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-rw-r--r--lib/Transforms/InstCombine/InstCombineVectorOps.cpp321
1 files changed, 242 insertions, 79 deletions
diff --git a/lib/Transforms/InstCombine/InstCombineVectorOps.cpp b/lib/Transforms/InstCombine/InstCombineVectorOps.cpp
index 0ad1fc0e791f..dc9abdd7f47a 100644
--- a/lib/Transforms/InstCombine/InstCombineVectorOps.cpp
+++ b/lib/Transforms/InstCombine/InstCombineVectorOps.cpp
@@ -1,9 +1,8 @@
//===- InstCombineVectorOps.cpp -------------------------------------------===//
//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
@@ -663,18 +662,17 @@ static bool isShuffleEquivalentToSelect(ShuffleVectorInst &Shuf) {
return true;
}
-// Turn a chain of inserts that splats a value into a canonical insert + shuffle
-// splat. That is:
-// insertelt(insertelt(insertelt(insertelt X, %k, 0), %k, 1), %k, 2) ... ->
-// shufflevector(insertelt(X, %k, 0), undef, zero)
-static Instruction *foldInsSequenceIntoBroadcast(InsertElementInst &InsElt) {
- // We are interested in the last insert in a chain. So, if this insert
- // has a single user, and that user is an insert, bail.
+/// Turn a chain of inserts that splats a value into an insert + shuffle:
+/// insertelt(insertelt(insertelt(insertelt X, %k, 0), %k, 1), %k, 2) ... ->
+/// shufflevector(insertelt(X, %k, 0), undef, zero)
+static Instruction *foldInsSequenceIntoSplat(InsertElementInst &InsElt) {
+ // We are interested in the last insert in a chain. So if this insert has a
+ // single user and that user is an insert, bail.
if (InsElt.hasOneUse() && isa<InsertElementInst>(InsElt.user_back()))
return nullptr;
- VectorType *VT = cast<VectorType>(InsElt.getType());
- int NumElements = VT->getNumElements();
+ auto *VecTy = cast<VectorType>(InsElt.getType());
+ unsigned NumElements = VecTy->getNumElements();
// Do not try to do this for a one-element vector, since that's a nop,
// and will cause an inf-loop.
@@ -706,24 +704,66 @@ static Instruction *foldInsSequenceIntoBroadcast(InsertElementInst &InsElt) {
CurrIE = NextIE;
}
- // Make sure we've seen an insert into every element.
- if (llvm::any_of(ElementPresent, [](bool Present) { return !Present; }))
+ // If this is just a single insertelement (not a sequence), we are done.
+ if (FirstIE == &InsElt)
return nullptr;
- // All right, create the insert + shuffle.
- Instruction *InsertFirst;
- if (cast<ConstantInt>(FirstIE->getOperand(2))->isZero())
- InsertFirst = FirstIE;
- else
- InsertFirst = InsertElementInst::Create(
- UndefValue::get(VT), SplatVal,
- ConstantInt::get(Type::getInt32Ty(InsElt.getContext()), 0),
- "", &InsElt);
+ // If we are not inserting into an undef vector, make sure we've seen an
+ // insert into every element.
+ // TODO: If the base vector is not undef, it might be better to create a splat
+ // and then a select-shuffle (blend) with the base vector.
+ if (!isa<UndefValue>(FirstIE->getOperand(0)))
+ if (any_of(ElementPresent, [](bool Present) { return !Present; }))
+ return nullptr;
+
+ // Create the insert + shuffle.
+ Type *Int32Ty = Type::getInt32Ty(InsElt.getContext());
+ UndefValue *UndefVec = UndefValue::get(VecTy);
+ Constant *Zero = ConstantInt::get(Int32Ty, 0);
+ if (!cast<ConstantInt>(FirstIE->getOperand(2))->isZero())
+ FirstIE = InsertElementInst::Create(UndefVec, SplatVal, Zero, "", &InsElt);
- Constant *ZeroMask = ConstantAggregateZero::get(
- VectorType::get(Type::getInt32Ty(InsElt.getContext()), NumElements));
+ // Splat from element 0, but replace absent elements with undef in the mask.
+ SmallVector<Constant *, 16> Mask(NumElements, Zero);
+ for (unsigned i = 0; i != NumElements; ++i)
+ if (!ElementPresent[i])
+ Mask[i] = UndefValue::get(Int32Ty);
- return new ShuffleVectorInst(InsertFirst, UndefValue::get(VT), ZeroMask);
+ return new ShuffleVectorInst(FirstIE, UndefVec, ConstantVector::get(Mask));
+}
+
+/// Try to fold an insert element into an existing splat shuffle by changing
+/// the shuffle's mask to include the index of this insert element.
+static Instruction *foldInsEltIntoSplat(InsertElementInst &InsElt) {
+ // Check if the vector operand of this insert is a canonical splat shuffle.
+ auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0));
+ if (!Shuf || !Shuf->isZeroEltSplat())
+ return nullptr;
+
+ // Check for a constant insertion index.
+ uint64_t IdxC;
+ if (!match(InsElt.getOperand(2), m_ConstantInt(IdxC)))
+ return nullptr;
+
+ // Check if the splat shuffle's input is the same as this insert's scalar op.
+ Value *X = InsElt.getOperand(1);
+ Value *Op0 = Shuf->getOperand(0);
+ if (!match(Op0, m_InsertElement(m_Undef(), m_Specific(X), m_ZeroInt())))
+ return nullptr;
+
+ // Replace the shuffle mask element at the index of this insert with a zero.
+ // For example:
+ // inselt (shuf (inselt undef, X, 0), undef, <0,undef,0,undef>), X, 1
+ // --> shuf (inselt undef, X, 0), undef, <0,0,0,undef>
+ unsigned NumMaskElts = Shuf->getType()->getVectorNumElements();
+ SmallVector<Constant *, 16> NewMaskVec(NumMaskElts);
+ Type *I32Ty = IntegerType::getInt32Ty(Shuf->getContext());
+ Constant *Zero = ConstantInt::getNullValue(I32Ty);
+ for (unsigned i = 0; i != NumMaskElts; ++i)
+ NewMaskVec[i] = i == IdxC ? Zero : Shuf->getMask()->getAggregateElement(i);
+
+ Constant *NewMask = ConstantVector::get(NewMaskVec);
+ return new ShuffleVectorInst(Op0, UndefValue::get(Op0->getType()), NewMask);
}
/// If we have an insertelement instruction feeding into another insertelement
@@ -864,30 +904,28 @@ Instruction *InstCombiner::visitInsertElementInst(InsertElementInst &IE) {
VecOp, ScalarOp, IdxOp, SQ.getWithInstruction(&IE)))
return replaceInstUsesWith(IE, V);
- // Inserting an undef or into an undefined place, remove this.
- if (isa<UndefValue>(ScalarOp) || isa<UndefValue>(IdxOp))
- replaceInstUsesWith(IE, VecOp);
+ // If the vector and scalar are both bitcast from the same element type, do
+ // the insert in that source type followed by bitcast.
+ Value *VecSrc, *ScalarSrc;
+ if (match(VecOp, m_BitCast(m_Value(VecSrc))) &&
+ match(ScalarOp, m_BitCast(m_Value(ScalarSrc))) &&
+ (VecOp->hasOneUse() || ScalarOp->hasOneUse()) &&
+ VecSrc->getType()->isVectorTy() && !ScalarSrc->getType()->isVectorTy() &&
+ VecSrc->getType()->getVectorElementType() == ScalarSrc->getType()) {
+ // inselt (bitcast VecSrc), (bitcast ScalarSrc), IdxOp -->
+ // bitcast (inselt VecSrc, ScalarSrc, IdxOp)
+ Value *NewInsElt = Builder.CreateInsertElement(VecSrc, ScalarSrc, IdxOp);
+ return new BitCastInst(NewInsElt, IE.getType());
+ }
// If the inserted element was extracted from some other vector and both
- // indexes are constant, try to turn this into a shuffle.
+ // indexes are valid constants, try to turn this into a shuffle.
uint64_t InsertedIdx, ExtractedIdx;
Value *ExtVecOp;
if (match(IdxOp, m_ConstantInt(InsertedIdx)) &&
match(ScalarOp, m_ExtractElement(m_Value(ExtVecOp),
- m_ConstantInt(ExtractedIdx)))) {
- unsigned NumInsertVectorElts = IE.getType()->getNumElements();
- unsigned NumExtractVectorElts = ExtVecOp->getType()->getVectorNumElements();
- if (ExtractedIdx >= NumExtractVectorElts) // Out of range extract.
- return replaceInstUsesWith(IE, VecOp);
-
- if (InsertedIdx >= NumInsertVectorElts) // Out of range insert.
- return replaceInstUsesWith(IE, UndefValue::get(IE.getType()));
-
- // If we are extracting a value from a vector, then inserting it right
- // back into the same place, just use the input vector.
- if (ExtVecOp == VecOp && ExtractedIdx == InsertedIdx)
- return replaceInstUsesWith(IE, VecOp);
-
+ m_ConstantInt(ExtractedIdx))) &&
+ ExtractedIdx < ExtVecOp->getType()->getVectorNumElements()) {
// TODO: Looking at the user(s) to determine if this insert is a
// fold-to-shuffle opportunity does not match the usual instcombine
// constraints. We should decide if the transform is worthy based only
@@ -943,11 +981,12 @@ Instruction *InstCombiner::visitInsertElementInst(InsertElementInst &IE) {
if (Instruction *NewInsElt = hoistInsEltConst(IE, Builder))
return NewInsElt;
- // Turn a sequence of inserts that broadcasts a scalar into a single
- // insert + shufflevector.
- if (Instruction *Broadcast = foldInsSequenceIntoBroadcast(IE))
+ if (Instruction *Broadcast = foldInsSequenceIntoSplat(IE))
return Broadcast;
+ if (Instruction *Splat = foldInsEltIntoSplat(IE))
+ return Splat;
+
return nullptr;
}
@@ -1172,7 +1211,14 @@ static Value *evaluateInDifferentElementOrder(Value *V, ArrayRef<int> Mask) {
SmallVector<Value*, 8> NewOps;
bool NeedsRebuild = (Mask.size() != I->getType()->getVectorNumElements());
for (int i = 0, e = I->getNumOperands(); i != e; ++i) {
- Value *V = evaluateInDifferentElementOrder(I->getOperand(i), Mask);
+ Value *V;
+ // Recursively call evaluateInDifferentElementOrder on vector arguments
+ // as well. E.g. GetElementPtr may have scalar operands even if the
+ // return value is a vector, so we need to examine the operand type.
+ if (I->getOperand(i)->getType()->isVectorTy())
+ V = evaluateInDifferentElementOrder(I->getOperand(i), Mask);
+ else
+ V = I->getOperand(i);
NewOps.push_back(V);
NeedsRebuild |= (V != I->getOperand(i));
}
@@ -1337,6 +1383,41 @@ static Instruction *foldSelectShuffleWith1Binop(ShuffleVectorInst &Shuf) {
return NewBO;
}
+/// If we have an insert of a scalar to a non-zero element of an undefined
+/// vector and then shuffle that value, that's the same as inserting to the zero
+/// element and shuffling. Splatting from the zero element is recognized as the
+/// canonical form of splat.
+static Instruction *canonicalizeInsertSplat(ShuffleVectorInst &Shuf,
+ InstCombiner::BuilderTy &Builder) {
+ Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1);
+ Constant *Mask = Shuf.getMask();
+ Value *X;
+ uint64_t IndexC;
+
+ // Match a shuffle that is a splat to a non-zero element.
+ if (!match(Op0, m_OneUse(m_InsertElement(m_Undef(), m_Value(X),
+ m_ConstantInt(IndexC)))) ||
+ !match(Op1, m_Undef()) || match(Mask, m_ZeroInt()) || IndexC == 0)
+ return nullptr;
+
+ // Insert into element 0 of an undef vector.
+ UndefValue *UndefVec = UndefValue::get(Shuf.getType());
+ Constant *Zero = Builder.getInt32(0);
+ Value *NewIns = Builder.CreateInsertElement(UndefVec, X, Zero);
+
+ // Splat from element 0. Any mask element that is undefined remains undefined.
+ // For example:
+ // shuf (inselt undef, X, 2), undef, <2,2,undef>
+ // --> shuf (inselt undef, X, 0), undef, <0,0,undef>
+ unsigned NumMaskElts = Shuf.getType()->getVectorNumElements();
+ SmallVector<Constant *, 16> NewMask(NumMaskElts, Zero);
+ for (unsigned i = 0; i != NumMaskElts; ++i)
+ if (isa<UndefValue>(Mask->getAggregateElement(i)))
+ NewMask[i] = Mask->getAggregateElement(i);
+
+ return new ShuffleVectorInst(NewIns, UndefVec, ConstantVector::get(NewMask));
+}
+
/// Try to fold shuffles that are the equivalent of a vector select.
static Instruction *foldSelectShuffle(ShuffleVectorInst &Shuf,
InstCombiner::BuilderTy &Builder,
@@ -1344,6 +1425,15 @@ static Instruction *foldSelectShuffle(ShuffleVectorInst &Shuf,
if (!Shuf.isSelect())
return nullptr;
+ // Canonicalize to choose from operand 0 first.
+ unsigned NumElts = Shuf.getType()->getVectorNumElements();
+ if (Shuf.getMaskValue(0) >= (int)NumElts) {
+ // TODO: Can we assert that both operands of a shuffle-select are not undef
+ // (otherwise, it would have been folded by instsimplify?
+ Shuf.commute();
+ return &Shuf;
+ }
+
if (Instruction *I = foldSelectShuffleWith1Binop(Shuf))
return I;
@@ -1499,6 +1589,11 @@ static Instruction *foldIdentityExtractShuffle(ShuffleVectorInst &Shuf) {
if (!match(Op0, m_ShuffleVector(m_Value(X), m_Value(Y), m_Constant(Mask))))
return nullptr;
+ // Be conservative with shuffle transforms. If we can't kill the 1st shuffle,
+ // then combining may result in worse codegen.
+ if (!Op0->hasOneUse())
+ return nullptr;
+
// We are extracting a subvector from a shuffle. Remove excess elements from
// the 1st shuffle mask to eliminate the extract.
//
@@ -1588,6 +1683,72 @@ static Instruction *foldShuffleWithInsert(ShuffleVectorInst &Shuf) {
return nullptr;
}
+static Instruction *foldIdentityPaddedShuffles(ShuffleVectorInst &Shuf) {
+ // Match the operands as identity with padding (also known as concatenation
+ // with undef) shuffles of the same source type. The backend is expected to
+ // recreate these concatenations from a shuffle of narrow operands.
+ auto *Shuffle0 = dyn_cast<ShuffleVectorInst>(Shuf.getOperand(0));
+ auto *Shuffle1 = dyn_cast<ShuffleVectorInst>(Shuf.getOperand(1));
+ if (!Shuffle0 || !Shuffle0->isIdentityWithPadding() ||
+ !Shuffle1 || !Shuffle1->isIdentityWithPadding())
+ return nullptr;
+
+ // We limit this transform to power-of-2 types because we expect that the
+ // backend can convert the simplified IR patterns to identical nodes as the
+ // original IR.
+ // TODO: If we can verify the same behavior for arbitrary types, the
+ // power-of-2 checks can be removed.
+ Value *X = Shuffle0->getOperand(0);
+ Value *Y = Shuffle1->getOperand(0);
+ if (X->getType() != Y->getType() ||
+ !isPowerOf2_32(Shuf.getType()->getVectorNumElements()) ||
+ !isPowerOf2_32(Shuffle0->getType()->getVectorNumElements()) ||
+ !isPowerOf2_32(X->getType()->getVectorNumElements()) ||
+ isa<UndefValue>(X) || isa<UndefValue>(Y))
+ return nullptr;
+ assert(isa<UndefValue>(Shuffle0->getOperand(1)) &&
+ isa<UndefValue>(Shuffle1->getOperand(1)) &&
+ "Unexpected operand for identity shuffle");
+
+ // This is a shuffle of 2 widening shuffles. We can shuffle the narrow source
+ // operands directly by adjusting the shuffle mask to account for the narrower
+ // types:
+ // shuf (widen X), (widen Y), Mask --> shuf X, Y, Mask'
+ int NarrowElts = X->getType()->getVectorNumElements();
+ int WideElts = Shuffle0->getType()->getVectorNumElements();
+ assert(WideElts > NarrowElts && "Unexpected types for identity with padding");
+
+ Type *I32Ty = IntegerType::getInt32Ty(Shuf.getContext());
+ SmallVector<int, 16> Mask = Shuf.getShuffleMask();
+ SmallVector<Constant *, 16> NewMask(Mask.size(), UndefValue::get(I32Ty));
+ for (int i = 0, e = Mask.size(); i != e; ++i) {
+ if (Mask[i] == -1)
+ continue;
+
+ // If this shuffle is choosing an undef element from 1 of the sources, that
+ // element is undef.
+ if (Mask[i] < WideElts) {
+ if (Shuffle0->getMaskValue(Mask[i]) == -1)
+ continue;
+ } else {
+ if (Shuffle1->getMaskValue(Mask[i] - WideElts) == -1)
+ continue;
+ }
+
+ // If this shuffle is choosing from the 1st narrow op, the mask element is
+ // the same. If this shuffle is choosing from the 2nd narrow op, the mask
+ // element is offset down to adjust for the narrow vector widths.
+ if (Mask[i] < WideElts) {
+ assert(Mask[i] < NarrowElts && "Unexpected shuffle mask");
+ NewMask[i] = ConstantInt::get(I32Ty, Mask[i]);
+ } else {
+ assert(Mask[i] < (WideElts + NarrowElts) && "Unexpected shuffle mask");
+ NewMask[i] = ConstantInt::get(I32Ty, Mask[i] - (WideElts - NarrowElts));
+ }
+ }
+ return new ShuffleVectorInst(X, Y, ConstantVector::get(NewMask));
+}
+
Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) {
Value *LHS = SVI.getOperand(0);
Value *RHS = SVI.getOperand(1);
@@ -1595,36 +1756,12 @@ Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) {
LHS, RHS, SVI.getMask(), SVI.getType(), SQ.getWithInstruction(&SVI)))
return replaceInstUsesWith(SVI, V);
- if (Instruction *I = foldSelectShuffle(SVI, Builder, DL))
- return I;
-
- if (Instruction *I = narrowVectorSelect(SVI, Builder))
- return I;
-
+ // Canonicalize shuffle(x ,x,mask) -> shuffle(x, undef,mask')
+ // Canonicalize shuffle(undef,x,mask) -> shuffle(x, undef,mask').
unsigned VWidth = SVI.getType()->getVectorNumElements();
- APInt UndefElts(VWidth, 0);
- APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth));
- if (Value *V = SimplifyDemandedVectorElts(&SVI, AllOnesEltMask, UndefElts)) {
- if (V != &SVI)
- return replaceInstUsesWith(SVI, V);
- return &SVI;
- }
-
- if (Instruction *I = foldIdentityExtractShuffle(SVI))
- return I;
-
- // This transform has the potential to lose undef knowledge, so it is
- // intentionally placed after SimplifyDemandedVectorElts().
- if (Instruction *I = foldShuffleWithInsert(SVI))
- return I;
-
+ unsigned LHSWidth = LHS->getType()->getVectorNumElements();
SmallVector<int, 16> Mask = SVI.getShuffleMask();
Type *Int32Ty = Type::getInt32Ty(SVI.getContext());
- unsigned LHSWidth = LHS->getType()->getVectorNumElements();
- bool MadeChange = false;
-
- // Canonicalize shuffle(x ,x,mask) -> shuffle(x, undef,mask')
- // Canonicalize shuffle(undef,x,mask) -> shuffle(x, undef,mask').
if (LHS == RHS || isa<UndefValue>(LHS)) {
// Remap any references to RHS to use LHS.
SmallVector<Constant*, 16> Elts;
@@ -1646,11 +1783,36 @@ Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) {
SVI.setOperand(0, SVI.getOperand(1));
SVI.setOperand(1, UndefValue::get(RHS->getType()));
SVI.setOperand(2, ConstantVector::get(Elts));
- LHS = SVI.getOperand(0);
- RHS = SVI.getOperand(1);
- MadeChange = true;
+ return &SVI;
}
+ if (Instruction *I = canonicalizeInsertSplat(SVI, Builder))
+ return I;
+
+ if (Instruction *I = foldSelectShuffle(SVI, Builder, DL))
+ return I;
+
+ if (Instruction *I = narrowVectorSelect(SVI, Builder))
+ return I;
+
+ APInt UndefElts(VWidth, 0);
+ APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth));
+ if (Value *V = SimplifyDemandedVectorElts(&SVI, AllOnesEltMask, UndefElts)) {
+ if (V != &SVI)
+ return replaceInstUsesWith(SVI, V);
+ return &SVI;
+ }
+
+ if (Instruction *I = foldIdentityExtractShuffle(SVI))
+ return I;
+
+ // These transforms have the potential to lose undef knowledge, so they are
+ // intentionally placed after SimplifyDemandedVectorElts().
+ if (Instruction *I = foldShuffleWithInsert(SVI))
+ return I;
+ if (Instruction *I = foldIdentityPaddedShuffles(SVI))
+ return I;
+
if (VWidth == LHSWidth) {
// Analyze the shuffle, are the LHS or RHS and identity shuffles?
bool isLHSID, isRHSID;
@@ -1695,6 +1857,7 @@ Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) {
// +-----------+-----------+-----------+-----------+
// Index range [6,10): ^-----------^ Needs an extra shuffle.
// Target type i40: ^--------------^ Won't work, bail.
+ bool MadeChange = false;
if (isShuffleExtractingFromLHS(SVI, Mask)) {
Value *V = LHS;
unsigned MaskElems = Mask.size();