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index f9b1daa8a28c..6dfa6d997cb9 100644
--- a/doc/zstd_manual.html
+++ b/doc/zstd_manual.html
@@ -1,10 +1,10 @@
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
-<title>zstd 1.3.7 Manual</title>
+<title>zstd 1.3.8 Manual</title>
</head>
<body>
-<h1>zstd 1.3.7 Manual</h1>
+<h1>zstd 1.3.8 Manual</h1>
<hr>
<a name="Contents"></a><h2>Contents</h2>
<ol>
@@ -19,16 +19,19 @@
<li><a href="#Chapter9">Streaming compression - HowTo</a></li>
<li><a href="#Chapter10">Streaming decompression - HowTo</a></li>
<li><a href="#Chapter11">ADVANCED AND EXPERIMENTAL FUNCTIONS</a></li>
-<li><a href="#Chapter12">Frame size functions</a></li>
-<li><a href="#Chapter13">Memory management</a></li>
-<li><a href="#Chapter14">Advanced compression functions</a></li>
-<li><a href="#Chapter15">Advanced decompression functions</a></li>
-<li><a href="#Chapter16">Advanced streaming functions</a></li>
-<li><a href="#Chapter17">Buffer-less and synchronous inner streaming functions</a></li>
-<li><a href="#Chapter18">Buffer-less streaming compression (synchronous mode)</a></li>
-<li><a href="#Chapter19">Buffer-less streaming decompression (synchronous mode)</a></li>
-<li><a href="#Chapter20">New advanced API (experimental)</a></li>
-<li><a href="#Chapter21">Block level API</a></li>
+<li><a href="#Chapter12">Candidate API for promotion to stable status</a></li>
+<li><a href="#Chapter13">Advanced compression API</a></li>
+<li><a href="#Chapter14">experimental API (static linking only)</a></li>
+<li><a href="#Chapter15">Frame size functions</a></li>
+<li><a href="#Chapter16">Memory management</a></li>
+<li><a href="#Chapter17">Advanced compression functions</a></li>
+<li><a href="#Chapter18">Advanced decompression functions</a></li>
+<li><a href="#Chapter19">Advanced streaming functions</a></li>
+<li><a href="#Chapter20">Buffer-less and synchronous inner streaming functions</a></li>
+<li><a href="#Chapter21">Buffer-less streaming compression (synchronous mode)</a></li>
+<li><a href="#Chapter22">Buffer-less streaming decompression (synchronous mode)</a></li>
+<li><a href="#Chapter23">ZSTD_getFrameHeader() :</a></li>
+<li><a href="#Chapter24">Block level API</a></li>
</ol>
<hr>
<a name="Chapter1"></a><h2>Introduction</h2><pre>
@@ -64,7 +67,7 @@
<a name="Chapter2"></a><h2>Version</h2><pre></pre>
-<pre><b>unsigned ZSTD_versionNumber(void); </b>/**< useful to check dll version */<b>
+<pre><b>unsigned ZSTD_versionNumber(void); </b>/**< to check runtime library version */<b>
</b></pre><BR>
<a name="Chapter3"></a><h2>Default constant</h2><pre></pre>
@@ -139,11 +142,13 @@ int ZSTD_maxCLevel(void); </b>/*!< maximum compression lev
ZSTD_CCtx* ZSTD_createCCtx(void);
size_t ZSTD_freeCCtx(ZSTD_CCtx* cctx);
</pre></b><BR>
-<pre><b>size_t ZSTD_compressCCtx(ZSTD_CCtx* ctx,
+<pre><b>size_t ZSTD_compressCCtx(ZSTD_CCtx* cctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
int compressionLevel);
-</b><p> Same as ZSTD_compress(), requires an allocated ZSTD_CCtx (see ZSTD_createCCtx()).
+</b><p> Same as ZSTD_compress(), using an explicit ZSTD_CCtx
+ The function will compress at requested compression level,
+ ignoring any other parameter
</p></pre><BR>
<h3>Decompression context</h3><pre> When decompressing many times,
@@ -155,10 +160,13 @@ size_t ZSTD_freeCCtx(ZSTD_CCtx* cctx);
ZSTD_DCtx* ZSTD_createDCtx(void);
size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
</pre></b><BR>
-<pre><b>size_t ZSTD_decompressDCtx(ZSTD_DCtx* ctx,
+<pre><b>size_t ZSTD_decompressDCtx(ZSTD_DCtx* dctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize);
-</b><p> Same as ZSTD_decompress(), requires an allocated ZSTD_DCtx (see ZSTD_createDCtx())
+</b><p> Same as ZSTD_decompress(),
+ requires an allocated ZSTD_DCtx.
+ Compatible with sticky parameters.
+
</p></pre><BR>
<a name="Chapter6"></a><h2>Simple dictionary API</h2><pre></pre>
@@ -168,18 +176,22 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
const void* src, size_t srcSize,
const void* dict,size_t dictSize,
int compressionLevel);
-</b><p> Compression using a predefined Dictionary (see dictBuilder/zdict.h).
+</b><p> Compression at an explicit compression level using a Dictionary.
+ A dictionary can be any arbitrary data segment (also called a prefix),
+ or a buffer with specified information (see dictBuilder/zdict.h).
Note : This function loads the dictionary, resulting in significant startup delay.
- Note : When `dict == NULL || dictSize < 8` no dictionary is used.
+ It's intended for a dictionary used only once.
+ Note 2 : When `dict == NULL || dictSize < 8` no dictionary is used.
</p></pre><BR>
<pre><b>size_t ZSTD_decompress_usingDict(ZSTD_DCtx* dctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict,size_t dictSize);
-</b><p> Decompression using a predefined Dictionary (see dictBuilder/zdict.h).
+</b><p> Decompression using a known Dictionary.
Dictionary must be identical to the one used during compression.
Note : This function loads the dictionary, resulting in significant startup delay.
+ It's intended for a dictionary used only once.
Note : When `dict == NULL || dictSize < 8` no dictionary is used.
</p></pre><BR>
@@ -187,11 +199,12 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
<pre><b>ZSTD_CDict* ZSTD_createCDict(const void* dictBuffer, size_t dictSize,
int compressionLevel);
-</b><p> When compressing multiple messages / blocks with the same dictionary, it's recommended to load it just once.
- ZSTD_createCDict() will create a digested dictionary, ready to start future compression operations without startup delay.
+</b><p> When compressing multiple messages / blocks using the same dictionary, it's recommended to load it only once.
+ ZSTD_createCDict() will create a digested dictionary, ready to start future compression operations without startup cost.
ZSTD_CDict can be created once and shared by multiple threads concurrently, since its usage is read-only.
- `dictBuffer` can be released after ZSTD_CDict creation, since its content is copied within CDict
- Note : A ZSTD_CDict can be created with an empty dictionary, but it is inefficient for small data.
+ `dictBuffer` can be released after ZSTD_CDict creation, because its content is copied within CDict.
+ Consider experimental function `ZSTD_createCDict_byReference()` if you prefer to not duplicate `dictBuffer` content.
+ Note : A ZSTD_CDict can be created from an empty dictBuffer, but it is inefficient when used to compress small data.
</p></pre><BR>
<pre><b>size_t ZSTD_freeCDict(ZSTD_CDict* CDict);
@@ -203,16 +216,14 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
const void* src, size_t srcSize,
const ZSTD_CDict* cdict);
</b><p> Compression using a digested Dictionary.
- Faster startup than ZSTD_compress_usingDict(), recommended when same dictionary is used multiple times.
- Note that compression level is decided during dictionary creation.
- Frame parameters are hardcoded (dictID=yes, contentSize=yes, checksum=no)
- Note : ZSTD_compress_usingCDict() can be used with a ZSTD_CDict created from an empty dictionary.
- But it is inefficient for small data, and it is recommended to use ZSTD_compressCCtx().
+ Recommended when same dictionary is used multiple times.
+ Note : compression level is _decided at dictionary creation time_,
+ and frame parameters are hardcoded (dictID=yes, contentSize=yes, checksum=no)
</p></pre><BR>
<pre><b>ZSTD_DDict* ZSTD_createDDict(const void* dictBuffer, size_t dictSize);
</b><p> Create a digested dictionary, ready to start decompression operation without startup delay.
- dictBuffer can be released after DDict creation, as its content is copied inside DDict
+ dictBuffer can be released after DDict creation, as its content is copied inside DDict.
</p></pre><BR>
<pre><b>size_t ZSTD_freeDDict(ZSTD_DDict* ddict);
@@ -224,7 +235,7 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
const void* src, size_t srcSize,
const ZSTD_DDict* ddict);
</b><p> Decompression using a digested Dictionary.
- Faster startup than ZSTD_decompress_usingDict(), recommended when same dictionary is used multiple times.
+ Recommended when same dictionary is used multiple times.
</p></pre><BR>
<a name="Chapter8"></a><h2>Streaming</h2><pre></pre>
@@ -245,13 +256,17 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
A ZSTD_CStream object is required to track streaming operation.
Use ZSTD_createCStream() and ZSTD_freeCStream() to create/release resources.
ZSTD_CStream objects can be reused multiple times on consecutive compression operations.
- It is recommended to re-use ZSTD_CStream in situations where many streaming operations will be achieved consecutively,
- since it will play nicer with system's memory, by re-using already allocated memory.
- Use one separate ZSTD_CStream per thread for parallel execution.
+ It is recommended to re-use ZSTD_CStream since it will play nicer with system's memory, by re-using already allocated memory.
+
+ For parallel execution, use one separate ZSTD_CStream per thread.
- Start a new compression by initializing ZSTD_CStream context.
- Use ZSTD_initCStream() to start a new compression operation.
- Use variants ZSTD_initCStream_usingDict() or ZSTD_initCStream_usingCDict() for streaming with dictionary (experimental section)
+ note : since v1.3.0, ZSTD_CStream and ZSTD_CCtx are the same thing.
+
+ Parameters are sticky : when starting a new compression on the same context,
+ it will re-use the same sticky parameters as previous compression session.
+ When in doubt, it's recommended to fully initialize the context before usage.
+ Use ZSTD_initCStream() to set the parameter to a selected compression level.
+ Use advanced API (ZSTD_CCtx_setParameter(), etc.) to set more specific parameters.
Use ZSTD_compressStream() as many times as necessary to consume input stream.
The function will automatically update both `pos` fields within `input` and `output`.
@@ -260,12 +275,11 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx);
in which case `input.pos < input.size`.
The caller must check if input has been entirely consumed.
If not, the caller must make some room to receive more compressed data,
- typically by emptying output buffer, or allocating a new output buffer,
and then present again remaining input data.
- @return : a size hint, preferred nb of bytes to use as input for next function call
- or an error code, which can be tested using ZSTD_isError().
- Note 1 : it's just a hint, to help latency a little, any other value will work fine.
- Note 2 : size hint is guaranteed to be <= ZSTD_CStreamInSize()
+ @return : a size hint, preferred nb of bytes to use as input for next function call
+ or an error code, which can be tested using ZSTD_isError().
+ Note 1 : it's just a hint, to help latency a little, any value will work fine.
+ Note 2 : size hint is guaranteed to be <= ZSTD_CStreamInSize()
At any moment, it's possible to flush whatever data might remain stuck within internal buffer,
using ZSTD_flushStream(). `output->pos` will be updated.
@@ -305,25 +319,24 @@ size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
Use ZSTD_createDStream() and ZSTD_freeDStream() to create/release resources.
ZSTD_DStream objects can be re-used multiple times.
- Use ZSTD_initDStream() to start a new decompression operation,
- or ZSTD_initDStream_usingDict() if decompression requires a dictionary.
- @return : recommended first input size
+ Use ZSTD_initDStream() to start a new decompression operation.
+ @return : recommended first input size
+ Alternatively, use advanced API to set specific properties.
Use ZSTD_decompressStream() repetitively to consume your input.
The function will update both `pos` fields.
If `input.pos < input.size`, some input has not been consumed.
It's up to the caller to present again remaining data.
- The function tries to flush all data decoded immediately, repecting buffer sizes.
+ The function tries to flush all data decoded immediately, respecting output buffer size.
If `output.pos < output.size`, decoder has flushed everything it could.
- But if `output.pos == output.size`, there is no such guarantee,
- it's likely that some decoded data was not flushed and still remains within internal buffers.
+ But if `output.pos == output.size`, there might be some data left within internal buffers.,
In which case, call ZSTD_decompressStream() again to flush whatever remains in the buffer.
- When no additional input is provided, amount of data flushed is necessarily <= ZSTD_BLOCKSIZE_MAX.
+ Note : with no additional input provided, amount of data flushed is necessarily <= ZSTD_BLOCKSIZE_MAX.
@return : 0 when a frame is completely decoded and fully flushed,
or an error code, which can be tested using ZSTD_isError(),
or any other value > 0, which means there is still some decoding or flushing to do to complete current frame :
- the return value is a suggested next input size (a hint for better latency)
- that will never load more than the current frame.
+ the return value is a suggested next input size (just a hint for better latency)
+ that will never request more than the remaining frame size.
<BR></pre>
@@ -340,32 +353,477 @@ size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inB
<pre><b>size_t ZSTD_DStreamOutSize(void); </b>/*!< recommended size for output buffer. Guarantee to successfully flush at least one complete block in all circumstances. */<b>
</b></pre><BR>
<a name="Chapter11"></a><h2>ADVANCED AND EXPERIMENTAL FUNCTIONS</h2><pre>
- The definitions in this section are considered experimental.
- They should never be used with a dynamic library, as prototypes may change in the future.
+ The definitions in the following section are considered experimental.
They are provided for advanced scenarios.
+ They should never be used with a dynamic library, as prototypes may change in the future.
Use them only in association with static linking.
<BR></pre>
+<a name="Chapter12"></a><h2>Candidate API for promotion to stable status</h2><pre>
+ The following symbols and constants form the "staging area" :
+ they are considered to join "stable API" by v1.4.0.
+ The proposal is written so that it can be made stable "as is",
+ though it's still possible to suggest improvements.
+ Staging is in fact last chance for changes,
+ the API is locked once reaching "stable" status.
+
+<BR></pre>
+
<pre><b>int ZSTD_minCLevel(void); </b>/*!< minimum negative compression level allowed */<b>
</b></pre><BR>
-<pre><b>typedef enum { ZSTD_fast=1, ZSTD_dfast, ZSTD_greedy, ZSTD_lazy, ZSTD_lazy2,
- ZSTD_btlazy2, ZSTD_btopt, ZSTD_btultra } ZSTD_strategy; </b>/* from faster to stronger */<b>
+<pre><b>size_t ZSTD_findFrameCompressedSize(const void* src, size_t srcSize);
+</b><p> `src` should point to the start of a ZSTD frame or skippable frame.
+ `srcSize` must be >= first frame size
+ @return : the compressed size of the first frame starting at `src`,
+ suitable to pass as `srcSize` to `ZSTD_decompress` or similar,
+ or an error code if input is invalid
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx);
+size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx);
+size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs);
+size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);
+size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict);
+size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict);
+</b><p> These functions give the _current_ memory usage of selected object.
+ Note that object memory usage can evolve (increase or decrease) over time.
+</p></pre><BR>
+
+<a name="Chapter13"></a><h2>Advanced compression API</h2><pre></pre>
+
+<pre><b>typedef enum { ZSTD_fast=1,
+ ZSTD_dfast=2,
+ ZSTD_greedy=3,
+ ZSTD_lazy=4,
+ ZSTD_lazy2=5,
+ ZSTD_btlazy2=6,
+ ZSTD_btopt=7,
+ ZSTD_btultra=8,
+ ZSTD_btultra2=9
+ </b>/* note : new strategies _might_ be added in the future.<b>
+ Only the order (from fast to strong) is guaranteed */
+} ZSTD_strategy;
+</b></pre><BR>
+<pre><b>typedef enum {
+
+ </b>/* compression parameters */<b>
+ ZSTD_c_compressionLevel=100, </b>/* Update all compression parameters according to pre-defined cLevel table<b>
+ * Default level is ZSTD_CLEVEL_DEFAULT==3.
+ * Special: value 0 means default, which is controlled by ZSTD_CLEVEL_DEFAULT.
+ * Note 1 : it's possible to pass a negative compression level.
+ * Note 2 : setting a level sets all default values of other compression parameters */
+ ZSTD_c_windowLog=101, </b>/* Maximum allowed back-reference distance, expressed as power of 2.<b>
+ * Must be clamped between ZSTD_WINDOWLOG_MIN and ZSTD_WINDOWLOG_MAX.
+ * Special: value 0 means "use default windowLog".
+ * Note: Using a windowLog greater than ZSTD_WINDOWLOG_LIMIT_DEFAULT
+ * requires explicitly allowing such window size at decompression stage if using streaming. */
+ ZSTD_c_hashLog=102, </b>/* Size of the initial probe table, as a power of 2.<b>
+ * Resulting memory usage is (1 << (hashLog+2)).
+ * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX.
+ * Larger tables improve compression ratio of strategies <= dFast,
+ * and improve speed of strategies > dFast.
+ * Special: value 0 means "use default hashLog". */
+ ZSTD_c_chainLog=103, </b>/* Size of the multi-probe search table, as a power of 2.<b>
+ * Resulting memory usage is (1 << (chainLog+2)).
+ * Must be clamped between ZSTD_CHAINLOG_MIN and ZSTD_CHAINLOG_MAX.
+ * Larger tables result in better and slower compression.
+ * This parameter is useless when using "fast" strategy.
+ * It's still useful when using "dfast" strategy,
+ * in which case it defines a secondary probe table.
+ * Special: value 0 means "use default chainLog". */
+ ZSTD_c_searchLog=104, </b>/* Number of search attempts, as a power of 2.<b>
+ * More attempts result in better and slower compression.
+ * This parameter is useless when using "fast" and "dFast" strategies.
+ * Special: value 0 means "use default searchLog". */
+ ZSTD_c_minMatch=105, </b>/* Minimum size of searched matches.<b>
+ * Note that Zstandard can still find matches of smaller size,
+ * it just tweaks its search algorithm to look for this size and larger.
+ * Larger values increase compression and decompression speed, but decrease ratio.
+ * Must be clamped between ZSTD_MINMATCH_MIN and ZSTD_MINMATCH_MAX.
+ * Note that currently, for all strategies < btopt, effective minimum is 4.
+ * , for all strategies > fast, effective maximum is 6.
+ * Special: value 0 means "use default minMatchLength". */
+ ZSTD_c_targetLength=106, </b>/* Impact of this field depends on strategy.<b>
+ * For strategies btopt, btultra & btultra2:
+ * Length of Match considered "good enough" to stop search.
+ * Larger values make compression stronger, and slower.
+ * For strategy fast:
+ * Distance between match sampling.
+ * Larger values make compression faster, and weaker.
+ * Special: value 0 means "use default targetLength". */
+ ZSTD_c_strategy=107, </b>/* See ZSTD_strategy enum definition.<b>
+ * The higher the value of selected strategy, the more complex it is,
+ * resulting in stronger and slower compression.
+ * Special: value 0 means "use default strategy". */
+
+ </b>/* LDM mode parameters */<b>
+ ZSTD_c_enableLongDistanceMatching=160, </b>/* Enable long distance matching.<b>
+ * This parameter is designed to improve compression ratio
+ * for large inputs, by finding large matches at long distance.
+ * It increases memory usage and window size.
+ * Note: enabling this parameter increases default ZSTD_c_windowLog to 128 MB
+ * except when expressly set to a different value. */
+ ZSTD_c_ldmHashLog=161, </b>/* Size of the table for long distance matching, as a power of 2.<b>
+ * Larger values increase memory usage and compression ratio,
+ * but decrease compression speed.
+ * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX
+ * default: windowlog - 7.
+ * Special: value 0 means "automatically determine hashlog". */
+ ZSTD_c_ldmMinMatch=162, </b>/* Minimum match size for long distance matcher.<b>
+ * Larger/too small values usually decrease compression ratio.
+ * Must be clamped between ZSTD_LDM_MINMATCH_MIN and ZSTD_LDM_MINMATCH_MAX.
+ * Special: value 0 means "use default value" (default: 64). */
+ ZSTD_c_ldmBucketSizeLog=163, </b>/* Log size of each bucket in the LDM hash table for collision resolution.<b>
+ * Larger values improve collision resolution but decrease compression speed.
+ * The maximum value is ZSTD_LDM_BUCKETSIZELOG_MAX.
+ * Special: value 0 means "use default value" (default: 3). */
+ ZSTD_c_ldmHashRateLog=164, </b>/* Frequency of inserting/looking up entries into the LDM hash table.<b>
+ * Must be clamped between 0 and (ZSTD_WINDOWLOG_MAX - ZSTD_HASHLOG_MIN).
+ * Default is MAX(0, (windowLog - ldmHashLog)), optimizing hash table usage.
+ * Larger values improve compression speed.
+ * Deviating far from default value will likely result in a compression ratio decrease.
+ * Special: value 0 means "automatically determine hashRateLog". */
+
+ </b>/* frame parameters */<b>
+ ZSTD_c_contentSizeFlag=200, </b>/* Content size will be written into frame header _whenever known_ (default:1)<b>
+ * Content size must be known at the beginning of compression.
+ * This is automatically the case when using ZSTD_compress2(),
+ * For streaming variants, content size must be provided with ZSTD_CCtx_setPledgedSrcSize() */
+ ZSTD_c_checksumFlag=201, </b>/* A 32-bits checksum of content is written at end of frame (default:0) */<b>
+ ZSTD_c_dictIDFlag=202, </b>/* When applicable, dictionary's ID is written into frame header (default:1) */<b>
+
+ </b>/* multi-threading parameters */<b>
+ </b>/* These parameters are only useful if multi-threading is enabled (compiled with build macro ZSTD_MULTITHREAD).<b>
+ * They return an error otherwise. */
+ ZSTD_c_nbWorkers=400, </b>/* Select how many threads will be spawned to compress in parallel.<b>
+ * When nbWorkers >= 1, triggers asynchronous mode when used with ZSTD_compressStream*() :
+ * ZSTD_compressStream*() consumes input and flush output if possible, but immediately gives back control to caller,
+ * while compression work is performed in parallel, within worker threads.
+ * (note : a strong exception to this rule is when first invocation of ZSTD_compressStream2() sets ZSTD_e_end :
+ * in which case, ZSTD_compressStream2() delegates to ZSTD_compress2(), which is always a blocking call).
+ * More workers improve speed, but also increase memory usage.
+ * Default value is `0`, aka "single-threaded mode" : no worker is spawned, compression is performed inside Caller's thread, all invocations are blocking */
+ ZSTD_c_jobSize=401, </b>/* Size of a compression job. This value is enforced only when nbWorkers >= 1.<b>
+ * Each compression job is completed in parallel, so this value can indirectly impact the nb of active threads.
+ * 0 means default, which is dynamically determined based on compression parameters.
+ * Job size must be a minimum of overlap size, or 1 MB, whichever is largest.
+ * The minimum size is automatically and transparently enforced */
+ ZSTD_c_overlapLog=402, </b>/* Control the overlap size, as a fraction of window size.<b>
+ * The overlap size is an amount of data reloaded from previous job at the beginning of a new job.
+ * It helps preserve compression ratio, while each job is compressed in parallel.
+ * This value is enforced only when nbWorkers >= 1.
+ * Larger values increase compression ratio, but decrease speed.
+ * Possible values range from 0 to 9 :
+ * - 0 means "default" : value will be determined by the library, depending on strategy
+ * - 1 means "no overlap"
+ * - 9 means "full overlap", using a full window size.
+ * Each intermediate rank increases/decreases load size by a factor 2 :
+ * 9: full window; 8: w/2; 7: w/4; 6: w/8; 5:w/16; 4: w/32; 3:w/64; 2:w/128; 1:no overlap; 0:default
+ * default value varies between 6 and 9, depending on strategy */
+
+ </b>/* note : additional experimental parameters are also available<b>
+ * within the experimental section of the API.
+ * At the time of this writing, they include :
+ * ZSTD_c_rsyncable
+ * ZSTD_c_format
+ * ZSTD_c_forceMaxWindow
+ * ZSTD_c_forceAttachDict
+ * Because they are not stable, it's necessary to define ZSTD_STATIC_LINKING_ONLY to access them.
+ * note : never ever use experimentalParam? names directly;
+ * also, the enums values themselves are unstable and can still change.
+ */
+ ZSTD_c_experimentalParam1=500,
+ ZSTD_c_experimentalParam2=10,
+ ZSTD_c_experimentalParam3=1000,
+ ZSTD_c_experimentalParam4=1001
+} ZSTD_cParameter;
</b></pre><BR>
<pre><b>typedef struct {
- unsigned windowLog; </b>/**< largest match distance : larger == more compression, more memory needed during decompression */<b>
- unsigned chainLog; </b>/**< fully searched segment : larger == more compression, slower, more memory (useless for fast) */<b>
- unsigned hashLog; </b>/**< dispatch table : larger == faster, more memory */<b>
- unsigned searchLog; </b>/**< nb of searches : larger == more compression, slower */<b>
- unsigned searchLength; </b>/**< match length searched : larger == faster decompression, sometimes less compression */<b>
- unsigned targetLength; </b>/**< acceptable match size for optimal parser (only) : larger == more compression, slower */<b>
- ZSTD_strategy strategy;
+ size_t error;
+ int lowerBound;
+ int upperBound;
+} ZSTD_bounds;
+</b></pre><BR>
+<pre><b>ZSTD_bounds ZSTD_cParam_getBounds(ZSTD_cParameter cParam);
+</b><p> All parameters must belong to an interval with lower and upper bounds,
+ otherwise they will either trigger an error or be automatically clamped.
+ @return : a structure, ZSTD_bounds, which contains
+ - an error status field, which must be tested using ZSTD_isError()
+ - lower and upper bounds, both inclusive
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_setParameter(ZSTD_CCtx* cctx, ZSTD_cParameter param, int value);
+</b><p> Set one compression parameter, selected by enum ZSTD_cParameter.
+ All parameters have valid bounds. Bounds can be queried using ZSTD_cParam_getBounds().
+ Providing a value beyond bound will either clamp it, or trigger an error (depending on parameter).
+ Setting a parameter is generally only possible during frame initialization (before starting compression).
+ Exception : when using multi-threading mode (nbWorkers >= 1),
+ the following parameters can be updated _during_ compression (within same frame):
+ => compressionLevel, hashLog, chainLog, searchLog, minMatch, targetLength and strategy.
+ new parameters will be active for next job only (after a flush()).
+ @return : an error code (which can be tested using ZSTD_isError()).
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_setPledgedSrcSize(ZSTD_CCtx* cctx, unsigned long long pledgedSrcSize);
+</b><p> Total input data size to be compressed as a single frame.
+ Value will be written in frame header, unless if explicitly forbidden using ZSTD_c_contentSizeFlag.
+ This value will also be controlled at end of frame, and trigger an error if not respected.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Note 1 : pledgedSrcSize==0 actually means zero, aka an empty frame.
+ In order to mean "unknown content size", pass constant ZSTD_CONTENTSIZE_UNKNOWN.
+ ZSTD_CONTENTSIZE_UNKNOWN is default value for any new frame.
+ Note 2 : pledgedSrcSize is only valid once, for the next frame.
+ It's discarded at the end of the frame, and replaced by ZSTD_CONTENTSIZE_UNKNOWN.
+ Note 3 : Whenever all input data is provided and consumed in a single round,
+ for example with ZSTD_compress2(),
+ or invoking immediately ZSTD_compressStream2(,,,ZSTD_e_end),
+ this value is automatically overriden by srcSize instead.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_loadDictionary(ZSTD_CCtx* cctx, const void* dict, size_t dictSize);
+</b><p> Create an internal CDict from `dict` buffer.
+ Decompression will have to use same dictionary.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Special: Loading a NULL (or 0-size) dictionary invalidates previous dictionary,
+ meaning "return to no-dictionary mode".
+ Note 1 : Dictionary is sticky, it will be used for all future compressed frames.
+ To return to "no-dictionary" situation, load a NULL dictionary (or reset parameters).
+ Note 2 : Loading a dictionary involves building tables.
+ It's also a CPU consuming operation, with non-negligible impact on latency.
+ Tables are dependent on compression parameters, and for this reason,
+ compression parameters can no longer be changed after loading a dictionary.
+ Note 3 :`dict` content will be copied internally.
+ Use experimental ZSTD_CCtx_loadDictionary_byReference() to reference content instead.
+ In such a case, dictionary buffer must outlive its users.
+ Note 4 : Use ZSTD_CCtx_loadDictionary_advanced()
+ to precisely select how dictionary content must be interpreted.
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_refCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict);
+</b><p> Reference a prepared dictionary, to be used for all next compressed frames.
+ Note that compression parameters are enforced from within CDict,
+ and supercede any compression parameter previously set within CCtx.
+ The dictionary will remain valid for future compressed frames using same CCtx.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Special : Referencing a NULL CDict means "return to no-dictionary mode".
+ Note 1 : Currently, only one dictionary can be managed.
+ Referencing a new dictionary effectively "discards" any previous one.
+ Note 2 : CDict is just referenced, its lifetime must outlive its usage within CCtx.
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_refPrefix(ZSTD_CCtx* cctx,
+ const void* prefix, size_t prefixSize);
+</b><p> Reference a prefix (single-usage dictionary) for next compressed frame.
+ A prefix is **only used once**. Tables are discarded at end of frame (ZSTD_e_end).
+ Decompression will need same prefix to properly regenerate data.
+ Compressing with a prefix is similar in outcome as performing a diff and compressing it,
+ but performs much faster, especially during decompression (compression speed is tunable with compression level).
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Special: Adding any prefix (including NULL) invalidates any previous prefix or dictionary
+ Note 1 : Prefix buffer is referenced. It **must** outlive compression.
+ Its content must remain unmodified during compression.
+ Note 2 : If the intention is to diff some large src data blob with some prior version of itself,
+ ensure that the window size is large enough to contain the entire source.
+ See ZSTD_c_windowLog.
+ Note 3 : Referencing a prefix involves building tables, which are dependent on compression parameters.
+ It's a CPU consuming operation, with non-negligible impact on latency.
+ If there is a need to use the same prefix multiple times, consider loadDictionary instead.
+ Note 4 : By default, the prefix is interpreted as raw content (ZSTD_dm_rawContent).
+ Use experimental ZSTD_CCtx_refPrefix_advanced() to alter dictionary interpretation.
+</p></pre><BR>
+
+<pre><b>typedef enum {
+ ZSTD_reset_session_only = 1,
+ ZSTD_reset_parameters = 2,
+ ZSTD_reset_session_and_parameters = 3
+} ZSTD_ResetDirective;
+</b></pre><BR>
+<pre><b>size_t ZSTD_CCtx_reset(ZSTD_CCtx* cctx, ZSTD_ResetDirective reset);
+</b><p> There are 2 different things that can be reset, independently or jointly :
+ - The session : will stop compressing current frame, and make CCtx ready to start a new one.
+ Useful after an error, or to interrupt any ongoing compression.
+ Any internal data not yet flushed is cancelled.
+ Compression parameters and dictionary remain unchanged.
+ They will be used to compress next frame.
+ Resetting session never fails.
+ - The parameters : changes all parameters back to "default".
+ This removes any reference to any dictionary too.
+ Parameters can only be changed between 2 sessions (i.e. no compression is currently ongoing)
+ otherwise the reset fails, and function returns an error value (which can be tested using ZSTD_isError())
+ - Both : similar to resetting the session, followed by resetting parameters.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_compress2( ZSTD_CCtx* cctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize);
+</b><p> Behave the same as ZSTD_compressCCtx(), but compression parameters are set using the advanced API.
+ ZSTD_compress2() always starts a new frame.
+ Should cctx hold data from a previously unfinished frame, everything about it is forgotten.
+ - Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_set*()
+ - The function is always blocking, returns when compression is completed.
+ Hint : compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`.
+ @return : compressed size written into `dst` (<= `dstCapacity),
+ or an error code if it fails (which can be tested using ZSTD_isError()).
+
+</p></pre><BR>
+
+<pre><b>typedef enum {
+ ZSTD_e_continue=0, </b>/* collect more data, encoder decides when to output compressed result, for optimal compression ratio */<b>
+ ZSTD_e_flush=1, </b>/* flush any data provided so far,<b>
+ * it creates (at least) one new block, that can be decoded immediately on reception;
+ * frame will continue: any future data can still reference previously compressed data, improving compression. */
+ ZSTD_e_end=2 </b>/* flush any remaining data _and_ close current frame.<b>
+ * note that frame is only closed after compressed data is fully flushed (return value == 0).
+ * After that point, any additional data starts a new frame.
+ * note : each frame is independent (does not reference any content from previous frame). */
+} ZSTD_EndDirective;
+</b></pre><BR>
+<pre><b>size_t ZSTD_compressStream2( ZSTD_CCtx* cctx,
+ ZSTD_outBuffer* output,
+ ZSTD_inBuffer* input,
+ ZSTD_EndDirective endOp);
+</b><p> Behaves about the same as ZSTD_compressStream, with additional control on end directive.
+ - Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_set*()
+ - Compression parameters cannot be changed once compression is started (save a list of exceptions in multi-threading mode)
+ - outpot->pos must be <= dstCapacity, input->pos must be <= srcSize
+ - outpot->pos and input->pos will be updated. They are guaranteed to remain below their respective limit.
+ - When nbWorkers==0 (default), function is blocking : it completes its job before returning to caller.
+ - When nbWorkers>=1, function is non-blocking : it just acquires a copy of input, and distributes jobs to internal worker threads, flush whatever is available,
+ and then immediately returns, just indicating that there is some data remaining to be flushed.
+ The function nonetheless guarantees forward progress : it will return only after it reads or write at least 1+ byte.
+ - Exception : if the first call requests a ZSTD_e_end directive and provides enough dstCapacity, the function delegates to ZSTD_compress2() which is always blocking.
+ - @return provides a minimum amount of data remaining to be flushed from internal buffers
+ or an error code, which can be tested using ZSTD_isError().
+ if @return != 0, flush is not fully completed, there is still some data left within internal buffers.
+ This is useful for ZSTD_e_flush, since in this case more flushes are necessary to empty all buffers.
+ For ZSTD_e_end, @return == 0 when internal buffers are fully flushed and frame is completed.
+ - after a ZSTD_e_end directive, if internal buffer is not fully flushed (@return != 0),
+ only ZSTD_e_end or ZSTD_e_flush operations are allowed.
+ Before starting a new compression job, or changing compression parameters,
+ it is required to fully flush internal buffers.
+
+</p></pre><BR>
+
+<pre><b>typedef enum {
+
+ ZSTD_d_windowLogMax=100, </b>/* Select a size limit (in power of 2) beyond which<b>
+ * the streaming API will refuse to allocate memory buffer
+ * in order to protect the host from unreasonable memory requirements.
+ * This parameter is only useful in streaming mode, since no internal buffer is allocated in single-pass mode.
+ * By default, a decompression context accepts window sizes <= (1 << ZSTD_WINDOWLOG_LIMIT_DEFAULT) */
+
+ </b>/* note : additional experimental parameters are also available<b>
+ * within the experimental section of the API.
+ * At the time of this writing, they include :
+ * ZSTD_c_format
+ * Because they are not stable, it's necessary to define ZSTD_STATIC_LINKING_ONLY to access them.
+ * note : never ever use experimentalParam? names directly
+ */
+ ZSTD_d_experimentalParam1=1000
+
+} ZSTD_dParameter;
+</b></pre><BR>
+<pre><b>ZSTD_bounds ZSTD_dParam_getBounds(ZSTD_dParameter dParam);
+</b><p> All parameters must belong to an interval with lower and upper bounds,
+ otherwise they will either trigger an error or be automatically clamped.
+ @return : a structure, ZSTD_bounds, which contains
+ - an error status field, which must be tested using ZSTD_isError()
+ - both lower and upper bounds, inclusive
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_setParameter(ZSTD_DCtx* dctx, ZSTD_dParameter param, int value);
+</b><p> Set one compression parameter, selected by enum ZSTD_dParameter.
+ All parameters have valid bounds. Bounds can be queried using ZSTD_dParam_getBounds().
+ Providing a value beyond bound will either clamp it, or trigger an error (depending on parameter).
+ Setting a parameter is only possible during frame initialization (before starting decompression).
+ @return : 0, or an error code (which can be tested using ZSTD_isError()).
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_loadDictionary(ZSTD_DCtx* dctx, const void* dict, size_t dictSize);
+</b><p> Create an internal DDict from dict buffer,
+ to be used to decompress next frames.
+ The dictionary remains valid for all future frames, until explicitly invalidated.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Special : Adding a NULL (or 0-size) dictionary invalidates any previous dictionary,
+ meaning "return to no-dictionary mode".
+ Note 1 : Loading a dictionary involves building tables,
+ which has a non-negligible impact on CPU usage and latency.
+ It's recommended to "load once, use many times", to amortize the cost
+ Note 2 :`dict` content will be copied internally, so `dict` can be released after loading.
+ Use ZSTD_DCtx_loadDictionary_byReference() to reference dictionary content instead.
+ Note 3 : Use ZSTD_DCtx_loadDictionary_advanced() to take control of
+ how dictionary content is loaded and interpreted.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_refDDict(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict);
+</b><p> Reference a prepared dictionary, to be used to decompress next frames.
+ The dictionary remains active for decompression of future frames using same DCtx.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Note 1 : Currently, only one dictionary can be managed.
+ Referencing a new dictionary effectively "discards" any previous one.
+ Special: referencing a NULL DDict means "return to no-dictionary mode".
+ Note 2 : DDict is just referenced, its lifetime must outlive its usage from DCtx.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_refPrefix(ZSTD_DCtx* dctx,
+ const void* prefix, size_t prefixSize);
+</b><p> Reference a prefix (single-usage dictionary) to decompress next frame.
+ This is the reverse operation of ZSTD_CCtx_refPrefix(),
+ and must use the same prefix as the one used during compression.
+ Prefix is **only used once**. Reference is discarded at end of frame.
+ End of frame is reached when ZSTD_decompressStream() returns 0.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+ Note 1 : Adding any prefix (including NULL) invalidates any previously set prefix or dictionary
+ Note 2 : Prefix buffer is referenced. It **must** outlive decompression.
+ Prefix buffer must remain unmodified up to the end of frame,
+ reached when ZSTD_decompressStream() returns 0.
+ Note 3 : By default, the prefix is treated as raw content (ZSTD_dm_rawContent).
+ Use ZSTD_CCtx_refPrefix_advanced() to alter dictMode (Experimental section)
+ Note 4 : Referencing a raw content prefix has almost no cpu nor memory cost.
+ A full dictionary is more costly, as it requires building tables.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_reset(ZSTD_DCtx* dctx, ZSTD_ResetDirective reset);
+</b><p> Return a DCtx to clean state.
+ Session and parameters can be reset jointly or separately.
+ Parameters can only be reset when no active frame is being decompressed.
+ @return : 0, or an error code, which can be tested with ZSTD_isError()
+
+</p></pre><BR>
+
+<a name="Chapter14"></a><h2>experimental API (static linking only)</h2><pre>
+ The following symbols and constants
+ are not planned to join "stable API" status in the near future.
+ They can still change in future versions.
+ Some of them are planned to remain in the static_only section indefinitely.
+ Some of them might be removed in the future (especially when redundant with existing stable functions)
+
+<BR></pre>
+
+<pre><b>typedef struct {
+ unsigned windowLog; </b>/**< largest match distance : larger == more compression, more memory needed during decompression */<b>
+ unsigned chainLog; </b>/**< fully searched segment : larger == more compression, slower, more memory (useless for fast) */<b>
+ unsigned hashLog; </b>/**< dispatch table : larger == faster, more memory */<b>
+ unsigned searchLog; </b>/**< nb of searches : larger == more compression, slower */<b>
+ unsigned minMatch; </b>/**< match length searched : larger == faster decompression, sometimes less compression */<b>
+ unsigned targetLength; </b>/**< acceptable match size for optimal parser (only) : larger == more compression, slower */<b>
+ ZSTD_strategy strategy; </b>/**< see ZSTD_strategy definition above */<b>
} ZSTD_compressionParameters;
</b></pre><BR>
<pre><b>typedef struct {
- unsigned contentSizeFlag; </b>/**< 1: content size will be in frame header (when known) */<b>
- unsigned checksumFlag; </b>/**< 1: generate a 32-bits checksum at end of frame, for error detection */<b>
- unsigned noDictIDFlag; </b>/**< 1: no dictID will be saved into frame header (if dictionary compression) */<b>
+ int contentSizeFlag; </b>/**< 1: content size will be in frame header (when known) */<b>
+ int checksumFlag; </b>/**< 1: generate a 32-bits checksum using XXH64 algorithm at end of frame, for error detection */<b>
+ int noDictIDFlag; </b>/**< 1: no dictID will be saved into frame header (dictID is only useful for dictionary compression) */<b>
} ZSTD_frameParameters;
</b></pre><BR>
<pre><b>typedef struct {
@@ -374,25 +832,65 @@ size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inB
} ZSTD_parameters;
</b></pre><BR>
<pre><b>typedef enum {
- ZSTD_dct_auto=0, </b>/* dictionary is "full" when starting with ZSTD_MAGIC_DICTIONARY, otherwise it is "rawContent" */<b>
- ZSTD_dct_rawContent, </b>/* ensures dictionary is always loaded as rawContent, even if it starts with ZSTD_MAGIC_DICTIONARY */<b>
- ZSTD_dct_fullDict </b>/* refuses to load a dictionary if it does not respect Zstandard's specification */<b>
+ ZSTD_dct_auto = 0, </b>/* dictionary is "full" when starting with ZSTD_MAGIC_DICTIONARY, otherwise it is "rawContent" */<b>
+ ZSTD_dct_rawContent = 1, </b>/* ensures dictionary is always loaded as rawContent, even if it starts with ZSTD_MAGIC_DICTIONARY */<b>
+ ZSTD_dct_fullDict = 2 </b>/* refuses to load a dictionary if it does not respect Zstandard's specification, starting with ZSTD_MAGIC_DICTIONARY */<b>
} ZSTD_dictContentType_e;
</b></pre><BR>
<pre><b>typedef enum {
- ZSTD_dlm_byCopy = 0, </b>/**< Copy dictionary content internally */<b>
- ZSTD_dlm_byRef, </b>/**< Reference dictionary content -- the dictionary buffer must outlive its users. */<b>
+ ZSTD_dlm_byCopy = 0, </b>/**< Copy dictionary content internally */<b>
+ ZSTD_dlm_byRef = 1, </b>/**< Reference dictionary content -- the dictionary buffer must outlive its users. */<b>
} ZSTD_dictLoadMethod_e;
</b></pre><BR>
-<a name="Chapter12"></a><h2>Frame size functions</h2><pre></pre>
-
-<pre><b>size_t ZSTD_findFrameCompressedSize(const void* src, size_t srcSize);
-</b><p> `src` should point to the start of a ZSTD encoded frame or skippable frame
- `srcSize` must be >= first frame size
- @return : the compressed size of the first frame starting at `src`,
- suitable to pass to `ZSTD_decompress` or similar,
- or an error code if input is invalid
-</p></pre><BR>
+<pre><b>typedef enum {
+ </b>/* Opened question : should we have a format ZSTD_f_auto ?<b>
+ * Today, it would mean exactly the same as ZSTD_f_zstd1.
+ * But, in the future, should several formats become supported,
+ * on the compression side, it would mean "default format".
+ * On the decompression side, it would mean "automatic format detection",
+ * so that ZSTD_f_zstd1 would mean "accept *only* zstd frames".
+ * Since meaning is a little different, another option could be to define different enums for compression and decompression.
+ * This question could be kept for later, when there are actually multiple formats to support,
+ * but there is also the question of pinning enum values, and pinning value `0` is especially important */
+ ZSTD_f_zstd1 = 0, </b>/* zstd frame format, specified in zstd_compression_format.md (default) */<b>
+ ZSTD_f_zstd1_magicless = 1, </b>/* Variant of zstd frame format, without initial 4-bytes magic number.<b>
+ * Useful to save 4 bytes per generated frame.
+ * Decoder cannot recognise automatically this format, requiring this instruction. */
+} ZSTD_format_e;
+</b></pre><BR>
+<pre><b>typedef enum {
+ </b>/* Note: this enum and the behavior it controls are effectively internal<b>
+ * implementation details of the compressor. They are expected to continue
+ * to evolve and should be considered only in the context of extremely
+ * advanced performance tuning.
+ *
+ * Zstd currently supports the use of a CDict in two ways:
+ *
+ * - The contents of the CDict can be copied into the working context. This
+ * means that the compression can search both the dictionary and input
+ * while operating on a single set of internal tables. This makes
+ * the compression faster per-byte of input. However, the initial copy of
+ * the CDict's tables incurs a fixed cost at the beginning of the
+ * compression. For small compressions (< 8 KB), that copy can dominate
+ * the cost of the compression.
+ *
+ * - The CDict's tables can be used in-place. In this model, compression is
+ * slower per input byte, because the compressor has to search two sets of
+ * tables. However, this model incurs no start-up cost (as long as the
+ * working context's tables can be reused). For small inputs, this can be
+ * faster than copying the CDict's tables.
+ *
+ * Zstd has a simple internal heuristic that selects which strategy to use
+ * at the beginning of a compression. However, if experimentation shows that
+ * Zstd is making poor choices, it is possible to override that choice with
+ * this enum.
+ */
+ ZSTD_dictDefaultAttach = 0, </b>/* Use the default heuristic. */<b>
+ ZSTD_dictForceAttach = 1, </b>/* Never copy the dictionary. */<b>
+ ZSTD_dictForceCopy = 2, </b>/* Always copy the dictionary. */<b>
+} ZSTD_dictAttachPref_e;
+</b></pre><BR>
+<a name="Chapter15"></a><h2>Frame size functions</h2><pre></pre>
<pre><b>unsigned long long ZSTD_findDecompressedSize(const void* src, size_t srcSize);
</b><p> `src` should point the start of a series of ZSTD encoded and/or skippable frames
@@ -418,22 +916,12 @@ size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inB
</p></pre><BR>
<pre><b>size_t ZSTD_frameHeaderSize(const void* src, size_t srcSize);
-</b><p> srcSize must be >= ZSTD_frameHeaderSize_prefix.
+</b><p> srcSize must be >= ZSTD_FRAMEHEADERSIZE_PREFIX.
@return : size of the Frame Header,
or an error code (if srcSize is too small)
</p></pre><BR>
-<a name="Chapter13"></a><h2>Memory management</h2><pre></pre>
-
-<pre><b>size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx);
-size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx);
-size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs);
-size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds);
-size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict);
-size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict);
-</b><p> These functions give the current memory usage of selected object.
- Object memory usage can evolve when re-used.
-</p></pre><BR>
+<a name="Chapter16"></a><h2>Memory management</h2><pre></pre>
<pre><b>size_t ZSTD_estimateCCtxSize(int compressionLevel);
size_t ZSTD_estimateCCtxSize_usingCParams(ZSTD_compressionParameters cParams);
@@ -445,7 +933,7 @@ size_t ZSTD_estimateDCtxSize(void);
It will also consider src size to be arbitrarily "large", which is worst case.
If srcSize is known to always be small, ZSTD_estimateCCtxSize_usingCParams() can provide a tighter estimation.
ZSTD_estimateCCtxSize_usingCParams() can be used in tandem with ZSTD_getCParams() to create cParams from compressionLevel.
- ZSTD_estimateCCtxSize_usingCCtxParams() can be used in tandem with ZSTD_CCtxParam_setParameter(). Only single-threaded compression is supported. This function will return an error code if ZSTD_p_nbWorkers is >= 1.
+ ZSTD_estimateCCtxSize_usingCCtxParams() can be used in tandem with ZSTD_CCtxParam_setParameter(). Only single-threaded compression is supported. This function will return an error code if ZSTD_c_nbWorkers is >= 1.
Note : CCtx size estimation is only correct for single-threaded compression.
</p></pre><BR>
@@ -458,7 +946,7 @@ size_t ZSTD_estimateDStreamSize_fromFrame(const void* src, size_t srcSize);
It will also consider src size to be arbitrarily "large", which is worst case.
If srcSize is known to always be small, ZSTD_estimateCStreamSize_usingCParams() can provide a tighter estimation.
ZSTD_estimateCStreamSize_usingCParams() can be used in tandem with ZSTD_getCParams() to create cParams from compressionLevel.
- ZSTD_estimateCStreamSize_usingCCtxParams() can be used in tandem with ZSTD_CCtxParam_setParameter(). Only single-threaded compression is supported. This function will return an error code if ZSTD_p_nbWorkers is >= 1.
+ ZSTD_estimateCStreamSize_usingCCtxParams() can be used in tandem with ZSTD_CCtxParam_setParameter(). Only single-threaded compression is supported. This function will return an error code if ZSTD_c_nbWorkers is >= 1.
Note : CStream size estimation is only correct for single-threaded compression.
ZSTD_DStream memory budget depends on window Size.
This information can be passed manually, using ZSTD_estimateDStreamSize,
@@ -513,12 +1001,13 @@ static ZSTD_customMem const ZSTD_defaultCMem = { NULL, NULL, NULL }; </b>/**< t
</p></pre><BR>
-<a name="Chapter14"></a><h2>Advanced compression functions</h2><pre></pre>
+<a name="Chapter17"></a><h2>Advanced compression functions</h2><pre></pre>
<pre><b>ZSTD_CDict* ZSTD_createCDict_byReference(const void* dictBuffer, size_t dictSize, int compressionLevel);
</b><p> Create a digested dictionary for compression
- Dictionary content is simply referenced, and therefore stays in dictBuffer.
- It is important that dictBuffer outlives CDict, it must remain read accessible throughout the lifetime of CDict
+ Dictionary content is just referenced, not duplicated.
+ As a consequence, `dictBuffer` **must** outlive CDict,
+ and its content must remain unmodified throughout the lifetime of CDict.
</p></pre><BR>
<pre><b>ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize);
@@ -540,22 +1029,120 @@ static ZSTD_customMem const ZSTD_defaultCMem = { NULL, NULL, NULL }; </b>/**< t
both values are optional, select `0` if unknown.
</p></pre><BR>
-<pre><b>size_t ZSTD_compress_advanced (ZSTD_CCtx* cctx,
- void* dst, size_t dstCapacity,
- const void* src, size_t srcSize,
- const void* dict,size_t dictSize,
- ZSTD_parameters params);
-</b><p> Same as ZSTD_compress_usingDict(), with fine-tune control over each compression parameter
+<pre><b>size_t ZSTD_compress_advanced(ZSTD_CCtx* cctx,
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize,
+ const void* dict,size_t dictSize,
+ ZSTD_parameters params);
+</b><p> Same as ZSTD_compress_usingDict(), with fine-tune control over compression parameters (by structure)
</p></pre><BR>
<pre><b>size_t ZSTD_compress_usingCDict_advanced(ZSTD_CCtx* cctx,
- void* dst, size_t dstCapacity,
- const void* src, size_t srcSize,
- const ZSTD_CDict* cdict, ZSTD_frameParameters fParams);
-</b><p> Same as ZSTD_compress_usingCDict(), with fine-tune control over frame parameters
+ void* dst, size_t dstCapacity,
+ const void* src, size_t srcSize,
+ const ZSTD_CDict* cdict,
+ ZSTD_frameParameters fParams);
+</b><p> Same as ZSTD_compress_usingCDict(), with fine-tune control over frame parameters
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_loadDictionary_byReference(ZSTD_CCtx* cctx, const void* dict, size_t dictSize);
+</b><p> Same as ZSTD_CCtx_loadDictionary(), but dictionary content is referenced, instead of being copied into CCtx.
+ It saves some memory, but also requires that `dict` outlives its usage within `cctx`
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_loadDictionary_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod, ZSTD_dictContentType_e dictContentType);
+</b><p> Same as ZSTD_CCtx_loadDictionary(), but gives finer control over
+ how to load the dictionary (by copy ? by reference ?)
+ and how to interpret it (automatic ? force raw mode ? full mode only ?)
</p></pre><BR>
-<a name="Chapter15"></a><h2>Advanced decompression functions</h2><pre></pre>
+<pre><b>size_t ZSTD_CCtx_refPrefix_advanced(ZSTD_CCtx* cctx, const void* prefix, size_t prefixSize, ZSTD_dictContentType_e dictContentType);
+</b><p> Same as ZSTD_CCtx_refPrefix(), but gives finer control over
+ how to interpret prefix content (automatic ? force raw mode (default) ? full mode only ?)
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_getParameter(ZSTD_CCtx* cctx, ZSTD_cParameter param, int* value);
+</b><p> Get the requested compression parameter value, selected by enum ZSTD_cParameter,
+ and store it into int* value.
+ @return : 0, or an error code (which can be tested with ZSTD_isError()).
+
+</p></pre><BR>
+
+<pre><b>ZSTD_CCtx_params* ZSTD_createCCtxParams(void);
+size_t ZSTD_freeCCtxParams(ZSTD_CCtx_params* params);
+</b><p> Quick howto :
+ - ZSTD_createCCtxParams() : Create a ZSTD_CCtx_params structure
+ - ZSTD_CCtxParam_setParameter() : Push parameters one by one into
+ an existing ZSTD_CCtx_params structure.
+ This is similar to
+ ZSTD_CCtx_setParameter().
+ - ZSTD_CCtx_setParametersUsingCCtxParams() : Apply parameters to
+ an existing CCtx.
+ These parameters will be applied to
+ all subsequent frames.
+ - ZSTD_compressStream2() : Do compression using the CCtx.
+ - ZSTD_freeCCtxParams() : Free the memory.
+
+ This can be used with ZSTD_estimateCCtxSize_advanced_usingCCtxParams()
+ for static allocation of CCtx for single-threaded compression.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtxParams_reset(ZSTD_CCtx_params* params);
+</b><p> Reset params to default values.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtxParams_init(ZSTD_CCtx_params* cctxParams, int compressionLevel);
+</b><p> Initializes the compression parameters of cctxParams according to
+ compression level. All other parameters are reset to their default values.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtxParams_init_advanced(ZSTD_CCtx_params* cctxParams, ZSTD_parameters params);
+</b><p> Initializes the compression and frame parameters of cctxParams according to
+ params. All other parameters are reset to their default values.
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtxParam_setParameter(ZSTD_CCtx_params* params, ZSTD_cParameter param, int value);
+</b><p> Similar to ZSTD_CCtx_setParameter.
+ Set one compression parameter, selected by enum ZSTD_cParameter.
+ Parameters must be applied to a ZSTD_CCtx using ZSTD_CCtx_setParametersUsingCCtxParams().
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtxParam_getParameter(ZSTD_CCtx_params* params, ZSTD_cParameter param, int* value);
+</b><p> Similar to ZSTD_CCtx_getParameter.
+ Get the requested value of one compression parameter, selected by enum ZSTD_cParameter.
+ @result : 0, or an error code (which can be tested with ZSTD_isError()).
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_CCtx_setParametersUsingCCtxParams(
+ ZSTD_CCtx* cctx, const ZSTD_CCtx_params* params);
+</b><p> Apply a set of ZSTD_CCtx_params to the compression context.
+ This can be done even after compression is started,
+ if nbWorkers==0, this will have no impact until a new compression is started.
+ if nbWorkers>=1, new parameters will be picked up at next job,
+ with a few restrictions (windowLog, pledgedSrcSize, nbWorkers, jobSize, and overlapLog are not updated).
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_compressStream2_simpleArgs (
+ ZSTD_CCtx* cctx,
+ void* dst, size_t dstCapacity, size_t* dstPos,
+ const void* src, size_t srcSize, size_t* srcPos,
+ ZSTD_EndDirective endOp);
+</b><p> Same as ZSTD_compressStream2(),
+ but using only integral types as arguments.
+ This variant might be helpful for binders from dynamic languages
+ which have troubles handling structures containing memory pointers.
+
+</p></pre><BR>
+
+<a name="Chapter18"></a><h2>Advanced decompression functions</h2><pre></pre>
<pre><b>unsigned ZSTD_isFrame(const void* buffer, size_t size);
</b><p> Tells if the content of `buffer` starts with a valid Frame Identifier.
@@ -595,7 +1182,56 @@ static ZSTD_customMem const ZSTD_defaultCMem = { NULL, NULL, NULL }; </b>/**< t
When identifying the exact failure cause, it's possible to use ZSTD_getFrameHeader(), which will provide a more precise error code.
</p></pre><BR>
-<a name="Chapter16"></a><h2>Advanced streaming functions</h2><pre></pre>
+<pre><b>size_t ZSTD_DCtx_loadDictionary_byReference(ZSTD_DCtx* dctx, const void* dict, size_t dictSize);
+</b><p> Same as ZSTD_DCtx_loadDictionary(),
+ but references `dict` content instead of copying it into `dctx`.
+ This saves memory if `dict` remains around.,
+ However, it's imperative that `dict` remains accessible (and unmodified) while being used, so it must outlive decompression.
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_loadDictionary_advanced(ZSTD_DCtx* dctx, const void* dict, size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod, ZSTD_dictContentType_e dictContentType);
+</b><p> Same as ZSTD_DCtx_loadDictionary(),
+ but gives direct control over
+ how to load the dictionary (by copy ? by reference ?)
+ and how to interpret it (automatic ? force raw mode ? full mode only ?).
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_refPrefix_advanced(ZSTD_DCtx* dctx, const void* prefix, size_t prefixSize, ZSTD_dictContentType_e dictContentType);
+</b><p> Same as ZSTD_DCtx_refPrefix(), but gives finer control over
+ how to interpret prefix content (automatic ? force raw mode (default) ? full mode only ?)
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_setMaxWindowSize(ZSTD_DCtx* dctx, size_t maxWindowSize);
+</b><p> Refuses allocating internal buffers for frames requiring a window size larger than provided limit.
+ This protects a decoder context from reserving too much memory for itself (potential attack scenario).
+ This parameter is only useful in streaming mode, since no internal buffer is allocated in single-pass mode.
+ By default, a decompression context accepts all window sizes <= (1 << ZSTD_WINDOWLOG_LIMIT_DEFAULT)
+ @return : 0, or an error code (which can be tested using ZSTD_isError()).
+
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_DCtx_setFormat(ZSTD_DCtx* dctx, ZSTD_format_e format);
+</b><p> Instruct the decoder context about what kind of data to decode next.
+ This instruction is mandatory to decode data without a fully-formed header,
+ such ZSTD_f_zstd1_magicless for example.
+ @return : 0, or an error code (which can be tested using ZSTD_isError()).
+</p></pre><BR>
+
+<pre><b>size_t ZSTD_decompressStream_simpleArgs (
+ ZSTD_DCtx* dctx,
+ void* dst, size_t dstCapacity, size_t* dstPos,
+ const void* src, size_t srcSize, size_t* srcPos);
+</b><p> Same as ZSTD_decompressStream(),
+ but using only integral types as arguments.
+ This can be helpful for binders from dynamic languages
+ which have troubles handling structures containing memory pointers.
+
+</p></pre><BR>
+
+<a name="Chapter19"></a><h2>Advanced streaming functions</h2><pre> Warning : most of these functions are now redundant with the Advanced API.
+ Once Advanced API reaches "stable" status,
+ redundant functions will be deprecated, and then at some point removed.
+<BR></pre>
<h3>Advanced Streaming compression functions</h3><pre></pre><b><pre>size_t ZSTD_initCStream_srcSize(ZSTD_CStream* zcs, int compressionLevel, unsigned long long pledgedSrcSize); </b>/**< pledgedSrcSize must be correct. If it is not known at init time, use ZSTD_CONTENTSIZE_UNKNOWN. Note that, for compatibility with older programs, "0" also disables frame content size field. It may be enabled in the future. */<b>
size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, const void* dict, size_t dictSize, int compressionLevel); </b>/**< creates of an internal CDict (incompatible with static CCtx), except if dict == NULL or dictSize < 8, in which case no dict is used. Note: dict is loaded with ZSTD_dm_auto (treated as a full zstd dictionary if it begins with ZSTD_MAGIC_DICTIONARY, else as raw content) and ZSTD_dlm_byCopy.*/<b>
@@ -605,7 +1241,7 @@ size_t ZSTD_initCStream_usingCDict(ZSTD_CStream* zcs, const ZSTD_CDict* cdict);
size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, const ZSTD_CDict* cdict, ZSTD_frameParameters fParams, unsigned long long pledgedSrcSize); </b>/**< same as ZSTD_initCStream_usingCDict(), with control over frame parameters. pledgedSrcSize must be correct. If srcSize is not known at init time, use value ZSTD_CONTENTSIZE_UNKNOWN. */<b>
</pre></b><BR>
<pre><b>size_t ZSTD_resetCStream(ZSTD_CStream* zcs, unsigned long long pledgedSrcSize);
-</b><p> start a new compression job, using same parameters from previous job.
+</b><p> start a new frame, using same parameters from previous frame.
This is typically useful to skip dictionary loading stage, since it will re-use it in-place.
Note that zcs must be init at least once before using ZSTD_resetCStream().
If pledgedSrcSize is not known at reset time, use macro ZSTD_CONTENTSIZE_UNKNOWN.
@@ -635,25 +1271,23 @@ size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, const ZSTD_CDict*
+ there is no active job (could be checked with ZSTD_frameProgression()), or
+ oldest job is still actively compressing data,
but everything it has produced has also been flushed so far,
- therefore flushing speed is currently limited by production speed of oldest job
- irrespective of the speed of concurrent newer jobs.
+ therefore flush speed is limited by production speed of oldest job
+ irrespective of the speed of concurrent (and newer) jobs.
</p></pre><BR>
-<h3>Advanced Streaming decompression functions</h3><pre></pre><b><pre>typedef enum { DStream_p_maxWindowSize } ZSTD_DStreamParameter_e;
-size_t ZSTD_setDStreamParameter(ZSTD_DStream* zds, ZSTD_DStreamParameter_e paramType, unsigned paramValue); </b>/* obsolete : this API will be removed in a future version */<b>
-size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); </b>/**< note: no dictionary will be used if dict == NULL or dictSize < 8 */<b>
+<h3>Advanced Streaming decompression functions</h3><pre></pre><b><pre>size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); </b>/**< note: no dictionary will be used if dict == NULL or dictSize < 8 */<b>
size_t ZSTD_initDStream_usingDDict(ZSTD_DStream* zds, const ZSTD_DDict* ddict); </b>/**< note : ddict is referenced, it must outlive decompression session */<b>
size_t ZSTD_resetDStream(ZSTD_DStream* zds); </b>/**< re-use decompression parameters from previous init; saves dictionary loading */<b>
</pre></b><BR>
-<a name="Chapter17"></a><h2>Buffer-less and synchronous inner streaming functions</h2><pre>
+<a name="Chapter20"></a><h2>Buffer-less and synchronous inner streaming functions</h2><pre>
This is an advanced API, giving full control over buffer management, for users which need direct control over memory.
But it's also a complex one, with several restrictions, documented below.
Prefer normal streaming API for an easier experience.
<BR></pre>
-<a name="Chapter18"></a><h2>Buffer-less streaming compression (synchronous mode)</h2><pre>
+<a name="Chapter21"></a><h2>Buffer-less streaming compression (synchronous mode)</h2><pre>
A ZSTD_CCtx object is required to track streaming operations.
Use ZSTD_createCCtx() / ZSTD_freeCCtx() to manage resource.
ZSTD_CCtx object can be re-used multiple times within successive compression operations.
@@ -689,7 +1323,7 @@ size_t ZSTD_compressBegin_usingCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict);
size_t ZSTD_compressBegin_usingCDict_advanced(ZSTD_CCtx* const cctx, const ZSTD_CDict* const cdict, ZSTD_frameParameters const fParams, unsigned long long const pledgedSrcSize); </b>/* compression parameters are already set within cdict. pledgedSrcSize must be correct. If srcSize is not known, use macro ZSTD_CONTENTSIZE_UNKNOWN */<b>
size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned long long pledgedSrcSize); </b>/**< note: if pledgedSrcSize is not known, use ZSTD_CONTENTSIZE_UNKNOWN */<b>
</pre></b><BR>
-<a name="Chapter19"></a><h2>Buffer-less streaming decompression (synchronous mode)</h2><pre>
+<a name="Chapter22"></a><h2>Buffer-less streaming decompression (synchronous mode)</h2><pre>
A ZSTD_DCtx object is required to track streaming operations.
Use ZSTD_createDCtx() / ZSTD_freeDCtx() to manage it.
A ZSTD_DCtx object can be re-used multiple times.
@@ -770,496 +1404,24 @@ typedef struct {
unsigned dictID;
unsigned checksumFlag;
} ZSTD_frameHeader;
-</b>/** ZSTD_getFrameHeader() :<b>
- * decode Frame Header, or requires larger `srcSize`.
- * @return : 0, `zfhPtr` is correctly filled,
- * >0, `srcSize` is too small, value is wanted `srcSize` amount,
- * or an error code, which can be tested using ZSTD_isError() */
-size_t ZSTD_getFrameHeader(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize); </b>/**< doesn't consume input */<b>
-size_t ZSTD_decodingBufferSize_min(unsigned long long windowSize, unsigned long long frameContentSize); </b>/**< when frame content size is not known, pass in frameContentSize == ZSTD_CONTENTSIZE_UNKNOWN */<b>
</pre></b><BR>
-<pre><b>typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e;
-</b></pre><BR>
-<a name="Chapter20"></a><h2>New advanced API (experimental)</h2><pre></pre>
-
-<pre><b>typedef enum {
- </b>/* Opened question : should we have a format ZSTD_f_auto ?<b>
- * Today, it would mean exactly the same as ZSTD_f_zstd1.
- * But, in the future, should several formats become supported,
- * on the compression side, it would mean "default format".
- * On the decompression side, it would mean "automatic format detection",
- * so that ZSTD_f_zstd1 would mean "accept *only* zstd frames".
- * Since meaning is a little different, another option could be to define different enums for compression and decompression.
- * This question could be kept for later, when there are actually multiple formats to support,
- * but there is also the question of pinning enum values, and pinning value `0` is especially important */
- ZSTD_f_zstd1 = 0, </b>/* zstd frame format, specified in zstd_compression_format.md (default) */<b>
- ZSTD_f_zstd1_magicless, </b>/* Variant of zstd frame format, without initial 4-bytes magic number.<b>
- * Useful to save 4 bytes per generated frame.
- * Decoder cannot recognise automatically this format, requiring instructions. */
-} ZSTD_format_e;
-</b></pre><BR>
-<pre><b>typedef enum {
- </b>/* compression format */<b>
- ZSTD_p_format = 10, </b>/* See ZSTD_format_e enum definition.<b>
- * Cast selected format as unsigned for ZSTD_CCtx_setParameter() compatibility. */
-
- </b>/* compression parameters */<b>
- ZSTD_p_compressionLevel=100, </b>/* Update all compression parameters according to pre-defined cLevel table<b>
- * Default level is ZSTD_CLEVEL_DEFAULT==3.
- * Special: value 0 means default, which is controlled by ZSTD_CLEVEL_DEFAULT.
- * Note 1 : it's possible to pass a negative compression level by casting it to unsigned type.
- * Note 2 : setting a level sets all default values of other compression parameters.
- * Note 3 : setting compressionLevel automatically updates ZSTD_p_compressLiterals. */
- ZSTD_p_windowLog, </b>/* Maximum allowed back-reference distance, expressed as power of 2.<b>
- * Must be clamped between ZSTD_WINDOWLOG_MIN and ZSTD_WINDOWLOG_MAX.
- * Special: value 0 means "use default windowLog".
- * Note: Using a window size greater than ZSTD_MAXWINDOWSIZE_DEFAULT (default: 2^27)
- * requires explicitly allowing such window size during decompression stage. */
- ZSTD_p_hashLog, </b>/* Size of the initial probe table, as a power of 2.<b>
- * Resulting table size is (1 << (hashLog+2)).
- * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX.
- * Larger tables improve compression ratio of strategies <= dFast,
- * and improve speed of strategies > dFast.
- * Special: value 0 means "use default hashLog". */
- ZSTD_p_chainLog, </b>/* Size of the multi-probe search table, as a power of 2.<b>
- * Resulting table size is (1 << (chainLog+2)).
- * Must be clamped between ZSTD_CHAINLOG_MIN and ZSTD_CHAINLOG_MAX.
- * Larger tables result in better and slower compression.
- * This parameter is useless when using "fast" strategy.
- * Note it's still useful when using "dfast" strategy,
- * in which case it defines a secondary probe table.
- * Special: value 0 means "use default chainLog". */
- ZSTD_p_searchLog, </b>/* Number of search attempts, as a power of 2.<b>
- * More attempts result in better and slower compression.
- * This parameter is useless when using "fast" and "dFast" strategies.
- * Special: value 0 means "use default searchLog". */
- ZSTD_p_minMatch, </b>/* Minimum size of searched matches (note : repCode matches can be smaller).<b>
- * Larger values make faster compression and decompression, but decrease ratio.
- * Must be clamped between ZSTD_SEARCHLENGTH_MIN and ZSTD_SEARCHLENGTH_MAX.
- * Note that currently, for all strategies < btopt, effective minimum is 4.
- * , for all strategies > fast, effective maximum is 6.
- * Special: value 0 means "use default minMatchLength". */
- ZSTD_p_targetLength, </b>/* Impact of this field depends on strategy.<b>
- * For strategies btopt & btultra:
- * Length of Match considered "good enough" to stop search.
- * Larger values make compression stronger, and slower.
- * For strategy fast:
- * Distance between match sampling.
- * Larger values make compression faster, and weaker.
- * Special: value 0 means "use default targetLength". */
- ZSTD_p_compressionStrategy, </b>/* See ZSTD_strategy enum definition.<b>
- * Cast selected strategy as unsigned for ZSTD_CCtx_setParameter() compatibility.
- * The higher the value of selected strategy, the more complex it is,
- * resulting in stronger and slower compression.
- * Special: value 0 means "use default strategy". */
-
- ZSTD_p_enableLongDistanceMatching=160, </b>/* Enable long distance matching.<b>
- * This parameter is designed to improve compression ratio
- * for large inputs, by finding large matches at long distance.
- * It increases memory usage and window size.
- * Note: enabling this parameter increases ZSTD_p_windowLog to 128 MB
- * except when expressly set to a different value. */
- ZSTD_p_ldmHashLog, </b>/* Size of the table for long distance matching, as a power of 2.<b>
- * Larger values increase memory usage and compression ratio,
- * but decrease compression speed.
- * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX
- * default: windowlog - 7.
- * Special: value 0 means "automatically determine hashlog". */
- ZSTD_p_ldmMinMatch, </b>/* Minimum match size for long distance matcher.<b>
- * Larger/too small values usually decrease compression ratio.
- * Must be clamped between ZSTD_LDM_MINMATCH_MIN and ZSTD_LDM_MINMATCH_MAX.
- * Special: value 0 means "use default value" (default: 64). */
- ZSTD_p_ldmBucketSizeLog, </b>/* Log size of each bucket in the LDM hash table for collision resolution.<b>
- * Larger values improve collision resolution but decrease compression speed.
- * The maximum value is ZSTD_LDM_BUCKETSIZELOG_MAX .
- * Special: value 0 means "use default value" (default: 3). */
- ZSTD_p_ldmHashEveryLog, </b>/* Frequency of inserting/looking up entries in the LDM hash table.<b>
- * Must be clamped between 0 and (ZSTD_WINDOWLOG_MAX - ZSTD_HASHLOG_MIN).
- * Default is MAX(0, (windowLog - ldmHashLog)), optimizing hash table usage.
- * Larger values improve compression speed.
- * Deviating far from default value will likely result in a compression ratio decrease.
- * Special: value 0 means "automatically determine hashEveryLog". */
-
- </b>/* frame parameters */<b>
- ZSTD_p_contentSizeFlag=200, </b>/* Content size will be written into frame header _whenever known_ (default:1)<b>
- * Content size must be known at the beginning of compression,
- * it is provided using ZSTD_CCtx_setPledgedSrcSize() */
- ZSTD_p_checksumFlag, </b>/* A 32-bits checksum of content is written at end of frame (default:0) */<b>
- ZSTD_p_dictIDFlag, </b>/* When applicable, dictionary's ID is written into frame header (default:1) */<b>
-
- </b>/* multi-threading parameters */<b>
- </b>/* These parameters are only useful if multi-threading is enabled (ZSTD_MULTITHREAD).<b>
- * They return an error otherwise. */
- ZSTD_p_nbWorkers=400, </b>/* Select how many threads will be spawned to compress in parallel.<b>
- * When nbWorkers >= 1, triggers asynchronous mode :
- * ZSTD_compress_generic() consumes some input, flush some output if possible, and immediately gives back control to caller,
- * while compression work is performed in parallel, within worker threads.
- * (note : a strong exception to this rule is when first invocation sets ZSTD_e_end : it becomes a blocking call).
- * More workers improve speed, but also increase memory usage.
- * Default value is `0`, aka "single-threaded mode" : no worker is spawned, compression is performed inside Caller's thread, all invocations are blocking */
- ZSTD_p_jobSize, </b>/* Size of a compression job. This value is enforced only in non-blocking mode.<b>
- * Each compression job is completed in parallel, so this value indirectly controls the nb of active threads.
- * 0 means default, which is dynamically determined based on compression parameters.
- * Job size must be a minimum of overlapSize, or 1 MB, whichever is largest.
- * The minimum size is automatically and transparently enforced */
- ZSTD_p_overlapSizeLog, </b>/* Size of previous input reloaded at the beginning of each job.<b>
- * 0 => no overlap, 6(default) => use 1/8th of windowSize, >=9 => use full windowSize */
-
- </b>/* =================================================================== */<b>
- </b>/* experimental parameters - no stability guaranteed */<b>
- </b>/* =================================================================== */<b>
-
- ZSTD_p_forceMaxWindow=1100, </b>/* Force back-reference distances to remain < windowSize,<b>
- * even when referencing into Dictionary content (default:0) */
- ZSTD_p_forceAttachDict, </b>/* ZSTD supports usage of a CDict in-place<b>
- * (avoiding having to copy the compression tables
- * from the CDict into the working context). Using
- * a CDict in this way saves an initial setup step,
- * but comes at the cost of more work per byte of
- * input. ZSTD has a simple internal heuristic that
- * guesses which strategy will be faster. You can
- * use this flag to override that guess.
- *
- * Note that the by-reference, in-place strategy is
- * only used when reusing a compression context
- * with compatible compression parameters. (If
- * incompatible / uninitialized, the working
- * context needs to be cleared anyways, which is
- * about as expensive as overwriting it with the
- * dictionary context, so there's no savings in
- * using the CDict by-ref.)
- *
- * Values greater than 0 force attaching the dict.
- * Values less than 0 force copying the dict.
- * 0 selects the default heuristic-guided behavior.
- */
-
-} ZSTD_cParameter;
-</b></pre><BR>
-<pre><b>size_t ZSTD_CCtx_setParameter(ZSTD_CCtx* cctx, ZSTD_cParameter param, unsigned value);
-</b><p> Set one compression parameter, selected by enum ZSTD_cParameter.
- Setting a parameter is generally only possible during frame initialization (before starting compression).
- Exception : when using multi-threading mode (nbThreads >= 1),
- following parameters can be updated _during_ compression (within same frame):
- => compressionLevel, hashLog, chainLog, searchLog, minMatch, targetLength and strategy.
- new parameters will be active on next job, or after a flush().
- Note : when `value` type is not unsigned (int, or enum), cast it to unsigned for proper type checking.
- @result : informational value (typically, value being set, correctly clamped),
- or an error code (which can be tested with ZSTD_isError()).
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtx_getParameter(ZSTD_CCtx* cctx, ZSTD_cParameter param, unsigned* value);
-</b><p> Get the requested value of one compression parameter, selected by enum ZSTD_cParameter.
- @result : 0, or an error code (which can be tested with ZSTD_isError()).
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtx_setPledgedSrcSize(ZSTD_CCtx* cctx, unsigned long long pledgedSrcSize);
-</b><p> Total input data size to be compressed as a single frame.
- This value will be controlled at the end, and result in error if not respected.
- @result : 0, or an error code (which can be tested with ZSTD_isError()).
- Note 1 : 0 means zero, empty.
- In order to mean "unknown content size", pass constant ZSTD_CONTENTSIZE_UNKNOWN.
- ZSTD_CONTENTSIZE_UNKNOWN is default value for any new compression job.
- Note 2 : If all data is provided and consumed in a single round,
- this value is overriden by srcSize instead.
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtx_loadDictionary(ZSTD_CCtx* cctx, const void* dict, size_t dictSize);
-size_t ZSTD_CCtx_loadDictionary_byReference(ZSTD_CCtx* cctx, const void* dict, size_t dictSize);
-size_t ZSTD_CCtx_loadDictionary_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod, ZSTD_dictContentType_e dictContentType);
-</b><p> Create an internal CDict from `dict` buffer.
- Decompression will have to use same dictionary.
- @result : 0, or an error code (which can be tested with ZSTD_isError()).
- Special: Adding a NULL (or 0-size) dictionary invalidates previous dictionary,
- meaning "return to no-dictionary mode".
- Note 1 : Dictionary will be used for all future compression jobs.
- To return to "no-dictionary" situation, load a NULL dictionary
- Note 2 : Loading a dictionary involves building tables, which are dependent on compression parameters.
- For this reason, compression parameters cannot be changed anymore after loading a dictionary.
- It's also a CPU consuming operation, with non-negligible impact on latency.
- Note 3 :`dict` content will be copied internally.
- Use ZSTD_CCtx_loadDictionary_byReference() to reference dictionary content instead.
- In such a case, dictionary buffer must outlive its users.
- Note 4 : Use ZSTD_CCtx_loadDictionary_advanced()
- to precisely select how dictionary content must be interpreted.
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtx_refCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict);
-</b><p> Reference a prepared dictionary, to be used for all next compression jobs.
- Note that compression parameters are enforced from within CDict,
- and supercede any compression parameter previously set within CCtx.
- The dictionary will remain valid for future compression jobs using same CCtx.
- @result : 0, or an error code (which can be tested with ZSTD_isError()).
- Special : adding a NULL CDict means "return to no-dictionary mode".
- Note 1 : Currently, only one dictionary can be managed.
- Adding a new dictionary effectively "discards" any previous one.
- Note 2 : CDict is just referenced, its lifetime must outlive CCtx.
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtx_refPrefix(ZSTD_CCtx* cctx,
- const void* prefix, size_t prefixSize);
-size_t ZSTD_CCtx_refPrefix_advanced(ZSTD_CCtx* cctx,
- const void* prefix, size_t prefixSize,
- ZSTD_dictContentType_e dictContentType);
-</b><p> Reference a prefix (single-usage dictionary) for next compression job.
- Decompression will need same prefix to properly regenerate data.
- Compressing with a prefix is similar in outcome as performing a diff and compressing it,
- but performs much faster, especially during decompression (compression speed is tunable with compression level).
- Note that prefix is **only used once**. Tables are discarded at end of compression job (ZSTD_e_end).
- @result : 0, or an error code (which can be tested with ZSTD_isError()).
- Special: Adding any prefix (including NULL) invalidates any previous prefix or dictionary
- Note 1 : Prefix buffer is referenced. It **must** outlive compression job.
- Its contain must remain unmodified up to end of compression (ZSTD_e_end).
- Note 2 : If the intention is to diff some large src data blob with some prior version of itself,
- ensure that the window size is large enough to contain the entire source.
- See ZSTD_p_windowLog.
- Note 3 : Referencing a prefix involves building tables, which are dependent on compression parameters.
- It's a CPU consuming operation, with non-negligible impact on latency.
- If there is a need to use same prefix multiple times, consider loadDictionary instead.
- Note 4 : By default, the prefix is treated as raw content (ZSTD_dm_rawContent).
- Use ZSTD_CCtx_refPrefix_advanced() to alter dictMode.
-</p></pre><BR>
-
-<pre><b>void ZSTD_CCtx_reset(ZSTD_CCtx* cctx);
-</b><p> Return a CCtx to clean state.
- Useful after an error, or to interrupt an ongoing compression job and start a new one.
- Any internal data not yet flushed is cancelled.
- The parameters and dictionary are kept unchanged, to reset them use ZSTD_CCtx_resetParameters().
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtx_resetParameters(ZSTD_CCtx* cctx);
-</b><p> All parameters are back to default values (compression level is ZSTD_CLEVEL_DEFAULT).
- Dictionary (if any) is dropped.
- Resetting parameters is only possible during frame initialization (before starting compression).
- To reset the context use ZSTD_CCtx_reset().
- @return 0 or an error code (which can be checked with ZSTD_isError()).
-
-</p></pre><BR>
+<a name="Chapter23"></a><h2>ZSTD_getFrameHeader() :</h2><pre> decode Frame Header, or requires larger `srcSize`.
+ @return : 0, `zfhPtr` is correctly filled,
+ >0, `srcSize` is too small, value is wanted `srcSize` amount,
+ or an error code, which can be tested using ZSTD_isError()
+<BR></pre>
-<pre><b>typedef enum {
- ZSTD_e_continue=0, </b>/* collect more data, encoder decides when to output compressed result, for optimal compression ratio */<b>
- ZSTD_e_flush, </b>/* flush any data provided so far,<b>
- * it creates (at least) one new block, that can be decoded immediately on reception;
- * frame will continue: any future data can still reference previously compressed data, improving compression. */
- ZSTD_e_end </b>/* flush any remaining data and close current frame.<b>
- * any additional data starts a new frame.
- * each frame is independent (does not reference any content from previous frame). */
-} ZSTD_EndDirective;
+<pre><b>size_t ZSTD_getFrameHeader(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize); </b>/**< doesn't consume input */<b>
</b></pre><BR>
-<pre><b>size_t ZSTD_compress_generic (ZSTD_CCtx* cctx,
- ZSTD_outBuffer* output,
- ZSTD_inBuffer* input,
- ZSTD_EndDirective endOp);
-</b><p> Behave about the same as ZSTD_compressStream. To note :
- - Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_setParameter()
- - Compression parameters cannot be changed once compression is started.
- - outpot->pos must be <= dstCapacity, input->pos must be <= srcSize
- - outpot->pos and input->pos will be updated. They are guaranteed to remain below their respective limit.
- - In single-thread mode (default), function is blocking : it completed its job before returning to caller.
- - In multi-thread mode, function is non-blocking : it just acquires a copy of input, and distribute job to internal worker threads,
- and then immediately returns, just indicating that there is some data remaining to be flushed.
- The function nonetheless guarantees forward progress : it will return only after it reads or write at least 1+ byte.
- - Exception : in multi-threading mode, if the first call requests a ZSTD_e_end directive, it is blocking : it will complete compression before giving back control to caller.
- - @return provides a minimum amount of data remaining to be flushed from internal buffers
- or an error code, which can be tested using ZSTD_isError().
- if @return != 0, flush is not fully completed, there is still some data left within internal buffers.
- This is useful for ZSTD_e_flush, since in this case more flushes are necessary to empty all buffers.
- For ZSTD_e_end, @return == 0 when internal buffers are fully flushed and frame is completed.
- - after a ZSTD_e_end directive, if internal buffer is not fully flushed (@return != 0),
- only ZSTD_e_end or ZSTD_e_flush operations are allowed.
- Before starting a new compression job, or changing compression parameters,
- it is required to fully flush internal buffers.
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_compress_generic_simpleArgs (
- ZSTD_CCtx* cctx,
- void* dst, size_t dstCapacity, size_t* dstPos,
- const void* src, size_t srcSize, size_t* srcPos,
- ZSTD_EndDirective endOp);
-</b><p> Same as ZSTD_compress_generic(),
- but using only integral types as arguments.
- Argument list is larger than ZSTD_{in,out}Buffer,
- but can be helpful for binders from dynamic languages
- which have troubles handling structures containing memory pointers.
-
-</p></pre><BR>
-
-<pre><b>ZSTD_CCtx_params* ZSTD_createCCtxParams(void);
-size_t ZSTD_freeCCtxParams(ZSTD_CCtx_params* params);
-</b><p> Quick howto :
- - ZSTD_createCCtxParams() : Create a ZSTD_CCtx_params structure
- - ZSTD_CCtxParam_setParameter() : Push parameters one by one into
- an existing ZSTD_CCtx_params structure.
- This is similar to
- ZSTD_CCtx_setParameter().
- - ZSTD_CCtx_setParametersUsingCCtxParams() : Apply parameters to
- an existing CCtx.
- These parameters will be applied to
- all subsequent compression jobs.
- - ZSTD_compress_generic() : Do compression using the CCtx.
- - ZSTD_freeCCtxParams() : Free the memory.
-
- This can be used with ZSTD_estimateCCtxSize_advanced_usingCCtxParams()
- for static allocation for single-threaded compression.
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtxParams_reset(ZSTD_CCtx_params* params);
-</b><p> Reset params to default values.
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtxParams_init(ZSTD_CCtx_params* cctxParams, int compressionLevel);
-</b><p> Initializes the compression parameters of cctxParams according to
- compression level. All other parameters are reset to their default values.
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtxParams_init_advanced(ZSTD_CCtx_params* cctxParams, ZSTD_parameters params);
-</b><p> Initializes the compression and frame parameters of cctxParams according to
- params. All other parameters are reset to their default values.
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtxParam_setParameter(ZSTD_CCtx_params* params, ZSTD_cParameter param, unsigned value);
-</b><p> Similar to ZSTD_CCtx_setParameter.
- Set one compression parameter, selected by enum ZSTD_cParameter.
- Parameters must be applied to a ZSTD_CCtx using ZSTD_CCtx_setParametersUsingCCtxParams().
- Note : when `value` is an enum, cast it to unsigned for proper type checking.
- @result : 0, or an error code (which can be tested with ZSTD_isError()).
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtxParam_getParameter(ZSTD_CCtx_params* params, ZSTD_cParameter param, unsigned* value);
-</b><p> Similar to ZSTD_CCtx_getParameter.
- Get the requested value of one compression parameter, selected by enum ZSTD_cParameter.
- @result : 0, or an error code (which can be tested with ZSTD_isError()).
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_CCtx_setParametersUsingCCtxParams(
- ZSTD_CCtx* cctx, const ZSTD_CCtx_params* params);
-</b><p> Apply a set of ZSTD_CCtx_params to the compression context.
- This can be done even after compression is started,
- if nbWorkers==0, this will have no impact until a new compression is started.
- if nbWorkers>=1, new parameters will be picked up at next job,
- with a few restrictions (windowLog, pledgedSrcSize, nbWorkers, jobSize, and overlapLog are not updated).
-
-</p></pre><BR>
-
-<h3>Advanced decompression API</h3><pre></pre><b><pre></b>/* ==================================== */<b>
-</pre></b><BR>
-<pre><b>size_t ZSTD_DCtx_loadDictionary(ZSTD_DCtx* dctx, const void* dict, size_t dictSize);
-size_t ZSTD_DCtx_loadDictionary_byReference(ZSTD_DCtx* dctx, const void* dict, size_t dictSize);
-size_t ZSTD_DCtx_loadDictionary_advanced(ZSTD_DCtx* dctx, const void* dict, size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod, ZSTD_dictContentType_e dictContentType);
-</b><p> Create an internal DDict from dict buffer,
- to be used to decompress next frames.
- @result : 0, or an error code (which can be tested with ZSTD_isError()).
- Special : Adding a NULL (or 0-size) dictionary invalidates any previous dictionary,
- meaning "return to no-dictionary mode".
- Note 1 : `dict` content will be copied internally.
- Use ZSTD_DCtx_loadDictionary_byReference()
- to reference dictionary content instead.
- In which case, the dictionary buffer must outlive its users.
- Note 2 : Loading a dictionary involves building tables,
- which has a non-negligible impact on CPU usage and latency.
- Note 3 : Use ZSTD_DCtx_loadDictionary_advanced() to select
- how dictionary content will be interpreted and loaded.
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_DCtx_refDDict(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict);
-</b><p> Reference a prepared dictionary, to be used to decompress next frames.
- The dictionary remains active for decompression of future frames using same DCtx.
- @result : 0, or an error code (which can be tested with ZSTD_isError()).
- Note 1 : Currently, only one dictionary can be managed.
- Referencing a new dictionary effectively "discards" any previous one.
- Special : adding a NULL DDict means "return to no-dictionary mode".
- Note 2 : DDict is just referenced, its lifetime must outlive its usage from DCtx.
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_DCtx_refPrefix(ZSTD_DCtx* dctx,
- const void* prefix, size_t prefixSize);
-size_t ZSTD_DCtx_refPrefix_advanced(ZSTD_DCtx* dctx,
- const void* prefix, size_t prefixSize,
- ZSTD_dictContentType_e dictContentType);
-</b><p> Reference a prefix (single-usage dictionary) for next compression job.
- This is the reverse operation of ZSTD_CCtx_refPrefix(),
- and must use the same prefix as the one used during compression.
- Prefix is **only used once**. Reference is discarded at end of frame.
- End of frame is reached when ZSTD_DCtx_decompress_generic() returns 0.
- @result : 0, or an error code (which can be tested with ZSTD_isError()).
- Note 1 : Adding any prefix (including NULL) invalidates any previously set prefix or dictionary
- Note 2 : Prefix buffer is referenced. It **must** outlive decompression job.
- Prefix buffer must remain unmodified up to the end of frame,
- reached when ZSTD_DCtx_decompress_generic() returns 0.
- Note 3 : By default, the prefix is treated as raw content (ZSTD_dm_rawContent).
- Use ZSTD_CCtx_refPrefix_advanced() to alter dictMode.
- Note 4 : Referencing a raw content prefix has almost no cpu nor memory cost.
- A fulldict prefix is more costly though.
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_DCtx_setMaxWindowSize(ZSTD_DCtx* dctx, size_t maxWindowSize);
-</b><p> Refuses allocating internal buffers for frames requiring a window size larger than provided limit.
- This is useful to prevent a decoder context from reserving too much memory for itself (potential attack scenario).
- This parameter is only useful in streaming mode, since no internal buffer is allocated in direct mode.
- By default, a decompression context accepts all window sizes <= (1 << ZSTD_WINDOWLOG_MAX)
- @return : 0, or an error code (which can be tested using ZSTD_isError()).
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_DCtx_setFormat(ZSTD_DCtx* dctx, ZSTD_format_e format);
-</b><p> Instruct the decoder context about what kind of data to decode next.
- This instruction is mandatory to decode data without a fully-formed header,
- such ZSTD_f_zstd1_magicless for example.
- @return : 0, or an error code (which can be tested using ZSTD_isError()).
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_getFrameHeader_advanced(ZSTD_frameHeader* zfhPtr,
- const void* src, size_t srcSize, ZSTD_format_e format);
+<pre><b>size_t ZSTD_getFrameHeader_advanced(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize, ZSTD_format_e format);
+size_t ZSTD_decodingBufferSize_min(unsigned long long windowSize, unsigned long long frameContentSize); </b>/**< when frame content size is not known, pass in frameContentSize == ZSTD_CONTENTSIZE_UNKNOWN */<b>
</b><p> same as ZSTD_getFrameHeader(),
with added capability to select a format (like ZSTD_f_zstd1_magicless)
</p></pre><BR>
-<pre><b>size_t ZSTD_decompress_generic(ZSTD_DCtx* dctx,
- ZSTD_outBuffer* output,
- ZSTD_inBuffer* input);
-</b><p> Behave the same as ZSTD_decompressStream.
- Decompression parameters cannot be changed once decompression is started.
- @return : an error code, which can be tested using ZSTD_isError()
- if >0, a hint, nb of expected input bytes for next invocation.
- `0` means : a frame has just been fully decoded and flushed.
-
-</p></pre><BR>
-
-<pre><b>size_t ZSTD_decompress_generic_simpleArgs (
- ZSTD_DCtx* dctx,
- void* dst, size_t dstCapacity, size_t* dstPos,
- const void* src, size_t srcSize, size_t* srcPos);
-</b><p> Same as ZSTD_decompress_generic(),
- but using only integral types as arguments.
- Argument list is larger than ZSTD_{in,out}Buffer,
- but can be helpful for binders from dynamic languages
- which have troubles handling structures containing memory pointers.
-
-</p></pre><BR>
-
-<pre><b>void ZSTD_DCtx_reset(ZSTD_DCtx* dctx);
-</b><p> Return a DCtx to clean state.
- If a decompression was ongoing, any internal data not yet flushed is cancelled.
- All parameters are back to default values, including sticky ones.
- Dictionary (if any) is dropped.
- Parameters can be modified again after a reset.
-
-</p></pre><BR>
-
-<a name="Chapter21"></a><h2>Block level API</h2><pre></pre>
+<pre><b>typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e;
+</b></pre><BR>
+<a name="Chapter24"></a><h2>Block level API</h2><pre></pre>
<pre><b></b><p> Frame metadata cost is typically ~18 bytes, which can be non-negligible for very small blocks (< 100 bytes).
User will have to take in charge required information to regenerate data, such as compressed and content sizes.
@@ -1273,10 +1435,10 @@ size_t ZSTD_DCtx_refPrefix_advanced(ZSTD_DCtx* dctx,
+ copyCCtx() and copyDCtx() can be used too
- Block size is limited, it must be <= ZSTD_getBlockSize() <= ZSTD_BLOCKSIZE_MAX == 128 KB
+ If input is larger than a block size, it's necessary to split input data into multiple blocks
- + For inputs larger than a single block size, consider using the regular ZSTD_compress() instead.
+ + For inputs larger than a single block, really consider using regular ZSTD_compress() instead.
Frame metadata is not that costly, and quickly becomes negligible as source size grows larger.
- When a block is considered not compressible enough, ZSTD_compressBlock() result will be zero.
- In which case, nothing is produced into `dst`.
+ In which case, nothing is produced into `dst` !
+ User must test for such outcome and deal directly with uncompressed data
+ ZSTD_decompressBlock() doesn't accept uncompressed data as input !!!
+ In case of multiple successive blocks, should some of them be uncompressed,