diff options
Diffstat (limited to 'include/llvm/IR/SymbolTableListTraits.h')
| -rw-r--r-- | include/llvm/IR/SymbolTableListTraits.h | 64 |
1 files changed, 54 insertions, 10 deletions
diff --git a/include/llvm/IR/SymbolTableListTraits.h b/include/llvm/IR/SymbolTableListTraits.h index 0a5149c3d938..5fc48d10d63f 100644 --- a/include/llvm/IR/SymbolTableListTraits.h +++ b/include/llvm/IR/SymbolTableListTraits.h @@ -29,31 +29,66 @@ namespace llvm { class ValueSymbolTable; - -template<typename NodeTy> class ilist_iterator; -template<typename NodeTy, typename Traits> class iplist; -template<typename Ty> struct ilist_traits; + +template <typename NodeTy> class ilist_iterator; +template <typename NodeTy, typename Traits> class iplist; +template <typename Ty> struct ilist_traits; + +template <typename NodeTy> +struct SymbolTableListSentinelTraits + : public ilist_embedded_sentinel_traits<NodeTy> {}; + +/// Template metafunction to get the parent type for a symbol table list. +/// +/// Implementations create a typedef called \c type so that we only need a +/// single template parameter for the list and traits. +template <typename NodeTy> struct SymbolTableListParentType {}; +class Argument; +class BasicBlock; +class Function; +class Instruction; +class GlobalVariable; +class GlobalAlias; +class Module; +#define DEFINE_SYMBOL_TABLE_PARENT_TYPE(NODE, PARENT) \ + template <> struct SymbolTableListParentType<NODE> { typedef PARENT type; }; +DEFINE_SYMBOL_TABLE_PARENT_TYPE(Instruction, BasicBlock) +DEFINE_SYMBOL_TABLE_PARENT_TYPE(BasicBlock, Function) +DEFINE_SYMBOL_TABLE_PARENT_TYPE(Argument, Function) +DEFINE_SYMBOL_TABLE_PARENT_TYPE(Function, Module) +DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalVariable, Module) +DEFINE_SYMBOL_TABLE_PARENT_TYPE(GlobalAlias, Module) +#undef DEFINE_SYMBOL_TABLE_PARENT_TYPE + +template <typename NodeTy> class SymbolTableList; // ValueSubClass - The type of objects that I hold, e.g. Instruction. // ItemParentClass - The type of object that owns the list, e.g. BasicBlock. // -template<typename ValueSubClass, typename ItemParentClass> -class SymbolTableListTraits : public ilist_default_traits<ValueSubClass> { - typedef ilist_traits<ValueSubClass> TraitsClass; +template <typename ValueSubClass> +class SymbolTableListTraits + : public ilist_nextprev_traits<ValueSubClass>, + public SymbolTableListSentinelTraits<ValueSubClass>, + public ilist_node_traits<ValueSubClass> { + typedef SymbolTableList<ValueSubClass> ListTy; + typedef + typename SymbolTableListParentType<ValueSubClass>::type ItemParentClass; + public: SymbolTableListTraits() {} +private: /// getListOwner - Return the object that owns this list. If this is a list /// of instructions, it returns the BasicBlock that owns them. ItemParentClass *getListOwner() { size_t Offset(size_t(&((ItemParentClass*)nullptr->*ItemParentClass:: getSublistAccess(static_cast<ValueSubClass*>(nullptr))))); - iplist<ValueSubClass>* Anchor(static_cast<iplist<ValueSubClass>*>(this)); + ListTy *Anchor(static_cast<ListTy *>(this)); return reinterpret_cast<ItemParentClass*>(reinterpret_cast<char*>(Anchor)- Offset); } - static iplist<ValueSubClass> &getList(ItemParentClass *Par) { + static ListTy &getList(ItemParentClass *Par) { return Par->*(Par->getSublistAccess((ValueSubClass*)nullptr)); } @@ -61,9 +96,10 @@ public: return Par ? toPtr(Par->getValueSymbolTable()) : nullptr; } +public: void addNodeToList(ValueSubClass *V); void removeNodeFromList(ValueSubClass *V); - void transferNodesFromList(ilist_traits<ValueSubClass> &L2, + void transferNodesFromList(SymbolTableListTraits &L2, ilist_iterator<ValueSubClass> first, ilist_iterator<ValueSubClass> last); //private: @@ -73,6 +109,14 @@ public: static ValueSymbolTable *toPtr(ValueSymbolTable &R) { return &R; } }; +/// List that automatically updates parent links and symbol tables. +/// +/// When nodes are inserted into and removed from this list, the associated +/// symbol table will be automatically updated. Similarly, parent links get +/// updated automatically. +template <typename NodeTy> +class SymbolTableList : public iplist<NodeTy, SymbolTableListTraits<NodeTy>> {}; + } // End llvm namespace #endif |
