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Diffstat (limited to 'include/llvm/CodeGen/MachineFrameInfo.h')
-rw-r--r--include/llvm/CodeGen/MachineFrameInfo.h62
1 files changed, 42 insertions, 20 deletions
diff --git a/include/llvm/CodeGen/MachineFrameInfo.h b/include/llvm/CodeGen/MachineFrameInfo.h
index 761735120a64..01fc50d14a7f 100644
--- a/include/llvm/CodeGen/MachineFrameInfo.h
+++ b/include/llvm/CodeGen/MachineFrameInfo.h
@@ -14,6 +14,7 @@
#define LLVM_CODEGEN_MACHINEFRAMEINFO_H
#include "llvm/ADT/SmallVector.h"
+#include "llvm/Support/Alignment.h"
#include "llvm/Support/DataTypes.h"
#include <cassert>
#include <vector>
@@ -129,7 +130,7 @@ private:
uint64_t Size;
// The required alignment of this stack slot.
- unsigned Alignment;
+ Align Alignment;
// If true, the value of the stack object is set before
// entering the function and is not modified inside the function. By
@@ -180,17 +181,16 @@ private:
uint8_t SSPLayout;
- StackObject(uint64_t Size, unsigned Alignment, int64_t SPOffset,
+ StackObject(uint64_t Size, Align Alignment, int64_t SPOffset,
bool IsImmutable, bool IsSpillSlot, const AllocaInst *Alloca,
bool IsAliased, uint8_t StackID = 0)
- : SPOffset(SPOffset), Size(Size), Alignment(Alignment),
- isImmutable(IsImmutable), isSpillSlot(IsSpillSlot),
- StackID(StackID), Alloca(Alloca), isAliased(IsAliased),
- SSPLayout(SSPLK_None) {}
+ : SPOffset(SPOffset), Size(Size), Alignment(Alignment),
+ isImmutable(IsImmutable), isSpillSlot(IsSpillSlot), StackID(StackID),
+ Alloca(Alloca), isAliased(IsAliased), SSPLayout(SSPLK_None) {}
};
/// The alignment of the stack.
- unsigned StackAlignment;
+ Align StackAlignment;
/// Can the stack be realigned. This can be false if the target does not
/// support stack realignment, or if the user asks us not to realign the
@@ -260,7 +260,7 @@ private:
/// native alignment maintained by the compiler, dynamic alignment code will
/// be needed.
///
- unsigned MaxAlignment = 0;
+ Align MaxAlignment;
/// Set to true if this function adjusts the stack -- e.g.,
/// when calling another function. This is only valid during and after
@@ -304,7 +304,7 @@ private:
/// Required alignment of the local object blob, which is the strictest
/// alignment of any object in it.
- unsigned LocalFrameMaxAlign = 0;
+ Align LocalFrameMaxAlign;
/// Whether the local object blob needs to be allocated together. If not,
/// PEI should ignore the isPreAllocated flags on the stack objects and
@@ -338,8 +338,8 @@ private:
public:
explicit MachineFrameInfo(unsigned StackAlignment, bool StackRealignable,
bool ForcedRealign)
- : StackAlignment(StackAlignment), StackRealignable(StackRealignable),
- ForcedRealign(ForcedRealign) {}
+ : StackAlignment(assumeAligned(StackAlignment)),
+ StackRealignable(StackRealignable), ForcedRealign(ForcedRealign) {}
/// Return true if there are any stack objects in this function.
bool hasStackObjects() const { return !Objects.empty(); }
@@ -419,10 +419,12 @@ public:
/// Required alignment of the local object blob,
/// which is the strictest alignment of any object in it.
- void setLocalFrameMaxAlign(unsigned Align) { LocalFrameMaxAlign = Align; }
+ void setLocalFrameMaxAlign(Align Alignment) {
+ LocalFrameMaxAlign = Alignment;
+ }
/// Return the required alignment of the local object blob.
- unsigned getLocalFrameMaxAlign() const { return LocalFrameMaxAlign; }
+ Align getLocalFrameMaxAlign() const { return LocalFrameMaxAlign; }
/// Get whether the local allocation blob should be allocated together or
/// let PEI allocate the locals in it directly.
@@ -462,14 +464,14 @@ public:
unsigned getObjectAlignment(int ObjectIdx) const {
assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
"Invalid Object Idx!");
- return Objects[ObjectIdx+NumFixedObjects].Alignment;
+ return Objects[ObjectIdx + NumFixedObjects].Alignment.value();
}
/// setObjectAlignment - Change the alignment of the specified stack object.
void setObjectAlignment(int ObjectIdx, unsigned Align) {
assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
"Invalid Object Idx!");
- Objects[ObjectIdx+NumFixedObjects].Alignment = Align;
+ Objects[ObjectIdx + NumFixedObjects].Alignment = assumeAligned(Align);
// Only ensure max alignment for the default stack.
if (getStackID(ObjectIdx) == 0)
@@ -561,10 +563,14 @@ public:
/// Return the alignment in bytes that this function must be aligned to,
/// which is greater than the default stack alignment provided by the target.
- unsigned getMaxAlignment() const { return MaxAlignment; }
+ unsigned getMaxAlignment() const { return MaxAlignment.value(); }
/// Make sure the function is at least Align bytes aligned.
- void ensureMaxAlignment(unsigned Align);
+ void ensureMaxAlignment(Align Alignment);
+ /// FIXME: Remove this once transition to Align is over.
+ inline void ensureMaxAlignment(unsigned Align) {
+ ensureMaxAlignment(assumeAligned(Align));
+ }
/// Return true if this function adjusts the stack -- e.g.,
/// when calling another function. This is only valid during and after
@@ -728,12 +734,24 @@ public:
/// Create a new statically sized stack object, returning
/// a nonnegative identifier to represent it.
- int CreateStackObject(uint64_t Size, unsigned Alignment, bool isSpillSlot,
+ int CreateStackObject(uint64_t Size, Align Alignment, bool isSpillSlot,
const AllocaInst *Alloca = nullptr, uint8_t ID = 0);
+ /// FIXME: Remove this function when transition to Align is over.
+ inline int CreateStackObject(uint64_t Size, unsigned Alignment,
+ bool isSpillSlot,
+ const AllocaInst *Alloca = nullptr,
+ uint8_t ID = 0) {
+ return CreateStackObject(Size, assumeAligned(Alignment), isSpillSlot,
+ Alloca, ID);
+ }
/// Create a new statically sized stack object that represents a spill slot,
/// returning a nonnegative identifier to represent it.
- int CreateSpillStackObject(uint64_t Size, unsigned Alignment);
+ int CreateSpillStackObject(uint64_t Size, Align Alignment);
+ /// FIXME: Remove this function when transition to Align is over.
+ inline int CreateSpillStackObject(uint64_t Size, unsigned Alignment) {
+ return CreateSpillStackObject(Size, assumeAligned(Alignment));
+ }
/// Remove or mark dead a statically sized stack object.
void RemoveStackObject(int ObjectIdx) {
@@ -744,7 +762,11 @@ public:
/// Notify the MachineFrameInfo object that a variable sized object has been
/// created. This must be created whenever a variable sized object is
/// created, whether or not the index returned is actually used.
- int CreateVariableSizedObject(unsigned Alignment, const AllocaInst *Alloca);
+ int CreateVariableSizedObject(Align Alignment, const AllocaInst *Alloca);
+ /// FIXME: Remove this function when transition to Align is over.
+ int CreateVariableSizedObject(unsigned Alignment, const AllocaInst *Alloca) {
+ return CreateVariableSizedObject(assumeAligned(Alignment), Alloca);
+ }
/// Returns a reference to call saved info vector for the current function.
const std::vector<CalleeSavedInfo> &getCalleeSavedInfo() const {