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-rw-r--r--gnu/games/chess/DOCUMENTATION/CHANGES362
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diff --git a/gnu/games/chess/DOCUMENTATION/ARTICLE b/gnu/games/chess/DOCUMENTATION/ARTICLE
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-[This article was reproduced from a GNU Bulletin.]
-
- GNU Chess
- by Stuart Cracraft
- copyright 1987 Stuart Cracraft
-
-
- GNU Chess is a communal chess program. Contributors donate their
-time and effort in order to make it a stronger, better, sleeker program.
-Contributions take many forms: interfaces to high-resolution displays,
-opening book treatises, speedups of the underlying algorithms, additions
-of extra heuristics. These contributions are then distributed to the
-large user-base so that all may enjoy the fruits of our labor. The
-original and continuing purpose of this project is to permanently end
-the rampant hoarding of computer chess software that has been the
-case for the past 20 years.
-
- Many people have contributed to GNU Chess. Their contributions have
-improved the program from being a patzer (weak program) to being a
-grandpatzer (decently strong program). In its growth since initial
-release, GNU Chess has gone from approximately class D to expert
-strength. It beats the Fidelity Excel commercial unit rather handily.
-
- GNU Chess's structure is a hybrid of the Shannon Type-A and
-Type-B methods. It conducts a full-width search to a fixed-depth
-and then continues with a quiescence search for many more ply.
-This quiescence search helps the program find positions which
-can be safely evaluated and which are not too turbulent. If
-a terminal position is too turbulent, the evaluation will be
-highly inaccurate. Additional searching by investigating series
-of captures, checks, and other potentially imbalance-producing
-moves is quite helpful.
-
- GNU Chess will sacrifice pieces in order to reach known winning
-endings. Also, it uses a trade-down bonus to encourage the stronger
-side to trade off certain types of pieces thus reaching a more
-simplified and therefore ostensibly "clearer" position.
-
- GNU Chess has certain types of knowledge regarding easier endgames.
-This allows it to play these endings somewhat better than might be
-expected.
-
- GNU Chess has time heuristics that it uses to improve its handling
-of time-controls and hasten its making of "obvious" moves.
-
- GNU Chess is interfaced to the SUN Windows and X Windows
-display protocols and can display its pieces in elaborate format,
-similar to chess diagrams.
-
- GNU Chess has an opening book which consists of many variations
-from MCO (Modern Chess Openings).
-
- For comparison purposes, GNU Chess running on a VAX 8650 is
-stronger than the famous Chess 4.5 running on a CDC 6400.
-
- We wish to acknowledge the contributions of the following
-individuals: (in alphabetical order) Jim Aspnes, Wayne Christopher,
-Steve Dougherty, David Goldberg, Richard Greenblatt, David Kittinger,
-Richard Stallman, John Stanback, and Ken Thompson.
-
- Contact information: The author may be reached by a variety of
-methods. Via U.S. mail: Stuart Cracraft, 5 Via Amistosa, Suite G,
-Rancho Santa Margarita, Ca. 92688 USA.
- By Internet: 'cracraft at wheaties.ai.mit.edu'
-The author may also be contacted via the Free Software Foundation, Inc.
-675 Massachusetts Ave.,Cambridge MA 02139.
diff --git a/gnu/games/chess/DOCUMENTATION/ARTICLE.2 b/gnu/games/chess/DOCUMENTATION/ARTICLE.2
deleted file mode 100644
index 031ae18f9e4b..000000000000
--- a/gnu/games/chess/DOCUMENTATION/ARTICLE.2
+++ /dev/null
@@ -1,123 +0,0 @@
-
-
- GNU Chess: Experiences Learned
- with Communal Sharing
- by Stuart Cracraft
- (and contributors to the GNU Project)
-
-
-Limited sharing has characterized the computer chess community
-for the past two decades. Occasional research articles give hints
-and suggestions for useful features, but rarely reveal the real
-details of the critically important advances. We will here
-describe an effort underway (titled "GNU Chess") to create a more
-open and friendly environment of sharing.
-
-GNU Chess is part of Project GNU, a large-scale effort in which
-the philosophical goals are far-reaching. We will not go into any
-great depth about these goals as they relate to the larger pro-
-ject, because these are described elsewhere [1]. However, we will
-mention the basic issues and the changes we hope to encourage.
-
-The start of the GNU Chess project was a natural result of the
-experiences gleaned in writing a chess program. While the author
-was at a progressive academic location [2], he was able to con-
-ceive the idea of a communal chess program only after much heart-
-ache. During the period of writing the initial version (which
-has since undergone many improvements and whole revisions), it
-became clear that the best features and most useful hints, the
-very best of the heuristics, were hidden and difficult to find in
-the literature.
-
-Sprinkled across many books, research papers, magazine articles,
-accumulated in the community, during the past 25 years, there was
-literally a void of true, empirical programs. Locating usable
-programs was difficult. Many programs were the result of academic
-work in "ivory towers", and hence were inaccessible to the common
-man. Other programs were sequestered in research think-tanks. Na-
-turally, developers of commercial programs carefully guarded
-their source in order to protect their investment. On the other
-hand, a few chess program source listings had actually been pub-
-lished, but these were not really very strong, often written in a
-non-general language, and frequently more pedantic than practi-
-cal.
-
-The idea of a reasonably strong communal program solidified.
-When we refer to a communal program, we do not regard this as
-public-domain software. Rather, we refer to a program which is
-under the shared authority of a number of individuals, the prin-
-cipal contributors. These individuals have experienced and real-
-ized the positive results of a sharing community and the rapid
-improvements that come through contributing in such a community.
-Further, these individuals devote time and energy to coordinating
-the contributions of other individuals. While they exercise a
-certain editorial right, this is usually not exercised arbitrari-
-ly; instead, a discussion is often undertaken.
-
-Eventually, a working C program that played chess was available.
-The coordinating institution for Project GNU [3], accepted our
-suggestion of inclusion of a chess program in the GNU distribu-
-tion. Initial distribution of GNU Chess commenced in October of
-1986. Interest in the project increased rapidly.
-
-Contributions came in from many places and people. Interfaces to
-X-windows and SUN-windows were donated, thus allowing very fancy
-chess fonts on bit-mapped screens. Also, contributions involving
-large portions of opening books such as MCO and collections of
-master games were added to the distribution. Additionally,
-tree-search modifications and heuristics were provided, and occa-
-sionally even entire rewrites.
-
-The program advanced in strength by several USCF class intervals
-during a period of less than one year. During this time, many
-unusual features and enhancements were added to the program, usu-
-ally under the coordination of two or more people, with one work-
-ing in a distant-advisory capacity to the other. Frequently, gra-
-duate students would give up significant time from their thesis
-work to devote energy to contributing. Their corporate counter-
-parts would often give up project time to make their donation.
-
-Contributors would often enter the project in a very forceful way
-and then having made their contribution, learn the viability of
-communal sharing once others had stepped in and contributed to
-them, thus providing considerable reinforcement. Frequently, con-
-tributors would then go into "hibernation" for a long period of
-time, but most of them remained open to contributing and were
-helpful when asked to reprogram their particular contribution in
-a more recent version.
-
-GNU Chess has made great strides in relatively little time. It
-has run on many different hardware architectures and has been
-compiled by a number of C compilers [4]. A sampling of the com-
-puters on which the program has run is: National 32032, Vax
-11/750, 8550, 8600, 8650, Motorola 68020, CCI 5/32, CCI 6/32
-(tahoe), Cray XMP.
-
-It is our belief that GNU Chess will stimulate graduate research
-in computer chess theory and practice. When students are able to
-easily obtain a state-of-the-art program in order to test out
-their ideas, they will no longer need to reinvent the wheel. The
-students will be able to investigate their research areas much
-more thoroughly, because they will spend more time on the specif-
-ic research areas they are concerned about. Basically, GNU Chess
-"frees up" time in order to get on to more fundamental issues.
-
-We also feel that as other researchers gain trust in the GNU
-Chess project, they will be more likely to release their results
-directly and rapidly, through journal articles, or directly to
-the GNU project, and in fact become contributors and join the
-present list [5]. At the very least, a communal, ever-growing
-program will encourage the few "closeted" researchers to be some-
-what more open in their approach to disseminating advances.
-
-In whatever form it takes, the progress toward elaboration of
-machine chess is ongoing, and we hope that GNU chess will be
-helpful to the community. Copies of GNU Chess source and "book",
-as well as additional experimental code are available from the
-Free Software Foundation [3] or the author [6].
-
-
-[1] The GNU Manifesto, Richard Stallman, Free Software Foundation, Inc.
-
-[2] University of Southern California, Information Sciences Institute.
-
diff --git a/gnu/games/chess/DOCUMENTATION/CHANGES b/gnu/games/chess/DOCUMENTATION/CHANGES
deleted file mode 100644
index 9866075ab8a8..000000000000
--- a/gnu/games/chess/DOCUMENTATION/CHANGES
+++ /dev/null
@@ -1,362 +0,0 @@
- GNU CHESS HISTORY
- (#include "../version.h")
-
-August 1, 1989 -- Jay Scott
-He proofread the opening book and made
-corrections.
-
-June 21, 1989 -- Hes @log-se.sv
-He contributed new move generation routines (move.c move.h) to speedup
-move generation and the overall program, by about 15-30%
-
-June 9, 1989 -- Tim Radzy (unet!nplab4!radz@ames.arc.nasa.gov)
-He fixed a bug in xchess/board.c. In a post-game new-game situation,
-castling wouldn't be permitted under circumstances. Tim made
-it possible to castle again.
-
-May 12, 1989 -- Joe Garbarini (garbarini%kegger@circus.llnl.gov)
-Recommended changes to documentation vis a vis chesstool usage.
-
-May 5, 1989 -- Jouko Holopainen (jhol@tolsun.oulu.fi)
-Wrote code to support underpromotion.
-Changed interface to accept ECO/Informator style moves.
-
-April 30, 1989 -- Various GNU contributors
-setlinebuf() modification for xchess/chesstool.
-check for zero division in time printout.
-
-January 17, 1989 -- Anders Thulin
-Provided extensive addition to the opening book for his
-favorite opening the Vienna Game. This was drawn from ECO.
-
-November 23, 1988 -- Stuart Cracraft
-Installed new version of Xchess that is better debugged, works on
-the next version of X. Thanks to Wayne Christopher and Arturo Perez.
-
-August 28, 1988 -- Stuart Cracraft
-Removed a sacrifice line from the Giuoco Piano entry in the opening
-book; the program didn't seem to like the positions it got from this line.
-
-December 30, 1987 -- John Stanback
-Wrote a short blurb on the heuristics contained in GNU Chess. It resides
-in the subdirectory DOCUMENTATION as the file HEURISTICS.
-
-December 17, 1987 -- John Stanback
-Modified criteria for positional evaluation in quiescence search
-to include positions in which the estimated score lies within
-the alpha-beta window; fixed a bug in the king proximity to pawns heuristic;
-fixed a bug involving passed pawn heuristics;
-
-December 16, 1987 -- Stuart Cracraft
-Added automatic 'list' upon exit (both in display, non-display, and
-chesstool mode); command-line setting of tournament time controls
-bug fixed.
-
-December 14, 1987 -- John Stanback
-GNU defeated the commercial product 'Fidelity Excellence' 5.5-4.5 in
-a 10-game match. It was running at about 500 nodes per second (typical
-of its speed on a VAX 8650) and this would indicate its strength
-would be about USCF 1875-1900.
-
-December 4, 1987 -- John Stanback
-Man page added. Command line arguments now specify regular clock
-settings if so desired (useful for SUN players). Thinking
-on opponent's time is now disabled by default. Estimated
-rating is 1850 at 500 nodes per second.
-
-October 20, 1987 -- Stuart Cracraft
-Fixed GNU/SUN interaction. Chesstool and its features now
-seem to fully work.
-
-October 5, 1987 -- Ken Thompson
-GNU beat Belle (actually drew due to a bug, but
-Ken kept GNU playing through to the win) while
-running on a Cray XMP-48. In this 3-1 time handicap game
-Belle outsearched Cray GNU by 10-1 (even with the handicap).
-
-September 26, 1987 -- John Stanback at HP
-Hash table functioning. Thinking on opponent's
-time functioning.
-
-August 20, 1987 -- Mike Meyer at Berkeley
-Mike ran GNU Chess on a Cray 1 supercomputer.
-The system was very heavily loaded, so the
-program was not as speedy as with the Cray below.
-
-August 16, 1987 -- David Goldberg at SUN
-He added "chesstool" support so that this
-version of GNU Chess can run under the
-display manager "chesstool".
-
-August 15, 1987 -- John Stanback at HP
-Hash tables, more heuristics, a modified
-search which is more efficient. He also
-discovered a bug in the piece-exchanger. This
-would cause the program to exchange pieces suboptimally.
-With this fix, the program should play much
-more strongly.
-
-August 13, 1987 -- Ken Thompson at Bell Labs
-Ken ran GNU Chess on a Cray XMP supercomputer
- (among other processors). The program got
- about 3000-4000 chess positions per second
- which is comprable to today's fastest bit-slice
- commercial machines. Also, he had GNU Chess
- play two games against Belle.
-
-July 19, 1987 -- Jay Scott & John Stanback
- Many positional heuristics have been added.
-
-July 18, 1987 -- Stuart Cracraft
- Improvements have been made to the opening
- book. It is mostly an MCO book, containing
- major variations from many of the major openings
- and particularly in-depth on Sicilian.
-
-May 11, 1987 -- John Stanback at HP
- He donated his chess program, a fairly mature
- and strong program.
-
-May 1, 1987 -- Stuart Cracraft
- He added several bug fixes various people
- had reported. He also changed makemove() so that
- the calling syntax is makemove(movelist,index,board)
- rather than makemove(move,board). Having the latter
- tickled a bug in at least one manufacturer's C-compiler,
- so rather than write fancy code, we simplified it.
-
-April 25, 1987-- Jim Aspnes at MIT
-He added all sorts of useful capabilities,
-including positional evaluation in the tree
-search using a table-driven algorithm,
-modifying transposition table code in order
-to work properly, though it doesn't improve
-speed too much, checkmates/stalemates detected
-in the search, en passant captures allowed,
-detect repeated positions, iterative deepening,
-quicker quiescence search, tournament time controls,
-sqattacked sped up by a factor of 4, compile-time
-debugging options.
-
-January 2, 1987 -- Stuart Cracraft
- He added a few more Tal games to the collection.
-
-January 2, 1987 -- Jim Aspnes at MIT
- He contributed MCO variations for the Catalan,
- Queen's Indian, and Reti openings.
-
-December 29, 1986 -- Jim Aspnes at MIT
- He contributed all MCO variations of the Najdorf
- to the opening book. He also contributed a LISP
- macro (written in GNU Emacs Lisp) to convert
- xchess game formats to GNU Chess opening book
- format.
-
-December 14, 1986 -- Ken Thompson at Bell Labs
- He contributed almost 200 games by Tal to
- our collection of Tal-games, bringing the
- total number of Tal positions in the book
- to 10,692. Total book positions now 13,207.
- These reside in bookin, bookin.bdg, bookin.tal.
- Note that presently, only bookin and bookin.tal
- can be used. The new Tal positions came in a
- slightly different format, which we have chosen
- to adopt as our standard format. All book
- games in bookin and bookin.bdg will gradually
- change into the new standard format.
-
-December 11, 1986 -- Stuart Cracraft
- Added "averages" for node-count per move,
- cpu per move, rate per move to list_history
- and write_history.
- New version of Xchess installed.
- Started typing in Tal games into "bookin.tal".
- Added "total book positions" printout to "book"
- and "enter" statistics printout.
-
-December 10, 1986 -- Stuart Cracraft
- Implemented aspiration search in normal
- alpha-beta search. Speedups of 3% to 40%
- have been noticed in most positions.
- Occasionally a slower search will result,
- but it is thought these are worth the
- usual speedups.
-
-December 9, 1986 -- Stuart Cracraft
- Fixed minor bug in write_history()
- Added another Tal game, 2nd game of 1st world
- championship match with Botvinnik, a Benoni.
-
-December 9, 1986 -- Stuart Cracraft
- Enhanced parallelism. All parallel processors
- now communicate via a shared data file and
- are kept running (in idle loops watching the
- shared data file). This saves us a few seconds
- on each move since the 'rsh' need not be invoked
- more than once (at the beginning). Since the
- shared data file is now implemented, we will
- next work towards a "parallel anarchy" in which
- any processor can use any other processor in
- order to reduce its search. The current scheme
- with the program being only as fast as its slowest
- processor, is quite inefficient.
-
-December 1, 1986 -- Jim Aspnes at MIT
- Added a couple of Master games from
- Modern Chess Openings 12 (a Fischer game,
- and a Matanovic game).
-
-November 30, 1986 -- Stuart Cracraft
- Added parallelism. Can now handle multiple
- processors (sharing same disk). Later we will
- add the capability to use processors not sharing
- the same disk. Modified README and MAN-PAGE.
-
-November 26, 1986 -- Stuart Cracraft
- Fixed a few bugs in book-mailing mechanism.
- Fixed a bug regarding situations where only
- one move is available.
- Fixed a bug in read_history() that caused
- Black queenside castles to be mishandled.
-
-November 25, 1986 -- Stuart Cracraft
- Added two pawn heuristics. Reward pawns moving into
- a phalanx of pawns. A phalanx is two or more
- horizontally-connected pawns. Likewise, penalize
- pawns leaving a phalanx of pawns. The penalty for
- leaving is a little more than the reward for
- entering.
-
-November 24, 1986 -- Stuart Cracraft
- A user reported an unbelievable bug. Investigation
- of this bug led to the discovery that GNU Chess was
- not picking the move judged best by the tree search
- in all cases. This resulted in the bug showing
- itself which further showed that the program was
- selecting an inferior move. This may result in an
- improvement to the program's play.
-
-November 24, 1986 -- Stuart Cracraft
- Added two heuristics. Penalize king moves if
- the king hasn't castled yet. Also, penalize pawn
- moves which produce doubled pawns. Should
- probably have something for isolated pawns
- too.
-
-November 23, 1986 -- Wayne Christopher at Berkeley
- New version of X chess display front-end.
- Fixed bugs include multiple pieces, runs
- on SUNS & Bobcats, loads saved games.
-
-November 23, 1986 -- Stuart Cracraft
- Cleaned up some minor bugs regarding history.
- Added "Illegal command" error message at Wayne's
- request.
-
-November 22, 1986 -- David Goldberg at SUN Microsystems
- He complained that GNU Chess was memory-hungry.
- A few minor modifications to hash.c reduced
- uninitialized data space 87% and text space
- 12%. This should make it easier for GNU Chess
- to run on small computers.
-
-November 22, 1986 -- Stuart Cracraft
- "read" command was working, but needed
- additional tweaking so that history
- array would be printed by list_history().
-
-November 19, 1986 -- Stuart Cracraft
- Added "read" command which reads a history
- file (game listing) and restores the board
- to as if the person was still playing that.
- particular game. Generally cleaned up
- history mechanism, made it more orthogonal.
- Revised README. Added doc to MAN-PAGE.
-
-November 16, 1986 -- Stuart Cracraft
- More opening book bugs found and fixed.
- Added capability to accept abbreviated-algebraic notation
- for entering "book" games from files.
- Added approximately 2500 new positions to
- opening book from games involving the
- opening called Blackmar-Diemer Gambit,
- a hoary line developed by Diemer in
- Germany years ago.
-
-November 15, 1986 -- Wayne Christopher at Berkeley
- He modified the move generator, resulting in
- a 28% speedup.
-
-November 14, 1986 -- Stuart Cracraft
- He documented a lot of the GNU Chess modules
- with brief comments for each function. More
- extensive internal documentation may go in
- later.
-
-November 14, 1986 -- Wayne Christopher at Berkeley
- He created the Xchess interface for
- GNU Chess to have windowing with X windows.
-
-November 14, 1986 -- Stuart Cracraft
- He added a "randomization" feature to
- the opening book. This will cause the
- program to select randomly from alternate
- variations whenever -DBEST is removed
- from Makefile's CFLAGS. If this is not
- removed, the opening play selects the
- first move found in the book as it appears
- "in order" in the human-readable book.
-
-November 14, 1986 -- David Goldberg at SUN Microsystems
- He responded to a query about dbm(3) which
- eventually resulted in the fixing of a subtle
- bug in the book code which was causing the
- program to sometimes hash to the incorrect
- address and thereby produce a book move which
- didn't even exist in the book. Thanks David!
-
-November 14, 1986 -- Stuart Cracraft
- He added the "oboard" routine in util.c. This
- is the reverse of the already extant "iboard"
- (same module). These two routines translate
- between GNU Chess internal format and
- Forsythe notation.
-
-November 10, 1986 -- Stuart Cracraft
- He added the "enter" command. This causes
- the current game to be entered in the book.
- Then, GNU Chess tries to mail this new entry
- to the book maintainers (for inclusion in
- the master copy of the book).
-
-November 9, 1986 -- Stuart Cracraft
-He added code for an opening book. MAN-PAGE
-and README were modified accordingly.
-
-November 8, 1986 -- Stuart Cracraft
-Checks and mates are now noticed at ply-1.
-This is a more complete fix to the Oct 31 fix.
-
-October 31, 1986 -- Stuart Cracraft
-First attempt at fix to bug which causes
-program to check human's king when program
-itself is in check.
-
-October 31, 1986 -- Mly at MIT
-Reported a bug which caused program to crash
-when an illegal human move was played. Fixed.
-Also, program was unable to play as White. Fixed.
-
-October 22, 1986 -- Stuart Cracraft
-Pps now rewards moves which liberate bishops.
-
-October 19, 1986 -- Stuart Cracraft
-Added bitmapper routines to distribution.
-Added version notice.
-
-October 19, 1986 -- David Goldberg at SUN Microsystems
-Interfaced GNU Chess with SUN's chesstool.
-
-October 18, 1986 -- Initial release date.
-
-
diff --git a/gnu/games/chess/DOCUMENTATION/COPYING b/gnu/games/chess/DOCUMENTATION/COPYING
deleted file mode 100644
index 17847b71307f..000000000000
--- a/gnu/games/chess/DOCUMENTATION/COPYING
+++ /dev/null
@@ -1,123 +0,0 @@
- GNU CHESS GENERAL PUBLIC LICENSE
-
- Copyright (C) 1986,1987 Free Software Foundation, Inc.
- Everyone is permitted to copy and distribute verbatim copies
- of this license, but changing it is not allowed.
-
- The license agreements of most software companies keep you at the
-mercy of those companies. By contrast, our general public license is
-intended to give everyone the right to share GNU Chess. To make
-sure that you get the rights we want you to have, we need to make
-restrictions that forbid anyone to deny you these rights or to ask you
-to surrender the rights. Hence this license agreement.
-
- Specifically, we want to make sure that you have the right to give
-away copies of GNU Chess, that you receive source code or else can get it
-if you want it, that you can change GNU Chess or use pieces of it in new
-free programs, and that you know you can do these things.
-
- To make sure that everyone has such rights, we have to forbid you to
-deprive anyone else of these rights. For example, if you distribute
-copies of GNU Chess, you must give the recipients all the rights that you
-have. You must make sure that they, too, receive or can get the
-source code. And you must tell them their rights.
-
- Also, for our own protection, we must make certain that everyone
-finds out that there is no warranty for GNU Chess. If GNU Chess is
-modified by someone else and passed on, we want its recipients to know
-that what they have is not what we distributed, so that any problems
-introduced by others will not reflect on our reputation.
-
- Therefore the Free Software Foundation, Inc. makes the following
-terms which say what you must do to be allowed to distribute or change
-GNU Chess.
-
- COPYING POLICIES
-
- 1. You may copy and distribute verbatim copies of GNU Chess source
-code as you receive it, in any medium, provided that you conspicuously
-and appropriately publish on each file a valid copyright notice
-"Copyright (C) 1986,1987 Free Software Foundation, Inc.", containing the
-year of last change for the file in question; keep intact the notices
-on all files that refer to this License Agreement and to the absence
-of any warranty; and give any other recipients of the GNU Chess
-program a copy of this License Agreement along with the program.
-
- 2. You may modify your copy or copies of GNU Chess source code or
-any portion of it, and copy and distribute such modifications under
-the terms of Paragraph 1 above, provided that you also do the following:
-
- a) cause the modified files to carry prominent notices stating
- who last changed such files and the date of any change; and
-
- b) cause the whole of any work that you distribute or publish,
- that in whole or in part contains or is a derivative of GNU Chess
- or any part thereof, to be freely distributed
- and licensed to all third parties on terms identical to those
- contained in this License Agreement (except that you may choose
- to grant more extensive warranty protection to third parties,
- at your option).
-
- c) if the modified program serves as a text editor, cause it
- when started running in the simplest and usual way, to print
- an announcement including a valid copyright notice ("Copyright
- (C)", the year of authorship, and all copyright owners' names),
- saying that there is no warranty (or else, saying that you provide
- a warranty) and that users may redistribute the program under
- these conditions, and telling the user how to view a copy of
- this License Agreement.
-
- 3. You may copy and distribute GNU Chess or any portion of it in
-compiled, executable or object code form under the terms of Paragraphs
-1 and 2 above provided that you do the following:
-
- a) cause each such copy of GNU Chess to be accompanied by the
- corresponding machine-readable source code; or
-
- b) cause each such copy of GNU Chess to be accompanied by a
- written offer, with no time limit, to give any third party
- free (except for a nominal shipping charge) machine readable
- copy of the corresponding source code; or
-
- c) in the case of a recipient of GNU Chess in compiled, executable
- or object code form (without the corresponding source code) you
- shall cause copies you distribute to be accompanied by a copy
- of the written offer of source code which you received along
- with the copy of GNU Chess.
-
- 4. You may not copy, sublicense, distribute or transfer GNU Chess
-except as expressly provided under this License Agreement. Any attempt
-otherwise to copy, sublicense, distribute or transfer GNU Chess is void and
-your rights to use GNU Chess under this License agreement shall be
-automatically terminated. However, parties who have received computer
-software programs from you with this License Agreement will not have
-their licenses terminated so long as such parties remain in full compliance.
-
-Your comments and suggestions about our licensing policies and our
-software are welcome! Please contact the Free Software Foundation, Inc.,
-1000 Mass Ave, Cambridge, MA 02138, or call (617) 876-3296.
-
- NO WARRANTY
-
- BECAUSE GNU CHESS IS LICENSED FREE OF CHARGE, WE PROVIDE ABSOLUTELY
-NO WARRANTY, TO THE EXTENT PERMITTED BY APPLICABLE STATE LAW. EXCEPT
-WHEN OTHERWISE STATED IN WRITING, FREE SOFTWARE FOUNDATION, INC,
-AND/OR OTHER PARTIES PROVIDE GNU CHESS "AS IS" WITHOUT WARRANTY OF ANY
-KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
-IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
-PROGRAM IS WITH YOU. SHOULD THE GNU CHESS PROGRAM PROVE DEFECTIVE,
-YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
-
- IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW WILL FREE SOFTWARE
-FOUNDATION, INC., AND/OR ANY OTHER PARTY WHO MAY MODIFY AND
-REDISTRIBUTE GNU CHESS AS PERMITTED ABOVE, BE LIABLE TO YOU FOR
-DAMAGES, INCLUDING ANY LOST PROFITS, LOST MONIES, OR OTHER SPECIAL,
-INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
-INABILITY TO USE (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA
-BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY THIRD PARTIES OR A
-FAILURE OF THE PROGRAM TO OPERATE WITH PROGRAMS NOT DISTRIBUTED BY
-FREE SOFTWARE FOUNDATION, INC.) THE PROGRAM, EVEN IF YOU HAVE BEEN
-ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR FOR ANY CLAIM BY ANY
-OTHER PARTY.
-======================================================================
diff --git a/gnu/games/chess/DOCUMENTATION/GENERAL b/gnu/games/chess/DOCUMENTATION/GENERAL
deleted file mode 100644
index aafb7ed335e3..000000000000
--- a/gnu/games/chess/DOCUMENTATION/GENERAL
+++ /dev/null
@@ -1,34 +0,0 @@
- GNU Chess
-
-Copyright (C) 1987 Stuart Cracraft
- (Copying permission notice at the end.)
-
-GNU Chess is your program (as long as you follow the copyright and
-licensing rules listed in the file COPYING). Your contributioinspire current and future software
-developers.
-
-This document
--------------
-This document is not meant to be a an introduction to computer chess.
-The following books are excellent introductions and treatises.
-They are listed in order of difficulty:
-
- Computer Chess (2nd edition), by David Welsh and Boris Bazcynski
- The Joy of Computer Chess, by David Levy
- Chess Skill in Man and Machine (2nd edition), by Peter Frey
-
-
-Current Distribution
---------------------
-The most recent distribution of GNU Chess contains the following
-main-level files and directories:
-
- Filename Purpose
- ------------------------------------------------------
- README Pointer to main README below.
- gnuchess.c Most recent version of GNU Chess
- nondsp.c Non-display interface, and chesstool/xchess interface
- uxdsp.c Unix (curses) display interface
- ansidsp.c ANSI display interface
- gnuchess.book Most recent version of opening book
-
diff --git a/gnu/games/chess/DOCUMENTATION/HEURISTICS b/gnu/games/chess/DOCUMENTATION/HEURISTICS
deleted file mode 100644
index 254b34472abe..000000000000
--- a/gnu/games/chess/DOCUMENTATION/HEURISTICS
+++ /dev/null
@@ -1,122 +0,0 @@
-This file contains a description of GNU's heuristics.
- Copyright (C) 1986, 1987 Free Software Foundation, Inc.
-
-This file is part of CHESS.
-
-CHESS is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY. No author or distributor
-accepts responsibility to anyone for the consequences of using it
-or for whether it serves any particular purpose or works at all,
-unless he says so in writing. Refer to the CHESS General Public
-License for full details.
-
-Everyone is granted permission to copy, modify and redistribute
-CHESS, but only under the conditions described in the
-CHESS General Public License. A copy of this license is
-supposed to have been given to you along with CHESS so you
-can know your rights and responsibilities. It should be in a
-file named COPYING. Among other things, the copyright notice
-and this notice must be preserved on all copies. */
-
- -- requested by main author
-Heuristic descriptions for CHESS.
-
-Revision: 12-16-87
-
-Copyright (c) 1987 by John Stanback
-
- Here is a brief description of the heuristics used in the positional
- evaluator of the GNU Chess program. Many heuristics are functions of the
- stage of the game which is based on the total non-pawn material remaining
- for both sides.
-
-
-PAWNS
- The material value of a pawn is 100 points. Isolated pawns get a
- penalty depending on which file they occupy:
- (12,14,16,20,20,16,14,12) for files (a..h).
- Doubled pawns (which are not also isolated) get a penalty of 12
- points. Backward pawns (defined simply as not being defended by a
- pawn with the square in front also not defended by a a pawn) are
- penalized 6 points. A 4 point penalty is also invoked for each attack
- by the opponent to a backward pawn and for a backward pawn on a
- half-open file. Pawn Advancement in the centre is given a bonus of
- about 4 points per rank in the opening increasing to about 8 points
- per rank in the ending. Advancement on the edges is given a lower
- bonus. Pawns on the e and d files and on the 2nd rank are given a 10
- point penalty. An additional penalty of 15 points is invoked if these
- pawns are also blocked. Pawns within 2 squares of the king are given
- a 10 point bonus. Passed pawns are given a bonus for increasing rank
- which is a function of stage of the game and of whether the opponent
- blocks or attacks one or more squares in front of the pawn or if the
- opponents king is in the square of the pawn. This bonus ranges from
- about 15 points for a pawn on the second rank up to about 300 points
- for a passed pawn on the 7th rank which can't be stopped from
- queening.
-
-
-KNIGHTS
- The material value of a knight is 330 points. The main heuristic for
- knights is a bonus for proximity to the centre. This varies from 0
- points in the corners to 30 points in the centre. Knights are also
- given a bonus for being within 2 squares of each enemy piece. This
- bonus is a function of the stage of the game, equalling 4 points in
- the end game. A penalty of 1 point per square is given for distance
- from either king. A bonus of up to 8 points (depends on stage) is
- given for knights which can't be driven away by enemy pawns.
-
-
-BISHOPS
- The material value of a bishop is 330 points. Bishops are given a
- bonus as material falls off the board equalling 10 points in the end
- game. Bishops get a bonus for mobility and Xray mobility thru pieces
- but not pawns. This bonus ranges from -4 points for a totally blocked
- bishop up to 18 points for a bishop attacking 12 or more squares.
- Xray attacks on an enemy R,Q,K or any undefended piece are given an 8
- point bonus. Bishops are given a bonus of 14 points if they lie on
- the edge of the board up to 22 points if the lie in the centre. A
- bishop is given a bonus of up to 5 points for each attack to a square
- adjacent to the enemy king.
-
-
-ROOKS
- The material value of a rook is 520 points. Rook mobility is handled
- similiarly to bishops with a bonus of 0 points if blocked up to 20
- points if attacking 12 squares or more. A bonus of 8 points for Xray
- attacks is handled as it is for bishops. Rooks are given a bonus of
- 10 points for occupying a file with no friendly pawns and a bonus of
- 4 points if no enemy pawns lie on that file. After the opening Rooks
- are penalized slightly depending on "taxicab" distance to the enemy
- king.
-
-
-QUEENS
- The material value of a queen is 980 points. The only heuristic for a
- queen is that after the opening it is penalized slightly for
- "taxicab" distance to the enemy king.
-
-
-KINGS
- Kings are given a penalty for proximity to the centre in the opening
- and a bonus for proximity to the centre in the endgame. The penalty
- is about 24 points for being in the centre in the opening with a
- bonus of about 36 points for being in the centre in the endgame.
- Kings are penalized for lying on an open or half-open file or if the
- adjacent file closest to the corner is open or half-open. This
- penalty is up to 23 points in the opening and goes to zero in the end
- game. The King is penalized up to 8 points if there are no pawns
- immediately adjacent. A penalty is invoked depending on the number of
- "safe" checks available by the opponent. This penalty ranges from 6
- points for one such check to 50 points for 4 or more. Depending on
- game stage, Kings are given up to 10 points for castling and a
- penalty of up to 40 points for moving before castling.
-
-
-SPECIAL
- If more than one piece is "hung" (attacked and not defended or
- attacked by an enemy piece of lower value) an extra penalty of 10
- points is invoked for that side and the search may be extended one
- ply. Pinned or trapped pieces are treated similarly. A special mating
- routine is used if one side has only a king and the other has mating
- material.
-
diff --git a/gnu/games/chess/DOCUMENTATION/MAN-PAGE b/gnu/games/chess/DOCUMENTATION/MAN-PAGE
deleted file mode 100644
index bbf0aa4abf98..000000000000
--- a/gnu/games/chess/DOCUMENTATION/MAN-PAGE
+++ /dev/null
@@ -1,161 +0,0 @@
-.TH Chess GNU
-.SH NAME
-Chess \- GNU Chess
-.SH SYNOPSIS
-.B Chess
-[
-.B arg1 arg2
-]
-.SH DESCRIPTION
-.I Chess
-plays a game of chess against the user or it plays against itself.
-.PP
-.I Chess
-has a simple alpha-numeric board display or it can be compiled for
-use with the CHESSTOOL program on a SUN workstation.
-The program gets its opening moves from the file gnuchess.book which
-should be located in the same directory as gnuchess.
-To invoke the prgram, type 'gnuchess' or type 'chesstool gnuchess'
-on a SUN workstation where 'CHESSTOOL' is installed.
-The 'gnuchess' command can be followed by up to 2 command line arguments.
-If one argument is given it determines the programs search time in
-seconds. If two arguments are given, they will be used to set tournament
-time controls with the first argument being the number of moves and the second
-being the total clock time in minutes. Thus, entering 'chess 60 5' will set
-the clocks for 5 minutes (300 seconds) for the first 60 moves.
-If no argument is given the program will prompt the user for level of
-play.
-For use with CHESSTOOL, see the documentation on that program.
-.PP
-Once
-.I Chess
-is invoked, the program will display the board and prompt the user
-for a move. To enter a move, use the notation 'e2e4' where the first
-letter-number pair indicates the origination square
-and the second letter-number pair indicates the destination square.
-An alternative is to use the notation 'nf3' where
-the first letter indicates the piece type (p,n,b,r,q,k).
-To castle, type the origin and destination squares
-of the king just as you would do for a regular move, or type
-"o-o" for kingside castling and "o-o-o" for queenside.
-.SH COMMANDS
-.PP
-In addition to legal moves, the following commands are available as responses.
-.PP
-.I beep
--- causes the program to beep after each move.
-.PP
-.I bd
--- updates the current board position on the display.
-.PP
-.I book
--- turns off use of the opening library.
-.PP
-.I both
--- causes the computer to play both sides of a chess game.
-.PP
-.I black
--- causes the computer to take the black pieces with the move
-and begin searching.
-.PP
-.I level
--- allows the user to set time controls such as
-60 moves in 5 minutes etc. In tournament mode, the program will
-vary the time it takes for each
-move depending on the situation. If easy mode is disabled (using
-the 'easy' command), the program
-will often respond with its move immediately, saving time on
-its clock for use later on.
-.PP
-.I depth
--- allows the user to change the
-search depth of the program. The maximum depth is 29 ply.
-Normally the depth is set to 29 and the computer terminates
-its search based on elapsed time rather than depth.
-Using the depth command allows setting depth to say
-4 ply and setting response time to a large number such as
-9999 seconds. The program will then search until all moves
-have been examined to a depth of 4 ply (with extensions up
-to 11 additional ply for sequences of checks and captures).
-.PP
-.I easy
--- toggles easy mode (thinking on opponents time)
-on and off. The default is easy mode ON. If easy mode is disabled,
-the user must enter a 'break' or '^C' to get the programs
-attention before entering each move.
-.PP
-.I edit
--- allows the user to set up a board position.
-In this mode, the '#' command will clear the board, the 'c'
-command will toggle piece color, and the '.' command will exit
-setup mode. Pieces are entered by typing a letter (p,n,b,r,q,k) for
-the piece followed by the coordinate. For example "pb3" would
-place a pawn on square b3.
-.PP
-.I force
--- allows the user to enter moves for both
-sides. To get the program to play after a sequence of moves
-has been entered use the 'white' or 'black' commands.
-.PP
-.I get
--- retrieves a game from disk. The program will
-prompt the user for a file name.
-.PP
-.I help
--- displays a short description of the commands.
-.PP
-.I hint
--- causes the program to supply the user with
-its predicted move.
-.PP
-.I list
--- writes the game moves and some statistics
-on search depth, nodes, and time to the file 'chess.lst'.
-.PP
-.I new
--- starts a new game.
-.PP
-.I post
--- causes the program to display the principle
-variation and the score during the search. A score of
-100 is equivalent to a 1 pawn advantage for the computer.
-.PP
-.I random
--- causes the program to randomize its move
-selection slightly.
-.PP
-.I reverse
--- causes the board display to be reversed. That
-is, the white pieces will now appear at the top of the board.
-.PP
-.I quit
--- exits the game.
-.PP
-.I save
--- saves a game to disk. The program will prompt
-the user for a file name.
-.PP
-.I switch
--- causes the program to switch places with
-the opponent and begin searching.
-.PP
-.I undo
--- undoes the last move whether it was the computer's
-or the human's. You may also type "remove". This is equivalent
-to two "undo's" (e.g. retract one move for each side).
-.PP
-.I white
--- causes the computer to take the white pieces
-with the move and begin searching.
-.SH BUGS
-.PP
-Pawn promotion to pieces other than a queen is not allowed.
-En-Passant does not work properly with CHESSTOOOL.
-The transposition table may not work properly in some
-positions so the default is to turn this off.
-.fi
-.SH SEE ALSO
-.nf
-chesstool(6)
-.fi
-