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path: root/lib/fuzzer/FuzzerMutate.cpp
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-rw-r--r--lib/fuzzer/FuzzerMutate.cpp93
1 files changed, 71 insertions, 22 deletions
diff --git a/lib/fuzzer/FuzzerMutate.cpp b/lib/fuzzer/FuzzerMutate.cpp
index 9ee5299f1b60..ff076cca683f 100644
--- a/lib/fuzzer/FuzzerMutate.cpp
+++ b/lib/fuzzer/FuzzerMutate.cpp
@@ -30,39 +30,41 @@ MutationDispatcher::MutationDispatcher(Random &Rand,
DefaultMutators.insert(
DefaultMutators.begin(),
{
- {&MutationDispatcher::Mutate_EraseBytes, "EraseBytes"},
- {&MutationDispatcher::Mutate_InsertByte, "InsertByte"},
+ {&MutationDispatcher::Mutate_EraseBytes, "EraseBytes", 0, 0},
+ {&MutationDispatcher::Mutate_InsertByte, "InsertByte", 0, 0},
{&MutationDispatcher::Mutate_InsertRepeatedBytes,
- "InsertRepeatedBytes"},
- {&MutationDispatcher::Mutate_ChangeByte, "ChangeByte"},
- {&MutationDispatcher::Mutate_ChangeBit, "ChangeBit"},
- {&MutationDispatcher::Mutate_ShuffleBytes, "ShuffleBytes"},
- {&MutationDispatcher::Mutate_ChangeASCIIInteger, "ChangeASCIIInt"},
- {&MutationDispatcher::Mutate_ChangeBinaryInteger, "ChangeBinInt"},
- {&MutationDispatcher::Mutate_CopyPart, "CopyPart"},
- {&MutationDispatcher::Mutate_CrossOver, "CrossOver"},
+ "InsertRepeatedBytes", 0, 0},
+ {&MutationDispatcher::Mutate_ChangeByte, "ChangeByte", 0, 0},
+ {&MutationDispatcher::Mutate_ChangeBit, "ChangeBit", 0, 0},
+ {&MutationDispatcher::Mutate_ShuffleBytes, "ShuffleBytes", 0, 0},
+ {&MutationDispatcher::Mutate_ChangeASCIIInteger, "ChangeASCIIInt", 0,
+ 0},
+ {&MutationDispatcher::Mutate_ChangeBinaryInteger, "ChangeBinInt", 0,
+ 0},
+ {&MutationDispatcher::Mutate_CopyPart, "CopyPart", 0, 0},
+ {&MutationDispatcher::Mutate_CrossOver, "CrossOver", 0, 0},
{&MutationDispatcher::Mutate_AddWordFromManualDictionary,
- "ManualDict"},
+ "ManualDict", 0, 0},
{&MutationDispatcher::Mutate_AddWordFromPersistentAutoDictionary,
- "PersAutoDict"},
+ "PersAutoDict", 0, 0},
});
if(Options.UseCmp)
DefaultMutators.push_back(
- {&MutationDispatcher::Mutate_AddWordFromTORC, "CMP"});
+ {&MutationDispatcher::Mutate_AddWordFromTORC, "CMP", 0, 0});
if (EF->LLVMFuzzerCustomMutator)
- Mutators.push_back({&MutationDispatcher::Mutate_Custom, "Custom"});
+ Mutators.push_back({&MutationDispatcher::Mutate_Custom, "Custom", 0, 0});
else
Mutators = DefaultMutators;
if (EF->LLVMFuzzerCustomCrossOver)
Mutators.push_back(
- {&MutationDispatcher::Mutate_CustomCrossOver, "CustomCrossOver"});
+ {&MutationDispatcher::Mutate_CustomCrossOver, "CustomCrossOver", 0, 0});
}
static char RandCh(Random &Rand) {
if (Rand.RandBool()) return Rand(256);
- const char *Special = "!*'();:@&=+$,/?%#[]012Az-`~.\xff\x00";
+ const char Special[] = "!*'();:@&=+$,/?%#[]012Az-`~.\xff\x00";
return Special[Rand(sizeof(Special) - 1)];
}
@@ -195,7 +197,6 @@ DictionaryEntry MutationDispatcher::MakeDictionaryEntryFromCMP(
const void *Arg1Mutation, const void *Arg2Mutation,
size_t ArgSize, const uint8_t *Data,
size_t Size) {
- ScopedDoingMyOwnMemOrStr scoped_doing_my_own_mem_os_str;
bool HandleFirst = Rand.RandBool();
const void *ExistingBytes, *DesiredBytes;
Word W;
@@ -339,7 +340,9 @@ size_t MutationDispatcher::InsertPartOf(const uint8_t *From, size_t FromSize,
size_t MutationDispatcher::Mutate_CopyPart(uint8_t *Data, size_t Size,
size_t MaxSize) {
if (Size > MaxSize || Size == 0) return 0;
- if (Rand.RandBool())
+ // If Size == MaxSize, `InsertPartOf(...)` will
+ // fail so there's no point using it in this case.
+ if (Size == MaxSize || Rand.RandBool())
return CopyPartOf(Data, Size, Data, Size);
else
return InsertPartOf(Data, Size, Data, Size, MaxSize);
@@ -463,6 +466,7 @@ void MutationDispatcher::RecordSuccessfulMutationSequence() {
if (!PersistentAutoDictionary.ContainsWord(DE->GetW()))
PersistentAutoDictionary.push_back({DE->GetW(), 1});
}
+ RecordUsefulMutations();
}
void MutationDispatcher::PrintRecommendedDictionary() {
@@ -483,8 +487,7 @@ void MutationDispatcher::PrintRecommendedDictionary() {
void MutationDispatcher::PrintMutationSequence() {
Printf("MS: %zd ", CurrentMutatorSequence.size());
- for (auto M : CurrentMutatorSequence)
- Printf("%s-", M.Name);
+ for (auto M : CurrentMutatorSequence) Printf("%s-", M->Name);
if (!CurrentDictionaryEntrySequence.empty()) {
Printf(" DE: ");
for (auto DE : CurrentDictionaryEntrySequence) {
@@ -512,12 +515,13 @@ size_t MutationDispatcher::MutateImpl(uint8_t *Data, size_t Size,
// in which case they will return 0.
// Try several times before returning un-mutated data.
for (int Iter = 0; Iter < 100; Iter++) {
- auto M = Mutators[Rand(Mutators.size())];
- size_t NewSize = (this->*(M.Fn))(Data, Size, MaxSize);
+ auto M = &Mutators[Rand(Mutators.size())];
+ size_t NewSize = (this->*(M->Fn))(Data, Size, MaxSize);
if (NewSize && NewSize <= MaxSize) {
if (Options.OnlyASCII)
ToASCII(Data, NewSize);
CurrentMutatorSequence.push_back(M);
+ M->TotalCount++;
return NewSize;
}
}
@@ -525,9 +529,54 @@ size_t MutationDispatcher::MutateImpl(uint8_t *Data, size_t Size,
return 1; // Fallback, should not happen frequently.
}
+// Mask represents the set of Data bytes that are worth mutating.
+size_t MutationDispatcher::MutateWithMask(uint8_t *Data, size_t Size,
+ size_t MaxSize,
+ const Vector<uint8_t> &Mask) {
+ assert(Size <= Mask.size());
+ // * Copy the worthy bytes into a temporary array T
+ // * Mutate T
+ // * Copy T back.
+ // This is totally unoptimized.
+ auto &T = MutateWithMaskTemp;
+ if (T.size() < Size)
+ T.resize(Size);
+ size_t OneBits = 0;
+ for (size_t I = 0; I < Size; I++)
+ if (Mask[I])
+ T[OneBits++] = Data[I];
+
+ assert(!T.empty());
+ size_t NewSize = Mutate(T.data(), OneBits, OneBits);
+ assert(NewSize <= OneBits);
+ (void)NewSize;
+ // Even if NewSize < OneBits we still use all OneBits bytes.
+ for (size_t I = 0, J = 0; I < Size; I++)
+ if (Mask[I])
+ Data[I] = T[J++];
+ return Size;
+}
+
void MutationDispatcher::AddWordToManualDictionary(const Word &W) {
ManualDictionary.push_back(
{W, std::numeric_limits<size_t>::max()});
}
+void MutationDispatcher::RecordUsefulMutations() {
+ for (auto M : CurrentMutatorSequence) M->UsefulCount++;
+}
+
+void MutationDispatcher::PrintMutationStats() {
+ Printf("\nstat::mutation_usefulness: ");
+ for (size_t i = 0; i < Mutators.size(); i++) {
+ double UsefulPercentage =
+ Mutators[i].TotalCount
+ ? (100.0 * Mutators[i].UsefulCount) / Mutators[i].TotalCount
+ : 0;
+ Printf("%.3f", UsefulPercentage);
+ if (i < Mutators.size() - 1) Printf(",");
+ }
+ Printf("\n");
+}
+
} // namespace fuzzer