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Diffstat (limited to 'lib/Target/IA64/IA64TargetMachine.cpp')
| -rw-r--r-- | lib/Target/IA64/IA64TargetMachine.cpp | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/lib/Target/IA64/IA64TargetMachine.cpp b/lib/Target/IA64/IA64TargetMachine.cpp new file mode 100644 index 000000000000..878a00a44518 --- /dev/null +++ b/lib/Target/IA64/IA64TargetMachine.cpp @@ -0,0 +1,94 @@ +//===-- IA64TargetMachine.cpp - Define TargetMachine for IA64 -------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the IA64 specific subclass of TargetMachine. +// +//===----------------------------------------------------------------------===// + +#include "IA64TargetAsmInfo.h" +#include "IA64TargetMachine.h" +#include "IA64.h" +#include "llvm/Module.h" +#include "llvm/PassManager.h" +#include "llvm/Target/TargetMachineRegistry.h" +using namespace llvm; + +/// IA64TargetMachineModule - Note that this is used on hosts that cannot link +/// in a library unless there are references into the library. In particular, +/// it seems that it is not possible to get things to work on Win32 without +/// this. Though it is unused, do not remove it. +extern "C" int IA64TargetMachineModule; +int IA64TargetMachineModule = 0; + +static RegisterTarget<IA64TargetMachine> X("ia64", + "IA-64 (Itanium) [experimental]"); + +const TargetAsmInfo *IA64TargetMachine::createTargetAsmInfo() const { + return new IA64TargetAsmInfo(*this); +} + +unsigned IA64TargetMachine::getModuleMatchQuality(const Module &M) { + // we match [iI][aA]*64 + bool seenIA64=false; + std::string TT = M.getTargetTriple(); + + if (TT.size() >= 4) { + if( (TT[0]=='i' || TT[0]=='I') && + (TT[1]=='a' || TT[1]=='A') ) { + for(unsigned int i=2; i<(TT.size()-1); i++) + if(TT[i]=='6' && TT[i+1]=='4') + seenIA64=true; + } + + if (seenIA64) + return 20; // strong match + } + // If the target triple is something non-ia64, we don't match. + if (!TT.empty()) return 0; + +#if defined(__ia64__) || defined(__IA64__) + return 5; +#else + return 0; +#endif +} + +/// IA64TargetMachine ctor - Create an LP64 architecture model +/// +IA64TargetMachine::IA64TargetMachine(const Module &M, const std::string &FS) + : DataLayout("e-f80:128:128"), + FrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0), + TLInfo(*this) { // FIXME? check this stuff +} + + +//===----------------------------------------------------------------------===// +// Pass Pipeline Configuration +//===----------------------------------------------------------------------===// + +bool IA64TargetMachine::addInstSelector(PassManagerBase &PM, + CodeGenOpt::Level OptLevel){ + PM.add(createIA64DAGToDAGInstructionSelector(*this)); + return false; +} + +bool IA64TargetMachine::addPreEmitPass(PassManagerBase &PM, + CodeGenOpt::Level OptLevel) { + // Make sure everything is bundled happily + PM.add(createIA64BundlingPass(*this)); + return true; +} +bool IA64TargetMachine::addAssemblyEmitter(PassManagerBase &PM, + CodeGenOpt::Level OptLevel, + bool Verbose, + raw_ostream &Out) { + PM.add(createIA64CodePrinterPass(Out, *this, OptLevel, Verbose)); + return false; +} + |
