diff options
Diffstat (limited to 'games/hack/hack.mkshop.c')
| -rw-r--r-- | games/hack/hack.mkshop.c | 274 |
1 files changed, 0 insertions, 274 deletions
diff --git a/games/hack/hack.mkshop.c b/games/hack/hack.mkshop.c deleted file mode 100644 index 7a8fdfbfaaa6..000000000000 --- a/games/hack/hack.mkshop.c +++ /dev/null @@ -1,274 +0,0 @@ -/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ -/* hack.mkshop.c - version 1.0.3 */ - -#ifndef QUEST -#include "hack.h" -#include "def.mkroom.h" -#include "def.eshk.h" -#define ESHK ((struct eshk *)(&(shk->mextra[0]))) -extern struct monst *makemon(); -extern struct obj *mkobj_at(); -extern int nroom; -extern char shtypes[]; /* = "=/)%?!["; 8 types: 7 specialized, 1 mixed */ -schar shprobs[] = { 3,3,5,5,10,10,14,50 }; /* their probabilities */ - -mkshop(){ -register struct mkroom *sroom; -register int sh,sx,sy,i = -1; -register char let; -int roomno; -register struct monst *shk; -#ifdef WIZARD -extern char *getenv(); -register char *ep = getenv("SHOPTYPE"); - /* first determine shoptype */ - if(wizard){ - if(ep){ - if(*ep == 'z' || *ep == 'Z'){ - mkzoo(ZOO); - return; - } - if(*ep == 'm' || *ep == 'M'){ - mkzoo(MORGUE); - return; - } - if(*ep == 'b' || *ep == 'B'){ - mkzoo(BEEHIVE); - return; - } - if(*ep == 's' || *ep == 'S'){ - mkswamp(); - return; - } - for(i=0; shtypes[i]; i++) - if(*ep == shtypes[i]) break; - goto gottype; - } - } -gottype: -#endif WIZARD - for(sroom = &rooms[0], roomno = 0; ; sroom++, roomno++){ - if(sroom->hx < 0) return; - if(sroom - rooms >= nroom) { - pline("rooms not closed by -1?"); - return; - } - if(sroom->rtype) continue; - if(!sroom->rlit || has_dnstairs(sroom) || has_upstairs(sroom)) - continue; - if( -#ifdef WIZARD - (wizard && ep != NULL && sroom->doorct != 0) || -#endif WIZARD - sroom->doorct <= 2 && sroom->doorct > 0) break; - } - - if(i < 0) { /* shoptype not yet determined */ - register int j; - - for(j = rn2(100), i = 0; (j -= shprobs[i])>= 0; i++) - if(!shtypes[i]) break; /* superfluous */ - if(isbig(sroom) && i + SHOPBASE == WANDSHOP) - i = GENERAL-SHOPBASE; - } - sroom->rtype = i + SHOPBASE; - let = shtypes[i]; - sh = sroom->fdoor; - sx = doors[sh].x; - sy = doors[sh].y; - if(sx == sroom->lx-1) sx++; else - if(sx == sroom->hx+1) sx--; else - if(sy == sroom->ly-1) sy++; else - if(sy == sroom->hy+1) sy--; else { -#ifdef WIZARD - /* This is said to happen sometimes, but I've never seen it. */ - if(wizard) { - register int j = sroom->doorct; - extern int doorindex; - - pline("Where is shopdoor?"); - pline("Room at (%d,%d),(%d,%d).", sroom->lx, sroom->ly, - sroom->hx, sroom->hy); - pline("doormax=%d doorct=%d fdoor=%d", - doorindex, sroom->doorct, sh); - while(j--) { - pline("door [%d,%d]", doors[sh].x, doors[sh].y); - sh++; - } - more(); - } -#endif WIZARD - return; - } - if(!(shk = makemon(PM_SHK,sx,sy))) return; - shk->isshk = shk->mpeaceful = 1; - shk->msleep = 0; - shk->mtrapseen = ~0; /* we know all the traps already */ - ESHK->shoproom = roomno; - ESHK->shoplevel = dlevel; - ESHK->shd = doors[sh]; - ESHK->shk.x = sx; - ESHK->shk.y = sy; - ESHK->robbed = 0; - ESHK->visitct = 0; - ESHK->following = 0; - shk->mgold = 1000 + 30*rnd(100); /* initial capital */ - ESHK->billct = 0; - findname(ESHK->shknam, let); - for(sx = sroom->lx; sx <= sroom->hx; sx++) - for(sy = sroom->ly; sy <= sroom->hy; sy++){ - register struct monst *mtmp; - if((sx == sroom->lx && doors[sh].x == sx-1) || - (sx == sroom->hx && doors[sh].x == sx+1) || - (sy == sroom->ly && doors[sh].y == sy-1) || - (sy == sroom->hy && doors[sh].y == sy+1)) continue; - if(rn2(100) < dlevel && !m_at(sx,sy) && - (mtmp = makemon(PM_MIMIC, sx, sy))){ - mtmp->mimic = 1; - mtmp->mappearance = - (let && rn2(10) < dlevel) ? let : ']'; - continue; - } - (void) mkobj_at(let, sx, sy); - } -} - -mkzoo(type) -int type; -{ - register struct mkroom *sroom; - register struct monst *mon; - register int sh,sx,sy,i; - int goldlim = 500 * dlevel; - int moct = 0; - struct permonst *morguemon(); - - i = nroom; - for(sroom = &rooms[rn2(nroom)]; ; sroom++) { - if(sroom == &rooms[nroom]) - sroom = &rooms[0]; - if(!i-- || sroom->hx < 0) - return; - if(sroom->rtype) - continue; - if(type == MORGUE && sroom->rlit) - continue; - if(has_upstairs(sroom) || (has_dnstairs(sroom) && rn2(3))) - continue; - if(sroom->doorct == 1 || !rn2(5)) - break; - } - sroom->rtype = type; - sh = sroom->fdoor; - for(sx = sroom->lx; sx <= sroom->hx; sx++) - for(sy = sroom->ly; sy <= sroom->hy; sy++){ - if((sx == sroom->lx && doors[sh].x == sx-1) || - (sx == sroom->hx && doors[sh].x == sx+1) || - (sy == sroom->ly && doors[sh].y == sy-1) || - (sy == sroom->hy && doors[sh].y == sy+1)) continue; - mon = makemon( - (type == MORGUE) ? morguemon() : - (type == BEEHIVE) ? PM_KILLER_BEE : (struct permonst *) 0, - sx, sy); - if(mon) mon->msleep = 1; - switch(type) { - case ZOO: - i = sq(dist2(sx,sy,doors[sh].x,doors[sh].y)); - if(i >= goldlim) i = 5*dlevel; - goldlim -= i; - mkgold((long)(10 + rn2(i)), sx, sy); - break; - case MORGUE: - /* Usually there is one dead body in the morgue */ - if(!moct && rn2(3)) { - mksobj_at(CORPSE, sx, sy); - moct++; - } - break; - case BEEHIVE: - if(!rn2(3)) mksobj_at(LUMP_OF_ROYAL_JELLY, sx, sy); - break; - } - } -} - -struct permonst * -morguemon() -{ - extern struct permonst pm_ghost; - register int i = rn2(100), hd = rn2(dlevel); - - if(hd > 10 && i < 10) return(PM_DEMON); - if(hd > 8 && i > 85) return(PM_VAMPIRE); - return((i < 40) ? PM_GHOST : (i < 60) ? PM_WRAITH : PM_ZOMBIE); -} - -mkswamp() /* Michiel Huisjes & Fred de Wilde */ -{ - register struct mkroom *sroom; - register int sx,sy,i,eelct = 0; - extern struct permonst pm_eel; - - for(i=0; i<5; i++) { /* 5 tries */ - sroom = &rooms[rn2(nroom)]; - if(sroom->hx < 0 || sroom->rtype || - has_upstairs(sroom) || has_dnstairs(sroom)) - continue; - - /* satisfied; make a swamp */ - sroom->rtype = SWAMP; - for(sx = sroom->lx; sx <= sroom->hx; sx++) - for(sy = sroom->ly; sy <= sroom->hy; sy++) - if((sx+sy)%2 && !o_at(sx,sy) && !t_at(sx,sy) - && !m_at(sx,sy) && !nexttodoor(sx,sy)){ - levl[sx][sy].typ = POOL; - levl[sx][sy].scrsym = POOL_SYM; - if(!eelct || !rn2(4)) { - (void) makemon(PM_EEL, sx, sy); - eelct++; - } - } - } -} - -nexttodoor(sx,sy) -register sx,sy; -{ - register dx,dy; - register struct rm *lev; - for(dx = -1; dx <= 1; dx++) for(dy = -1; dy <= 1; dy++) - if((lev = &levl[sx+dx][sy+dy])->typ == DOOR || - lev->typ == SDOOR || lev->typ == LDOOR) - return(1); - return(0); -} - -has_dnstairs(sroom) -register struct mkroom *sroom; -{ - return(sroom->lx <= xdnstair && xdnstair <= sroom->hx && - sroom->ly <= ydnstair && ydnstair <= sroom->hy); -} - -has_upstairs(sroom) -register struct mkroom *sroom; -{ - return(sroom->lx <= xupstair && xupstair <= sroom->hx && - sroom->ly <= yupstair && yupstair <= sroom->hy); -} - -isbig(sroom) -register struct mkroom *sroom; -{ - register int area = (sroom->hx - sroom->lx) * (sroom->hy - sroom->ly); - return( area > 20 ); -} - -dist2(x0,y0,x1,y1){ - return((x0-x1)*(x0-x1) + (y0-y1)*(y0-y1)); -} - -sq(a) int a; { - return(a*a); -} -#endif QUEST |
