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Diffstat (limited to 'llvm/lib/CodeGen/StackProtector.cpp')
| -rw-r--r-- | llvm/lib/CodeGen/StackProtector.cpp | 566 | 
1 files changed, 566 insertions, 0 deletions
| diff --git a/llvm/lib/CodeGen/StackProtector.cpp b/llvm/lib/CodeGen/StackProtector.cpp new file mode 100644 index 000000000000..5683d1db473c --- /dev/null +++ b/llvm/lib/CodeGen/StackProtector.cpp @@ -0,0 +1,566 @@ +//===- StackProtector.cpp - Stack Protector Insertion ---------------------===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// +// +// This pass inserts stack protectors into functions which need them. A variable +// with a random value in it is stored onto the stack before the local variables +// are allocated. Upon exiting the block, the stored value is checked. If it's +// changed, then there was some sort of violation and the program aborts. +// +//===----------------------------------------------------------------------===// + +#include "llvm/CodeGen/StackProtector.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/Analysis/BranchProbabilityInfo.h" +#include "llvm/Analysis/EHPersonalities.h" +#include "llvm/Analysis/OptimizationRemarkEmitter.h" +#include "llvm/CodeGen/Passes.h" +#include "llvm/CodeGen/TargetLowering.h" +#include "llvm/CodeGen/TargetPassConfig.h" +#include "llvm/CodeGen/TargetSubtargetInfo.h" +#include "llvm/IR/Attributes.h" +#include "llvm/IR/BasicBlock.h" +#include "llvm/IR/Constants.h" +#include "llvm/IR/DataLayout.h" +#include "llvm/IR/DebugInfo.h" +#include "llvm/IR/DebugLoc.h" +#include "llvm/IR/DerivedTypes.h" +#include "llvm/IR/Dominators.h" +#include "llvm/IR/Function.h" +#include "llvm/IR/IRBuilder.h" +#include "llvm/IR/Instruction.h" +#include "llvm/IR/Instructions.h" +#include "llvm/IR/IntrinsicInst.h" +#include "llvm/IR/Intrinsics.h" +#include "llvm/IR/MDBuilder.h" +#include "llvm/IR/Module.h" +#include "llvm/IR/Type.h" +#include "llvm/IR/User.h" +#include "llvm/Pass.h" +#include "llvm/Support/Casting.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Target/TargetMachine.h" +#include "llvm/Target/TargetOptions.h" +#include <utility> + +using namespace llvm; + +#define DEBUG_TYPE "stack-protector" + +STATISTIC(NumFunProtected, "Number of functions protected"); +STATISTIC(NumAddrTaken, "Number of local variables that have their address" +                        " taken."); + +static cl::opt<bool> EnableSelectionDAGSP("enable-selectiondag-sp", +                                          cl::init(true), cl::Hidden); + +char StackProtector::ID = 0; + +INITIALIZE_PASS_BEGIN(StackProtector, DEBUG_TYPE, +                      "Insert stack protectors", false, true) +INITIALIZE_PASS_DEPENDENCY(TargetPassConfig) +INITIALIZE_PASS_END(StackProtector, DEBUG_TYPE, +                    "Insert stack protectors", false, true) + +FunctionPass *llvm::createStackProtectorPass() { return new StackProtector(); } + +void StackProtector::getAnalysisUsage(AnalysisUsage &AU) const { +  AU.addRequired<TargetPassConfig>(); +  AU.addPreserved<DominatorTreeWrapperPass>(); +} + +bool StackProtector::runOnFunction(Function &Fn) { +  F = &Fn; +  M = F->getParent(); +  DominatorTreeWrapperPass *DTWP = +      getAnalysisIfAvailable<DominatorTreeWrapperPass>(); +  DT = DTWP ? &DTWP->getDomTree() : nullptr; +  TM = &getAnalysis<TargetPassConfig>().getTM<TargetMachine>(); +  Trip = TM->getTargetTriple(); +  TLI = TM->getSubtargetImpl(Fn)->getTargetLowering(); +  HasPrologue = false; +  HasIRCheck = false; + +  Attribute Attr = Fn.getFnAttribute("stack-protector-buffer-size"); +  if (Attr.isStringAttribute() && +      Attr.getValueAsString().getAsInteger(10, SSPBufferSize)) +    return false; // Invalid integer string + +  if (!RequiresStackProtector()) +    return false; + +  // TODO(etienneb): Functions with funclets are not correctly supported now. +  // Do nothing if this is funclet-based personality. +  if (Fn.hasPersonalityFn()) { +    EHPersonality Personality = classifyEHPersonality(Fn.getPersonalityFn()); +    if (isFuncletEHPersonality(Personality)) +      return false; +  } + +  ++NumFunProtected; +  return InsertStackProtectors(); +} + +/// \param [out] IsLarge is set to true if a protectable array is found and +/// it is "large" ( >= ssp-buffer-size).  In the case of a structure with +/// multiple arrays, this gets set if any of them is large. +bool StackProtector::ContainsProtectableArray(Type *Ty, bool &IsLarge, +                                              bool Strong, +                                              bool InStruct) const { +  if (!Ty) +    return false; +  if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) { +    if (!AT->getElementType()->isIntegerTy(8)) { +      // If we're on a non-Darwin platform or we're inside of a structure, don't +      // add stack protectors unless the array is a character array. +      // However, in strong mode any array, regardless of type and size, +      // triggers a protector. +      if (!Strong && (InStruct || !Trip.isOSDarwin())) +        return false; +    } + +    // If an array has more than SSPBufferSize bytes of allocated space, then we +    // emit stack protectors. +    if (SSPBufferSize <= M->getDataLayout().getTypeAllocSize(AT)) { +      IsLarge = true; +      return true; +    } + +    if (Strong) +      // Require a protector for all arrays in strong mode +      return true; +  } + +  const StructType *ST = dyn_cast<StructType>(Ty); +  if (!ST) +    return false; + +  bool NeedsProtector = false; +  for (StructType::element_iterator I = ST->element_begin(), +                                    E = ST->element_end(); +       I != E; ++I) +    if (ContainsProtectableArray(*I, IsLarge, Strong, true)) { +      // If the element is a protectable array and is large (>= SSPBufferSize) +      // then we are done.  If the protectable array is not large, then +      // keep looking in case a subsequent element is a large array. +      if (IsLarge) +        return true; +      NeedsProtector = true; +    } + +  return NeedsProtector; +} + +bool StackProtector::HasAddressTaken(const Instruction *AI) { +  for (const User *U : AI->users()) { +    const auto *I = cast<Instruction>(U); +    switch (I->getOpcode()) { +    case Instruction::Store: +      if (AI == cast<StoreInst>(I)->getValueOperand()) +        return true; +      break; +    case Instruction::AtomicCmpXchg: +      // cmpxchg conceptually includes both a load and store from the same +      // location. So, like store, the value being stored is what matters. +      if (AI == cast<AtomicCmpXchgInst>(I)->getNewValOperand()) +        return true; +      break; +    case Instruction::PtrToInt: +      if (AI == cast<PtrToIntInst>(I)->getOperand(0)) +        return true; +      break; +    case Instruction::Call: { +      // Ignore intrinsics that do not become real instructions. +      // TODO: Narrow this to intrinsics that have store-like effects. +      const auto *CI = cast<CallInst>(I); +      if (!isa<DbgInfoIntrinsic>(CI) && !CI->isLifetimeStartOrEnd()) +        return true; +      break; +    } +    case Instruction::Invoke: +      return true; +    case Instruction::BitCast: +    case Instruction::GetElementPtr: +    case Instruction::Select: +    case Instruction::AddrSpaceCast: +      if (HasAddressTaken(I)) +        return true; +      break; +    case Instruction::PHI: { +      // Keep track of what PHI nodes we have already visited to ensure +      // they are only visited once. +      const auto *PN = cast<PHINode>(I); +      if (VisitedPHIs.insert(PN).second) +        if (HasAddressTaken(PN)) +          return true; +      break; +    } +    case Instruction::Load: +    case Instruction::AtomicRMW: +    case Instruction::Ret: +      // These instructions take an address operand, but have load-like or +      // other innocuous behavior that should not trigger a stack protector. +      // atomicrmw conceptually has both load and store semantics, but the +      // value being stored must be integer; so if a pointer is being stored, +      // we'll catch it in the PtrToInt case above. +      break; +    default: +      // Conservatively return true for any instruction that takes an address +      // operand, but is not handled above. +      return true; +    } +  } +  return false; +} + +/// Search for the first call to the llvm.stackprotector intrinsic and return it +/// if present. +static const CallInst *findStackProtectorIntrinsic(Function &F) { +  for (const BasicBlock &BB : F) +    for (const Instruction &I : BB) +      if (const CallInst *CI = dyn_cast<CallInst>(&I)) +        if (CI->getCalledFunction() == +            Intrinsic::getDeclaration(F.getParent(), Intrinsic::stackprotector)) +          return CI; +  return nullptr; +} + +/// Check whether or not this function needs a stack protector based +/// upon the stack protector level. +/// +/// We use two heuristics: a standard (ssp) and strong (sspstrong). +/// The standard heuristic which will add a guard variable to functions that +/// call alloca with a either a variable size or a size >= SSPBufferSize, +/// functions with character buffers larger than SSPBufferSize, and functions +/// with aggregates containing character buffers larger than SSPBufferSize. The +/// strong heuristic will add a guard variables to functions that call alloca +/// regardless of size, functions with any buffer regardless of type and size, +/// functions with aggregates that contain any buffer regardless of type and +/// size, and functions that contain stack-based variables that have had their +/// address taken. +bool StackProtector::RequiresStackProtector() { +  bool Strong = false; +  bool NeedsProtector = false; +  HasPrologue = findStackProtectorIntrinsic(*F); + +  if (F->hasFnAttribute(Attribute::SafeStack)) +    return false; + +  // We are constructing the OptimizationRemarkEmitter on the fly rather than +  // using the analysis pass to avoid building DominatorTree and LoopInfo which +  // are not available this late in the IR pipeline. +  OptimizationRemarkEmitter ORE(F); + +  if (F->hasFnAttribute(Attribute::StackProtectReq)) { +    ORE.emit([&]() { +      return OptimizationRemark(DEBUG_TYPE, "StackProtectorRequested", F) +             << "Stack protection applied to function " +             << ore::NV("Function", F) +             << " due to a function attribute or command-line switch"; +    }); +    NeedsProtector = true; +    Strong = true; // Use the same heuristic as strong to determine SSPLayout +  } else if (F->hasFnAttribute(Attribute::StackProtectStrong)) +    Strong = true; +  else if (HasPrologue) +    NeedsProtector = true; +  else if (!F->hasFnAttribute(Attribute::StackProtect)) +    return false; + +  for (const BasicBlock &BB : *F) { +    for (const Instruction &I : BB) { +      if (const AllocaInst *AI = dyn_cast<AllocaInst>(&I)) { +        if (AI->isArrayAllocation()) { +          auto RemarkBuilder = [&]() { +            return OptimizationRemark(DEBUG_TYPE, "StackProtectorAllocaOrArray", +                                      &I) +                   << "Stack protection applied to function " +                   << ore::NV("Function", F) +                   << " due to a call to alloca or use of a variable length " +                      "array"; +          }; +          if (const auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { +            if (CI->getLimitedValue(SSPBufferSize) >= SSPBufferSize) { +              // A call to alloca with size >= SSPBufferSize requires +              // stack protectors. +              Layout.insert(std::make_pair(AI, +                                           MachineFrameInfo::SSPLK_LargeArray)); +              ORE.emit(RemarkBuilder); +              NeedsProtector = true; +            } else if (Strong) { +              // Require protectors for all alloca calls in strong mode. +              Layout.insert(std::make_pair(AI, +                                           MachineFrameInfo::SSPLK_SmallArray)); +              ORE.emit(RemarkBuilder); +              NeedsProtector = true; +            } +          } else { +            // A call to alloca with a variable size requires protectors. +            Layout.insert(std::make_pair(AI, +                                         MachineFrameInfo::SSPLK_LargeArray)); +            ORE.emit(RemarkBuilder); +            NeedsProtector = true; +          } +          continue; +        } + +        bool IsLarge = false; +        if (ContainsProtectableArray(AI->getAllocatedType(), IsLarge, Strong)) { +          Layout.insert(std::make_pair(AI, IsLarge +                                       ? MachineFrameInfo::SSPLK_LargeArray +                                       : MachineFrameInfo::SSPLK_SmallArray)); +          ORE.emit([&]() { +            return OptimizationRemark(DEBUG_TYPE, "StackProtectorBuffer", &I) +                   << "Stack protection applied to function " +                   << ore::NV("Function", F) +                   << " due to a stack allocated buffer or struct containing a " +                      "buffer"; +          }); +          NeedsProtector = true; +          continue; +        } + +        if (Strong && HasAddressTaken(AI)) { +          ++NumAddrTaken; +          Layout.insert(std::make_pair(AI, MachineFrameInfo::SSPLK_AddrOf)); +          ORE.emit([&]() { +            return OptimizationRemark(DEBUG_TYPE, "StackProtectorAddressTaken", +                                      &I) +                   << "Stack protection applied to function " +                   << ore::NV("Function", F) +                   << " due to the address of a local variable being taken"; +          }); +          NeedsProtector = true; +        } +      } +    } +  } + +  return NeedsProtector; +} + +/// Create a stack guard loading and populate whether SelectionDAG SSP is +/// supported. +static Value *getStackGuard(const TargetLoweringBase *TLI, Module *M, +                            IRBuilder<> &B, +                            bool *SupportsSelectionDAGSP = nullptr) { +  if (Value *Guard = TLI->getIRStackGuard(B)) +    return B.CreateLoad(B.getInt8PtrTy(), Guard, true, "StackGuard"); + +  // Use SelectionDAG SSP handling, since there isn't an IR guard. +  // +  // This is more or less weird, since we optionally output whether we +  // should perform a SelectionDAG SP here. The reason is that it's strictly +  // defined as !TLI->getIRStackGuard(B), where getIRStackGuard is also +  // mutating. There is no way to get this bit without mutating the IR, so +  // getting this bit has to happen in this right time. +  // +  // We could have define a new function TLI::supportsSelectionDAGSP(), but that +  // will put more burden on the backends' overriding work, especially when it +  // actually conveys the same information getIRStackGuard() already gives. +  if (SupportsSelectionDAGSP) +    *SupportsSelectionDAGSP = true; +  TLI->insertSSPDeclarations(*M); +  return B.CreateCall(Intrinsic::getDeclaration(M, Intrinsic::stackguard)); +} + +/// Insert code into the entry block that stores the stack guard +/// variable onto the stack: +/// +///   entry: +///     StackGuardSlot = alloca i8* +///     StackGuard = <stack guard> +///     call void @llvm.stackprotector(StackGuard, StackGuardSlot) +/// +/// Returns true if the platform/triple supports the stackprotectorcreate pseudo +/// node. +static bool CreatePrologue(Function *F, Module *M, ReturnInst *RI, +                           const TargetLoweringBase *TLI, AllocaInst *&AI) { +  bool SupportsSelectionDAGSP = false; +  IRBuilder<> B(&F->getEntryBlock().front()); +  PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext()); +  AI = B.CreateAlloca(PtrTy, nullptr, "StackGuardSlot"); + +  Value *GuardSlot = getStackGuard(TLI, M, B, &SupportsSelectionDAGSP); +  B.CreateCall(Intrinsic::getDeclaration(M, Intrinsic::stackprotector), +               {GuardSlot, AI}); +  return SupportsSelectionDAGSP; +} + +/// InsertStackProtectors - Insert code into the prologue and epilogue of the +/// function. +/// +///  - The prologue code loads and stores the stack guard onto the stack. +///  - The epilogue checks the value stored in the prologue against the original +///    value. It calls __stack_chk_fail if they differ. +bool StackProtector::InsertStackProtectors() { +  // If the target wants to XOR the frame pointer into the guard value, it's +  // impossible to emit the check in IR, so the target *must* support stack +  // protection in SDAG. +  bool SupportsSelectionDAGSP = +      TLI->useStackGuardXorFP() || +      (EnableSelectionDAGSP && !TM->Options.EnableFastISel && +       !TM->Options.EnableGlobalISel); +  AllocaInst *AI = nullptr;       // Place on stack that stores the stack guard. + +  for (Function::iterator I = F->begin(), E = F->end(); I != E;) { +    BasicBlock *BB = &*I++; +    ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator()); +    if (!RI) +      continue; + +    // Generate prologue instrumentation if not already generated. +    if (!HasPrologue) { +      HasPrologue = true; +      SupportsSelectionDAGSP &= CreatePrologue(F, M, RI, TLI, AI); +    } + +    // SelectionDAG based code generation. Nothing else needs to be done here. +    // The epilogue instrumentation is postponed to SelectionDAG. +    if (SupportsSelectionDAGSP) +      break; + +    // Find the stack guard slot if the prologue was not created by this pass +    // itself via a previous call to CreatePrologue(). +    if (!AI) { +      const CallInst *SPCall = findStackProtectorIntrinsic(*F); +      assert(SPCall && "Call to llvm.stackprotector is missing"); +      AI = cast<AllocaInst>(SPCall->getArgOperand(1)); +    } + +    // Set HasIRCheck to true, so that SelectionDAG will not generate its own +    // version. SelectionDAG called 'shouldEmitSDCheck' to check whether +    // instrumentation has already been generated. +    HasIRCheck = true; + +    // Generate epilogue instrumentation. The epilogue intrumentation can be +    // function-based or inlined depending on which mechanism the target is +    // providing. +    if (Function *GuardCheck = TLI->getSSPStackGuardCheck(*M)) { +      // Generate the function-based epilogue instrumentation. +      // The target provides a guard check function, generate a call to it. +      IRBuilder<> B(RI); +      LoadInst *Guard = B.CreateLoad(B.getInt8PtrTy(), AI, true, "Guard"); +      CallInst *Call = B.CreateCall(GuardCheck, {Guard}); +      Call->setAttributes(GuardCheck->getAttributes()); +      Call->setCallingConv(GuardCheck->getCallingConv()); +    } else { +      // Generate the epilogue with inline instrumentation. +      // If we do not support SelectionDAG based tail calls, generate IR level +      // tail calls. +      // +      // For each block with a return instruction, convert this: +      // +      //   return: +      //     ... +      //     ret ... +      // +      // into this: +      // +      //   return: +      //     ... +      //     %1 = <stack guard> +      //     %2 = load StackGuardSlot +      //     %3 = cmp i1 %1, %2 +      //     br i1 %3, label %SP_return, label %CallStackCheckFailBlk +      // +      //   SP_return: +      //     ret ... +      // +      //   CallStackCheckFailBlk: +      //     call void @__stack_chk_fail() +      //     unreachable + +      // Create the FailBB. We duplicate the BB every time since the MI tail +      // merge pass will merge together all of the various BB into one including +      // fail BB generated by the stack protector pseudo instruction. +      BasicBlock *FailBB = CreateFailBB(); + +      // Split the basic block before the return instruction. +      BasicBlock *NewBB = BB->splitBasicBlock(RI->getIterator(), "SP_return"); + +      // Update the dominator tree if we need to. +      if (DT && DT->isReachableFromEntry(BB)) { +        DT->addNewBlock(NewBB, BB); +        DT->addNewBlock(FailBB, BB); +      } + +      // Remove default branch instruction to the new BB. +      BB->getTerminator()->eraseFromParent(); + +      // Move the newly created basic block to the point right after the old +      // basic block so that it's in the "fall through" position. +      NewBB->moveAfter(BB); + +      // Generate the stack protector instructions in the old basic block. +      IRBuilder<> B(BB); +      Value *Guard = getStackGuard(TLI, M, B); +      LoadInst *LI2 = B.CreateLoad(B.getInt8PtrTy(), AI, true); +      Value *Cmp = B.CreateICmpEQ(Guard, LI2); +      auto SuccessProb = +          BranchProbabilityInfo::getBranchProbStackProtector(true); +      auto FailureProb = +          BranchProbabilityInfo::getBranchProbStackProtector(false); +      MDNode *Weights = MDBuilder(F->getContext()) +                            .createBranchWeights(SuccessProb.getNumerator(), +                                                 FailureProb.getNumerator()); +      B.CreateCondBr(Cmp, NewBB, FailBB, Weights); +    } +  } + +  // Return if we didn't modify any basic blocks. i.e., there are no return +  // statements in the function. +  return HasPrologue; +} + +/// CreateFailBB - Create a basic block to jump to when the stack protector +/// check fails. +BasicBlock *StackProtector::CreateFailBB() { +  LLVMContext &Context = F->getContext(); +  BasicBlock *FailBB = BasicBlock::Create(Context, "CallStackCheckFailBlk", F); +  IRBuilder<> B(FailBB); +  B.SetCurrentDebugLocation(DebugLoc::get(0, 0, F->getSubprogram())); +  if (Trip.isOSOpenBSD()) { +    FunctionCallee StackChkFail = M->getOrInsertFunction( +        "__stack_smash_handler", Type::getVoidTy(Context), +        Type::getInt8PtrTy(Context)); + +    B.CreateCall(StackChkFail, B.CreateGlobalStringPtr(F->getName(), "SSH")); +  } else { +    FunctionCallee StackChkFail = +        M->getOrInsertFunction("__stack_chk_fail", Type::getVoidTy(Context)); + +    B.CreateCall(StackChkFail, {}); +  } +  B.CreateUnreachable(); +  return FailBB; +} + +bool StackProtector::shouldEmitSDCheck(const BasicBlock &BB) const { +  return HasPrologue && !HasIRCheck && isa<ReturnInst>(BB.getTerminator()); +} + +void StackProtector::copyToMachineFrameInfo(MachineFrameInfo &MFI) const { +  if (Layout.empty()) +    return; + +  for (int I = 0, E = MFI.getObjectIndexEnd(); I != E; ++I) { +    if (MFI.isDeadObjectIndex(I)) +      continue; + +    const AllocaInst *AI = MFI.getObjectAllocation(I); +    if (!AI) +      continue; + +    SSPLayoutMap::const_iterator LI = Layout.find(AI); +    if (LI == Layout.end()) +      continue; + +    MFI.setObjectSSPLayout(I, LI->second); +  } +} | 
