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-rw-r--r--lib/Checker/ArrayBoundChecker.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/lib/Checker/ArrayBoundChecker.cpp b/lib/Checker/ArrayBoundChecker.cpp
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+//== ArrayBoundChecker.cpp ------------------------------*- C++ -*--==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines ArrayBoundChecker, which is a path-sensitive check
+// which looks for an out-of-bound array element access.
+//
+//===----------------------------------------------------------------------===//
+
+#include "GRExprEngineInternalChecks.h"
+#include "clang/Checker/PathSensitive/GRExprEngine.h"
+#include "clang/Checker/BugReporter/BugReporter.h"
+#include "clang/Checker/PathSensitive/CheckerVisitor.h"
+
+using namespace clang;
+
+namespace {
+class ArrayBoundChecker :
+ public CheckerVisitor<ArrayBoundChecker> {
+ BuiltinBug *BT;
+public:
+ ArrayBoundChecker() : BT(0) {}
+ static void *getTag();
+ void VisitLocation(CheckerContext &C, const Stmt *S, SVal l);
+};
+}
+
+void clang::RegisterArrayBoundChecker(GRExprEngine &Eng) {
+ Eng.registerCheck(new ArrayBoundChecker());
+}
+
+void *ArrayBoundChecker::getTag() {
+ static int x = 0; return &x;
+}
+
+void ArrayBoundChecker::VisitLocation(CheckerContext &C, const Stmt *S, SVal l){
+ // Check for out of bound array element access.
+ const MemRegion *R = l.getAsRegion();
+ if (!R)
+ return;
+
+ R = R->StripCasts();
+
+ const ElementRegion *ER = dyn_cast<ElementRegion>(R);
+ if (!ER)
+ return;
+
+ // Get the index of the accessed element.
+ DefinedOrUnknownSVal &Idx = cast<DefinedOrUnknownSVal>(ER->getIndex());
+
+ const GRState *state = C.getState();
+
+ // Get the size of the array.
+ DefinedOrUnknownSVal NumElements
+ = C.getStoreManager().getSizeInElements(state, ER->getSuperRegion(),
+ ER->getValueType(C.getASTContext()));
+
+ const GRState *StInBound = state->AssumeInBound(Idx, NumElements, true);
+ const GRState *StOutBound = state->AssumeInBound(Idx, NumElements, false);
+ if (StOutBound && !StInBound) {
+ ExplodedNode *N = C.GenerateSink(StOutBound);
+ if (!N)
+ return;
+
+ if (!BT)
+ BT = new BuiltinBug("Out-of-bound array access",
+ "Access out-of-bound array element (buffer overflow)");
+
+ // FIXME: It would be nice to eventually make this diagnostic more clear,
+ // e.g., by referencing the original declaration or by saying *why* this
+ // reference is outside the range.
+
+ // Generate a report for this bug.
+ RangedBugReport *report =
+ new RangedBugReport(*BT, BT->getDescription(), N);
+
+ report->addRange(S->getSourceRange());
+ C.EmitReport(report);
+ return;
+ }
+
+ // Array bound check succeeded. From this point forward the array bound
+ // should always succeed.
+ assert(StInBound);
+ C.addTransition(StInBound);
+}