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-rw-r--r--lldb/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp281
1 files changed, 0 insertions, 281 deletions
diff --git a/lldb/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp b/lldb/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp
deleted file mode 100644
index bcd6d8c2c4c1..000000000000
--- a/lldb/source/Plugins/Process/Darwin/NativeThreadDarwin.cpp
+++ /dev/null
@@ -1,281 +0,0 @@
-//===-- NativeThreadDarwin.cpp -------------------------------- -*- C++ -*-===//
-//
-// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
-// See https://llvm.org/LICENSE.txt for license information.
-// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
-//
-//===----------------------------------------------------------------------===//
-
-#include "NativeThreadDarwin.h"
-
-// C includes
-#include <libproc.h>
-
-// LLDB includes
-#include "lldb/Utility/Stream.h"
-
-#include "NativeProcessDarwin.h"
-
-using namespace lldb;
-using namespace lldb_private;
-using namespace lldb_private::process_darwin;
-
-uint64_t NativeThreadDarwin::GetGloballyUniqueThreadIDForMachPortID(
- ::thread_t mach_port_id) {
- thread_identifier_info_data_t tident;
- mach_msg_type_number_t tident_count = THREAD_IDENTIFIER_INFO_COUNT;
-
- auto mach_err = ::thread_info(mach_port_id, THREAD_IDENTIFIER_INFO,
- (thread_info_t)&tident, &tident_count);
- if (mach_err != KERN_SUCCESS) {
- // When we fail to get thread info for the supposed port, assume it is
- // really a globally unique thread id already, or return the best thing we
- // can, which is the thread port.
- return mach_port_id;
- }
- return tident.thread_id;
-}
-
-NativeThreadDarwin::NativeThreadDarwin(NativeProcessDarwin *process,
- bool is_64_bit,
- lldb::tid_t unique_thread_id,
- ::thread_t mach_thread_port)
- : NativeThreadProtocol(process, unique_thread_id),
- m_mach_thread_port(mach_thread_port), m_basic_info(),
- m_proc_threadinfo() {}
-
-bool NativeThreadDarwin::GetIdentifierInfo() {
- // Don't try to get the thread info once and cache it for the life of the
- // thread. It changes over time, for instance if the thread name changes,
- // then the thread_handle also changes... So you have to refetch it every
- // time.
- mach_msg_type_number_t count = THREAD_IDENTIFIER_INFO_COUNT;
- kern_return_t kret = ::thread_info(m_mach_thread_port, THREAD_IDENTIFIER_INFO,
- (thread_info_t)&m_ident_info, &count);
- return kret == KERN_SUCCESS;
-
- return false;
-}
-
-std::string NativeThreadDarwin::GetName() {
- std::string name;
-
- if (GetIdentifierInfo()) {
- auto process_sp = GetProcess();
- if (!process_sp) {
- name = "<unavailable>";
- return name;
- }
-
- int len = ::proc_pidinfo(process_sp->GetID(), PROC_PIDTHREADINFO,
- m_ident_info.thread_handle, &m_proc_threadinfo,
- sizeof(m_proc_threadinfo));
-
- if (len && m_proc_threadinfo.pth_name[0])
- name = m_proc_threadinfo.pth_name;
- }
- return name;
-}
-
-lldb::StateType NativeThreadDarwin::GetState() {
- // TODO implement
- return eStateInvalid;
-}
-
-bool NativeThreadDarwin::GetStopReason(ThreadStopInfo &stop_info,
- std::string &description) {
- // TODO implement
- return false;
-}
-
-NativeRegisterContextSP NativeThreadDarwin::GetRegisterContext() {
- // TODO implement
- return NativeRegisterContextSP();
-}
-
-Status NativeThreadDarwin::SetWatchpoint(lldb::addr_t addr, size_t size,
- uint32_t watch_flags, bool hardware) {
- Status error;
- error.SetErrorString("not yet implemented");
- return error;
-}
-
-Status NativeThreadDarwin::RemoveWatchpoint(lldb::addr_t addr) {
- Status error;
- error.SetErrorString("not yet implemented");
- return error;
-}
-
-void NativeThreadDarwin::Dump(Stream &stream) const {
-// This is what we really want once we have the thread class wired up.
-#if 0
- DNBLogThreaded("[%3u] #%3u tid: 0x%8.8" PRIx64 ", pc: 0x%16.16" PRIx64 ", sp: 0x%16.16" PRIx64 ", user: %d.%6.6d, system: %d.%6.6d, cpu: %2d, policy: %2d, run_state: %2d (%s), flags: %2d, suspend_count: %2d (current %2d), sleep_time: %d",
- index,
- m_seq_id,
- m_unique_id,
- GetPC(INVALID_NUB_ADDRESS),
- GetSP(INVALID_NUB_ADDRESS),
- m_basic_info.user_time.seconds, m_basic_info.user_time.microseconds,
- m_basic_info.system_time.seconds, m_basic_info.system_time.microseconds,
- m_basic_info.cpu_usage,
- m_basic_info.policy,
- m_basic_info.run_state,
- thread_run_state,
- m_basic_info.flags,
- m_basic_info.suspend_count, m_suspend_count,
- m_basic_info.sleep_time);
-
-#else
- // Here's all we have right now.
- stream.Printf("tid: 0x%8.8" PRIx64 ", thread port: 0x%4.4x", GetID(),
- m_mach_thread_port);
-#endif
-}
-
-bool NativeThreadDarwin::NotifyException(MachException::Data &exc) {
-// TODO implement this.
-#if 0
- // Allow the arch specific protocol to process (MachException::Data &)exc
- // first before possible reassignment of m_stop_exception with exc. See
- // also MachThread::GetStopException().
- bool handled = m_arch_up->NotifyException(exc);
-
- if (m_stop_exception.IsValid())
- {
- // We may have more than one exception for a thread, but we need to
- // only remember the one that we will say is the reason we stopped. We
- // may have been single stepping and also gotten a signal exception, so
- // just remember the most pertinent one.
- if (m_stop_exception.IsBreakpoint())
- m_stop_exception = exc;
- }
- else
- {
- m_stop_exception = exc;
- }
-
- return handled;
-#else
- // Pretend we handled it.
- return true;
-#endif
-}
-
-bool NativeThreadDarwin::ShouldStop(bool &step_more) const {
-// TODO: implement this
-#if 0
- // See if this thread is at a breakpoint?
- DNBBreakpoint *bp = CurrentBreakpoint();
-
- if (bp)
- {
- // This thread is sitting at a breakpoint, ask the breakpoint if we
- // should be stopping here.
- return true;
- }
- else
- {
- if (m_arch_up->StepNotComplete())
- {
- step_more = true;
- return false;
- }
- // The thread state is used to let us know what the thread was trying
- // to do. MachThread::ThreadWillResume() will set the thread state to
- // various values depending if the thread was the current thread and if
- // it was to be single stepped, or resumed.
- if (GetState() == eStateRunning)
- {
- // If our state is running, then we should continue as we are in
- // the process of stepping over a breakpoint.
- return false;
- }
- else
- {
- // Stop if we have any kind of valid exception for this thread.
- if (GetStopException().IsValid())
- return true;
- }
- }
- return false;
-#else
- return false;
-#endif
-}
-
-void NativeThreadDarwin::ThreadDidStop() {
-// TODO implement this.
-#if 0
- // This thread has existed prior to resuming under debug nub control, and
- // has just been stopped. Do any cleanup that needs to be done after
- // running.
-
- // The thread state and breakpoint will still have the same values as they
- // had prior to resuming the thread, so it makes it easy to check if we
- // were trying to step a thread, or we tried to resume while being at a
- // breakpoint.
-
- // When this method gets called, the process state is still in the state it
- // was in while running so we can act accordingly.
- m_arch_up->ThreadDidStop();
-
-
- // We may have suspended this thread so the primary thread could step
- // without worrying about race conditions, so lets restore our suspend
- // count.
- RestoreSuspendCountAfterStop();
-
- // Update the basic information for a thread
- MachThread::GetBasicInfo(m_mach_port_number, &m_basic_info);
-
- if (m_basic_info.suspend_count > 0)
- SetState(eStateSuspended);
- else
- SetState(eStateStopped);
-#endif
-}
-
-bool NativeThreadDarwin::MachPortNumberIsValid(::thread_t thread) {
- return thread != (::thread_t)(0);
-}
-
-const struct thread_basic_info *NativeThreadDarwin::GetBasicInfo() const {
- if (GetBasicInfo(m_mach_thread_port, &m_basic_info))
- return &m_basic_info;
- return NULL;
-}
-
-bool NativeThreadDarwin::GetBasicInfo(::thread_t thread,
- struct thread_basic_info *basicInfoPtr) {
- if (MachPortNumberIsValid(thread)) {
- unsigned int info_count = THREAD_BASIC_INFO_COUNT;
- kern_return_t err = ::thread_info(thread, THREAD_BASIC_INFO,
- (thread_info_t)basicInfoPtr, &info_count);
- if (err == KERN_SUCCESS)
- return true;
- }
- ::memset(basicInfoPtr, 0, sizeof(struct thread_basic_info));
- return false;
-}
-
-bool NativeThreadDarwin::IsUserReady() const {
- if (m_basic_info.run_state == 0)
- GetBasicInfo();
-
- switch (m_basic_info.run_state) {
- default:
- case TH_STATE_UNINTERRUPTIBLE:
- break;
-
- case TH_STATE_RUNNING:
- case TH_STATE_STOPPED:
- case TH_STATE_WAITING:
- case TH_STATE_HALTED:
- return true;
- }
- return false;
-}
-
-NativeProcessDarwinSP NativeThreadDarwin::GetNativeProcessDarwinSP() {
- return std::static_pointer_cast<NativeProcessDarwin>(GetProcess());
-}