diff options
Diffstat (limited to 'include/llvm/CodeGen/MachineFunction.h')
-rw-r--r-- | include/llvm/CodeGen/MachineFunction.h | 56 |
1 files changed, 31 insertions, 25 deletions
diff --git a/include/llvm/CodeGen/MachineFunction.h b/include/llvm/CodeGen/MachineFunction.h index c886e256e044..042c62b4a887 100644 --- a/include/llvm/CodeGen/MachineFunction.h +++ b/include/llvm/CodeGen/MachineFunction.h @@ -20,9 +20,9 @@ #include "llvm/ADT/ilist.h" #include "llvm/CodeGen/MachineBasicBlock.h" +#include "llvm/IR/DebugLoc.h" #include "llvm/Support/Allocator.h" #include "llvm/Support/ArrayRecycler.h" -#include "llvm/Support/DebugLoc.h" #include "llvm/Support/Recycler.h" namespace llvm { @@ -131,8 +131,8 @@ class MachineFunction { /// about the control flow of such functions. bool ExposesReturnsTwice; - /// True if the function includes MS-style inline assembly. - bool HasMSInlineAsm; + /// True if the function includes any inline assembly. + bool HasInlineAsm; MachineFunction(const MachineFunction &) LLVM_DELETED_FUNCTION; void operator=(const MachineFunction&) LLVM_DELETED_FUNCTION; @@ -218,29 +218,23 @@ public: ExposesReturnsTwice = B; } - /// Returns true if the function contains any MS-style inline assembly. - bool hasMSInlineAsm() const { - return HasMSInlineAsm; + /// Returns true if the function contains any inline assembly. + bool hasInlineAsm() const { + return HasInlineAsm; } - /// Set a flag that indicates that the function contains MS-style inline - /// assembly. - void setHasMSInlineAsm(bool B) { - HasMSInlineAsm = B; + /// Set a flag that indicates that the function contains inline assembly. + void setHasInlineAsm(bool B) { + HasInlineAsm = B; } - + /// getInfo - Keep track of various per-function pieces of information for /// backends that would like to do so. /// template<typename Ty> Ty *getInfo() { - if (!MFInfo) { - // This should be just `new (Allocator.Allocate<Ty>()) Ty(*this)', but - // that apparently breaks GCC 3.3. - Ty *Loc = static_cast<Ty*>(Allocator.Allocate(sizeof(Ty), - AlignOf<Ty>::Alignment)); - MFInfo = new (Loc) Ty(*this); - } + if (!MFInfo) + MFInfo = new (Allocator.Allocate<Ty>()) Ty(*this); return static_cast<Ty*>(MFInfo); } @@ -260,6 +254,9 @@ public: return MBBNumbering[N]; } + /// Should we be emitting segmented stack stuff for the function + bool shouldSplitStack(); + /// getNumBlockIDs - Return the number of MBB ID's allocated. /// unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); } @@ -269,12 +266,12 @@ public: /// dense, and match the ordering of the blocks within the function. If a /// specific MachineBasicBlock is specified, only that block and those after /// it are renumbered. - void RenumberBlocks(MachineBasicBlock *MBBFrom = 0); + void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr); /// print - Print out the MachineFunction in a format suitable for debugging /// to the specified stream. /// - void print(raw_ostream &OS, SlotIndexes* = 0) const; + void print(raw_ostream &OS, SlotIndexes* = nullptr) const; /// viewCFG - This function is meant for use from the debugger. You can just /// say 'call F->viewCFG()' and a ghostview window should pop up from the @@ -297,7 +294,7 @@ public: /// verify - Run the current MachineFunction through the machine code /// verifier, useful for debugger use. - void verify(Pass *p = NULL, const char *Banner = NULL) const; + void verify(Pass *p = nullptr, const char *Banner = nullptr) const; // Provide accessors for the MachineBasicBlock list... typedef BasicBlockListType::iterator iterator; @@ -365,7 +362,7 @@ public: /// implementation. void removeFromMBBNumbering(unsigned N) { assert(N < MBBNumbering.size() && "Illegal basic block #"); - MBBNumbering[N] = 0; + MBBNumbering[N] = nullptr; } /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead @@ -390,7 +387,7 @@ public: /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this /// instead of `new MachineBasicBlock'. /// - MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = 0); + MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr); /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. /// @@ -402,8 +399,8 @@ public: MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo, unsigned f, uint64_t s, unsigned base_alignment, - const MDNode *TBAAInfo = 0, - const MDNode *Ranges = 0); + const MDNode *TBAAInfo = nullptr, + const MDNode *Ranges = nullptr); /// getMachineMemOperand - Allocate a new MachineMemOperand by copying /// an existing one, adjusting by an offset and using the given size. @@ -427,6 +424,15 @@ public: OperandRecycler.deallocate(Cap, Array); } + /// \brief Allocate and initialize a register mask with @p NumRegister bits. + uint32_t *allocateRegisterMask(unsigned NumRegister) { + unsigned Size = (NumRegister + 31) / 32; + uint32_t *Mask = Allocator.Allocate<uint32_t>(Size); + for (unsigned i = 0; i != Size; ++i) + Mask[i] = 0; + return Mask; + } + /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand /// pointers. This array is owned by the MachineFunction. MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num); |