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-rw-r--r--lib/DebugInfo/PDB/UDTLayout.cpp335
1 files changed, 335 insertions, 0 deletions
diff --git a/lib/DebugInfo/PDB/UDTLayout.cpp b/lib/DebugInfo/PDB/UDTLayout.cpp
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+//===- UDTLayout.cpp --------------------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/DebugInfo/PDB/UDTLayout.h"
+
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/DebugInfo/PDB/IPDBSession.h"
+#include "llvm/DebugInfo/PDB/PDBSymbol.h"
+#include "llvm/DebugInfo/PDB/PDBSymbolData.h"
+#include "llvm/DebugInfo/PDB/PDBSymbolExe.h"
+#include "llvm/DebugInfo/PDB/PDBSymbolFunc.h"
+#include "llvm/DebugInfo/PDB/PDBSymbolTypeBaseClass.h"
+#include "llvm/DebugInfo/PDB/PDBSymbolTypePointer.h"
+#include "llvm/DebugInfo/PDB/PDBSymbolTypeUDT.h"
+#include "llvm/DebugInfo/PDB/PDBSymbolTypeVTable.h"
+
+#include <utility>
+
+using namespace llvm;
+using namespace llvm::pdb;
+
+static std::unique_ptr<PDBSymbol> getSymbolType(const PDBSymbol &Symbol) {
+ const IPDBSession &Session = Symbol.getSession();
+ const IPDBRawSymbol &RawSymbol = Symbol.getRawSymbol();
+ uint32_t TypeId = RawSymbol.getTypeId();
+ return Session.getSymbolById(TypeId);
+}
+
+static uint32_t getTypeLength(const PDBSymbol &Symbol) {
+ auto SymbolType = getSymbolType(Symbol);
+ const IPDBRawSymbol &RawType = SymbolType->getRawSymbol();
+
+ return RawType.getLength();
+}
+
+StorageItemBase::StorageItemBase(const UDTLayoutBase &Parent,
+ const PDBSymbol &Symbol,
+ const std::string &Name,
+ uint32_t OffsetInParent, uint32_t Size)
+ : Parent(Parent), Symbol(Symbol), Name(Name),
+ OffsetInParent(OffsetInParent), SizeOf(Size) {
+ UsedBytes.resize(SizeOf, true);
+}
+
+uint32_t StorageItemBase::deepPaddingSize() const {
+ // sizeof(Field) - sizeof(typeof(Field)) is trailing padding.
+ return SizeOf - getTypeLength(Symbol);
+}
+
+DataMemberLayoutItem::DataMemberLayoutItem(
+ const UDTLayoutBase &Parent, std::unique_ptr<PDBSymbolData> DataMember)
+ : StorageItemBase(Parent, *DataMember, DataMember->getName(),
+ DataMember->getOffset(), getTypeLength(*DataMember)),
+ DataMember(std::move(DataMember)) {
+ auto Type = this->DataMember->getType();
+ if (auto UDT = unique_dyn_cast<PDBSymbolTypeUDT>(Type)) {
+ // UDT data members might have padding in between fields, but otherwise
+ // a member should occupy its entire storage.
+ UsedBytes.resize(SizeOf, false);
+ UdtLayout = llvm::make_unique<ClassLayout>(std::move(UDT));
+ }
+}
+
+const PDBSymbolData &DataMemberLayoutItem::getDataMember() {
+ return *dyn_cast<PDBSymbolData>(&Symbol);
+}
+
+bool DataMemberLayoutItem::hasUDTLayout() const { return UdtLayout != nullptr; }
+
+const ClassLayout &DataMemberLayoutItem::getUDTLayout() const {
+ return *UdtLayout;
+}
+
+uint32_t DataMemberLayoutItem::deepPaddingSize() const {
+ uint32_t Result = StorageItemBase::deepPaddingSize();
+ if (UdtLayout)
+ Result += UdtLayout->deepPaddingSize();
+ return Result;
+}
+
+VTableLayoutItem::VTableLayoutItem(const UDTLayoutBase &Parent,
+ std::unique_ptr<PDBSymbolTypeVTable> VTable)
+ : StorageItemBase(Parent, *VTable, "<vtbl>", 0, getTypeLength(*VTable)),
+ VTable(std::move(VTable)) {
+ auto VTableType = cast<PDBSymbolTypePointer>(this->VTable->getType());
+ ElementSize = VTableType->getLength();
+
+ Shape =
+ unique_dyn_cast<PDBSymbolTypeVTableShape>(VTableType->getPointeeType());
+ if (Shape)
+ VTableFuncs.resize(Shape->getCount());
+}
+
+UDTLayoutBase::UDTLayoutBase(const PDBSymbol &Symbol, const std::string &Name,
+ uint32_t Size)
+ : SymbolBase(Symbol), Name(Name), SizeOf(Size) {
+ UsedBytes.resize(Size);
+ ChildrenPerByte.resize(Size);
+ initializeChildren(Symbol);
+}
+
+ClassLayout::ClassLayout(const PDBSymbolTypeUDT &UDT)
+ : UDTLayoutBase(UDT, UDT.getName(), UDT.getLength()), UDT(UDT) {}
+
+ClassLayout::ClassLayout(std::unique_ptr<PDBSymbolTypeUDT> UDT)
+ : ClassLayout(*UDT) {
+ OwnedStorage = std::move(UDT);
+}
+
+BaseClassLayout::BaseClassLayout(const UDTLayoutBase &Parent,
+ std::unique_ptr<PDBSymbolTypeBaseClass> Base)
+ : UDTLayoutBase(*Base, Base->getName(), Base->getLength()),
+ StorageItemBase(Parent, *Base, Base->getName(), Base->getOffset(),
+ Base->getLength()),
+ Base(std::move(Base)) {
+ IsVirtualBase = this->Base->isVirtualBaseClass();
+}
+
+uint32_t UDTLayoutBase::shallowPaddingSize() const {
+ return UsedBytes.size() - UsedBytes.count();
+}
+
+uint32_t UDTLayoutBase::deepPaddingSize() const {
+ uint32_t Result = shallowPaddingSize();
+ for (auto &Child : ChildStorage)
+ Result += Child->deepPaddingSize();
+ return Result;
+}
+
+void UDTLayoutBase::initializeChildren(const PDBSymbol &Sym) {
+ // Handled bases first, followed by VTables, followed by data members,
+ // followed by functions, followed by other. This ordering is necessary
+ // so that bases and vtables get initialized before any functions which
+ // may override them.
+
+ UniquePtrVector<PDBSymbolTypeBaseClass> Bases;
+ UniquePtrVector<PDBSymbolTypeVTable> VTables;
+ UniquePtrVector<PDBSymbolData> Members;
+ auto Children = Sym.findAllChildren();
+ while (auto Child = Children->getNext()) {
+ if (auto Base = unique_dyn_cast<PDBSymbolTypeBaseClass>(Child)) {
+ if (Base->isVirtualBaseClass())
+ VirtualBases.push_back(std::move(Base));
+ else
+ Bases.push_back(std::move(Base));
+ }
+
+ else if (auto Data = unique_dyn_cast<PDBSymbolData>(Child)) {
+ if (Data->getDataKind() == PDB_DataKind::Member)
+ Members.push_back(std::move(Data));
+ else
+ Other.push_back(std::move(Child));
+ } else if (auto VT = unique_dyn_cast<PDBSymbolTypeVTable>(Child))
+ VTables.push_back(std::move(VT));
+ else if (auto Func = unique_dyn_cast<PDBSymbolFunc>(Child))
+ Funcs.push_back(std::move(Func));
+ else
+ Other.push_back(std::move(Child));
+ }
+
+ for (auto &Base : Bases) {
+ auto BL = llvm::make_unique<BaseClassLayout>(*this, std::move(Base));
+ BaseClasses.push_back(BL.get());
+
+ addChildToLayout(std::move(BL));
+ }
+
+ for (auto &VT : VTables) {
+ auto VTLayout = llvm::make_unique<VTableLayoutItem>(*this, std::move(VT));
+
+ VTable = VTLayout.get();
+
+ addChildToLayout(std::move(VTLayout));
+ continue;
+ }
+
+ for (auto &Data : Members) {
+ auto DM = llvm::make_unique<DataMemberLayoutItem>(*this, std::move(Data));
+
+ addChildToLayout(std::move(DM));
+ }
+
+ for (auto &Func : Funcs) {
+ if (!Func->isVirtual())
+ continue;
+
+ if (Func->isIntroVirtualFunction())
+ addVirtualIntro(*Func);
+ else
+ addVirtualOverride(*Func);
+ }
+}
+
+void UDTLayoutBase::addVirtualIntro(PDBSymbolFunc &Func) {
+ // Kind of a hack, but we prefer the more common destructor name that people
+ // are familiar with, e.g. ~ClassName. It seems there are always both and
+ // the vector deleting destructor overwrites the nice destructor, so just
+ // ignore the vector deleting destructor.
+ if (Func.getName() == "__vecDelDtor")
+ return;
+
+ if (!VTable) {
+ // FIXME: Handle this. What's most likely happening is we have an intro
+ // virtual in a derived class where the base also has an intro virtual.
+ // In this case the vtable lives in the base. What we really need is
+ // for each UDTLayoutBase to contain a list of all its vtables, and
+ // then propagate this list up the hierarchy so that derived classes have
+ // direct access to their bases' vtables.
+ return;
+ }
+
+ uint32_t Stride = VTable->getElementSize();
+
+ uint32_t Index = Func.getVirtualBaseOffset();
+ assert(Index % Stride == 0);
+ Index /= Stride;
+
+ VTable->setFunction(Index, Func);
+}
+
+VTableLayoutItem *UDTLayoutBase::findVTableAtOffset(uint32_t RelativeOffset) {
+ if (VTable && VTable->getOffsetInParent() == RelativeOffset)
+ return VTable;
+ for (auto Base : BaseClasses) {
+ uint32_t Begin = Base->getOffsetInParent();
+ uint32_t End = Begin + Base->getSize();
+ if (RelativeOffset < Begin || RelativeOffset >= End)
+ continue;
+
+ return Base->findVTableAtOffset(RelativeOffset - Begin);
+ }
+
+ return nullptr;
+}
+
+void UDTLayoutBase::addVirtualOverride(PDBSymbolFunc &Func) {
+ auto Signature = Func.getSignature();
+ auto ThisAdjust = Signature->getThisAdjust();
+ // ThisAdjust tells us which VTable we're looking for. Specifically, it's
+ // the offset into the current class of the VTable we're looking for. So
+ // look through the base hierarchy until we find one such that
+ // AbsoluteOffset(VT) == ThisAdjust
+ VTableLayoutItem *VT = findVTableAtOffset(ThisAdjust);
+ if (!VT) {
+ // FIXME: There really should be a vtable here. If there's not it probably
+ // means that the vtable is in a virtual base, which we don't yet support.
+ assert(!VirtualBases.empty());
+ return;
+ }
+ int32_t OverrideIndex = -1;
+ // Now we've found the VTable. Func will not have a virtual base offset set,
+ // so instead we need to compare names and signatures. We iterate each item
+ // in the VTable. All items should already have non null entries because they
+ // were initialized by the intro virtual, which was guaranteed to come before.
+ for (auto ItemAndIndex : enumerate(VT->funcs())) {
+ auto Item = ItemAndIndex.value();
+ assert(Item);
+ // If the name doesn't match, this isn't an override. Note that it's ok
+ // for the return type to not match (e.g. co-variant return).
+ if (Item->getName() != Func.getName()) {
+ if (Item->isDestructor() && Func.isDestructor()) {
+ OverrideIndex = ItemAndIndex.index();
+ break;
+ }
+ continue;
+ }
+ // Now make sure it's the right overload. Get the signature of the existing
+ // vtable method and make sure it has the same arglist and the same cv-ness.
+ auto ExistingSig = Item->getSignature();
+ if (ExistingSig->isConstType() != Signature->isConstType())
+ continue;
+ if (ExistingSig->isVolatileType() != Signature->isVolatileType())
+ continue;
+
+ // Now compare arguments. Using the raw bytes of the PDB this would be
+ // trivial
+ // because there is an ArgListId and they should be identical. But DIA
+ // doesn't
+ // expose this, so the best we can do is iterate each argument and confirm
+ // that
+ // each one is identical.
+ if (ExistingSig->getCount() != Signature->getCount())
+ continue;
+ bool IsMatch = true;
+ auto ExistingEnumerator = ExistingSig->getArguments();
+ auto NewEnumerator = Signature->getArguments();
+ for (uint32_t I = 0; I < ExistingEnumerator->getChildCount(); ++I) {
+ auto ExistingArg = ExistingEnumerator->getNext();
+ auto NewArg = NewEnumerator->getNext();
+ if (ExistingArg->getSymIndexId() != NewArg->getSymIndexId()) {
+ IsMatch = false;
+ break;
+ }
+ }
+ if (!IsMatch)
+ continue;
+
+ // It's a match! Stick the new function into the VTable.
+ OverrideIndex = ItemAndIndex.index();
+ break;
+ }
+ if (OverrideIndex == -1) {
+ // FIXME: This is probably due to one of the other FIXMEs in this file.
+ return;
+ }
+ VT->setFunction(OverrideIndex, Func);
+}
+
+void UDTLayoutBase::addChildToLayout(std::unique_ptr<StorageItemBase> Child) {
+ uint32_t Begin = Child->getOffsetInParent();
+ uint32_t End = Begin + Child->getSize();
+ // Due to the empty base optimization, End might point outside the bounds of
+ // the parent class. If that happens, just clamp the value.
+ End = std::min(End, getClassSize());
+
+ UsedBytes.set(Begin, End);
+ while (Begin != End) {
+ ChildrenPerByte[Begin].push_back(Child.get());
+ ++Begin;
+ }
+
+ auto Loc = std::upper_bound(
+ ChildStorage.begin(), ChildStorage.end(), Begin,
+ [](uint32_t Off, const std::unique_ptr<StorageItemBase> &Item) {
+ return Off < Item->getOffsetInParent();
+ });
+
+ ChildStorage.insert(Loc, std::move(Child));
+} \ No newline at end of file