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Diffstat (limited to 'games/hack/def.rm.h')
| -rw-r--r-- | games/hack/def.rm.h | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/games/hack/def.rm.h b/games/hack/def.rm.h deleted file mode 100644 index f84921ca3365..000000000000 --- a/games/hack/def.rm.h +++ /dev/null @@ -1,52 +0,0 @@ -/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ -/* def.rm.h - version 1.0.2 */ - -/* Level location types */ -#define HWALL 1 -#define VWALL 2 -#define SDOOR 3 -#define SCORR 4 -#define LDOOR 5 -#define POOL 6 /* not yet fully implemented */ - /* this should in fact be a bit like lit */ -#define DOOR 7 -#define CORR 8 -#define ROOM 9 -#define STAIRS 10 - -/* - * Avoid using the level types in inequalities: - * these types are subject to change. - * Instead, use one of the macros below. - */ -#define IS_WALL(typ) ((typ) <= VWALL) -#define IS_ROCK(typ) ((typ) < POOL) /* absolutely nonaccessible */ -#define ACCESSIBLE(typ) ((typ) >= DOOR) /* good position */ -#define IS_ROOM(typ) ((typ) >= ROOM) /* ROOM or STAIRS */ -#define ZAP_POS(typ) ((typ) > DOOR) - -/* - * A few of the associated symbols are not hardwired. - */ -#ifdef QUEST -#define CORR_SYM ':' -#else -#define CORR_SYM '#' -#endif QUEST -#define POOL_SYM '}' - -#define ERRCHAR '{' - -/* - * The structure describing a coordinate position. - * Before adding fields, remember that this will significantly affect - * the size of temporary files and save files. - */ -struct rm { - char scrsym; - unsigned typ:5; - unsigned new:1; - unsigned seen:1; - unsigned lit:1; -}; -extern struct rm levl[COLNO][ROWNO]; |
