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-rw-r--r--include/llvm/CodeGen/ScheduleDAG.h509
1 files changed, 248 insertions, 261 deletions
diff --git a/include/llvm/CodeGen/ScheduleDAG.h b/include/llvm/CodeGen/ScheduleDAG.h
index ed4e0bc8a4a1..99afd8c5c9ab 100644
--- a/include/llvm/CodeGen/ScheduleDAG.h
+++ b/include/llvm/CodeGen/ScheduleDAG.h
@@ -1,4 +1,4 @@
-//===------- llvm/CodeGen/ScheduleDAG.h - Common Base Class------*- C++ -*-===//
+//===- llvm/CodeGen/ScheduleDAG.h - Common Base Class -----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
@@ -7,9 +7,9 @@
//
//===----------------------------------------------------------------------===//
//
-// This file implements the ScheduleDAG class, which is used as the common
-// base class for instruction schedulers. This encapsulates the scheduling DAG,
-// which is shared between SelectionDAG and MachineInstr scheduling.
+/// \file Implements the ScheduleDAG class, which is used as the common base
+/// class for instruction schedulers. This encapsulates the scheduling DAG,
+/// which is shared between SelectionDAG and MachineInstr scheduling.
//
//===----------------------------------------------------------------------===//
@@ -18,33 +18,38 @@
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/GraphTraits.h"
+#include "llvm/ADT/iterator.h"
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/ADT/SmallVector.h"
-#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/Support/ErrorHandling.h"
#include "llvm/Target/TargetLowering.h"
+#include <cassert>
+#include <cstddef>
+#include <iterator>
+#include <string>
+#include <vector>
namespace llvm {
- class SUnit;
- class MachineConstantPool;
- class MachineFunction;
- class MachineRegisterInfo;
- class MachineInstr;
- struct MCSchedClassDesc;
- class TargetRegisterInfo;
- class ScheduleDAG;
- class SDNode;
- class TargetInstrInfo;
- class MCInstrDesc;
- class TargetMachine;
- class TargetRegisterClass;
- template<class Graph> class GraphWriter;
-
- /// SDep - Scheduling dependency. This represents one direction of an
- /// edge in the scheduling DAG.
+
+template<class Graph> class GraphWriter;
+class MachineFunction;
+class MachineRegisterInfo;
+class MCInstrDesc;
+struct MCSchedClassDesc;
+class ScheduleDAG;
+class SDNode;
+class SUnit;
+class TargetInstrInfo;
+class TargetMachine;
+class TargetRegisterClass;
+class TargetRegisterInfo;
+
+ /// Scheduling dependency. This represents one direction of an edge in the
+ /// scheduling DAG.
class SDep {
public:
- /// Kind - These are the different kinds of scheduling dependencies.
+ /// These are the different kinds of scheduling dependencies.
enum Kind {
Data, ///< Regular data dependence (aka true-dependence).
Anti, ///< A register anti-dependedence (aka WAR).
@@ -71,33 +76,32 @@ namespace llvm {
};
private:
- /// Dep - A pointer to the depending/depended-on SUnit, and an enum
+ /// \brief A pointer to the depending/depended-on SUnit, and an enum
/// indicating the kind of the dependency.
PointerIntPair<SUnit *, 2, Kind> Dep;
- /// Contents - A union discriminated by the dependence kind.
+ /// A union discriminated by the dependence kind.
union {
- /// Reg - For Data, Anti, and Output dependencies, the associated
- /// register. For Data dependencies that don't currently have a register
- /// assigned, this is set to zero.
+ /// For Data, Anti, and Output dependencies, the associated register. For
+ /// Data dependencies that don't currently have a register/ assigned, this
+ /// is set to zero.
unsigned Reg;
- /// Order - Additional information about Order dependencies.
+ /// Additional information about Order dependencies.
unsigned OrdKind; // enum OrderKind
} Contents;
- /// Latency - The time associated with this edge. Often this is just
- /// the value of the Latency field of the predecessor, however advanced
- /// models may provide additional information about specific edges.
+ /// The time associated with this edge. Often this is just the value of the
+ /// Latency field of the predecessor, however advanced models may provide
+ /// additional information about specific edges.
unsigned Latency;
public:
- /// SDep - Construct a null SDep. This is only for use by container
- /// classes which require default constructors. SUnits may not
- /// have null SDep edges.
+ /// Constructs a null SDep. This is only for use by container classes which
+ /// require default constructors. SUnits may not/ have null SDep edges.
SDep() : Dep(nullptr, Data) {}
- /// SDep - Construct an SDep with the specified values.
+ /// Constructs an SDep with the specified values.
SDep(SUnit *S, Kind kind, unsigned Reg)
: Dep(S, kind), Contents() {
switch (kind) {
@@ -116,12 +120,13 @@ namespace llvm {
break;
}
}
+
SDep(SUnit *S, OrderKind kind)
: Dep(S, Order), Contents(), Latency(0) {
Contents.OrdKind = kind;
}
- /// Return true if the specified SDep is equivalent except for latency.
+ /// Returns true if the specified SDep is equivalent except for latency.
bool overlaps(const SDep &Other) const;
bool operator==(const SDep &Other) const {
@@ -132,100 +137,95 @@ namespace llvm {
return !operator==(Other);
}
- /// getLatency - Return the latency value for this edge, which roughly
- /// means the minimum number of cycles that must elapse between the
- /// predecessor and the successor, given that they have this edge
- /// between them.
+ /// \brief Returns the latency value for this edge, which roughly means the
+ /// minimum number of cycles that must elapse between the predecessor and
+ /// the successor, given that they have this edge between them.
unsigned getLatency() const {
return Latency;
}
- /// setLatency - Set the latency for this edge.
+ /// Sets the latency for this edge.
void setLatency(unsigned Lat) {
Latency = Lat;
}
- //// getSUnit - Return the SUnit to which this edge points.
+ //// Returns the SUnit to which this edge points.
SUnit *getSUnit() const;
- //// setSUnit - Assign the SUnit to which this edge points.
+ //// Assigns the SUnit to which this edge points.
void setSUnit(SUnit *SU);
- /// getKind - Return an enum value representing the kind of the dependence.
+ /// Returns an enum value representing the kind of the dependence.
Kind getKind() const;
- /// isCtrl - Shorthand for getKind() != SDep::Data.
+ /// Shorthand for getKind() != SDep::Data.
bool isCtrl() const {
return getKind() != Data;
}
- /// isNormalMemory - Test if this is an Order dependence between two
- /// memory accesses where both sides of the dependence access memory
- /// in non-volatile and fully modeled ways.
+ /// \brief Tests if this is an Order dependence between two memory accesses
+ /// where both sides of the dependence access memory in non-volatile and
+ /// fully modeled ways.
bool isNormalMemory() const {
return getKind() == Order && (Contents.OrdKind == MayAliasMem
|| Contents.OrdKind == MustAliasMem);
}
- /// isBarrier - Test if this is an Order dependence that is marked
- /// as a barrier.
+ /// Tests if this is an Order dependence that is marked as a barrier.
bool isBarrier() const {
return getKind() == Order && Contents.OrdKind == Barrier;
}
- /// isNormalMemoryOrBarrier - Test if this is could be any kind of memory
- /// dependence.
+ /// Tests if this is could be any kind of memory dependence.
bool isNormalMemoryOrBarrier() const {
return (isNormalMemory() || isBarrier());
}
- /// isMustAlias - Test if this is an Order dependence that is marked
- /// as "must alias", meaning that the SUnits at either end of the edge
- /// have a memory dependence on a known memory location.
+ /// \brief Tests if this is an Order dependence that is marked as
+ /// "must alias", meaning that the SUnits at either end of the edge have a
+ /// memory dependence on a known memory location.
bool isMustAlias() const {
return getKind() == Order && Contents.OrdKind == MustAliasMem;
}
- /// isWeak - Test if this a weak dependence. Weak dependencies are
- /// considered DAG edges for height computation and other heuristics, but do
- /// not force ordering. Breaking a weak edge may require the scheduler to
- /// compensate, for example by inserting a copy.
+ /// Tests if this a weak dependence. Weak dependencies are considered DAG
+ /// edges for height computation and other heuristics, but do not force
+ /// ordering. Breaking a weak edge may require the scheduler to compensate,
+ /// for example by inserting a copy.
bool isWeak() const {
return getKind() == Order && Contents.OrdKind >= Weak;
}
- /// isArtificial - Test if this is an Order dependence that is marked
- /// as "artificial", meaning it isn't necessary for correctness.
+ /// \brief Tests if this is an Order dependence that is marked as
+ /// "artificial", meaning it isn't necessary for correctness.
bool isArtificial() const {
return getKind() == Order && Contents.OrdKind == Artificial;
}
- /// isCluster - Test if this is an Order dependence that is marked
- /// as "cluster", meaning it is artificial and wants to be adjacent.
+ /// \brief Tests if this is an Order dependence that is marked as "cluster",
+ /// meaning it is artificial and wants to be adjacent.
bool isCluster() const {
return getKind() == Order && Contents.OrdKind == Cluster;
}
- /// isAssignedRegDep - Test if this is a Data dependence that is
- /// associated with a register.
+ /// Tests if this is a Data dependence that is associated with a register.
bool isAssignedRegDep() const {
return getKind() == Data && Contents.Reg != 0;
}
- /// getReg - Return the register associated with this edge. This is
- /// only valid on Data, Anti, and Output edges. On Data edges, this
- /// value may be zero, meaning there is no associated register.
+ /// Returns the register associated with this edge. This is only valid on
+ /// Data, Anti, and Output edges. On Data edges, this value may be zero,
+ /// meaning there is no associated register.
unsigned getReg() const {
assert((getKind() == Data || getKind() == Anti || getKind() == Output) &&
"getReg called on non-register dependence edge!");
return Contents.Reg;
}
- /// setReg - Assign the associated register for this edge. This is
- /// only valid on Data, Anti, and Output edges. On Anti and Output
- /// edges, this value must not be zero. On Data edges, the value may
- /// be zero, which would mean that no specific register is associated
- /// with this edge.
+ /// Assigns the associated register for this edge. This is only valid on
+ /// Data, Anti, and Output edges. On Anti and Output edges, this value must
+ /// not be zero. On Data edges, the value may be zero, which would mean that
+ /// no specific register is associated with this edge.
void setReg(unsigned Reg) {
assert((getKind() == Data || getKind() == Anti || getKind() == Output) &&
"setReg called on non-register dependence edge!");
@@ -240,115 +240,101 @@ namespace llvm {
template <>
struct isPodLike<SDep> { static const bool value = true; };
- /// SUnit - Scheduling unit. This is a node in the scheduling DAG.
+ /// Scheduling unit. This is a node in the scheduling DAG.
class SUnit {
private:
enum : unsigned { BoundaryID = ~0u };
- SDNode *Node; // Representative node.
- MachineInstr *Instr; // Alternatively, a MachineInstr.
+ SDNode *Node = nullptr; ///< Representative node.
+ MachineInstr *Instr = nullptr; ///< Alternatively, a MachineInstr.
+
public:
- SUnit *OrigNode; // If not this, the node from which
- // this node was cloned.
- // (SD scheduling only)
+ SUnit *OrigNode = nullptr; ///< If not this, the node from which this node
+ /// was cloned. (SD scheduling only)
- const MCSchedClassDesc *SchedClass; // NULL or resolved SchedClass.
+ const MCSchedClassDesc *SchedClass =
+ nullptr; ///< nullptr or resolved SchedClass.
- // Preds/Succs - The SUnits before/after us in the graph.
- SmallVector<SDep, 4> Preds; // All sunit predecessors.
- SmallVector<SDep, 4> Succs; // All sunit successors.
+ SmallVector<SDep, 4> Preds; ///< All sunit predecessors.
+ SmallVector<SDep, 4> Succs; ///< All sunit successors.
typedef SmallVectorImpl<SDep>::iterator pred_iterator;
typedef SmallVectorImpl<SDep>::iterator succ_iterator;
typedef SmallVectorImpl<SDep>::const_iterator const_pred_iterator;
typedef SmallVectorImpl<SDep>::const_iterator const_succ_iterator;
- unsigned NodeNum; // Entry # of node in the node vector.
- unsigned NodeQueueId; // Queue id of node.
- unsigned NumPreds; // # of SDep::Data preds.
- unsigned NumSuccs; // # of SDep::Data sucss.
- unsigned NumPredsLeft; // # of preds not scheduled.
- unsigned NumSuccsLeft; // # of succs not scheduled.
- unsigned WeakPredsLeft; // # of weak preds not scheduled.
- unsigned WeakSuccsLeft; // # of weak succs not scheduled.
- unsigned short NumRegDefsLeft; // # of reg defs with no scheduled use.
- unsigned short Latency; // Node latency.
- bool isVRegCycle : 1; // May use and def the same vreg.
- bool isCall : 1; // Is a function call.
- bool isCallOp : 1; // Is a function call operand.
- bool isTwoAddress : 1; // Is a two-address instruction.
- bool isCommutable : 1; // Is a commutable instruction.
- bool hasPhysRegUses : 1; // Has physreg uses.
- bool hasPhysRegDefs : 1; // Has physreg defs that are being used.
- bool hasPhysRegClobbers : 1; // Has any physreg defs, used or not.
- bool isPending : 1; // True once pending.
- bool isAvailable : 1; // True once available.
- bool isScheduled : 1; // True once scheduled.
- bool isScheduleHigh : 1; // True if preferable to schedule high.
- bool isScheduleLow : 1; // True if preferable to schedule low.
- bool isCloned : 1; // True if this node has been cloned.
- bool isUnbuffered : 1; // Uses an unbuffered resource.
- bool hasReservedResource : 1; // Uses a reserved resource.
- Sched::Preference SchedulingPref; // Scheduling preference.
+ unsigned NodeNum = BoundaryID; ///< Entry # of node in the node vector.
+ unsigned NodeQueueId = 0; ///< Queue id of node.
+ unsigned NumPreds = 0; ///< # of SDep::Data preds.
+ unsigned NumSuccs = 0; ///< # of SDep::Data sucss.
+ unsigned NumPredsLeft = 0; ///< # of preds not scheduled.
+ unsigned NumSuccsLeft = 0; ///< # of succs not scheduled.
+ unsigned WeakPredsLeft = 0; ///< # of weak preds not scheduled.
+ unsigned WeakSuccsLeft = 0; ///< # of weak succs not scheduled.
+ unsigned short NumRegDefsLeft = 0; ///< # of reg defs with no scheduled use.
+ unsigned short Latency = 0; ///< Node latency.
+ bool isVRegCycle : 1; ///< May use and def the same vreg.
+ bool isCall : 1; ///< Is a function call.
+ bool isCallOp : 1; ///< Is a function call operand.
+ bool isTwoAddress : 1; ///< Is a two-address instruction.
+ bool isCommutable : 1; ///< Is a commutable instruction.
+ bool hasPhysRegUses : 1; ///< Has physreg uses.
+ bool hasPhysRegDefs : 1; ///< Has physreg defs that are being used.
+ bool hasPhysRegClobbers : 1; ///< Has any physreg defs, used or not.
+ bool isPending : 1; ///< True once pending.
+ bool isAvailable : 1; ///< True once available.
+ bool isScheduled : 1; ///< True once scheduled.
+ bool isScheduleHigh : 1; ///< True if preferable to schedule high.
+ bool isScheduleLow : 1; ///< True if preferable to schedule low.
+ bool isCloned : 1; ///< True if this node has been cloned.
+ bool isUnbuffered : 1; ///< Uses an unbuffered resource.
+ bool hasReservedResource : 1; ///< Uses a reserved resource.
+ Sched::Preference SchedulingPref = Sched::None; ///< Scheduling preference.
private:
- bool isDepthCurrent : 1; // True if Depth is current.
- bool isHeightCurrent : 1; // True if Height is current.
- unsigned Depth; // Node depth.
- unsigned Height; // Node height.
+ bool isDepthCurrent : 1; ///< True if Depth is current.
+ bool isHeightCurrent : 1; ///< True if Height is current.
+ unsigned Depth = 0; ///< Node depth.
+ unsigned Height = 0; ///< Node height.
+
public:
- unsigned TopReadyCycle; // Cycle relative to start when node is ready.
- unsigned BotReadyCycle; // Cycle relative to end when node is ready.
+ unsigned TopReadyCycle = 0; ///< Cycle relative to start when node is ready.
+ unsigned BotReadyCycle = 0; ///< Cycle relative to end when node is ready.
- const TargetRegisterClass *CopyDstRC; // Is a special copy node if not null.
- const TargetRegisterClass *CopySrcRC;
+ const TargetRegisterClass *CopyDstRC =
+ nullptr; ///< Is a special copy node if != nullptr.
+ const TargetRegisterClass *CopySrcRC = nullptr;
- /// SUnit - Construct an SUnit for pre-regalloc scheduling to represent
- /// an SDNode and any nodes flagged to it.
+ /// \brief Constructs an SUnit for pre-regalloc scheduling to represent an
+ /// SDNode and any nodes flagged to it.
SUnit(SDNode *node, unsigned nodenum)
- : Node(node), Instr(nullptr), OrigNode(nullptr), SchedClass(nullptr),
- NodeNum(nodenum), NodeQueueId(0), NumPreds(0), NumSuccs(0),
- NumPredsLeft(0), NumSuccsLeft(0), WeakPredsLeft(0), WeakSuccsLeft(0),
- NumRegDefsLeft(0), Latency(0), isVRegCycle(false), isCall(false),
+ : Node(node), NodeNum(nodenum), isVRegCycle(false), isCall(false),
isCallOp(false), isTwoAddress(false), isCommutable(false),
hasPhysRegUses(false), hasPhysRegDefs(false), hasPhysRegClobbers(false),
isPending(false), isAvailable(false), isScheduled(false),
isScheduleHigh(false), isScheduleLow(false), isCloned(false),
- isUnbuffered(false), hasReservedResource(false),
- SchedulingPref(Sched::None), isDepthCurrent(false),
- isHeightCurrent(false), Depth(0), Height(0), TopReadyCycle(0),
- BotReadyCycle(0), CopyDstRC(nullptr), CopySrcRC(nullptr) {}
+ isUnbuffered(false), hasReservedResource(false), isDepthCurrent(false),
+ isHeightCurrent(false) {}
- /// SUnit - Construct an SUnit for post-regalloc scheduling to represent
- /// a MachineInstr.
+ /// \brief Constructs an SUnit for post-regalloc scheduling to represent a
+ /// MachineInstr.
SUnit(MachineInstr *instr, unsigned nodenum)
- : Node(nullptr), Instr(instr), OrigNode(nullptr), SchedClass(nullptr),
- NodeNum(nodenum), NodeQueueId(0), NumPreds(0), NumSuccs(0),
- NumPredsLeft(0), NumSuccsLeft(0), WeakPredsLeft(0), WeakSuccsLeft(0),
- NumRegDefsLeft(0), Latency(0), isVRegCycle(false), isCall(false),
+ : Instr(instr), NodeNum(nodenum), isVRegCycle(false), isCall(false),
isCallOp(false), isTwoAddress(false), isCommutable(false),
hasPhysRegUses(false), hasPhysRegDefs(false), hasPhysRegClobbers(false),
isPending(false), isAvailable(false), isScheduled(false),
isScheduleHigh(false), isScheduleLow(false), isCloned(false),
- isUnbuffered(false), hasReservedResource(false),
- SchedulingPref(Sched::None), isDepthCurrent(false),
- isHeightCurrent(false), Depth(0), Height(0), TopReadyCycle(0),
- BotReadyCycle(0), CopyDstRC(nullptr), CopySrcRC(nullptr) {}
+ isUnbuffered(false), hasReservedResource(false), isDepthCurrent(false),
+ isHeightCurrent(false) {}
- /// SUnit - Construct a placeholder SUnit.
+ /// \brief Constructs a placeholder SUnit.
SUnit()
- : Node(nullptr), Instr(nullptr), OrigNode(nullptr), SchedClass(nullptr),
- NodeNum(BoundaryID), NodeQueueId(0), NumPreds(0), NumSuccs(0),
- NumPredsLeft(0), NumSuccsLeft(0), WeakPredsLeft(0), WeakSuccsLeft(0),
- NumRegDefsLeft(0), Latency(0), isVRegCycle(false), isCall(false),
- isCallOp(false), isTwoAddress(false), isCommutable(false),
- hasPhysRegUses(false), hasPhysRegDefs(false), hasPhysRegClobbers(false),
- isPending(false), isAvailable(false), isScheduled(false),
- isScheduleHigh(false), isScheduleLow(false), isCloned(false),
- isUnbuffered(false), hasReservedResource(false),
- SchedulingPref(Sched::None), isDepthCurrent(false),
- isHeightCurrent(false), Depth(0), Height(0), TopReadyCycle(0),
- BotReadyCycle(0), CopyDstRC(nullptr), CopySrcRC(nullptr) {}
+ : isVRegCycle(false), isCall(false), isCallOp(false), isTwoAddress(false),
+ isCommutable(false), hasPhysRegUses(false), hasPhysRegDefs(false),
+ hasPhysRegClobbers(false), isPending(false), isAvailable(false),
+ isScheduled(false), isScheduleHigh(false), isScheduleLow(false),
+ isCloned(false), isUnbuffered(false), hasReservedResource(false),
+ isDepthCurrent(false), isHeightCurrent(false) {}
/// \brief Boundary nodes are placeholders for the boundary of the
/// scheduling region.
@@ -359,46 +345,44 @@ namespace llvm {
/// an assoicative data structure keyed on node ID.
bool isBoundaryNode() const { return NodeNum == BoundaryID; }
- /// setNode - Assign the representative SDNode for this SUnit.
- /// This may be used during pre-regalloc scheduling.
+ /// Assigns the representative SDNode for this SUnit. This may be used
+ /// during pre-regalloc scheduling.
void setNode(SDNode *N) {
assert(!Instr && "Setting SDNode of SUnit with MachineInstr!");
Node = N;
}
- /// getNode - Return the representative SDNode for this SUnit.
- /// This may be used during pre-regalloc scheduling.
+ /// Returns the representative SDNode for this SUnit. This may be used
+ /// during pre-regalloc scheduling.
SDNode *getNode() const {
assert(!Instr && "Reading SDNode of SUnit with MachineInstr!");
return Node;
}
- /// isInstr - Return true if this SUnit refers to a machine instruction as
+ /// \brief Returns true if this SUnit refers to a machine instruction as
/// opposed to an SDNode.
bool isInstr() const { return Instr; }
- /// setInstr - Assign the instruction for the SUnit.
- /// This may be used during post-regalloc scheduling.
+ /// Assigns the instruction for the SUnit. This may be used during
+ /// post-regalloc scheduling.
void setInstr(MachineInstr *MI) {
assert(!Node && "Setting MachineInstr of SUnit with SDNode!");
Instr = MI;
}
- /// getInstr - Return the representative MachineInstr for this SUnit.
- /// This may be used during post-regalloc scheduling.
+ /// Returns the representative MachineInstr for this SUnit. This may be used
+ /// during post-regalloc scheduling.
MachineInstr *getInstr() const {
assert(!Node && "Reading MachineInstr of SUnit with SDNode!");
return Instr;
}
- /// addPred - This adds the specified edge as a pred of the current node if
- /// not already. It also adds the current node as a successor of the
- /// specified node.
+ /// Adds the specified edge as a pred of the current node if not already.
+ /// It also adds the current node as a successor of the specified node.
bool addPred(const SDep &D, bool Required = true);
- /// addPredBarrier - This adds a barrier edge to SU by calling
- /// addPred(), with latency 0 generally or latency 1 for a store
- /// followed by a load.
+ /// \brief Adds a barrier edge to SU by calling addPred(), with latency 0
+ /// generally or latency 1 for a store followed by a load.
bool addPredBarrier(SUnit *SU) {
SDep Dep(SU, SDep::Barrier);
unsigned TrueMemOrderLatency =
@@ -407,20 +391,19 @@ namespace llvm {
return addPred(Dep);
}
- /// removePred - This removes the specified edge as a pred of the current
- /// node if it exists. It also removes the current node as a successor of
- /// the specified node.
+ /// Removes the specified edge as a pred of the current node if it exists.
+ /// It also removes the current node as a successor of the specified node.
void removePred(const SDep &D);
- /// getDepth - Return the depth of this node, which is the length of the
- /// maximum path up to any node which has no predecessors.
+ /// Returns the depth of this node, which is the length of the maximum path
+ /// up to any node which has no predecessors.
unsigned getDepth() const {
if (!isDepthCurrent)
const_cast<SUnit *>(this)->ComputeDepth();
return Depth;
}
- /// getHeight - Return the height of this node, which is the length of the
+ /// \brief Returns the height of this node, which is the length of the
/// maximum path down to any node which has no successors.
unsigned getHeight() const {
if (!isHeightCurrent)
@@ -428,38 +411,36 @@ namespace llvm {
return Height;
}
- /// setDepthToAtLeast - If NewDepth is greater than this node's
- /// depth value, set it to be the new depth value. This also
- /// recursively marks successor nodes dirty.
+ /// \brief If NewDepth is greater than this node's depth value, sets it to
+ /// be the new depth value. This also recursively marks successor nodes
+ /// dirty.
void setDepthToAtLeast(unsigned NewDepth);
- /// setDepthToAtLeast - If NewDepth is greater than this node's
- /// depth value, set it to be the new height value. This also
- /// recursively marks predecessor nodes dirty.
+ /// \brief If NewDepth is greater than this node's depth value, set it to be
+ /// the new height value. This also recursively marks predecessor nodes
+ /// dirty.
void setHeightToAtLeast(unsigned NewHeight);
- /// setDepthDirty - Set a flag in this node to indicate that its
- /// stored Depth value will require recomputation the next time
- /// getDepth() is called.
+ /// \brief Sets a flag in this node to indicate that its stored Depth value
+ /// will require recomputation the next time getDepth() is called.
void setDepthDirty();
- /// setHeightDirty - Set a flag in this node to indicate that its
- /// stored Height value will require recomputation the next time
- /// getHeight() is called.
+ /// \brief Sets a flag in this node to indicate that its stored Height value
+ /// will require recomputation the next time getHeight() is called.
void setHeightDirty();
- /// isPred - Test if node N is a predecessor of this node.
- bool isPred(SUnit *N) {
- for (unsigned i = 0, e = (unsigned)Preds.size(); i != e; ++i)
- if (Preds[i].getSUnit() == N)
+ /// Tests if node N is a predecessor of this node.
+ bool isPred(const SUnit *N) const {
+ for (const SDep &Pred : Preds)
+ if (Pred.getSUnit() == N)
return true;
return false;
}
- /// isSucc - Test if node N is a successor of this node.
- bool isSucc(SUnit *N) {
- for (unsigned i = 0, e = (unsigned)Succs.size(); i != e; ++i)
- if (Succs[i].getSUnit() == N)
+ /// Tests if node N is a successor of this node.
+ bool isSucc(const SUnit *N) const {
+ for (const SDep &Succ : Succs)
+ if (Succ.getSUnit() == N)
return true;
return false;
}
@@ -471,7 +452,7 @@ namespace llvm {
return NumSuccsLeft == 0;
}
- /// \brief Order this node's predecessor edges such that the critical path
+ /// \brief Orders this node's predecessor edges such that the critical path
/// edge occurs first.
void biasCriticalPath();
@@ -484,7 +465,7 @@ namespace llvm {
void ComputeHeight();
};
- /// Return true if the specified SDep is equivalent except for latency.
+ /// Returns true if the specified SDep is equivalent except for latency.
inline bool SDep::overlaps(const SDep &Other) const {
if (Dep != Other.Dep)
return false;
@@ -499,31 +480,33 @@ namespace llvm {
llvm_unreachable("Invalid dependency kind!");
}
- //// getSUnit - Return the SUnit to which this edge points.
+ //// Returns the SUnit to which this edge points.
inline SUnit *SDep::getSUnit() const { return Dep.getPointer(); }
- //// setSUnit - Assign the SUnit to which this edge points.
+ //// Assigns the SUnit to which this edge points.
inline void SDep::setSUnit(SUnit *SU) { Dep.setPointer(SU); }
- /// getKind - Return an enum value representing the kind of the dependence.
+ /// Returns an enum value representing the kind of the dependence.
inline SDep::Kind SDep::getKind() const { return Dep.getInt(); }
//===--------------------------------------------------------------------===//
- /// SchedulingPriorityQueue - This interface is used to plug different
- /// priorities computation algorithms into the list scheduler. It implements
- /// the interface of a standard priority queue, where nodes are inserted in
- /// arbitrary order and returned in priority order. The computation of the
- /// priority and the representation of the queue are totally up to the
- /// implementation to decide.
- ///
+
+ /// \brief This interface is used to plug different priorities computation
+ /// algorithms into the list scheduler. It implements the interface of a
+ /// standard priority queue, where nodes are inserted in arbitrary order and
+ /// returned in priority order. The computation of the priority and the
+ /// representation of the queue are totally up to the implementation to
+ /// decide.
class SchedulingPriorityQueue {
virtual void anchor();
- unsigned CurCycle;
+
+ unsigned CurCycle = 0;
bool HasReadyFilter;
+
public:
- SchedulingPriorityQueue(bool rf = false):
- CurCycle(0), HasReadyFilter(rf) {}
- virtual ~SchedulingPriorityQueue() {}
+ SchedulingPriorityQueue(bool rf = false) : HasReadyFilter(rf) {}
+
+ virtual ~SchedulingPriorityQueue() = default;
virtual bool isBottomUp() const = 0;
@@ -542,6 +525,7 @@ namespace llvm {
assert(!HasReadyFilter && "The ready filter must override isReady()");
return true;
}
+
virtual void push(SUnit *U) = 0;
void push_all(const std::vector<SUnit *> &Nodes) {
@@ -556,10 +540,9 @@ namespace llvm {
virtual void dump(ScheduleDAG *) const {}
- /// scheduledNode - As each node is scheduled, this method is invoked. This
- /// allows the priority function to adjust the priority of related
- /// unscheduled nodes, for example.
- ///
+ /// As each node is scheduled, this method is invoked. This allows the
+ /// priority function to adjust the priority of related unscheduled nodes,
+ /// for example.
virtual void scheduledNode(SUnit *) {}
virtual void unscheduledNode(SUnit *) {}
@@ -575,14 +558,14 @@ namespace llvm {
class ScheduleDAG {
public:
- const TargetMachine &TM; // Target processor
- const TargetInstrInfo *TII; // Target instruction information
- const TargetRegisterInfo *TRI; // Target processor register info
- MachineFunction &MF; // Machine function
- MachineRegisterInfo &MRI; // Virtual/real register map
- std::vector<SUnit> SUnits; // The scheduling units.
- SUnit EntrySU; // Special node for the region entry.
- SUnit ExitSU; // Special node for the region exit.
+ const TargetMachine &TM; ///< Target processor
+ const TargetInstrInfo *TII; ///< Target instruction information
+ const TargetRegisterInfo *TRI; ///< Target processor register info
+ MachineFunction &MF; ///< Machine function
+ MachineRegisterInfo &MRI; ///< Virtual/real register map
+ std::vector<SUnit> SUnits; ///< The scheduling units.
+ SUnit EntrySU; ///< Special node for the region entry.
+ SUnit ExitSU; ///< Special node for the region exit.
#ifdef NDEBUG
static const bool StressSched = false;
@@ -594,43 +577,39 @@ namespace llvm {
virtual ~ScheduleDAG();
- /// clearDAG - clear the DAG state (between regions).
+ /// Clears the DAG state (between regions).
void clearDAG();
- /// getInstrDesc - Return the MCInstrDesc of this SUnit.
- /// Return NULL for SDNodes without a machine opcode.
+ /// Returns the MCInstrDesc of this SUnit.
+ /// Returns NULL for SDNodes without a machine opcode.
const MCInstrDesc *getInstrDesc(const SUnit *SU) const {
if (SU->isInstr()) return &SU->getInstr()->getDesc();
return getNodeDesc(SU->getNode());
}
- /// viewGraph - Pop up a GraphViz/gv window with the ScheduleDAG rendered
- /// using 'dot'.
- ///
+ /// Pops up a GraphViz/gv window with the ScheduleDAG rendered using 'dot'.
virtual void viewGraph(const Twine &Name, const Twine &Title);
virtual void viewGraph();
virtual void dumpNode(const SUnit *SU) const = 0;
- /// getGraphNodeLabel - Return a label for an SUnit node in a visualization
- /// of the ScheduleDAG.
+ /// Returns a label for an SUnit node in a visualization of the ScheduleDAG.
virtual std::string getGraphNodeLabel(const SUnit *SU) const = 0;
- /// getDAGLabel - Return a label for the region of code covered by the DAG.
+ /// Returns a label for the region of code covered by the DAG.
virtual std::string getDAGName() const = 0;
- /// addCustomGraphFeatures - Add custom features for a visualization of
- /// the ScheduleDAG.
+ /// Adds custom features for a visualization of the ScheduleDAG.
virtual void addCustomGraphFeatures(GraphWriter<ScheduleDAG*> &) const {}
#ifndef NDEBUG
- /// VerifyScheduledDAG - Verify that all SUnits were scheduled and that
- /// their state is consistent. Return the number of scheduled SUnits.
+ /// \brief Verifies that all SUnits were scheduled and that their state is
+ /// consistent. Returns the number of scheduled SUnits.
unsigned VerifyScheduledDAG(bool isBottomUp);
#endif
private:
- // Return the MCInstrDesc of this SDNode or NULL.
+ /// Returns the MCInstrDesc of this SDNode or NULL.
const MCInstrDesc *getNodeDesc(const SDNode *Node) const;
};
@@ -640,6 +619,7 @@ namespace llvm {
unsigned Operand;
SUnitIterator(SUnit *N, unsigned Op) : Node(N), Operand(Op) {}
+
public:
bool operator==(const SUnitIterator& x) const {
return Operand == x.Operand;
@@ -666,7 +646,8 @@ namespace llvm {
unsigned getOperand() const { return Operand; }
const SUnit *getNode() const { return Node; }
- /// isCtrlDep - Test if this is not an SDep::Data dependence.
+
+ /// Tests if this is not an SDep::Data dependence.
bool isCtrlDep() const {
return getSDep().isCtrl();
}
@@ -700,56 +681,61 @@ namespace llvm {
}
};
- /// ScheduleDAGTopologicalSort is a class that computes a topological
- /// ordering for SUnits and provides methods for dynamically updating
- /// the ordering as new edges are added.
+ /// This class can compute a topological ordering for SUnits and provides
+ /// methods for dynamically updating the ordering as new edges are added.
///
/// This allows a very fast implementation of IsReachable, for example.
- ///
class ScheduleDAGTopologicalSort {
- /// SUnits - A reference to the ScheduleDAG's SUnits.
+ /// A reference to the ScheduleDAG's SUnits.
std::vector<SUnit> &SUnits;
SUnit *ExitSU;
- /// Index2Node - Maps topological index to the node number.
+ /// Maps topological index to the node number.
std::vector<int> Index2Node;
- /// Node2Index - Maps the node number to its topological index.
+ /// Maps the node number to its topological index.
std::vector<int> Node2Index;
- /// Visited - a set of nodes visited during a DFS traversal.
+ /// a set of nodes visited during a DFS traversal.
BitVector Visited;
- /// DFS - make a DFS traversal and mark all nodes affected by the
- /// edge insertion. These nodes will later get new topological indexes
- /// by means of the Shift method.
+ /// Makes a DFS traversal and mark all nodes affected by the edge insertion.
+ /// These nodes will later get new topological indexes by means of the Shift
+ /// method.
void DFS(const SUnit *SU, int UpperBound, bool& HasLoop);
- /// Shift - reassign topological indexes for the nodes in the DAG
- /// to preserve the topological ordering.
+ /// \brief Reassigns topological indexes for the nodes in the DAG to
+ /// preserve the topological ordering.
void Shift(BitVector& Visited, int LowerBound, int UpperBound);
- /// Allocate - assign the topological index to the node n.
+ /// Assigns the topological index to the node n.
void Allocate(int n, int index);
public:
ScheduleDAGTopologicalSort(std::vector<SUnit> &SUnits, SUnit *ExitSU);
- /// InitDAGTopologicalSorting - create the initial topological
- /// ordering from the DAG to be scheduled.
+ /// Creates the initial topological ordering from the DAG to be scheduled.
void InitDAGTopologicalSorting();
- /// IsReachable - Checks if SU is reachable from TargetSU.
+ /// Returns an array of SUs that are both in the successor
+ /// subtree of StartSU and in the predecessor subtree of TargetSU.
+ /// StartSU and TargetSU are not in the array.
+ /// Success is false if TargetSU is not in the successor subtree of
+ /// StartSU, else it is true.
+ std::vector<int> GetSubGraph(const SUnit &StartSU, const SUnit &TargetSU,
+ bool &Success);
+
+ /// Checks if \p SU is reachable from \p TargetSU.
bool IsReachable(const SUnit *SU, const SUnit *TargetSU);
- /// WillCreateCycle - Return true if addPred(TargetSU, SU) creates a cycle.
+ /// Returns true if addPred(TargetSU, SU) creates a cycle.
bool WillCreateCycle(SUnit *TargetSU, SUnit *SU);
- /// AddPred - Updates the topological ordering to accommodate an edge
- /// to be added from SUnit X to SUnit Y.
+ /// \brief Updates the topological ordering to accommodate an edge to be
+ /// added from SUnit \p X to SUnit \p Y.
void AddPred(SUnit *Y, SUnit *X);
- /// RemovePred - Updates the topological ordering to accommodate an
- /// an edge to be removed from the specified node N from the predecessors
- /// of the current node M.
+ /// \brief Updates the topological ordering to accommodate an an edge to be
+ /// removed from the specified node \p N from the predecessors of the
+ /// current node \p M.
void RemovePred(SUnit *M, SUnit *N);
typedef std::vector<int>::iterator iterator;
@@ -766,6 +752,7 @@ namespace llvm {
reverse_iterator rend() { return Index2Node.rend(); }
const_reverse_iterator rend() const { return Index2Node.rend(); }
};
-}
-#endif
+} // end namespace llvm
+
+#endif // LLVM_CODEGEN_SCHEDULEDAG_H