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+/* BFD library support routines for constructors
+ Copyright (C) 1990-1991 Free Software Foundation, Inc.
+
+ Hacked by Steve Chamberlain of Cygnus Support. With some help from
+ Judy Chamberlain too.
+
+
+This file is part of BFD, the Binary File Descriptor library.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+/*
+SECTION
+ Constructors
+
+ Classes in C++ have `constructors' and `destructors'. These
+ are functions which are called automatically by the language
+ whenever data of a class is created or destroyed. Class data
+ which is static data may also be have a type which requires
+ `construction', the contructor must be called before the data
+ can be referenced, so the contructor must be called before the
+ program begins.
+
+ The common solution to this problem is for the compiler to
+ call a magic function as the first statement <<main>>.
+ This magic function, (often called <<__main>>) runs around
+ calling the constructors for all the things needing it.
+
+ With COFF the compile has a bargain with the linker et al.
+ All constructors are given strange names, for example
+ <<__GLOBAL__$I$foo>> might be the label of a contructor for
+ the class @var{foo}. The solution on unfortunate systems
+ (most system V machines) is to perform a partial link on all
+ the <<.o>> files, do an <<nm>> on the result, run <<awk>> or some
+ such over the result looking for strange <<__GLOBAL__$>>
+ symbols, generate a C program from this, compile it and link
+ with the partially linked input. This process is usually
+ called <<collect>>.
+
+ Some versions of <<a.out>> use something called the
+ <<set_vector>> mechanism. The constructor symbols are output
+ from the compiler with a special stab code saying that they
+ are constructors, and the linker can deal with them directly.
+
+ BFD allows applications (ie the linker) to deal with
+ constructor information independently of their external
+ implimentation by providing a set of entry points for the
+ indiviual object back ends to call which maintains a database
+ of the contructor information. The application can
+ interrogate the database to find out what it wants. The
+ construction data essential for the linker to be able to
+ perform its job are:
+
+ o asymbol -
+ The asymbol of the contructor entry point contains all the
+ information necessary to call the function.
+
+ o table id -
+ The type of symbol, i.e., is it a constructor, a destructor or
+ something else someone dreamed up to make our lives difficult.
+
+ This module takes this information and then builds extra
+ sections attached to the bfds which own the entry points. It
+ creates these sections as if they were tables of pointers to
+ the entry points, and builds relocation entries to go with
+ them so that the tables can be relocated along with the data
+ they reference.
+
+ These sections are marked with a special bit
+ (<<SEC_CONSTRUCTOR>>) which the linker notices and do with
+ what it wants.
+
+*/
+
+#include <bfd.h>
+#include <sysdep.h>
+#include <libbfd.h>
+
+
+
+/*
+INTERNAL_FUNCTION
+ bfd_constructor_entry
+
+SYNOPSIS
+ void bfd_constructor_entry(bfd *abfd,
+ asymbol **symbol_ptr_ptr,
+ CONST char*type);
+
+
+DESCRIPTION
+ This function is called with an a symbol describing the
+ function to be called, an string which descibes the xtor type,
+ e.g., something like "CTOR" or "DTOR" would be fine. And the bfd
+ which owns the function. Its duty is to create a section
+ called "CTOR" or "DTOR" or whatever if the bfd doesn't already
+ have one, and grow a relocation table for the entry points as
+ they accumulate.
+
+*/
+
+
+void DEFUN(bfd_constructor_entry,(abfd, symbol_ptr_ptr, type),
+ bfd *abfd AND
+ asymbol **symbol_ptr_ptr AND
+ CONST char *type)
+
+{
+ /* Look up the section we're using to store the table in */
+ asection *rel_section = bfd_get_section_by_name (abfd, type);
+ if (rel_section == (asection *)NULL) {
+ rel_section = bfd_make_section (abfd, type);
+ rel_section->flags = SEC_CONSTRUCTOR;
+ rel_section->alignment_power = 2;
+ }
+
+ /* Create a relocation into the section which references the entry
+ point */
+ {
+ arelent_chain *reloc = (arelent_chain *)bfd_alloc(abfd,
+ sizeof(arelent_chain));
+
+/* reloc->relent.section = (asection *)NULL;*/
+ reloc->relent.addend = 0;
+
+ reloc->relent.sym_ptr_ptr = symbol_ptr_ptr;
+ reloc->next = rel_section->constructor_chain;
+ rel_section->constructor_chain = reloc;
+ reloc->relent.address = rel_section->_cooked_size;
+ /* ask the cpu which howto to use */
+ reloc->relent.howto = bfd_reloc_type_lookup(abfd, BFD_RELOC_CTOR);
+ rel_section->_cooked_size += sizeof(int *);
+ rel_section->reloc_count++;
+ }
+
+}