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-rw-r--r--include/llvm/CodeGen/MachineFunction.h56
1 files changed, 31 insertions, 25 deletions
diff --git a/include/llvm/CodeGen/MachineFunction.h b/include/llvm/CodeGen/MachineFunction.h
index c886e256e044..042c62b4a887 100644
--- a/include/llvm/CodeGen/MachineFunction.h
+++ b/include/llvm/CodeGen/MachineFunction.h
@@ -20,9 +20,9 @@
#include "llvm/ADT/ilist.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
+#include "llvm/IR/DebugLoc.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/ArrayRecycler.h"
-#include "llvm/Support/DebugLoc.h"
#include "llvm/Support/Recycler.h"
namespace llvm {
@@ -131,8 +131,8 @@ class MachineFunction {
/// about the control flow of such functions.
bool ExposesReturnsTwice;
- /// True if the function includes MS-style inline assembly.
- bool HasMSInlineAsm;
+ /// True if the function includes any inline assembly.
+ bool HasInlineAsm;
MachineFunction(const MachineFunction &) LLVM_DELETED_FUNCTION;
void operator=(const MachineFunction&) LLVM_DELETED_FUNCTION;
@@ -218,29 +218,23 @@ public:
ExposesReturnsTwice = B;
}
- /// Returns true if the function contains any MS-style inline assembly.
- bool hasMSInlineAsm() const {
- return HasMSInlineAsm;
+ /// Returns true if the function contains any inline assembly.
+ bool hasInlineAsm() const {
+ return HasInlineAsm;
}
- /// Set a flag that indicates that the function contains MS-style inline
- /// assembly.
- void setHasMSInlineAsm(bool B) {
- HasMSInlineAsm = B;
+ /// Set a flag that indicates that the function contains inline assembly.
+ void setHasInlineAsm(bool B) {
+ HasInlineAsm = B;
}
-
+
/// getInfo - Keep track of various per-function pieces of information for
/// backends that would like to do so.
///
template<typename Ty>
Ty *getInfo() {
- if (!MFInfo) {
- // This should be just `new (Allocator.Allocate<Ty>()) Ty(*this)', but
- // that apparently breaks GCC 3.3.
- Ty *Loc = static_cast<Ty*>(Allocator.Allocate(sizeof(Ty),
- AlignOf<Ty>::Alignment));
- MFInfo = new (Loc) Ty(*this);
- }
+ if (!MFInfo)
+ MFInfo = new (Allocator.Allocate<Ty>()) Ty(*this);
return static_cast<Ty*>(MFInfo);
}
@@ -260,6 +254,9 @@ public:
return MBBNumbering[N];
}
+ /// Should we be emitting segmented stack stuff for the function
+ bool shouldSplitStack();
+
/// getNumBlockIDs - Return the number of MBB ID's allocated.
///
unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); }
@@ -269,12 +266,12 @@ public:
/// dense, and match the ordering of the blocks within the function. If a
/// specific MachineBasicBlock is specified, only that block and those after
/// it are renumbered.
- void RenumberBlocks(MachineBasicBlock *MBBFrom = 0);
+ void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr);
/// print - Print out the MachineFunction in a format suitable for debugging
/// to the specified stream.
///
- void print(raw_ostream &OS, SlotIndexes* = 0) const;
+ void print(raw_ostream &OS, SlotIndexes* = nullptr) const;
/// viewCFG - This function is meant for use from the debugger. You can just
/// say 'call F->viewCFG()' and a ghostview window should pop up from the
@@ -297,7 +294,7 @@ public:
/// verify - Run the current MachineFunction through the machine code
/// verifier, useful for debugger use.
- void verify(Pass *p = NULL, const char *Banner = NULL) const;
+ void verify(Pass *p = nullptr, const char *Banner = nullptr) const;
// Provide accessors for the MachineBasicBlock list...
typedef BasicBlockListType::iterator iterator;
@@ -365,7 +362,7 @@ public:
/// implementation.
void removeFromMBBNumbering(unsigned N) {
assert(N < MBBNumbering.size() && "Illegal basic block #");
- MBBNumbering[N] = 0;
+ MBBNumbering[N] = nullptr;
}
/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
@@ -390,7 +387,7 @@ public:
/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
/// instead of `new MachineBasicBlock'.
///
- MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = 0);
+ MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr);
/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
///
@@ -402,8 +399,8 @@ public:
MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo,
unsigned f, uint64_t s,
unsigned base_alignment,
- const MDNode *TBAAInfo = 0,
- const MDNode *Ranges = 0);
+ const MDNode *TBAAInfo = nullptr,
+ const MDNode *Ranges = nullptr);
/// getMachineMemOperand - Allocate a new MachineMemOperand by copying
/// an existing one, adjusting by an offset and using the given size.
@@ -427,6 +424,15 @@ public:
OperandRecycler.deallocate(Cap, Array);
}
+ /// \brief Allocate and initialize a register mask with @p NumRegister bits.
+ uint32_t *allocateRegisterMask(unsigned NumRegister) {
+ unsigned Size = (NumRegister + 31) / 32;
+ uint32_t *Mask = Allocator.Allocate<uint32_t>(Size);
+ for (unsigned i = 0; i != Size; ++i)
+ Mask[i] = 0;
+ return Mask;
+ }
+
/// allocateMemRefsArray - Allocate an array to hold MachineMemOperand
/// pointers. This array is owned by the MachineFunction.
MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num);