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Diffstat (limited to 'lld/COFF/CallGraphSort.cpp')
| -rw-r--r-- | lld/COFF/CallGraphSort.cpp | 245 |
1 files changed, 245 insertions, 0 deletions
diff --git a/lld/COFF/CallGraphSort.cpp b/lld/COFF/CallGraphSort.cpp new file mode 100644 index 000000000000..d3e5312ce7fd --- /dev/null +++ b/lld/COFF/CallGraphSort.cpp @@ -0,0 +1,245 @@ +//===- CallGraphSort.cpp --------------------------------------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +/// +/// This is based on the ELF port, see ELF/CallGraphSort.cpp for the details +/// about the algorithm. +/// +//===----------------------------------------------------------------------===// + +#include "CallGraphSort.h" +#include "InputFiles.h" +#include "SymbolTable.h" +#include "Symbols.h" +#include "lld/Common/ErrorHandler.h" + +#include <numeric> + +using namespace llvm; +using namespace lld; +using namespace lld::coff; + +namespace { +struct Edge { + int from; + uint64_t weight; +}; + +struct Cluster { + Cluster(int sec, size_t s) : next(sec), prev(sec), size(s) {} + + double getDensity() const { + if (size == 0) + return 0; + return double(weight) / double(size); + } + + int next; + int prev; + uint64_t size; + uint64_t weight = 0; + uint64_t initialWeight = 0; + Edge bestPred = {-1, 0}; +}; + +class CallGraphSort { +public: + CallGraphSort(); + + DenseMap<const SectionChunk *, int> run(); + +private: + std::vector<Cluster> clusters; + std::vector<const SectionChunk *> sections; +}; + +// Maximum amount the combined cluster density can be worse than the original +// cluster to consider merging. +constexpr int MAX_DENSITY_DEGRADATION = 8; + +// Maximum cluster size in bytes. +constexpr uint64_t MAX_CLUSTER_SIZE = 1024 * 1024; +} // end anonymous namespace + +using SectionPair = std::pair<const SectionChunk *, const SectionChunk *>; + +// Take the edge list in Config->CallGraphProfile, resolve symbol names to +// Symbols, and generate a graph between InputSections with the provided +// weights. +CallGraphSort::CallGraphSort() { + MapVector<SectionPair, uint64_t> &profile = config->callGraphProfile; + DenseMap<const SectionChunk *, int> secToCluster; + + auto getOrCreateNode = [&](const SectionChunk *isec) -> int { + auto res = secToCluster.try_emplace(isec, clusters.size()); + if (res.second) { + sections.push_back(isec); + clusters.emplace_back(clusters.size(), isec->getSize()); + } + return res.first->second; + }; + + // Create the graph. + for (std::pair<SectionPair, uint64_t> &c : profile) { + const auto *fromSec = cast<SectionChunk>(c.first.first->repl); + const auto *toSec = cast<SectionChunk>(c.first.second->repl); + uint64_t weight = c.second; + + // Ignore edges between input sections belonging to different output + // sections. This is done because otherwise we would end up with clusters + // containing input sections that can't actually be placed adjacently in the + // output. This messes with the cluster size and density calculations. We + // would also end up moving input sections in other output sections without + // moving them closer to what calls them. + if (fromSec->getOutputSection() != toSec->getOutputSection()) + continue; + + int from = getOrCreateNode(fromSec); + int to = getOrCreateNode(toSec); + + clusters[to].weight += weight; + + if (from == to) + continue; + + // Remember the best edge. + Cluster &toC = clusters[to]; + if (toC.bestPred.from == -1 || toC.bestPred.weight < weight) { + toC.bestPred.from = from; + toC.bestPred.weight = weight; + } + } + for (Cluster &c : clusters) + c.initialWeight = c.weight; +} + +// It's bad to merge clusters which would degrade the density too much. +static bool isNewDensityBad(Cluster &a, Cluster &b) { + double newDensity = double(a.weight + b.weight) / double(a.size + b.size); + return newDensity < a.getDensity() / MAX_DENSITY_DEGRADATION; +} + +// Find the leader of V's belonged cluster (represented as an equivalence +// class). We apply union-find path-halving technique (simple to implement) in +// the meantime as it decreases depths and the time complexity. +static int getLeader(std::vector<int> &leaders, int v) { + while (leaders[v] != v) { + leaders[v] = leaders[leaders[v]]; + v = leaders[v]; + } + return v; +} + +static void mergeClusters(std::vector<Cluster> &cs, Cluster &into, int intoIdx, + Cluster &from, int fromIdx) { + int tail1 = into.prev, tail2 = from.prev; + into.prev = tail2; + cs[tail2].next = intoIdx; + from.prev = tail1; + cs[tail1].next = fromIdx; + into.size += from.size; + into.weight += from.weight; + from.size = 0; + from.weight = 0; +} + +// Group InputSections into clusters using the Call-Chain Clustering heuristic +// then sort the clusters by density. +DenseMap<const SectionChunk *, int> CallGraphSort::run() { + std::vector<int> sorted(clusters.size()); + std::vector<int> leaders(clusters.size()); + + std::iota(leaders.begin(), leaders.end(), 0); + std::iota(sorted.begin(), sorted.end(), 0); + llvm::stable_sort(sorted, [&](int a, int b) { + return clusters[a].getDensity() > clusters[b].getDensity(); + }); + + for (int l : sorted) { + // The cluster index is the same as the index of its leader here because + // clusters[L] has not been merged into another cluster yet. + Cluster &c = clusters[l]; + + // Don't consider merging if the edge is unlikely. + if (c.bestPred.from == -1 || c.bestPred.weight * 10 <= c.initialWeight) + continue; + + int predL = getLeader(leaders, c.bestPred.from); + if (l == predL) + continue; + + Cluster *predC = &clusters[predL]; + if (c.size + predC->size > MAX_CLUSTER_SIZE) + continue; + + if (isNewDensityBad(*predC, c)) + continue; + + leaders[l] = predL; + mergeClusters(clusters, *predC, predL, c, l); + } + + // Sort remaining non-empty clusters by density. + sorted.clear(); + for (int i = 0, e = (int)clusters.size(); i != e; ++i) + if (clusters[i].size > 0) + sorted.push_back(i); + llvm::stable_sort(sorted, [&](int a, int b) { + return clusters[a].getDensity() > clusters[b].getDensity(); + }); + + DenseMap<const SectionChunk *, int> orderMap; + // Sections will be sorted by increasing order. Absent sections will have + // priority 0 and be placed at the end of sections. + int curOrder = INT_MIN; + for (int leader : sorted) { + for (int i = leader;;) { + orderMap[sections[i]] = curOrder++; + i = clusters[i].next; + if (i == leader) + break; + } + } + if (!config->printSymbolOrder.empty()) { + std::error_code ec; + raw_fd_ostream os(config->printSymbolOrder, ec, sys::fs::OF_None); + if (ec) { + error("cannot open " + config->printSymbolOrder + ": " + ec.message()); + return orderMap; + } + // Print the symbols ordered by C3, in the order of increasing curOrder + // Instead of sorting all the orderMap, just repeat the loops above. + for (int leader : sorted) + for (int i = leader;;) { + const SectionChunk *sc = sections[i]; + + // Search all the symbols in the file of the section + // and find out a DefinedCOFF symbol with name that is within the + // section. + for (Symbol *sym : sc->file->getSymbols()) + if (auto *d = dyn_cast_or_null<DefinedCOFF>(sym)) + // Filter out non-COMDAT symbols and section symbols. + if (d->isCOMDAT && !d->getCOFFSymbol().isSection() && + sc == d->getChunk()) + os << sym->getName() << "\n"; + i = clusters[i].next; + if (i == leader) + break; + } + } + + return orderMap; +} + +// Sort sections by the profile data provided by /call-graph-ordering-file +// +// This first builds a call graph based on the profile data then merges sections +// according to the C³ heuristic. All clusters are then sorted by a density +// metric to further improve locality. +DenseMap<const SectionChunk *, int> coff::computeCallGraphProfileOrder() { + return CallGraphSort().run(); +} |
