+
+ auto R = llvm::make_unique<BugReport>(*BT_UseFree[*CheckKind],
+ "Use of memory after it is freed", N);
+
+ R->markInteresting(Sym);
+ R->addRange(Range);
+ R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym));
+ C.emitReport(std::move(R));
+ }
+}
+
+void MallocChecker::ReportDoubleFree(CheckerContext &C, SourceRange Range,
+ bool Released, SymbolRef Sym,
+ SymbolRef PrevSym) const {
+
+ if (!ChecksEnabled[CK_MallocChecker] &&
+ !ChecksEnabled[CK_NewDeleteChecker])
+ return;
+
+ Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, Sym);
+ if (!CheckKind.hasValue())
+ return;
+
+ if (ExplodedNode *N = C.generateErrorNode()) {
+ if (!BT_DoubleFree[*CheckKind])
+ BT_DoubleFree[*CheckKind].reset(new BugType(
+ CheckNames[*CheckKind], "Double free", categories::MemoryError));
+
+ auto R = llvm::make_unique<BugReport>(
+ *BT_DoubleFree[*CheckKind],
+ (Released ? "Attempt to free released memory"
+ : "Attempt to free non-owned memory"),
+ N);
+ R->addRange(Range);
+ R->markInteresting(Sym);
+ if (PrevSym)
+ R->markInteresting(PrevSym);
+ R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym));
+ C.emitReport(std::move(R));
+ }
+}
+
+void MallocChecker::ReportDoubleDelete(CheckerContext &C, SymbolRef Sym) const {
+
+ if (!ChecksEnabled[CK_NewDeleteChecker])
+ return;
+
+ Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, Sym);
+ if (!CheckKind.hasValue())
+ return;
+
+ if (ExplodedNode *N = C.generateErrorNode()) {
+ if (!BT_DoubleDelete)
+ BT_DoubleDelete.reset(new BugType(CheckNames[CK_NewDeleteChecker],
+ "Double delete",
+ categories::MemoryError));
+
+ auto R = llvm::make_unique<BugReport>(
+ *BT_DoubleDelete, "Attempt to delete released memory", N);
+
+ R->markInteresting(Sym);
+ R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym));
+ C.emitReport(std::move(R));
+ }
+}
+
+void MallocChecker::ReportUseZeroAllocated(CheckerContext &C,
+ SourceRange Range,
+ SymbolRef Sym) const {
+
+ if (!ChecksEnabled[CK_MallocChecker] &&
+ !ChecksEnabled[CK_NewDeleteChecker])
+ return;
+
+ Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, Sym);
+
+ if (!CheckKind.hasValue())
+ return;
+
+ if (ExplodedNode *N = C.generateErrorNode()) {
+ if (!BT_UseZerroAllocated[*CheckKind])
+ BT_UseZerroAllocated[*CheckKind].reset(
+ new BugType(CheckNames[*CheckKind], "Use of zero allocated",
+ categories::MemoryError));
+
+ auto R = llvm::make_unique<BugReport>(*BT_UseZerroAllocated[*CheckKind],
+ "Use of zero-allocated memory", N);
+
+ R->addRange(Range);
+ if (Sym) {
+ R->markInteresting(Sym);
+ R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym));
+ }
+ C.emitReport(std::move(R));
+ }
+}
+
+void MallocChecker::ReportFunctionPointerFree(CheckerContext &C, SVal ArgVal,
+ SourceRange Range,
+ const Expr *FreeExpr) const {
+ if (!ChecksEnabled[CK_MallocChecker])
+ return;
+
+ Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(C, FreeExpr);
+ if (!CheckKind.hasValue())
+ return;
+
+ if (ExplodedNode *N = C.generateErrorNode()) {
+ if (!BT_BadFree[*CheckKind])
+ BT_BadFree[*CheckKind].reset(
+ new BugType(CheckNames[*CheckKind], "Bad free", "Memory Error"));
+
+ SmallString<100> Buf;
+ llvm::raw_svector_ostream Os(Buf);
+
+ const MemRegion *MR = ArgVal.getAsRegion();
+ while (const ElementRegion *ER = dyn_cast_or_null<ElementRegion>(MR))
+ MR = ER->getSuperRegion();
+
+ Os << "Argument to ";
+ if (!printAllocDeallocName(Os, C, FreeExpr))
+ Os << "deallocator";
+
+ Os << " is a function pointer";
+
+ auto R = llvm::make_unique<BugReport>(*BT_BadFree[*CheckKind], Os.str(), N);
+ R->markInteresting(MR);
+ R->addRange(Range);
+ C.emitReport(std::move(R));
+ }
+}
+
+ProgramStateRef MallocChecker::ReallocMemAux(CheckerContext &C,
+ const CallExpr *CE,
+ bool FreesOnFail,
+ ProgramStateRef State,
+ bool SuffixWithN) const {
+ if (!State)
+ return nullptr;
+
+ if (SuffixWithN && CE->getNumArgs() < 3)
+ return nullptr;
+ else if (CE->getNumArgs() < 2)
+ return nullptr;
+
+ const Expr *arg0Expr = CE->getArg(0);
+ const LocationContext *LCtx = C.getLocationContext();
+ SVal Arg0Val = State->getSVal(arg0Expr, LCtx);
+ if (!Arg0Val.getAs<DefinedOrUnknownSVal>())
+ return nullptr;
+ DefinedOrUnknownSVal arg0Val = Arg0Val.castAs<DefinedOrUnknownSVal>();
+
+ SValBuilder &svalBuilder = C.getSValBuilder();
+
+ DefinedOrUnknownSVal PtrEQ =
+ svalBuilder.evalEQ(State, arg0Val, svalBuilder.makeNull());
+
+ // Get the size argument.
+ const Expr *Arg1 = CE->getArg(1);
+
+ // Get the value of the size argument.
+ SVal TotalSize = State->getSVal(Arg1, LCtx);
+ if (SuffixWithN)
+ TotalSize = evalMulForBufferSize(C, Arg1, CE->getArg(2));
+ if (!TotalSize.getAs<DefinedOrUnknownSVal>())
+ return nullptr;
+
+ // Compare the size argument to 0.
+ DefinedOrUnknownSVal SizeZero =
+ svalBuilder.evalEQ(State, TotalSize.castAs<DefinedOrUnknownSVal>(),
+ svalBuilder.makeIntValWithPtrWidth(0, false));
+
+ ProgramStateRef StatePtrIsNull, StatePtrNotNull;
+ std::tie(StatePtrIsNull, StatePtrNotNull) = State->assume(PtrEQ);
+ ProgramStateRef StateSizeIsZero, StateSizeNotZero;
+ std::tie(StateSizeIsZero, StateSizeNotZero) = State->assume(SizeZero);
+ // We only assume exceptional states if they are definitely true; if the
+ // state is under-constrained, assume regular realloc behavior.
+ bool PrtIsNull = StatePtrIsNull && !StatePtrNotNull;
+ bool SizeIsZero = StateSizeIsZero && !StateSizeNotZero;
+
+ // If the ptr is NULL and the size is not 0, the call is equivalent to
+ // malloc(size).
+ if (PrtIsNull && !SizeIsZero) {
+ ProgramStateRef stateMalloc = MallocMemAux(C, CE, TotalSize,
+ UndefinedVal(), StatePtrIsNull);
+ return stateMalloc;
+ }
+
+ if (PrtIsNull && SizeIsZero)
+ return State;
+
+ // Get the from and to pointer symbols as in toPtr = realloc(fromPtr, size).
+ assert(!PrtIsNull);
+ SymbolRef FromPtr = arg0Val.getAsSymbol();
+ SVal RetVal = State->getSVal(CE, LCtx);
+ SymbolRef ToPtr = RetVal.getAsSymbol();
+ if (!FromPtr || !ToPtr)
+ return nullptr;
+
+ bool ReleasedAllocated = false;
+
+ // If the size is 0, free the memory.
+ if (SizeIsZero)
+ if (ProgramStateRef stateFree = FreeMemAux(C, CE, StateSizeIsZero, 0,
+ false, ReleasedAllocated)){
+ // The semantics of the return value are:
+ // If size was equal to 0, either NULL or a pointer suitable to be passed
+ // to free() is returned. We just free the input pointer and do not add
+ // any constrains on the output pointer.
+ return stateFree;
+ }
+
+ // Default behavior.
+ if (ProgramStateRef stateFree =
+ FreeMemAux(C, CE, State, 0, false, ReleasedAllocated)) {
+
+ ProgramStateRef stateRealloc = MallocMemAux(C, CE, TotalSize,
+ UnknownVal(), stateFree);
+ if (!stateRealloc)
+ return nullptr;
+
+ ReallocPairKind Kind = RPToBeFreedAfterFailure;
+ if (FreesOnFail)
+ Kind = RPIsFreeOnFailure;
+ else if (!ReleasedAllocated)
+ Kind = RPDoNotTrackAfterFailure;
+
+ // Record the info about the reallocated symbol so that we could properly
+ // process failed reallocation.
+ stateRealloc = stateRealloc->set<ReallocPairs>(ToPtr,
+ ReallocPair(FromPtr, Kind));
+ // The reallocated symbol should stay alive for as long as the new symbol.
+ C.getSymbolManager().addSymbolDependency(ToPtr, FromPtr);
+ return stateRealloc;
+ }
+ return nullptr;
+}
+
+ProgramStateRef MallocChecker::CallocMem(CheckerContext &C, const CallExpr *CE,
+ ProgramStateRef State) {
+ if (!State)
+ return nullptr;
+
+ if (CE->getNumArgs() < 2)
+ return nullptr;
+
+ SValBuilder &svalBuilder = C.getSValBuilder();
+ SVal zeroVal = svalBuilder.makeZeroVal(svalBuilder.getContext().CharTy);
+ SVal TotalSize = evalMulForBufferSize(C, CE->getArg(0), CE->getArg(1));
+
+ return MallocMemAux(C, CE, TotalSize, zeroVal, State);
+}
+
+LeakInfo
+MallocChecker::getAllocationSite(const ExplodedNode *N, SymbolRef Sym,
+ CheckerContext &C) const {
+ const LocationContext *LeakContext = N->getLocationContext();
+ // Walk the ExplodedGraph backwards and find the first node that referred to
+ // the tracked symbol.
+ const ExplodedNode *AllocNode = N;
+ const MemRegion *ReferenceRegion = nullptr;
+
+ while (N) {
+ ProgramStateRef State = N->getState();
+ if (!State->get<RegionState>(Sym))
+ break;
+
+ // Find the most recent expression bound to the symbol in the current
+ // context.
+ if (!ReferenceRegion) {
+ if (const MemRegion *MR = C.getLocationRegionIfPostStore(N)) {
+ SVal Val = State->getSVal(MR);
+ if (Val.getAsLocSymbol() == Sym) {
+ const VarRegion* VR = MR->getBaseRegion()->getAs<VarRegion>();
+ // Do not show local variables belonging to a function other than
+ // where the error is reported.
+ if (!VR ||
+ (VR->getStackFrame() == LeakContext->getCurrentStackFrame()))
+ ReferenceRegion = MR;
+ }
+ }
+ }
+
+ // Allocation node, is the last node in the current or parent context in
+ // which the symbol was tracked.
+ const LocationContext *NContext = N->getLocationContext();
+ if (NContext == LeakContext ||
+ NContext->isParentOf(LeakContext))
+ AllocNode = N;
+ N = N->pred_empty() ? nullptr : *(N->pred_begin());
+ }
+
+ return LeakInfo(AllocNode, ReferenceRegion);
+}
+
+void MallocChecker::reportLeak(SymbolRef Sym, ExplodedNode *N,
+ CheckerContext &C) const {
+
+ if (!ChecksEnabled[CK_MallocChecker] &&
+ !ChecksEnabled[CK_NewDeleteLeaksChecker])
+ return;
+
+ const RefState *RS = C.getState()->get<RegionState>(Sym);
+ assert(RS && "cannot leak an untracked symbol");
+ AllocationFamily Family = RS->getAllocationFamily();
+
+ if (Family == AF_Alloca)
+ return;
+
+ Optional<MallocChecker::CheckKind>
+ CheckKind = getCheckIfTracked(Family, true);
+
+ if (!CheckKind.hasValue())
+ return;
+
+ assert(N);
+ if (!BT_Leak[*CheckKind]) {
+ BT_Leak[*CheckKind].reset(new BugType(CheckNames[*CheckKind], "Memory leak",
+ categories::MemoryError));
+ // Leaks should not be reported if they are post-dominated by a sink:
+ // (1) Sinks are higher importance bugs.
+ // (2) NoReturnFunctionChecker uses sink nodes to represent paths ending
+ // with __noreturn functions such as assert() or exit(). We choose not
+ // to report leaks on such paths.
+ BT_Leak[*CheckKind]->setSuppressOnSink(true);
+ }
+
+ // Most bug reports are cached at the location where they occurred.
+ // With leaks, we want to unique them by the location where they were
+ // allocated, and only report a single path.
+ PathDiagnosticLocation LocUsedForUniqueing;
+ const ExplodedNode *AllocNode = nullptr;
+ const MemRegion *Region = nullptr;
+ std::tie(AllocNode, Region) = getAllocationSite(N, Sym, C);
+
+ const Stmt *AllocationStmt = PathDiagnosticLocation::getStmt(AllocNode);
+ if (AllocationStmt)
+ LocUsedForUniqueing = PathDiagnosticLocation::createBegin(AllocationStmt,
+ C.getSourceManager(),
+ AllocNode->getLocationContext());
+
+ SmallString<200> buf;
+ llvm::raw_svector_ostream os(buf);
+ if (Region && Region->canPrintPretty()) {
+ os << "Potential leak of memory pointed to by ";
+ Region->printPretty(os);
+ } else {
+ os << "Potential memory leak";
+ }
+
+ auto R = llvm::make_unique<BugReport>(
+ *BT_Leak[*CheckKind], os.str(), N, LocUsedForUniqueing,
+ AllocNode->getLocationContext()->getDecl());
+ R->markInteresting(Sym);
+ R->addVisitor(llvm::make_unique<MallocBugVisitor>(Sym, true));
+ C.emitReport(std::move(R));
+}
+
+void MallocChecker::checkDeadSymbols(SymbolReaper &SymReaper,
+ CheckerContext &C) const
+{
+ if (!SymReaper.hasDeadSymbols())
+ return;
+
+ ProgramStateRef state = C.getState();
+ RegionStateTy RS = state->get<RegionState>();
+ RegionStateTy::Factory &F = state->get_context<RegionState>();
+
+ SmallVector<SymbolRef, 2> Errors;
+ for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
+ if (SymReaper.isDead(I->first)) {
+ if (I->second.isAllocated() || I->second.isAllocatedOfSizeZero())
+ Errors.push_back(I->first);
+ // Remove the dead symbol from the map.
+ RS = F.remove(RS, I->first);
+
+ }
+ }
+
+ // Cleanup the Realloc Pairs Map.
+ ReallocPairsTy RP = state->get<ReallocPairs>();
+ for (ReallocPairsTy::iterator I = RP.begin(), E = RP.end(); I != E; ++I) {
+ if (SymReaper.isDead(I->first) ||
+ SymReaper.isDead(I->second.ReallocatedSym)) {
+ state = state->remove<ReallocPairs>(I->first);
+ }
+ }
+
+ // Cleanup the FreeReturnValue Map.
+ FreeReturnValueTy FR = state->get<FreeReturnValue>();
+ for (FreeReturnValueTy::iterator I = FR.begin(), E = FR.end(); I != E; ++I) {
+ if (SymReaper.isDead(I->first) ||
+ SymReaper.isDead(I->second)) {
+ state = state->remove<FreeReturnValue>(I->first);
+ }
+ }
+
+ // Generate leak node.
+ ExplodedNode *N = C.getPredecessor();
+ if (!Errors.empty()) {
+ static CheckerProgramPointTag Tag("MallocChecker", "DeadSymbolsLeak");
+ N = C.generateNonFatalErrorNode(C.getState(), &Tag);
+ if (N) {
+ for (SmallVectorImpl<SymbolRef>::iterator
+ I = Errors.begin(), E = Errors.end(); I != E; ++I) {
+ reportLeak(*I, N, C);
+ }
+ }
+ }
+
+ C.addTransition(state->set<RegionState>(RS), N);
+}
+
+void MallocChecker::checkPreCall(const CallEvent &Call,
+ CheckerContext &C) const {
+
+ if (const CXXDestructorCall *DC = dyn_cast<CXXDestructorCall>(&Call)) {
+ SymbolRef Sym = DC->getCXXThisVal().getAsSymbol();
+ if (!Sym || checkDoubleDelete(Sym, C))
+ return;
+ }
+
+ // We will check for double free in the post visit.
+ if (const AnyFunctionCall *FC = dyn_cast<AnyFunctionCall>(&Call)) {
+ const FunctionDecl *FD = FC->getDecl();
+ if (!FD)
+ return;
+
+ ASTContext &Ctx = C.getASTContext();
+ if (ChecksEnabled[CK_MallocChecker] &&
+ (isCMemFunction(FD, Ctx, AF_Malloc, MemoryOperationKind::MOK_Free) ||
+ isCMemFunction(FD, Ctx, AF_IfNameIndex,
+ MemoryOperationKind::MOK_Free)))
+ return;
+
+ if (ChecksEnabled[CK_NewDeleteChecker] &&
+ isStandardNewDelete(FD, Ctx))
+ return;
+ }
+
+ // Check if the callee of a method is deleted.
+ if (const CXXInstanceCall *CC = dyn_cast<CXXInstanceCall>(&Call)) {
+ SymbolRef Sym = CC->getCXXThisVal().getAsSymbol();
+ if (!Sym || checkUseAfterFree(Sym, C, CC->getCXXThisExpr()))
+ return;
+ }
+
+ // Check arguments for being used after free.
+ for (unsigned I = 0, E = Call.getNumArgs(); I != E; ++I) {
+ SVal ArgSVal = Call.getArgSVal(I);
+ if (ArgSVal.getAs<Loc>()) {
+ SymbolRef Sym = ArgSVal.getAsSymbol();
+ if (!Sym)
+ continue;
+ if (checkUseAfterFree(Sym, C, Call.getArgExpr(I)))
+ return;
+ }
+ }
+}
+
+void MallocChecker::checkPreStmt(const ReturnStmt *S, CheckerContext &C) const {
+ const Expr *E = S->getRetValue();
+ if (!E)
+ return;
+
+ // Check if we are returning a symbol.
+ ProgramStateRef State = C.getState();
+ SVal RetVal = State->getSVal(E, C.getLocationContext());
+ SymbolRef Sym = RetVal.getAsSymbol();
+ if (!Sym)
+ // If we are returning a field of the allocated struct or an array element,
+ // the callee could still free the memory.
+ // TODO: This logic should be a part of generic symbol escape callback.
+ if (const MemRegion *MR = RetVal.getAsRegion())
+ if (isa<FieldRegion>(MR) || isa<ElementRegion>(MR))
+ if (const SymbolicRegion *BMR =
+ dyn_cast<SymbolicRegion>(MR->getBaseRegion()))
+ Sym = BMR->getSymbol();
+
+ // Check if we are returning freed memory.
+ if (Sym)
+ checkUseAfterFree(Sym, C, E);
+}
+
+// TODO: Blocks should be either inlined or should call invalidate regions
+// upon invocation. After that's in place, special casing here will not be
+// needed.
+void MallocChecker::checkPostStmt(const BlockExpr *BE,
+ CheckerContext &C) const {
+
+ // Scan the BlockDecRefExprs for any object the retain count checker
+ // may be tracking.
+ if (!BE->getBlockDecl()->hasCaptures())
+ return;
+
+ ProgramStateRef state = C.getState();
+ const BlockDataRegion *R =
+ cast<BlockDataRegion>(state->getSVal(BE,
+ C.getLocationContext()).getAsRegion());
+
+ BlockDataRegion::referenced_vars_iterator I = R->referenced_vars_begin(),
+ E = R->referenced_vars_end();
+
+ if (I == E)
+ return;
+
+ SmallVector<const MemRegion*, 10> Regions;
+ const LocationContext *LC = C.getLocationContext();
+ MemRegionManager &MemMgr = C.getSValBuilder().getRegionManager();
+
+ for ( ; I != E; ++I) {
+ const VarRegion *VR = I.getCapturedRegion();
+ if (VR->getSuperRegion() == R) {
+ VR = MemMgr.getVarRegion(VR->getDecl(), LC);
+ }
+ Regions.push_back(VR);
+ }
+
+ state =
+ state->scanReachableSymbols<StopTrackingCallback>(Regions.data(),
+ Regions.data() + Regions.size()).getState();
+ C.addTransition(state);
+}
+
+bool MallocChecker::isReleased(SymbolRef Sym, CheckerContext &C) const {
+ assert(Sym);
+ const RefState *RS = C.getState()->get<RegionState>(Sym);
+ return (RS && RS->isReleased());
+}
+
+bool MallocChecker::checkUseAfterFree(SymbolRef Sym, CheckerContext &C,
+ const Stmt *S) const {
+
+ if (isReleased(Sym, C)) {
+ ReportUseAfterFree(C, S->getSourceRange(), Sym);
+ return true;
+ }
+
+ return false;
+}
+
+void MallocChecker::checkUseZeroAllocated(SymbolRef Sym, CheckerContext &C,
+ const Stmt *S) const {
+ assert(Sym);
+
+ if (const RefState *RS = C.getState()->get<RegionState>(Sym)) {
+ if (RS->isAllocatedOfSizeZero())
+ ReportUseZeroAllocated(C, RS->getStmt()->getSourceRange(), Sym);
+ }
+ else if (C.getState()->contains<ReallocSizeZeroSymbols>(Sym)) {
+ ReportUseZeroAllocated(C, S->getSourceRange(), Sym);
+ }
+}
+
+bool MallocChecker::checkDoubleDelete(SymbolRef Sym, CheckerContext &C) const {
+
+ if (isReleased(Sym, C)) {
+ ReportDoubleDelete(C, Sym);
+ return true;
+ }
+ return false;
+}
+
+// Check if the location is a freed symbolic region.
+void MallocChecker::checkLocation(SVal l, bool isLoad, const Stmt *S,
+ CheckerContext &C) const {
+ SymbolRef Sym = l.getLocSymbolInBase();
+ if (Sym) {
+ checkUseAfterFree(Sym, C, S);
+ checkUseZeroAllocated(Sym, C, S);
+ }
+}
+
+// If a symbolic region is assumed to NULL (or another constant), stop tracking
+// it - assuming that allocation failed on this path.
+ProgramStateRef MallocChecker::evalAssume(ProgramStateRef state,
+ SVal Cond,
+ bool Assumption) const {
+ RegionStateTy RS = state->get<RegionState>();
+ for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
+ // If the symbol is assumed to be NULL, remove it from consideration.
+ ConstraintManager &CMgr = state->getConstraintManager();
+ ConditionTruthVal AllocFailed = CMgr.isNull(state, I.getKey());
+ if (AllocFailed.isConstrainedTrue())
+ state = state->remove<RegionState>(I.getKey());
+ }
+
+ // Realloc returns 0 when reallocation fails, which means that we should
+ // restore the state of the pointer being reallocated.
+ ReallocPairsTy RP = state->get<ReallocPairs>();
+ for (ReallocPairsTy::iterator I = RP.begin(), E = RP.end(); I != E; ++I) {
+ // If the symbol is assumed to be NULL, remove it from consideration.
+ ConstraintManager &CMgr = state->getConstraintManager();
+ ConditionTruthVal AllocFailed = CMgr.isNull(state, I.getKey());
+ if (!AllocFailed.isConstrainedTrue())
+ continue;
+
+ SymbolRef ReallocSym = I.getData().ReallocatedSym;
+ if (const RefState *RS = state->get<RegionState>(ReallocSym)) {
+ if (RS->isReleased()) {
+ if (I.getData().Kind == RPToBeFreedAfterFailure)
+ state = state->set<RegionState>(ReallocSym,
+ RefState::getAllocated(RS->getAllocationFamily(), RS->getStmt()));
+ else if (I.getData().Kind == RPDoNotTrackAfterFailure)
+ state = state->remove<RegionState>(ReallocSym);
+ else
+ assert(I.getData().Kind == RPIsFreeOnFailure);
+ }
+ }
+ state = state->remove<ReallocPairs>(I.getKey());
+ }
+
+ return state;
+}
+
+bool MallocChecker::mayFreeAnyEscapedMemoryOrIsModeledExplicitly(
+ const CallEvent *Call,
+ ProgramStateRef State,
+ SymbolRef &EscapingSymbol) const {
+ assert(Call);
+ EscapingSymbol = nullptr;
+
+ // For now, assume that any C++ or block call can free memory.
+ // TODO: If we want to be more optimistic here, we'll need to make sure that
+ // regions escape to C++ containers. They seem to do that even now, but for
+ // mysterious reasons.
+ if (!(isa<SimpleFunctionCall>(Call) || isa<ObjCMethodCall>(Call)))
+ return true;
+
+ // Check Objective-C messages by selector name.
+ if (const ObjCMethodCall *Msg = dyn_cast<ObjCMethodCall>(Call)) {
+ // If it's not a framework call, or if it takes a callback, assume it
+ // can free memory.
+ if (!Call->isInSystemHeader() || Call->argumentsMayEscape())
+ return true;
+
+ // If it's a method we know about, handle it explicitly post-call.
+ // This should happen before the "freeWhenDone" check below.
+ if (isKnownDeallocObjCMethodName(*Msg))
+ return false;
+
+ // If there's a "freeWhenDone" parameter, but the method isn't one we know
+ // about, we can't be sure that the object will use free() to deallocate the
+ // memory, so we can't model it explicitly. The best we can do is use it to
+ // decide whether the pointer escapes.
+ if (Optional<bool> FreeWhenDone = getFreeWhenDoneArg(*Msg))
+ return *FreeWhenDone;
+
+ // If the first selector piece ends with "NoCopy", and there is no
+ // "freeWhenDone" parameter set to zero, we know ownership is being
+ // transferred. Again, though, we can't be sure that the object will use
+ // free() to deallocate the memory, so we can't model it explicitly.
+ StringRef FirstSlot = Msg->getSelector().getNameForSlot(0);
+ if (FirstSlot.endswith("NoCopy"))
+ return true;
+
+ // If the first selector starts with addPointer, insertPointer,
+ // or replacePointer, assume we are dealing with NSPointerArray or similar.
+ // This is similar to C++ containers (vector); we still might want to check
+ // that the pointers get freed by following the container itself.
+ if (FirstSlot.startswith("addPointer") ||
+ FirstSlot.startswith("insertPointer") ||
+ FirstSlot.startswith("replacePointer") ||
+ FirstSlot.equals("valueWithPointer")) {
+ return true;
+ }
+
+ // We should escape receiver on call to 'init'. This is especially relevant
+ // to the receiver, as the corresponding symbol is usually not referenced
+ // after the call.
+ if (Msg->getMethodFamily() == OMF_init) {
+ EscapingSymbol = Msg->getReceiverSVal().getAsSymbol();
+ return true;
+ }
+
+ // Otherwise, assume that the method does not free memory.
+ // Most framework methods do not free memory.
+ return false;
+ }
+
+ // At this point the only thing left to handle is straight function calls.
+ const FunctionDecl *FD = cast<SimpleFunctionCall>(Call)->getDecl();
+ if (!FD)
+ return true;
+
+ ASTContext &ASTC = State->getStateManager().getContext();
+
+ // If it's one of the allocation functions we can reason about, we model
+ // its behavior explicitly.
+ if (isMemFunction(FD, ASTC))
+ return false;
+
+ // If it's not a system call, assume it frees memory.
+ if (!Call->isInSystemHeader())
+ return true;
+
+ // White list the system functions whose arguments escape.
+ const IdentifierInfo *II = FD->getIdentifier();
+ if (!II)
+ return true;
+ StringRef FName = II->getName();
+
+ // White list the 'XXXNoCopy' CoreFoundation functions.
+ // We specifically check these before
+ if (FName.endswith("NoCopy")) {
+ // Look for the deallocator argument. We know that the memory ownership
+ // is not transferred only if the deallocator argument is
+ // 'kCFAllocatorNull'.
+ for (unsigned i = 1; i < Call->getNumArgs(); ++i) {
+ const Expr *ArgE = Call->getArgExpr(i)->IgnoreParenCasts();
+ if (const DeclRefExpr *DE = dyn_cast<DeclRefExpr>(ArgE)) {
+ StringRef DeallocatorName = DE->getFoundDecl()->getName();
+ if (DeallocatorName == "kCFAllocatorNull")
+ return false;
+ }
+ }
+ return true;
+ }
+
+ // Associating streams with malloced buffers. The pointer can escape if
+ // 'closefn' is specified (and if that function does free memory),
+ // but it will not if closefn is not specified.
+ // Currently, we do not inspect the 'closefn' function (PR12101).
+ if (FName == "funopen")
+ if (Call->getNumArgs() >= 4 && Call->getArgSVal(4).isConstant(0))
+ return false;
+
+ // Do not warn on pointers passed to 'setbuf' when used with std streams,
+ // these leaks might be intentional when setting the buffer for stdio.
+ // http://stackoverflow.com/questions/2671151/who-frees-setvbuf-buffer
+ if (FName == "setbuf" || FName =="setbuffer" ||
+ FName == "setlinebuf" || FName == "setvbuf") {
+ if (Call->getNumArgs() >= 1) {
+ const Expr *ArgE = Call->getArgExpr(0)->IgnoreParenCasts();
+ if (const DeclRefExpr *ArgDRE = dyn_cast<DeclRefExpr>(ArgE))
+ if (const VarDecl *D = dyn_cast<VarDecl>(ArgDRE->getDecl()))
+ if (D->getCanonicalDecl()->getName().find("std") != StringRef::npos)
+ return true;
+ }
+ }
+
+ // A bunch of other functions which either take ownership of a pointer or
+ // wrap the result up in a struct or object, meaning it can be freed later.
+ // (See RetainCountChecker.) Not all the parameters here are invalidated,
+ // but the Malloc checker cannot differentiate between them. The right way
+ // of doing this would be to implement a pointer escapes callback.
+ if (FName == "CGBitmapContextCreate" ||
+ FName == "CGBitmapContextCreateWithData" ||
+ FName == "CVPixelBufferCreateWithBytes" ||
+ FName == "CVPixelBufferCreateWithPlanarBytes" ||
+ FName == "OSAtomicEnqueue") {
+ return true;
+ }
+
+ if (FName == "postEvent" &&
+ FD->getQualifiedNameAsString() == "QCoreApplication::postEvent") {
+ return true;
+ }
+
+ if (FName == "postEvent" &&
+ FD->getQualifiedNameAsString() == "QCoreApplication::postEvent") {
+ return true;
+ }
+
+ if (FName == "connectImpl" &&
+ FD->getQualifiedNameAsString() == "QObject::connectImpl") {
+ return true;
+ }
+
+ // Handle cases where we know a buffer's /address/ can escape.
+ // Note that the above checks handle some special cases where we know that
+ // even though the address escapes, it's still our responsibility to free the
+ // buffer.
+ if (Call->argumentsMayEscape())
+ return true;
+
+ // Otherwise, assume that the function does not free memory.
+ // Most system calls do not free the memory.
+ return false;
+}
+
+static bool retTrue(const RefState *RS) {
+ return true;
+}
+
+static bool checkIfNewOrNewArrayFamily(const RefState *RS) {
+ return (RS->getAllocationFamily() == AF_CXXNewArray ||
+ RS->getAllocationFamily() == AF_CXXNew);
+}
+
+ProgramStateRef MallocChecker::checkPointerEscape(ProgramStateRef State,
+ const InvalidatedSymbols &Escaped,
+ const CallEvent *Call,
+ PointerEscapeKind Kind) const {
+ return checkPointerEscapeAux(State, Escaped, Call, Kind, &retTrue);
+}
+
+ProgramStateRef MallocChecker::checkConstPointerEscape(ProgramStateRef State,
+ const InvalidatedSymbols &Escaped,
+ const CallEvent *Call,
+ PointerEscapeKind Kind) const {
+ return checkPointerEscapeAux(State, Escaped, Call, Kind,
+ &checkIfNewOrNewArrayFamily);
+}
+
+ProgramStateRef MallocChecker::checkPointerEscapeAux(ProgramStateRef State,
+ const InvalidatedSymbols &Escaped,
+ const CallEvent *Call,
+ PointerEscapeKind Kind,
+ bool(*CheckRefState)(const RefState*)) const {
+ // If we know that the call does not free memory, or we want to process the
+ // call later, keep tracking the top level arguments.
+ SymbolRef EscapingSymbol = nullptr;
+ if (Kind == PSK_DirectEscapeOnCall &&
+ !mayFreeAnyEscapedMemoryOrIsModeledExplicitly(Call, State,
+ EscapingSymbol) &&
+ !EscapingSymbol) {
+ return State;
+ }
+
+ for (InvalidatedSymbols::const_iterator I = Escaped.begin(),
+ E = Escaped.end();
+ I != E; ++I) {
+ SymbolRef sym = *I;
+
+ if (EscapingSymbol && EscapingSymbol != sym)
+ continue;
+
+ if (const RefState *RS = State->get<RegionState>(sym)) {
+ if ((RS->isAllocated() || RS->isAllocatedOfSizeZero()) &&
+ CheckRefState(RS)) {
+ State = State->remove<RegionState>(sym);
+ State = State->set<RegionState>(sym, RefState::getEscaped(RS));
+ }
+ }
+ }
+ return State;
+}
+
+static SymbolRef findFailedReallocSymbol(ProgramStateRef currState,
+ ProgramStateRef prevState) {
+ ReallocPairsTy currMap = currState->get<ReallocPairs>();
+ ReallocPairsTy prevMap = prevState->get<ReallocPairs>();
+
+ for (ReallocPairsTy::iterator I = prevMap.begin(), E = prevMap.end();
+ I != E; ++I) {
+ SymbolRef sym = I.getKey();
+ if (!currMap.lookup(sym))
+ return sym;
+ }
+
+ return nullptr;
+}
+
+std::shared_ptr<PathDiagnosticPiece> MallocChecker::MallocBugVisitor::VisitNode(
+ const ExplodedNode *N, const ExplodedNode *PrevN, BugReporterContext &BRC,
+ BugReport &BR) {
+ ProgramStateRef state = N->getState();
+ ProgramStateRef statePrev = PrevN->getState();
+
+ const RefState *RS = state->get<RegionState>(Sym);
+ const RefState *RSPrev = statePrev->get<RegionState>(Sym);
+ if (!RS)
+ return nullptr;
+
+ const Stmt *S = PathDiagnosticLocation::getStmt(N);
+ if (!S)
+ return nullptr;
+
+ // FIXME: We will eventually need to handle non-statement-based events
+ // (__attribute__((cleanup))).
+
+ // Find out if this is an interesting point and what is the kind.
+ const char *Msg = nullptr;
+ StackHintGeneratorForSymbol *StackHint = nullptr;
+ if (Mode == Normal) {
+ if (isAllocated(RS, RSPrev, S)) {
+ Msg = "Memory is allocated";
+ StackHint = new StackHintGeneratorForSymbol(Sym,
+ "Returned allocated memory");
+ } else if (isReleased(RS, RSPrev, S)) {
+ Msg = "Memory is released";
+ StackHint = new StackHintGeneratorForSymbol(Sym,
+ "Returning; memory was released");
+ } else if (isRelinquished(RS, RSPrev, S)) {
+ Msg = "Memory ownership is transferred";
+ StackHint = new StackHintGeneratorForSymbol(Sym, "");
+ } else if (isReallocFailedCheck(RS, RSPrev, S)) {
+ Mode = ReallocationFailed;
+ Msg = "Reallocation failed";
+ StackHint = new StackHintGeneratorForReallocationFailed(Sym,
+ "Reallocation failed");
+
+ if (SymbolRef sym = findFailedReallocSymbol(state, statePrev)) {
+ // Is it possible to fail two reallocs WITHOUT testing in between?
+ assert((!FailedReallocSymbol || FailedReallocSymbol == sym) &&
+ "We only support one failed realloc at a time.");
+ BR.markInteresting(sym);
+ FailedReallocSymbol = sym;
+ }
+ }
+
+ // We are in a special mode if a reallocation failed later in the path.
+ } else if (Mode == ReallocationFailed) {
+ assert(FailedReallocSymbol && "No symbol to look for.");
+
+ // Is this is the first appearance of the reallocated symbol?
+ if (!statePrev->get<RegionState>(FailedReallocSymbol)) {
+ // We're at the reallocation point.
+ Msg = "Attempt to reallocate memory";
+ StackHint = new StackHintGeneratorForSymbol(Sym,
+ "Returned reallocated memory");
+ FailedReallocSymbol = nullptr;
+ Mode = Normal;
+ }
+ }
+
+ if (!Msg)
+ return nullptr;
+ assert(StackHint);
+
+ // Generate the extra diagnostic.
+ PathDiagnosticLocation Pos(S, BRC.getSourceManager(),
+ N->getLocationContext());
+ return std::make_shared<PathDiagnosticEventPiece>(Pos, Msg, true, StackHint);
+}
+
+void MallocChecker::printState(raw_ostream &Out, ProgramStateRef State,
+ const char *NL, const char *Sep) const {
+
+ RegionStateTy RS = State->get<RegionState>();
+
+ if (!RS.isEmpty()) {
+ Out << Sep << "MallocChecker :" << NL;
+ for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
+ const RefState *RefS = State->get<RegionState>(I.getKey());
+ AllocationFamily Family = RefS->getAllocationFamily();
+ Optional<MallocChecker::CheckKind> CheckKind = getCheckIfTracked(Family);
+ if (!CheckKind.hasValue())
+ CheckKind = getCheckIfTracked(Family, true);
+
+ I.getKey()->dumpToStream(Out);
+ Out << " : ";
+ I.getData().dump(Out);
+ if (CheckKind.hasValue())
+ Out << " (" << CheckNames[*CheckKind].getName() << ")";
+ Out << NL;
+ }
+ }
+}
+
+void ento::registerNewDeleteLeaksChecker(CheckerManager &mgr) {
+ registerCStringCheckerBasic(mgr);
+ MallocChecker *checker = mgr.registerChecker<MallocChecker>();
+ checker->IsOptimistic = mgr.getAnalyzerOptions().getBooleanOption(
+ "Optimistic", false, checker);
+ checker->ChecksEnabled[MallocChecker::CK_NewDeleteLeaksChecker] = true;
+ checker->CheckNames[MallocChecker::CK_NewDeleteLeaksChecker] =
+ mgr.getCurrentCheckName();
+ // We currently treat NewDeleteLeaks checker as a subchecker of NewDelete
+ // checker.
+ if (!checker->ChecksEnabled[MallocChecker::CK_NewDeleteChecker]) {
+ checker->ChecksEnabled[MallocChecker::CK_NewDeleteChecker] = true;
+ // FIXME: This does not set the correct name, but without this workaround
+ // no name will be set at all.
+ checker->CheckNames[MallocChecker::CK_NewDeleteChecker] =
+ mgr.getCurrentCheckName();
+ }
+}
+
+#define REGISTER_CHECKER(name) \
+ void ento::register##name(CheckerManager &mgr) { \
+ registerCStringCheckerBasic(mgr); \
+ MallocChecker *checker = mgr.registerChecker<MallocChecker>(); \
+ checker->IsOptimistic = mgr.getAnalyzerOptions().getBooleanOption( \
+ "Optimistic", false, checker); \
+ checker->ChecksEnabled[MallocChecker::CK_##name] = true; \
+ checker->CheckNames[MallocChecker::CK_##name] = mgr.getCurrentCheckName(); \
+ }
+
+REGISTER_CHECKER(MallocChecker)
+REGISTER_CHECKER(NewDeleteChecker)
+REGISTER_CHECKER(MismatchedDeallocatorChecker)