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-rw-r--r--lib/CodeGen/SelectionDAG/StatepointLowering.cpp634
1 files changed, 342 insertions, 292 deletions
diff --git a/lib/CodeGen/SelectionDAG/StatepointLowering.cpp b/lib/CodeGen/SelectionDAG/StatepointLowering.cpp
index 02545a730656..90aaba247265 100644
--- a/lib/CodeGen/SelectionDAG/StatepointLowering.cpp
+++ b/lib/CodeGen/SelectionDAG/StatepointLowering.cpp
@@ -53,13 +53,10 @@ void StatepointLoweringState::startNewStatepoint(SelectionDAGBuilder &Builder) {
"Trying to visit statepoint before finished processing previous one");
Locations.clear();
NextSlotToAllocate = 0;
- // Need to resize this on each safepoint - we need the two to stay in
- // sync and the clear patterns of a SelectionDAGBuilder have no relation
- // to FunctionLoweringInfo.
+ // Need to resize this on each safepoint - we need the two to stay in sync and
+ // the clear patterns of a SelectionDAGBuilder have no relation to
+ // FunctionLoweringInfo. SmallBitVector::reset initializes all bits to false.
AllocatedStackSlots.resize(Builder.FuncInfo.StatepointStackSlots.size());
- for (size_t i = 0; i < AllocatedStackSlots.size(); i++) {
- AllocatedStackSlots[i] = false;
- }
}
void StatepointLoweringState::clear() {
@@ -72,49 +69,46 @@ void StatepointLoweringState::clear() {
SDValue
StatepointLoweringState::allocateStackSlot(EVT ValueType,
SelectionDAGBuilder &Builder) {
-
NumSlotsAllocatedForStatepoints++;
+ auto *MFI = Builder.DAG.getMachineFunction().getFrameInfo();
- // The basic scheme here is to first look for a previously created stack slot
- // which is not in use (accounting for the fact arbitrary slots may already
- // be reserved), or to create a new stack slot and use it.
-
- // If this doesn't succeed in 40000 iterations, something is seriously wrong
- for (int i = 0; i < 40000; i++) {
- assert(Builder.FuncInfo.StatepointStackSlots.size() ==
- AllocatedStackSlots.size() &&
- "broken invariant");
- const size_t NumSlots = AllocatedStackSlots.size();
- assert(NextSlotToAllocate <= NumSlots && "broken invariant");
-
- if (NextSlotToAllocate >= NumSlots) {
- assert(NextSlotToAllocate == NumSlots);
- // record stats
- if (NumSlots + 1 > StatepointMaxSlotsRequired) {
- StatepointMaxSlotsRequired = NumSlots + 1;
- }
+ unsigned SpillSize = ValueType.getSizeInBits() / 8;
+ assert((SpillSize * 8) == ValueType.getSizeInBits() && "Size not in bytes?");
- SDValue SpillSlot = Builder.DAG.CreateStackTemporary(ValueType);
- const unsigned FI = cast<FrameIndexSDNode>(SpillSlot)->getIndex();
- auto *MFI = Builder.DAG.getMachineFunction().getFrameInfo();
- MFI->markAsStatepointSpillSlotObjectIndex(FI);
+ // First look for a previously created stack slot which is not in
+ // use (accounting for the fact arbitrary slots may already be
+ // reserved), or to create a new stack slot and use it.
- Builder.FuncInfo.StatepointStackSlots.push_back(FI);
- AllocatedStackSlots.push_back(true);
- return SpillSlot;
- }
- if (!AllocatedStackSlots[NextSlotToAllocate]) {
+ const size_t NumSlots = AllocatedStackSlots.size();
+ assert(NextSlotToAllocate <= NumSlots && "Broken invariant");
+
+ // The stack slots in StatepointStackSlots beyond the first NumSlots were
+ // added in this instance of StatepointLoweringState, and cannot be re-used.
+ assert(NumSlots <= Builder.FuncInfo.StatepointStackSlots.size() &&
+ "Broken invariant");
+
+ for (; NextSlotToAllocate < NumSlots; NextSlotToAllocate++) {
+ if (!AllocatedStackSlots.test(NextSlotToAllocate)) {
const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate];
- AllocatedStackSlots[NextSlotToAllocate] = true;
- return Builder.DAG.getFrameIndex(FI, ValueType);
+ if (MFI->getObjectSize(FI) == SpillSize) {
+ AllocatedStackSlots.set(NextSlotToAllocate);
+ return Builder.DAG.getFrameIndex(FI, ValueType);
+ }
}
- // Note: We deliberately choose to advance this only on the failing path.
- // Doing so on the succeeding path involves a bit of complexity that caused
- // a minor bug previously. Unless performance shows this matters, please
- // keep this code as simple as possible.
- NextSlotToAllocate++;
}
- llvm_unreachable("infinite loop?");
+
+ // Couldn't find a free slot, so create a new one:
+
+ SDValue SpillSlot = Builder.DAG.CreateStackTemporary(ValueType);
+ const unsigned FI = cast<FrameIndexSDNode>(SpillSlot)->getIndex();
+ MFI->markAsStatepointSpillSlotObjectIndex(FI);
+
+ Builder.FuncInfo.StatepointStackSlots.push_back(FI);
+
+ StatepointMaxSlotsRequired = std::max<unsigned long>(
+ StatepointMaxSlotsRequired, Builder.FuncInfo.StatepointStackSlots.size());
+
+ return SpillSlot;
}
/// Utility function for reservePreviousStackSlotForValue. Tries to find
@@ -125,24 +119,23 @@ static Optional<int> findPreviousSpillSlot(const Value *Val,
int LookUpDepth) {
// Can not look any further - give up now
if (LookUpDepth <= 0)
- return Optional<int>();
+ return None;
// Spill location is known for gc relocates
if (const auto *Relocate = dyn_cast<GCRelocateInst>(Val)) {
- FunctionLoweringInfo::StatepointSpilledValueMapTy &SpillMap =
- Builder.FuncInfo.StatepointRelocatedValues[Relocate->getStatepoint()];
+ const auto &SpillMap =
+ Builder.FuncInfo.StatepointSpillMaps[Relocate->getStatepoint()];
auto It = SpillMap.find(Relocate->getDerivedPtr());
if (It == SpillMap.end())
- return Optional<int>();
+ return None;
return It->second;
}
// Look through bitcast instructions.
- if (const BitCastInst *Cast = dyn_cast<BitCastInst>(Val)) {
+ if (const BitCastInst *Cast = dyn_cast<BitCastInst>(Val))
return findPreviousSpillSlot(Cast->getOperand(0), Builder, LookUpDepth - 1);
- }
// Look through phi nodes
// All incoming values should have same known stack slot, otherwise result
@@ -154,10 +147,10 @@ static Optional<int> findPreviousSpillSlot(const Value *Val,
Optional<int> SpillSlot =
findPreviousSpillSlot(IncomingValue, Builder, LookUpDepth - 1);
if (!SpillSlot.hasValue())
- return Optional<int>();
+ return None;
if (MergedResult.hasValue() && *MergedResult != *SpillSlot)
- return Optional<int>();
+ return None;
MergedResult = SpillSlot;
}
@@ -192,7 +185,7 @@ static Optional<int> findPreviousSpillSlot(const Value *Val,
// which we visit values is unspecified.
// Don't know any information about this instruction
- return Optional<int>();
+ return None;
}
/// Try to find existing copies of the incoming values in stack slots used for
@@ -213,7 +206,7 @@ static void reservePreviousStackSlotForValue(const Value *IncomingValue,
SDValue OldLocation = Builder.StatepointLowering.getLocation(Incoming);
if (OldLocation.getNode())
- // duplicates in input
+ // Duplicates in input
return;
const int LookUpDepth = 6;
@@ -222,14 +215,14 @@ static void reservePreviousStackSlotForValue(const Value *IncomingValue,
if (!Index.hasValue())
return;
- auto Itr = std::find(Builder.FuncInfo.StatepointStackSlots.begin(),
- Builder.FuncInfo.StatepointStackSlots.end(), *Index);
- assert(Itr != Builder.FuncInfo.StatepointStackSlots.end() &&
- "value spilled to the unknown stack slot");
+ const auto &StatepointSlots = Builder.FuncInfo.StatepointStackSlots;
+
+ auto SlotIt = find(StatepointSlots, *Index);
+ assert(SlotIt != StatepointSlots.end() &&
+ "Value spilled to the unknown stack slot");
// This is one of our dedicated lowering slots
- const int Offset =
- std::distance(Builder.FuncInfo.StatepointStackSlots.begin(), Itr);
+ const int Offset = std::distance(StatepointSlots.begin(), SlotIt);
if (Builder.StatepointLowering.isStackSlotAllocated(Offset)) {
// stack slot already assigned to someone else, can't use it!
// TODO: currently we reserve space for gc arguments after doing
@@ -252,24 +245,30 @@ static void reservePreviousStackSlotForValue(const Value *IncomingValue,
/// is not required for correctness. It's purpose is to reduce the size of
/// StackMap section. It has no effect on the number of spill slots required
/// or the actual lowering.
-static void removeDuplicatesGCPtrs(SmallVectorImpl<const Value *> &Bases,
- SmallVectorImpl<const Value *> &Ptrs,
- SmallVectorImpl<const Value *> &Relocs,
- SelectionDAGBuilder &Builder) {
-
- // This is horribly inefficient, but I don't care right now
- SmallSet<SDValue, 64> Seen;
-
- SmallVector<const Value *, 64> NewBases, NewPtrs, NewRelocs;
- for (size_t i = 0; i < Ptrs.size(); i++) {
+static void
+removeDuplicateGCPtrs(SmallVectorImpl<const Value *> &Bases,
+ SmallVectorImpl<const Value *> &Ptrs,
+ SmallVectorImpl<const GCRelocateInst *> &Relocs,
+ SelectionDAGBuilder &Builder,
+ FunctionLoweringInfo::StatepointSpillMap &SSM) {
+ DenseMap<SDValue, const Value *> Seen;
+
+ SmallVector<const Value *, 64> NewBases, NewPtrs;
+ SmallVector<const GCRelocateInst *, 64> NewRelocs;
+ for (size_t i = 0, e = Ptrs.size(); i < e; i++) {
SDValue SD = Builder.getValue(Ptrs[i]);
- // Only add non-duplicates
- if (Seen.count(SD) == 0) {
+ auto SeenIt = Seen.find(SD);
+
+ if (SeenIt == Seen.end()) {
+ // Only add non-duplicates
NewBases.push_back(Bases[i]);
NewPtrs.push_back(Ptrs[i]);
NewRelocs.push_back(Relocs[i]);
+ Seen[SD] = Ptrs[i];
+ } else {
+ // Duplicate pointer found, note in SSM and move on:
+ SSM.DuplicateMap[Ptrs[i]] = SeenIt->second;
}
- Seen.insert(SD);
}
assert(Bases.size() >= NewBases.size());
assert(Ptrs.size() >= NewPtrs.size());
@@ -284,43 +283,13 @@ static void removeDuplicatesGCPtrs(SmallVectorImpl<const Value *> &Bases,
/// Extract call from statepoint, lower it and return pointer to the
/// call node. Also update NodeMap so that getValue(statepoint) will
/// reference lowered call result
-static SDNode *
-lowerCallFromStatepoint(ImmutableStatepoint ISP, const BasicBlock *EHPadBB,
- SelectionDAGBuilder &Builder,
- SmallVectorImpl<SDValue> &PendingExports) {
-
- ImmutableCallSite CS(ISP.getCallSite());
-
- SDValue ActualCallee;
-
- if (ISP.getNumPatchBytes() > 0) {
- // If we've been asked to emit a nop sequence instead of a call instruction
- // for this statepoint then don't lower the call target, but use a constant
- // `null` instead. Not lowering the call target lets statepoint clients get
- // away without providing a physical address for the symbolic call target at
- // link time.
-
- const auto &TLI = Builder.DAG.getTargetLoweringInfo();
- const auto &DL = Builder.DAG.getDataLayout();
-
- unsigned AS = ISP.getCalledValue()->getType()->getPointerAddressSpace();
- ActualCallee = Builder.DAG.getConstant(0, Builder.getCurSDLoc(),
- TLI.getPointerTy(DL, AS));
- } else
- ActualCallee = Builder.getValue(ISP.getCalledValue());
-
- assert(CS.getCallingConv() != CallingConv::AnyReg &&
- "anyregcc is not supported on statepoints!");
-
- Type *DefTy = ISP.getActualReturnType();
- bool HasDef = !DefTy->isVoidTy();
+static std::pair<SDValue, SDNode *> lowerCallFromStatepointLoweringInfo(
+ SelectionDAGBuilder::StatepointLoweringInfo &SI,
+ SelectionDAGBuilder &Builder, SmallVectorImpl<SDValue> &PendingExports) {
SDValue ReturnValue, CallEndVal;
- std::tie(ReturnValue, CallEndVal) = Builder.lowerCallOperands(
- ISP.getCallSite(), ImmutableStatepoint::CallArgsBeginPos,
- ISP.getNumCallArgs(), ActualCallee, DefTy, EHPadBB,
- false /* IsPatchPoint */);
-
+ std::tie(ReturnValue, CallEndVal) =
+ Builder.lowerInvokable(SI.CLI, SI.EHPadBB);
SDNode *CallEnd = CallEndVal.getNode();
// Get a call instruction from the call sequence chain. Tail calls are not
@@ -339,6 +308,7 @@ lowerCallFromStatepoint(ImmutableStatepoint ISP, const BasicBlock *EHPadBB,
// to grab the return value from the return register(s), or it can be a LOAD
// to load a value returned by reference via a stack slot.
+ bool HasDef = !SI.CLI.RetTy->isVoidTy();
if (HasDef) {
if (CallEnd->getOpcode() == ISD::LOAD)
CallEnd = CallEnd->getOperand(0).getNode();
@@ -348,70 +318,7 @@ lowerCallFromStatepoint(ImmutableStatepoint ISP, const BasicBlock *EHPadBB,
}
assert(CallEnd->getOpcode() == ISD::CALLSEQ_END && "expected!");
-
- // Export the result value if needed
- const Instruction *GCResult = ISP.getGCResult();
- if (HasDef && GCResult) {
- if (GCResult->getParent() != CS.getParent()) {
- // Result value will be used in a different basic block so we need to
- // export it now.
- // Default exporting mechanism will not work here because statepoint call
- // has a different type than the actual call. It means that by default
- // llvm will create export register of the wrong type (always i32 in our
- // case). So instead we need to create export register with correct type
- // manually.
- // TODO: To eliminate this problem we can remove gc.result intrinsics
- // completely and make statepoint call to return a tuple.
- unsigned Reg = Builder.FuncInfo.CreateRegs(ISP.getActualReturnType());
- RegsForValue RFV(
- *Builder.DAG.getContext(), Builder.DAG.getTargetLoweringInfo(),
- Builder.DAG.getDataLayout(), Reg, ISP.getActualReturnType());
- SDValue Chain = Builder.DAG.getEntryNode();
-
- RFV.getCopyToRegs(ReturnValue, Builder.DAG, Builder.getCurSDLoc(), Chain,
- nullptr);
- PendingExports.push_back(Chain);
- Builder.FuncInfo.ValueMap[CS.getInstruction()] = Reg;
- } else {
- // Result value will be used in a same basic block. Don't export it or
- // perform any explicit register copies.
- // We'll replace the actuall call node shortly. gc_result will grab
- // this value.
- Builder.setValue(CS.getInstruction(), ReturnValue);
- }
- } else {
- // The token value is never used from here on, just generate a poison value
- Builder.setValue(CS.getInstruction(),
- Builder.DAG.getIntPtrConstant(-1, Builder.getCurSDLoc()));
- }
-
- return CallEnd->getOperand(0).getNode();
-}
-
-/// Callect all gc pointers coming into statepoint intrinsic, clean them up,
-/// and return two arrays:
-/// Bases - base pointers incoming to this statepoint
-/// Ptrs - derived pointers incoming to this statepoint
-/// Relocs - the gc_relocate corresponding to each base/ptr pair
-/// Elements of this arrays should be in one-to-one correspondence with each
-/// other i.e Bases[i], Ptrs[i] are from the same gcrelocate call
-static void getIncomingStatepointGCValues(
- SmallVectorImpl<const Value *> &Bases, SmallVectorImpl<const Value *> &Ptrs,
- SmallVectorImpl<const Value *> &Relocs, ImmutableStatepoint StatepointSite,
- SelectionDAGBuilder &Builder) {
- for (const GCRelocateInst *Relocate : StatepointSite.getRelocates()) {
- Relocs.push_back(Relocate);
- Bases.push_back(Relocate->getBasePtr());
- Ptrs.push_back(Relocate->getDerivedPtr());
- }
-
- // Remove any redundant llvm::Values which map to the same SDValue as another
- // input. Also has the effect of removing duplicates in the original
- // llvm::Value input list as well. This is a useful optimization for
- // reducing the size of the StackMap section. It has no other impact.
- removeDuplicatesGCPtrs(Bases, Ptrs, Relocs, Builder);
-
- assert(Bases.size() == Ptrs.size() && Ptrs.size() == Relocs.size());
+ return std::make_pair(ReturnValue, CallEnd->getOperand(0).getNode());
}
/// Spill a value incoming to the statepoint. It might be either part of
@@ -429,7 +336,6 @@ spillIncomingStatepointValue(SDValue Incoming, SDValue Chain,
if (!Loc.getNode()) {
Loc = Builder.StatepointLowering.allocateStackSlot(Incoming.getValueType(),
Builder);
- assert(isa<FrameIndexSDNode>(Loc));
int Index = cast<FrameIndexSDNode>(Loc)->getIndex();
// We use TargetFrameIndex so that isel will not select it into LEA
Loc = Builder.DAG.getTargetFrameIndex(Index, Incoming.getValueType());
@@ -437,10 +343,22 @@ spillIncomingStatepointValue(SDValue Incoming, SDValue Chain,
// TODO: We can create TokenFactor node instead of
// chaining stores one after another, this may allow
// a bit more optimal scheduling for them
+
+#ifndef NDEBUG
+ // Right now we always allocate spill slots that are of the same
+ // size as the value we're about to spill (the size of spillee can
+ // vary since we spill vectors of pointers too). At some point we
+ // can consider allowing spills of smaller values to larger slots
+ // (i.e. change the '==' in the assert below to a '>=').
+ auto *MFI = Builder.DAG.getMachineFunction().getFrameInfo();
+ assert((MFI->getObjectSize(Index) * 8) ==
+ Incoming.getValueType().getSizeInBits() &&
+ "Bad spill: stack slot does not match!");
+#endif
+
Chain = Builder.DAG.getStore(Chain, Builder.getCurSDLoc(), Incoming, Loc,
MachinePointerInfo::getFixedStack(
- Builder.DAG.getMachineFunction(), Index),
- false, false, 0);
+ Builder.DAG.getMachineFunction(), Index));
Builder.StatepointLowering.setLocation(Incoming, Loc);
}
@@ -478,8 +396,7 @@ static void lowerIncomingStatepointValue(SDValue Incoming,
// spill location. This would be a useful optimization, but would
// need to be optional since it requires a lot of complexity on the
// runtime side which not all would support.
- std::pair<SDValue, SDValue> Res =
- spillIncomingStatepointValue(Incoming, Chain, Builder);
+ auto Res = spillIncomingStatepointValue(Incoming, Chain, Builder);
Ops.push_back(Res.first);
Chain = Res.second;
}
@@ -494,43 +411,37 @@ static void lowerIncomingStatepointValue(SDValue Incoming,
/// completion, 'Ops' will contain ready to use operands for machine code
/// statepoint. The chain nodes will have already been created and the DAG root
/// will be set to the last value spilled (if any were).
-static void lowerStatepointMetaArgs(SmallVectorImpl<SDValue> &Ops,
- ImmutableStatepoint StatepointSite,
- SelectionDAGBuilder &Builder) {
-
- // Lower the deopt and gc arguments for this statepoint. Layout will
- // be: deopt argument length, deopt arguments.., gc arguments...
-
- SmallVector<const Value *, 64> Bases, Ptrs, Relocations;
- getIncomingStatepointGCValues(Bases, Ptrs, Relocations, StatepointSite,
- Builder);
-
+static void
+lowerStatepointMetaArgs(SmallVectorImpl<SDValue> &Ops,
+ SelectionDAGBuilder::StatepointLoweringInfo &SI,
+ SelectionDAGBuilder &Builder) {
+ // Lower the deopt and gc arguments for this statepoint. Layout will be:
+ // deopt argument length, deopt arguments.., gc arguments...
#ifndef NDEBUG
- // Check that each of the gc pointer and bases we've gotten out of the
- // safepoint is something the strategy thinks might be a pointer (or vector
- // of pointers) into the GC heap. This is basically just here to help catch
- // errors during statepoint insertion. TODO: This should actually be in the
- // Verifier, but we can't get to the GCStrategy from there (yet).
- GCStrategy &S = Builder.GFI->getStrategy();
- for (const Value *V : Bases) {
- auto Opt = S.isGCManagedPointer(V->getType()->getScalarType());
- if (Opt.hasValue()) {
- assert(Opt.getValue() &&
- "non gc managed base pointer found in statepoint");
- }
- }
- for (const Value *V : Ptrs) {
- auto Opt = S.isGCManagedPointer(V->getType()->getScalarType());
- if (Opt.hasValue()) {
- assert(Opt.getValue() &&
- "non gc managed derived pointer found in statepoint");
+ if (auto *GFI = Builder.GFI) {
+ // Check that each of the gc pointer and bases we've gotten out of the
+ // safepoint is something the strategy thinks might be a pointer (or vector
+ // of pointers) into the GC heap. This is basically just here to help catch
+ // errors during statepoint insertion. TODO: This should actually be in the
+ // Verifier, but we can't get to the GCStrategy from there (yet).
+ GCStrategy &S = GFI->getStrategy();
+ for (const Value *V : SI.Bases) {
+ auto Opt = S.isGCManagedPointer(V->getType()->getScalarType());
+ if (Opt.hasValue()) {
+ assert(Opt.getValue() &&
+ "non gc managed base pointer found in statepoint");
+ }
}
- }
- for (const Value *V : Relocations) {
- auto Opt = S.isGCManagedPointer(V->getType()->getScalarType());
- if (Opt.hasValue()) {
- assert(Opt.getValue() && "non gc managed pointer relocated");
+ for (const Value *V : SI.Ptrs) {
+ auto Opt = S.isGCManagedPointer(V->getType()->getScalarType());
+ if (Opt.hasValue()) {
+ assert(Opt.getValue() &&
+ "non gc managed derived pointer found in statepoint");
+ }
}
+ } else {
+ assert(SI.Bases.empty() && "No gc specified, so cannot relocate pointers!");
+ assert(SI.Ptrs.empty() && "No gc specified, so cannot relocate pointers!");
}
#endif
@@ -539,30 +450,23 @@ static void lowerStatepointMetaArgs(SmallVectorImpl<SDValue> &Ops,
// particular value. This is purely an optimization over the code below and
// doesn't change semantics at all. It is important for performance that we
// reserve slots for both deopt and gc values before lowering either.
- for (const Value *V : StatepointSite.vm_state_args()) {
+ for (const Value *V : SI.DeoptState) {
reservePreviousStackSlotForValue(V, Builder);
}
- for (unsigned i = 0; i < Bases.size(); ++i) {
- reservePreviousStackSlotForValue(Bases[i], Builder);
- reservePreviousStackSlotForValue(Ptrs[i], Builder);
+ for (unsigned i = 0; i < SI.Bases.size(); ++i) {
+ reservePreviousStackSlotForValue(SI.Bases[i], Builder);
+ reservePreviousStackSlotForValue(SI.Ptrs[i], Builder);
}
// First, prefix the list with the number of unique values to be
// lowered. Note that this is the number of *Values* not the
// number of SDValues required to lower them.
- const int NumVMSArgs = StatepointSite.getNumTotalVMSArgs();
+ const int NumVMSArgs = SI.DeoptState.size();
pushStackMapConstant(Ops, Builder, NumVMSArgs);
- assert(NumVMSArgs == std::distance(StatepointSite.vm_state_begin(),
- StatepointSite.vm_state_end()));
-
- // The vm state arguments are lowered in an opaque manner. We do
- // not know what type of values are contained within. We skip the
- // first one since that happens to be the total number we lowered
- // explicitly just above. We could have left it in the loop and
- // not done it explicitly, but it's far easier to understand this
- // way.
- for (const Value *V : StatepointSite.vm_state_args()) {
+ // The vm state arguments are lowered in an opaque manner. We do not know
+ // what type of values are contained within.
+ for (const Value *V : SI.DeoptState) {
SDValue Incoming = Builder.getValue(V);
lowerIncomingStatepointValue(Incoming, Ops, Builder);
}
@@ -572,11 +476,11 @@ static void lowerStatepointMetaArgs(SmallVectorImpl<SDValue> &Ops,
// arrays interwoven with each (lowered) base pointer immediately followed by
// it's (lowered) derived pointer. i.e
// (base[0], ptr[0], base[1], ptr[1], ...)
- for (unsigned i = 0; i < Bases.size(); ++i) {
- const Value *Base = Bases[i];
+ for (unsigned i = 0; i < SI.Bases.size(); ++i) {
+ const Value *Base = SI.Bases[i];
lowerIncomingStatepointValue(Builder.getValue(Base), Ops, Builder);
- const Value *Ptr = Ptrs[i];
+ const Value *Ptr = SI.Ptrs[i];
lowerIncomingStatepointValue(Builder.getValue(Ptr), Ops, Builder);
}
@@ -585,7 +489,7 @@ static void lowerStatepointMetaArgs(SmallVectorImpl<SDValue> &Ops,
// allocas and give control over placement to the consumer. In this case,
// it is the contents of the slot which may get updated, not the pointer to
// the alloca
- for (Value *V : StatepointSite.gc_args()) {
+ for (Value *V : SI.GCArgs) {
SDValue Incoming = Builder.getValue(V);
if (FrameIndexSDNode *FI = dyn_cast<FrameIndexSDNode>(Incoming)) {
// This handles allocas as arguments to the statepoint
@@ -597,18 +501,16 @@ static void lowerStatepointMetaArgs(SmallVectorImpl<SDValue> &Ops,
// Record computed locations for all lowered values.
// This can not be embedded in lowering loops as we need to record *all*
// values, while previous loops account only values with unique SDValues.
- const Instruction *StatepointInstr =
- StatepointSite.getCallSite().getInstruction();
- FunctionLoweringInfo::StatepointSpilledValueMapTy &SpillMap =
- Builder.FuncInfo.StatepointRelocatedValues[StatepointInstr];
+ const Instruction *StatepointInstr = SI.StatepointInstr;
+ auto &SpillMap = Builder.FuncInfo.StatepointSpillMaps[StatepointInstr];
- for (const GCRelocateInst *Relocate : StatepointSite.getRelocates()) {
+ for (const GCRelocateInst *Relocate : SI.GCRelocates) {
const Value *V = Relocate->getDerivedPtr();
SDValue SDV = Builder.getValue(V);
SDValue Loc = Builder.StatepointLowering.getLocation(SDV);
if (Loc.getNode()) {
- SpillMap[V] = cast<FrameIndexSDNode>(Loc)->getIndex();
+ SpillMap.SlotMap[V] = cast<FrameIndexSDNode>(Loc)->getIndex();
} else {
// Record value as visited, but not spilled. This is case for allocas
// and constants. For this values we can avoid emitting spill load while
@@ -616,7 +518,7 @@ static void lowerStatepointMetaArgs(SmallVectorImpl<SDValue> &Ops,
// Actually we do not need to record them in this map at all.
// We do this only to check that we are not relocating any unvisited
// value.
- SpillMap[V] = None;
+ SpillMap.SlotMap[V] = None;
// Default llvm mechanisms for exporting values which are used in
// different basic blocks does not work for gc relocates.
@@ -630,16 +532,8 @@ static void lowerStatepointMetaArgs(SmallVectorImpl<SDValue> &Ops,
}
}
-void SelectionDAGBuilder::visitStatepoint(const CallInst &CI) {
- // Check some preconditions for sanity
- assert(isStatepoint(&CI) &&
- "function called must be the statepoint function");
-
- LowerStatepoint(ImmutableStatepoint(&CI));
-}
-
-void SelectionDAGBuilder::LowerStatepoint(
- ImmutableStatepoint ISP, const BasicBlock *EHPadBB /*= nullptr*/) {
+SDValue SelectionDAGBuilder::LowerAsSTATEPOINT(
+ SelectionDAGBuilder::StatepointLoweringInfo &SI) {
// The basic scheme here is that information about both the original call and
// the safepoint is encoded in the CallInst. We create a temporary call and
// lower it, then reverse engineer the calling sequence.
@@ -648,36 +542,36 @@ void SelectionDAGBuilder::LowerStatepoint(
// Clear state
StatepointLowering.startNewStatepoint(*this);
- ImmutableCallSite CS(ISP.getCallSite());
-
#ifndef NDEBUG
- // Consistency check. Check only relocates in the same basic block as thier
- // statepoint.
- for (const User *U : CS->users()) {
- const CallInst *Call = cast<CallInst>(U);
- if (isa<GCRelocateInst>(Call) && Call->getParent() == CS.getParent())
- StatepointLowering.scheduleRelocCall(*Call);
- }
+ // We schedule gc relocates before removeDuplicateGCPtrs since we _will_
+ // encounter the duplicate gc relocates we elide in removeDuplicateGCPtrs.
+ for (auto *Reloc : SI.GCRelocates)
+ if (Reloc->getParent() == SI.StatepointInstr->getParent())
+ StatepointLowering.scheduleRelocCall(*Reloc);
#endif
-#ifndef NDEBUG
- // If this is a malformed statepoint, report it early to simplify debugging.
- // This should catch any IR level mistake that's made when constructing or
- // transforming statepoints.
- ISP.verify();
-
- // Check that the associated GCStrategy expects to encounter statepoints.
- assert(GFI->getStrategy().useStatepoints() &&
- "GCStrategy does not expect to encounter statepoints");
-#endif
+ // Remove any redundant llvm::Values which map to the same SDValue as another
+ // input. Also has the effect of removing duplicates in the original
+ // llvm::Value input list as well. This is a useful optimization for
+ // reducing the size of the StackMap section. It has no other impact.
+ removeDuplicateGCPtrs(SI.Bases, SI.Ptrs, SI.GCRelocates, *this,
+ FuncInfo.StatepointSpillMaps[SI.StatepointInstr]);
+ assert(SI.Bases.size() == SI.Ptrs.size() &&
+ SI.Ptrs.size() == SI.GCRelocates.size());
// Lower statepoint vmstate and gcstate arguments
SmallVector<SDValue, 10> LoweredMetaArgs;
- lowerStatepointMetaArgs(LoweredMetaArgs, ISP, *this);
+ lowerStatepointMetaArgs(LoweredMetaArgs, SI, *this);
+
+ // Now that we've emitted the spills, we need to update the root so that the
+ // call sequence is ordered correctly.
+ SI.CLI.setChain(getRoot());
// Get call node, we will replace it later with statepoint
- SDNode *CallNode =
- lowerCallFromStatepoint(ISP, EHPadBB, *this, PendingExports);
+ SDValue ReturnVal;
+ SDNode *CallNode;
+ std::tie(ReturnVal, CallNode) =
+ lowerCallFromStatepointLoweringInfo(SI, *this, PendingExports);
// Construct the actual GC_TRANSITION_START, STATEPOINT, and GC_TRANSITION_END
// nodes with all the appropriate arguments and return values.
@@ -700,8 +594,8 @@ void SelectionDAGBuilder::LowerStatepoint(
// followed by a SRCVALUE for the pointer that may be used during lowering
// (e.g. to form MachinePointerInfo values for loads/stores).
const bool IsGCTransition =
- (ISP.getFlags() & (uint64_t)StatepointFlags::GCTransition) ==
- (uint64_t)StatepointFlags::GCTransition;
+ (SI.StatepointFlags & (uint64_t)StatepointFlags::GCTransition) ==
+ (uint64_t)StatepointFlags::GCTransition;
if (IsGCTransition) {
SmallVector<SDValue, 8> TSOps;
@@ -709,7 +603,7 @@ void SelectionDAGBuilder::LowerStatepoint(
TSOps.push_back(Chain);
// Add GC transition arguments
- for (const Value *V : ISP.gc_transition_args()) {
+ for (const Value *V : SI.GCTransitionArgs) {
TSOps.push_back(getValue(V));
if (V->getType()->isPointerTy())
TSOps.push_back(DAG.getSrcValue(V));
@@ -734,9 +628,9 @@ void SelectionDAGBuilder::LowerStatepoint(
SmallVector<SDValue, 40> Ops;
// Add the <id> and <numBytes> constants.
- Ops.push_back(DAG.getTargetConstant(ISP.getID(), getCurSDLoc(), MVT::i64));
+ Ops.push_back(DAG.getTargetConstant(SI.ID, getCurSDLoc(), MVT::i64));
Ops.push_back(
- DAG.getTargetConstant(ISP.getNumPatchBytes(), getCurSDLoc(), MVT::i32));
+ DAG.getTargetConstant(SI.NumPatchBytes, getCurSDLoc(), MVT::i32));
// Calculate and push starting position of vmstate arguments
// Get number of arguments incoming directly into call node
@@ -758,13 +652,12 @@ void SelectionDAGBuilder::LowerStatepoint(
Ops.insert(Ops.end(), CallNode->op_begin() + 2, RegMaskIt);
// Add a constant argument for the calling convention
- pushStackMapConstant(Ops, *this, CS.getCallingConv());
+ pushStackMapConstant(Ops, *this, SI.CLI.CallConv);
// Add a constant argument for the flags
- uint64_t Flags = ISP.getFlags();
- assert(
- ((Flags & ~(uint64_t)StatepointFlags::MaskAll) == 0)
- && "unknown flag used");
+ uint64_t Flags = SI.StatepointFlags;
+ assert(((Flags & ~(uint64_t)StatepointFlags::MaskAll) == 0) &&
+ "Unknown flag used");
pushStackMapConstant(Ops, *this, Flags);
// Insert all vmstate and gcstate arguments
@@ -800,7 +693,7 @@ void SelectionDAGBuilder::LowerStatepoint(
TEOps.push_back(SDValue(StatepointMCNode, 0));
// Add GC transition arguments
- for (const Value *V : ISP.gc_transition_args()) {
+ for (const Value *V : SI.GCTransitionArgs) {
TEOps.push_back(getValue(V));
if (V->getType()->isPointerTy())
TEOps.push_back(DAG.getSrcValue(V));
@@ -830,19 +723,154 @@ void SelectionDAGBuilder::LowerStatepoint(
// return value of each gc.relocate to the respective output of the
// previously emitted STATEPOINT value. Unfortunately, this doesn't appear
// to actually be possible today.
+
+ return ReturnVal;
+}
+
+void
+SelectionDAGBuilder::LowerStatepoint(ImmutableStatepoint ISP,
+ const BasicBlock *EHPadBB /*= nullptr*/) {
+ assert(ISP.getCallSite().getCallingConv() != CallingConv::AnyReg &&
+ "anyregcc is not supported on statepoints!");
+
+#ifndef NDEBUG
+ // If this is a malformed statepoint, report it early to simplify debugging.
+ // This should catch any IR level mistake that's made when constructing or
+ // transforming statepoints.
+ ISP.verify();
+
+ // Check that the associated GCStrategy expects to encounter statepoints.
+ assert(GFI->getStrategy().useStatepoints() &&
+ "GCStrategy does not expect to encounter statepoints");
+#endif
+
+ SDValue ActualCallee;
+
+ if (ISP.getNumPatchBytes() > 0) {
+ // If we've been asked to emit a nop sequence instead of a call instruction
+ // for this statepoint then don't lower the call target, but use a constant
+ // `null` instead. Not lowering the call target lets statepoint clients get
+ // away without providing a physical address for the symbolic call target at
+ // link time.
+
+ const auto &TLI = DAG.getTargetLoweringInfo();
+ const auto &DL = DAG.getDataLayout();
+
+ unsigned AS = ISP.getCalledValue()->getType()->getPointerAddressSpace();
+ ActualCallee = DAG.getConstant(0, getCurSDLoc(), TLI.getPointerTy(DL, AS));
+ } else {
+ ActualCallee = getValue(ISP.getCalledValue());
+ }
+
+ StatepointLoweringInfo SI(DAG);
+ populateCallLoweringInfo(SI.CLI, ISP.getCallSite(),
+ ImmutableStatepoint::CallArgsBeginPos,
+ ISP.getNumCallArgs(), ActualCallee,
+ ISP.getActualReturnType(), false /* IsPatchPoint */);
+
+ for (const GCRelocateInst *Relocate : ISP.getRelocates()) {
+ SI.GCRelocates.push_back(Relocate);
+ SI.Bases.push_back(Relocate->getBasePtr());
+ SI.Ptrs.push_back(Relocate->getDerivedPtr());
+ }
+
+ SI.GCArgs = ArrayRef<const Use>(ISP.gc_args_begin(), ISP.gc_args_end());
+ SI.StatepointInstr = ISP.getInstruction();
+ SI.GCTransitionArgs =
+ ArrayRef<const Use>(ISP.gc_args_begin(), ISP.gc_args_end());
+ SI.ID = ISP.getID();
+ SI.DeoptState = ArrayRef<const Use>(ISP.vm_state_begin(), ISP.vm_state_end());
+ SI.StatepointFlags = ISP.getFlags();
+ SI.NumPatchBytes = ISP.getNumPatchBytes();
+ SI.EHPadBB = EHPadBB;
+
+ SDValue ReturnValue = LowerAsSTATEPOINT(SI);
+
+ // Export the result value if needed
+ const GCResultInst *GCResult = ISP.getGCResult();
+ Type *RetTy = ISP.getActualReturnType();
+ if (!RetTy->isVoidTy() && GCResult) {
+ if (GCResult->getParent() != ISP.getCallSite().getParent()) {
+ // Result value will be used in a different basic block so we need to
+ // export it now. Default exporting mechanism will not work here because
+ // statepoint call has a different type than the actual call. It means
+ // that by default llvm will create export register of the wrong type
+ // (always i32 in our case). So instead we need to create export register
+ // with correct type manually.
+ // TODO: To eliminate this problem we can remove gc.result intrinsics
+ // completely and make statepoint call to return a tuple.
+ unsigned Reg = FuncInfo.CreateRegs(RetTy);
+ RegsForValue RFV(*DAG.getContext(), DAG.getTargetLoweringInfo(),
+ DAG.getDataLayout(), Reg, RetTy);
+ SDValue Chain = DAG.getEntryNode();
+
+ RFV.getCopyToRegs(ReturnValue, DAG, getCurSDLoc(), Chain, nullptr);
+ PendingExports.push_back(Chain);
+ FuncInfo.ValueMap[ISP.getInstruction()] = Reg;
+ } else {
+ // Result value will be used in a same basic block. Don't export it or
+ // perform any explicit register copies.
+ // We'll replace the actuall call node shortly. gc_result will grab
+ // this value.
+ setValue(ISP.getInstruction(), ReturnValue);
+ }
+ } else {
+ // The token value is never used from here on, just generate a poison value
+ setValue(ISP.getInstruction(), DAG.getIntPtrConstant(-1, getCurSDLoc()));
+ }
+}
+
+void SelectionDAGBuilder::LowerCallSiteWithDeoptBundleImpl(
+ ImmutableCallSite CS, SDValue Callee, const BasicBlock *EHPadBB,
+ bool VarArgDisallowed, bool ForceVoidReturnTy) {
+ StatepointLoweringInfo SI(DAG);
+ unsigned ArgBeginIndex = CS.arg_begin() - CS.getInstruction()->op_begin();
+ populateCallLoweringInfo(
+ SI.CLI, CS, ArgBeginIndex, CS.getNumArgOperands(), Callee,
+ ForceVoidReturnTy ? Type::getVoidTy(*DAG.getContext()) : CS.getType(),
+ false);
+ if (!VarArgDisallowed)
+ SI.CLI.IsVarArg = CS.getFunctionType()->isVarArg();
+
+ auto DeoptBundle = *CS.getOperandBundle(LLVMContext::OB_deopt);
+
+ unsigned DefaultID = StatepointDirectives::DeoptBundleStatepointID;
+
+ auto SD = parseStatepointDirectivesFromAttrs(CS.getAttributes());
+ SI.ID = SD.StatepointID.getValueOr(DefaultID);
+ SI.NumPatchBytes = SD.NumPatchBytes.getValueOr(0);
+
+ SI.DeoptState =
+ ArrayRef<const Use>(DeoptBundle.Inputs.begin(), DeoptBundle.Inputs.end());
+ SI.StatepointFlags = static_cast<uint64_t>(StatepointFlags::None);
+ SI.EHPadBB = EHPadBB;
+
+ // NB! The GC arguments are deliberately left empty.
+
+ if (SDValue ReturnVal = LowerAsSTATEPOINT(SI)) {
+ const Instruction *Inst = CS.getInstruction();
+ ReturnVal = lowerRangeToAssertZExt(DAG, *Inst, ReturnVal);
+ setValue(Inst, ReturnVal);
+ }
}
-void SelectionDAGBuilder::visitGCResult(const CallInst &CI) {
+void SelectionDAGBuilder::LowerCallSiteWithDeoptBundle(
+ ImmutableCallSite CS, SDValue Callee, const BasicBlock *EHPadBB) {
+ LowerCallSiteWithDeoptBundleImpl(CS, Callee, EHPadBB,
+ /* VarArgDisallowed = */ false,
+ /* ForceVoidReturnTy = */ false);
+}
+
+void SelectionDAGBuilder::visitGCResult(const GCResultInst &CI) {
// The result value of the gc_result is simply the result of the actual
// call. We've already emitted this, so just grab the value.
- Instruction *I = cast<Instruction>(CI.getArgOperand(0));
- assert(isStatepoint(I) && "first argument must be a statepoint token");
+ const Instruction *I = CI.getStatepoint();
if (I->getParent() != CI.getParent()) {
// Statepoint is in different basic block so we should have stored call
// result in a virtual register.
// We can not use default getValue() functionality to copy value from this
- // register because statepoint and actuall call return types can be
+ // register because statepoint and actual call return types can be
// different, and getValue() will use CopyFromReg of the wrong type,
// which is always i32 in our case.
PointerType *CalleeType = cast<PointerType>(
@@ -864,20 +892,21 @@ void SelectionDAGBuilder::visitGCRelocate(const GCRelocateInst &Relocate) {
// We skip this check for relocates not in the same basic block as thier
// statepoint. It would be too expensive to preserve validation info through
// different basic blocks.
- if (Relocate.getStatepoint()->getParent() == Relocate.getParent()) {
+ if (Relocate.getStatepoint()->getParent() == Relocate.getParent())
StatepointLowering.relocCallVisited(Relocate);
- }
+
+ auto *Ty = Relocate.getType()->getScalarType();
+ if (auto IsManaged = GFI->getStrategy().isGCManagedPointer(Ty))
+ assert(*IsManaged && "Non gc managed pointer relocated!");
#endif
const Value *DerivedPtr = Relocate.getDerivedPtr();
SDValue SD = getValue(DerivedPtr);
- FunctionLoweringInfo::StatepointSpilledValueMapTy &SpillMap =
- FuncInfo.StatepointRelocatedValues[Relocate.getStatepoint()];
-
- // We should have recorded location for this pointer
- assert(SpillMap.count(DerivedPtr) && "Relocating not lowered gc value");
- Optional<int> DerivedPtrLocation = SpillMap[DerivedPtr];
+ auto &SpillMap = FuncInfo.StatepointSpillMaps[Relocate.getStatepoint()];
+ auto SlotIt = SpillMap.find(DerivedPtr);
+ assert(SlotIt != SpillMap.end() && "Relocating not lowered gc value");
+ Optional<int> DerivedPtrLocation = SlotIt->second;
// We didn't need to spill these special cases (constants and allocas).
// See the handling in spillIncomingValueForStatepoint for detail.
@@ -897,8 +926,7 @@ void SelectionDAGBuilder::visitGCRelocate(const GCRelocateInst &Relocate) {
SDValue SpillLoad =
DAG.getLoad(SpillSlot.getValueType(), getCurSDLoc(), Chain, SpillSlot,
MachinePointerInfo::getFixedStack(DAG.getMachineFunction(),
- *DerivedPtrLocation),
- false, false, false, 0);
+ *DerivedPtrLocation));
// Again, be conservative, don't emit pending loads
DAG.setRoot(SpillLoad.getValue(1));
@@ -906,3 +934,25 @@ void SelectionDAGBuilder::visitGCRelocate(const GCRelocateInst &Relocate) {
assert(SpillLoad.getNode());
setValue(&Relocate, SpillLoad);
}
+
+void SelectionDAGBuilder::LowerDeoptimizeCall(const CallInst *CI) {
+ const auto &TLI = DAG.getTargetLoweringInfo();
+ SDValue Callee = DAG.getExternalSymbol(TLI.getLibcallName(RTLIB::DEOPTIMIZE),
+ TLI.getPointerTy(DAG.getDataLayout()));
+
+ // We don't lower calls to __llvm_deoptimize as varargs, but as a regular
+ // call. We also do not lower the return value to any virtual register, and
+ // change the immediately following return to a trap instruction.
+ LowerCallSiteWithDeoptBundleImpl(CI, Callee, /* EHPadBB = */ nullptr,
+ /* VarArgDisallowed = */ true,
+ /* ForceVoidReturnTy = */ true);
+}
+
+void SelectionDAGBuilder::LowerDeoptimizingReturn() {
+ // We do not lower the return value from llvm.deoptimize to any virtual
+ // register, and change the immediately following return to a trap
+ // instruction.
+ if (DAG.getTarget().Options.TrapUnreachable)
+ DAG.setRoot(
+ DAG.getNode(ISD::TRAP, getCurSDLoc(), MVT::Other, DAG.getRoot()));
+}